Update:June 6, 2024: Difference between revisions

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{{Update layout
{{Update layout
| prev_update = June 1, 2024
| prev_update = {{Update link|June|1|2024}}
| current_update = June 6, 2024
| month = June
| next_update = June 7, 2024
| day = 6
| year = 2024
| next_update = {{Update link|June|7|2024}}
| source = https://forums.playdeadlock.com/threads/06-06-2024-update.4096/
| source = https://forums.playdeadlock.com/threads/06-06-2024-update.4096/
| source_title = 06-06-2024 Update
| source_title = 06-06-2024 Update
| notes = === General Changes ===
| notes =  
=== General Changes ===
* Reworked how friend invites work inside the client. You must now be Steam friends with a person to invite them. This has a friend recency requirement as well as your friend needing to not be a limited steam user. Previous requests do not need to be resubmitted.
* Reworked how friend invites work inside the client. You must now be Steam friends with a person to invite them. This has a friend recency requirement as well as your friend needing to not be a limited steam user. Previous requests do not need to be resubmitted.
* Replaced the neutral vaults with a new model, the [[Sinner's Sacrifice]]
* Replaced the neutral vaults with a new model, the [[Sinner's Sacrifice]]
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* Fixed {{AbilityIcon|Power Slash}} sometimes getting stuck on nearby geometry
* Fixed {{AbilityIcon|Power Slash}} sometimes getting stuck on nearby geometry
* Updated sound effects for the Sinner's Sacrifice
* Updated sound effects for the Sinner's Sacrifice
* Updated {{HeroIcon|Pocket}}'s {{AbilityIcon|Enchanter's Satchel|Enchanted Satchel}}{{sic}} delay and explode sounds
* Updated {{HeroIcon|Pocket}}'s {{AbilityIcon|Enchanter's Satchel|l1=Enchanted Satchel}}{{sic}} delay and explode sounds
* Updated {{HeroIcon|Pocket}}'s {{AbilityIcon|Barrage}} cast and impact sounds
* Updated {{HeroIcon|Pocket}}'s {{AbilityIcon|Barrage}} cast and impact sounds
* Updated {{HeroIcon|Warden}}'s {{AbilityIcon|Binding Word}} delay and impact sounds
* Updated {{HeroIcon|Warden}}'s {{AbilityIcon|Binding Word}} delay and impact sounds
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* Fixed not being able to place deployable abilities at certain angles
* Fixed not being able to place deployable abilities at certain angles
* Fixed moving active item slots causing the player to say "[ITEM] is on cooldown"
* Fixed moving active item slots causing the player to say "[ITEM] is on cooldown"
* Fixed training {{HeroIcon|Ivy}}'s {{AbilityIcon|True Form}} causing you to get healed
* Fixed training {{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form|l1=True Form}} causing you to get healed
* Fixed a bug with {{AbilityIcon|Malice}} firing slightly upward
* Fixed a bug with {{AbilityIcon|Malice}} firing slightly upward
* Changed collision on barrel stand stacks to block bullets
* Changed collision on barrel stand stacks to block bullets
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* {{ItemIcon|Healbane}} now gives +50 Health
* {{ItemIcon|Healbane}} now gives +50 Health
* {{ItemIcon|Spirit Lifesteal}}: Reduced from +25% to +23%
* {{ItemIcon|Spirit Lifesteal}}: Reduced from +25% to +23%
* {{ItemIcon|Soul Shredder Bullets}}: Spirit Amp reduced from +12% to +10%
* {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder Bullets}}: Spirit Amp reduced from +12% to +10%
* {{ItemIcon|Cold Front}}: cooldown reduced from 40s to 32s
* {{ItemIcon|Cold Front}}: cooldown reduced from 40s to 32s
* {{ItemIcon|Improved Cooldown}}: HP Regen reduced from 2 to 1.5
* {{ItemIcon|Compress Cooldown|l1=Improved Cooldown}}: HP Regen reduced from 2 to 1.5
* {{ItemIcon|Knockdown}}: No longer provides +2 Sprint
* {{ItemIcon|Knockdown}}: No longer provides +2 Sprint
* {{ItemIcon|Knockdown}}: Now provides +1 Stamina
* {{ItemIcon|Knockdown}}: Now provides +1 Stamina
* {{ItemIcon|Shifting Shroud}}: Cooldown reduced from 45s to 35s
* {{ItemIcon|Ethereal Shift|l1=Shifting Shroud}}: Cooldown reduced from 45s to 35s
* {{ItemIcon|Shifting Shroud}}: Bonus spirit duration increased from 6s to 10s
* {{ItemIcon|Ethereal Shift|l1=Shifting Shroud}}: Bonus spirit duration increased from 6s to 10s
* {{ItemIcon|Sharpshooter}}: Damage falloff bonus reduced from 20% to 15%
* {{ItemIcon|Sharpshooter}}: Damage falloff bonus reduced from 20% to 15%
* {{ItemIcon|Metal Skin}} duration reduced from 4s to 3s
* {{ItemIcon|Metal Skin}} duration reduced from 4s to 3s
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* {{ItemIcon|Curse}}: Now also prevents item usage
* {{ItemIcon|Curse}}: Now also prevents item usage
* {{ItemIcon|Curse}}: Duration reduced from 3.75s to 3.5s
* {{ItemIcon|Curse}}: Duration reduced from 3.75s to 3.5s
* {{ItemIcon|Diviner's Kevlar|Diviner's Kelvar}}{{sic}}: Bullet Shield increased from 700 to 1000
* {{ItemIcon|Diviner's Kevlar|l1=Diviner's Kelvar}}{{sic}}: Bullet Shield increased from 700 to 1000
* {{ItemIcon|Boundless Spirit}}: Spirit increased from 45 to 50
* {{ItemIcon|Boundless Spirit}}: Spirit increased from 45 to 50
* {{ItemIcon|Spiritual Overflow}}: Spirit duration increased from 14s to 18s
* {{ItemIcon|Spiritual Overflow}}: Spirit duration increased from 14s to 18s
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* {{HeroIcon|Pocket}}: {{AbilityIcon|Barrage}} channel can now be interrupted by casting your other abilities
* {{HeroIcon|Pocket}}: {{AbilityIcon|Barrage}} channel can now be interrupted by casting your other abilities
* {{HeroIcon|Pocket}}: {{AbilityIcon|Barrage}} radius increased from 6m to 6.5m
* {{HeroIcon|Pocket}}: {{AbilityIcon|Barrage}} radius increased from 6m to 6.5m
* {{HeroIcon|Pocket}}: {{AbilityIcon|Enchanter's Satchel|Enchanted Satchel}}{{sic}} cast time reduced from 0.25s to 0.15s
* {{HeroIcon|Pocket}}: {{AbilityIcon|Enchanter's Satchel|l1=Enchanted Satchel}}{{sic}} cast time reduced from 0.25s to 0.15s
* {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} T1 increased from +30% to +35% Bullet Resist
* {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} T1 increased from +30% to +35% Bullet Resist
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Flight}} spirit bonus damage reduced from +12 to +10
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Flight}} spirit bonus damage reduced from +12 to +10