Update:June 6, 2024: Difference between revisionsGive feedback
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{{Update layout | {{Update layout | ||
| prev_update = June 1 | | prev_update = {{Update link|June|1|2024}} | ||
| | | month = June | ||
| next_update = June 7 | | day = 6 | ||
| year = 2024 | |||
| next_update = {{Update link|June|7|2024}} | |||
| source = https://forums.playdeadlock.com/threads/06-06-2024-update.4096/ | | source = https://forums.playdeadlock.com/threads/06-06-2024-update.4096/ | ||
| source_title = 06-06-2024 Update | | source_title = 06-06-2024 Update | ||
| notes = === General Changes === | | notes = | ||
=== General Changes === | |||
* Reworked how friend invites work inside the client. You must now be Steam friends with a person to invite them. This has a friend recency requirement as well as your friend needing to not be a limited steam user. Previous requests do not need to be resubmitted. | * Reworked how friend invites work inside the client. You must now be Steam friends with a person to invite them. This has a friend recency requirement as well as your friend needing to not be a limited steam user. Previous requests do not need to be resubmitted. | ||
* Replaced the neutral vaults with a new model, the [[Sinner's Sacrifice]] | * Replaced the neutral vaults with a new model, the [[Sinner's Sacrifice]] | ||
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* Fixed {{AbilityIcon|Power Slash}} sometimes getting stuck on nearby geometry | * Fixed {{AbilityIcon|Power Slash}} sometimes getting stuck on nearby geometry | ||
* Updated sound effects for the Sinner's Sacrifice | * Updated sound effects for the Sinner's Sacrifice | ||
* Updated {{HeroIcon|Pocket}}'s {{AbilityIcon|Enchanter's Satchel|Enchanted Satchel}}{{sic}} delay and explode sounds | * Updated {{HeroIcon|Pocket}}'s {{AbilityIcon|Enchanter's Satchel|l1=Enchanted Satchel}}{{sic}} delay and explode sounds | ||
* Updated {{HeroIcon|Pocket}}'s {{AbilityIcon|Barrage}} cast and impact sounds | * Updated {{HeroIcon|Pocket}}'s {{AbilityIcon|Barrage}} cast and impact sounds | ||
* Updated {{HeroIcon|Warden}}'s {{AbilityIcon|Binding Word}} delay and impact sounds | * Updated {{HeroIcon|Warden}}'s {{AbilityIcon|Binding Word}} delay and impact sounds | ||
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* Fixed not being able to place deployable abilities at certain angles | * Fixed not being able to place deployable abilities at certain angles | ||
* Fixed moving active item slots causing the player to say "[ITEM] is on cooldown" | * Fixed moving active item slots causing the player to say "[ITEM] is on cooldown" | ||
* Fixed training {{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form|True Form}} causing you to get healed | * Fixed training {{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form|l1=True Form}} causing you to get healed | ||
* Fixed a bug with {{AbilityIcon|Malice}} firing slightly upward | * Fixed a bug with {{AbilityIcon|Malice}} firing slightly upward | ||
* Changed collision on barrel stand stacks to block bullets | * Changed collision on barrel stand stacks to block bullets | ||
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* {{ItemIcon|Healbane}} now gives +50 Health | * {{ItemIcon|Healbane}} now gives +50 Health | ||
* {{ItemIcon|Spirit Lifesteal}}: Reduced from +25% to +23% | * {{ItemIcon|Spirit Lifesteal}}: Reduced from +25% to +23% | ||
* {{ItemIcon|Soul Shredder Bullets}}: Spirit Amp reduced from +12% to +10% | * {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder Bullets}}: Spirit Amp reduced from +12% to +10% | ||
* {{ItemIcon|Cold Front}}: cooldown reduced from 40s to 32s | * {{ItemIcon|Cold Front}}: cooldown reduced from 40s to 32s | ||
* {{ItemIcon|Improved Cooldown}}: HP Regen reduced from 2 to 1.5 | * {{ItemIcon|Compress Cooldown|l1=Improved Cooldown}}: HP Regen reduced from 2 to 1.5 | ||
* {{ItemIcon|Knockdown}}: No longer provides +2 Sprint | * {{ItemIcon|Knockdown}}: No longer provides +2 Sprint | ||
* {{ItemIcon|Knockdown}}: Now provides +1 Stamina | * {{ItemIcon|Knockdown}}: Now provides +1 Stamina | ||
* {{ItemIcon|Shifting Shroud}}: Cooldown reduced from 45s to 35s | * {{ItemIcon|Ethereal Shift|l1=Shifting Shroud}}: Cooldown reduced from 45s to 35s | ||
* {{ItemIcon|Shifting Shroud}}: Bonus spirit duration increased from 6s to 10s | * {{ItemIcon|Ethereal Shift|l1=Shifting Shroud}}: Bonus spirit duration increased from 6s to 10s | ||
* {{ItemIcon|Sharpshooter}}: Damage falloff bonus reduced from 20% to 15% | * {{ItemIcon|Sharpshooter}}: Damage falloff bonus reduced from 20% to 15% | ||
* {{ItemIcon|Metal Skin}} duration reduced from 4s to 3s | * {{ItemIcon|Metal Skin}} duration reduced from 4s to 3s | ||
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* {{ItemIcon|Curse}}: Now also prevents item usage | * {{ItemIcon|Curse}}: Now also prevents item usage | ||
* {{ItemIcon|Curse}}: Duration reduced from 3.75s to 3.5s | * {{ItemIcon|Curse}}: Duration reduced from 3.75s to 3.5s | ||
* {{ItemIcon|Diviner's Kevlar|Diviner's Kelvar}}{{sic}}: Bullet Shield increased from 700 to 1000 | * {{ItemIcon|Diviner's Kevlar|l1=Diviner's Kelvar}}{{sic}}: Bullet Shield increased from 700 to 1000 | ||
* {{ItemIcon|Boundless Spirit}}: Spirit increased from 45 to 50 | * {{ItemIcon|Boundless Spirit}}: Spirit increased from 45 to 50 | ||
* {{ItemIcon|Spiritual Overflow}}: Spirit duration increased from 14s to 18s | * {{ItemIcon|Spiritual Overflow}}: Spirit duration increased from 14s to 18s | ||
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* {{HeroIcon|Pocket}}: {{AbilityIcon|Barrage}} channel can now be interrupted by casting your other abilities | * {{HeroIcon|Pocket}}: {{AbilityIcon|Barrage}} channel can now be interrupted by casting your other abilities | ||
* {{HeroIcon|Pocket}}: {{AbilityIcon|Barrage}} radius increased from 6m to 6.5m | * {{HeroIcon|Pocket}}: {{AbilityIcon|Barrage}} radius increased from 6m to 6.5m | ||
* {{HeroIcon|Pocket}}: {{AbilityIcon|Enchanter's Satchel|Enchanted Satchel}}{{sic}} cast time reduced from 0.25s to 0.15s | * {{HeroIcon|Pocket}}: {{AbilityIcon|Enchanter's Satchel|l1=Enchanted Satchel}}{{sic}} cast time reduced from 0.25s to 0.15s | ||
* {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} T1 increased from +30% to +35% Bullet Resist | * {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} T1 increased from +30% to +35% Bullet Resist | ||
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Flight}} spirit bonus damage reduced from +12 to +10 | * {{HeroIcon|Vindicta}}: {{AbilityIcon|Flight}} spirit bonus damage reduced from +12 to +10 | ||