Update:May 16, 2024: Difference between revisions

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* {{HeroIcon|Haze}}: {{AbilityIcon|Smoke Bomb}} T2 is now -20s Cooldown
* {{HeroIcon|Haze}}: {{AbilityIcon|Smoke Bomb}} T2 is now -20s Cooldown
* {{HeroIcon|Infernus}}: {{AbilityIcon|Afterburn}} T2 now reduces enemy Spirit damage by 30%
* {{HeroIcon|Infernus}}: {{AbilityIcon|Afterburn}} T2 now reduces enemy Spirit damage by 30%
* {{HeroIcon|Ivy}}: {{AbilityIcon|True Form}} cooldown reduced from 50s to 40s
* {{HeroIcon|Ivy}}: {{AbilityIcon|Stone Form|True Form}} cooldown reduced from 50s to 40s
* {{HeroIcon|Lady Geist}}: {{AbilityIcon|Soul Exchange}} now uses a new instant cast mechanism. When you are in range there is a valid target indicator.
* {{HeroIcon|Lady Geist}}: {{AbilityIcon|Soul Exchange}} now uses a new instant cast mechanism. When you are in range there is a valid target indicator.
* {{HeroIcon|Lash}}: {{AbilityIcon|Ground Strike}} Stomp Damage reduced from 125 to 110
* {{HeroIcon|Lash}}: {{AbilityIcon|Ground Strike}} Stomp Damage reduced from 125 to 110
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* {{HeroIcon|Vindicta}}: {{AbilityIcon|Flight}} T2 bonus spirit damage per bullet increased from 8 to 12
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Flight}} T2 bonus spirit damage per bullet increased from 8 to 12
* {{HeroIcon|Warden}}: {{AbilityIcon|Last Stand}} no longer goes on cooldown when it is interrupted during its initial cast delay
* {{HeroIcon|Warden}}: {{AbilityIcon|Last Stand}} no longer goes on cooldown when it is interrupted during its initial cast delay
* {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Explosion}} cooldown reduced from 120s to 90s
* {{HeroIcon|Yamato}}: {{AbilityIcon|Shadow Transformation|Shadow Explosion}} cooldown reduced from 120s to 90s
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