Update:May 19, 2025: Difference between revisionsGive feedback
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{{Update layout | {{Update layout | ||
| prev_update = May 13 | | prev_update = {{Update link|May|13|2025}} | ||
| | | month = May | ||
| next_update = | | day = 19 | ||
| year = 2025 | |||
| next_update = {{Update link|May|21|2025}} | |||
| source = https://forums.playdeadlock.com/threads/05-19-2025-update.65381/ | | source = https://forums.playdeadlock.com/threads/05-19-2025-update.65381/ | ||
| source_title = 19 | | source_title = 05-19-2025 Update | ||
| notes = | | notes = | ||
=== General === | |||
* [[Trooper]]s now gain 50% resistance when they are in near the base (this has been 30% the past few days) | |||
* | |||
* Distance allowed to shoot Shrines increased by 7m | * Distance allowed to shoot Shrines increased by 7m | ||
* Hero Kill Bounty increased from 175->1600 to 250->1800 (maxes out at 45 min) | * Hero Kill Bounty increased from 175->1600 to 250->1800 (maxes out at 45 min) | ||
* 2 hero soul split ratio increased from 60% to 65% | * 2 hero soul split ratio increased from 60% to 65% | ||
* Walker HP increased by 10% | * [[Walker]] HP increased by 10% | ||
* Walkers resistance vs troopers reaches -40% at 20 minutes instead of 16 minutes | * Walkers resistance vs troopers reaches -40% at 20 minutes instead of 16 minutes | ||
* Objectives Spirit Resistance reduced from 50% to 40% | * Objectives Spirit Resistance reduced from 50% to 40% | ||
* The soul orb securer's advantage over denier has been reduced. | * The soul orb securer's advantage over denier has been reduced. | ||
* Add a flash to the start of the soul orb claimability window | * Add a flash to the start of the soul orb claimability window | ||
=== Map === | |||
* Moved outer lane Base [[Guardian]]s down to the lower landing. | |||
* Moved outer lane Base | |||
* Added interior connection from lower landing to the ropes. | * Added interior connection from lower landing to the ropes. | ||
* Flattened the shape of the outer lane base bridges. | * Flattened the shape of the outer lane base bridges. | ||
=== Heroes === | |||
* {{HeroIcon|Abrams}}: Move Speed reduced from 6.8 to 6.5 | * {{HeroIcon|Abrams}}: Move Speed reduced from 6.8 to 6.5 | ||
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Rejuvenating Aurora}} T3 reduced from 3% to 2.5% | * {{HeroIcon|Dynamo}}: {{AbilityIcon|Rejuvenating Aurora}} T3 reduced from 3% to 2.5% | ||
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* {{HeroIcon|Yamato}}: {{AbilityIcon|Crimson Slash}} T2 heal reduced from 8% to 6% | * {{HeroIcon|Yamato}}: {{AbilityIcon|Crimson Slash}} T2 heal reduced from 8% to 6% | ||
=== Weapon Items === | |||
* {{ItemIcon|Close Quarters}}: Melee Resistance increased from 15% to 20% | * {{ItemIcon|Close Quarters}}: Melee Resistance increased from 15% to 20% | ||
* {{ItemIcon|Extended Magazine}}: Max Ammo increased from 25% to 30% | * {{ItemIcon|Extended Magazine}}: Max Ammo increased from 25% to 30% | ||
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* {{ItemIcon|Restorative Shot}}: Weapon Damage increased from 6% to 8% | * {{ItemIcon|Restorative Shot}}: Weapon Damage increased from 6% to 8% | ||
* {{ItemIcon|Restorative Shot}}: Cooldown reduced from 7s to 6s | * {{ItemIcon|Restorative Shot}}: Cooldown reduced from 7s to 6s | ||
* {{ItemIcon|Active Reload}}: No longer goes on cooldown when it doesn't trigger | * {{ItemIcon|Active Reload}}: No longer goes on cooldown when it doesn't trigger | ||
* {{ItemIcon|Active Reload}}: Now grants +1 Move Speed during the active | * {{ItemIcon|Active Reload}}: Now grants +1 Move Speed during the active | ||
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* {{ItemIcon|Titanic Magazine}}: Weapon Damage reduced from 15% to 12% | * {{ItemIcon|Titanic Magazine}}: Weapon Damage reduced from 15% to 12% | ||
* {{ItemIcon|Weakening Headshot}}: Health bonus increased from +50 to +75 | * {{ItemIcon|Weakening Headshot}}: Health bonus increased from +50 to +75 | ||
* {{ItemIcon|Alchemical Fire}}: Spirit power scaling increased from 0.056 to 0.07 | * {{ItemIcon|Alchemical Fire}}: Spirit power scaling increased from 0.056 to 0.07 | ||
* {{ItemIcon|Berserker}}: Bullet Resistance reduced from 18% to 16% | * {{ItemIcon|Berserker}}: Bullet Resistance reduced from 18% to 16% | ||
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* {{ItemIcon|Tesla Bullets}}: Damage reduced from 45 to 40 | * {{ItemIcon|Tesla Bullets}}: Damage reduced from 45 to 40 | ||
* {{ItemIcon|Toxic Bullets}}: Bleed reduced from 2.6% to 2.5% | * {{ItemIcon|Toxic Bullets}}: Bleed reduced from 2.6% to 2.5% | ||
* {{ItemIcon|Armor Piercing Rounds}}: Chance reduced from 65% to 60% | * {{ItemIcon|Armor Piercing Rounds}}: Chance reduced from 65% to 60% | ||
* {{ItemIcon|Capacitor}}: Active damage reduced from 200 to 100 | * {{ItemIcon|Capacitor}}: Active damage reduced from 200 to 100 | ||
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* {{ItemIcon|Spiritual Overflow}}: Active now also grants +20% Ability Duration | * {{ItemIcon|Spiritual Overflow}}: Active now also grants +20% Ability Duration | ||
=== Vitality Items === | |||
* {{ItemIcon|Enduring Speed}}: Now upgrades from {{ItemIcon|Sprint Boots}} | * {{ItemIcon|Enduring Speed}}: Now upgrades from {{ItemIcon|Sprint Boots}} | ||
* {{ItemIcon|Enduring Speed}}: Move Speed increased from +1.75 to +2 (does not grant sprint, +2 Sprint upgrades to +2 Move Speed) | * {{ItemIcon|Enduring Speed}}: Move Speed increased from +1.75 to +2 (does not grant sprint, +2 Sprint upgrades to +2 Move Speed) | ||
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* {{ItemIcon|Spirit Shielding}}: Now grants +1 Move Speed after the shield triggers | * {{ItemIcon|Spirit Shielding}}: Now grants +1 Move Speed after the shield triggers | ||
* {{ItemIcon|Weapon Shielding}}: Now grants +1 Move Speed after the shield triggers | * {{ItemIcon|Weapon Shielding}}: Now grants +1 Move Speed after the shield triggers | ||
* {{ItemIcon|Bullet Resilience}}: Low HP trigger increased from +30% to +35% | * {{ItemIcon|Bullet Resilience}}: Low HP trigger increased from +30% to +35% | ||
* {{ItemIcon|Debuff Remover}}: Move Speed buff duration reduced from 4s to 3s | * {{ItemIcon|Debuff Remover}}: Move Speed buff duration reduced from 4s to 3s | ||
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* {{ItemIcon|Trophy Collector}}: Max Stacks increased from 14 to 16 | * {{ItemIcon|Trophy Collector}}: Max Stacks increased from 14 to 16 | ||
* {{ItemIcon|Veil Walker}}: Invis duration reduced from 7s to 6s | * {{ItemIcon|Veil Walker}}: Invis duration reduced from 7s to 6s | ||
* {{ItemIcon|Cheat Death}}: Duration increased from 4s to 4.5s | * {{ItemIcon|Cheat Death}}: Duration increased from 4s to 4.5s | ||
* {{ItemIcon|Cheat Death}}: Cooldown reduced from 130s to 120s | * {{ItemIcon|Cheat Death}}: Cooldown reduced from 130s to 120s | ||
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* {{ItemIcon|Spellbreaker}}: Cooldown reduced from 14s to 10s | * {{ItemIcon|Spellbreaker}}: Cooldown reduced from 14s to 10s | ||
=== Spirit Items === | |||
* {{ItemIcon|Extra Charge}}: Charged Spirit Power increased from +5 to +7 | * {{ItemIcon|Extra Charge}}: Charged Spirit Power increased from +5 to +7 | ||
* {{ItemIcon|Mystic Burst}}: Chargeup time reduced from 14s to 12s | * {{ItemIcon|Mystic Burst}}: Chargeup time reduced from 14s to 12s | ||
* {{ItemIcon|Mystic Regeneration}}: No longer scales with Spirit Power | * {{ItemIcon|Mystic Regeneration}}: No longer scales with Spirit Power | ||
* {{ItemIcon|Mystic Regeneration}}: Now upgrades to a new T3 Spirit Item, Radiant Regeneration | * {{ItemIcon|Mystic Regeneration}}: Now upgrades to a new T3 Spirit Item, {{ItemIcon|Radiant Regeneration}} | ||
* {{ItemIcon|Rusted Barrel}}: Fire Rate reduction increased from -30% to -35% | * {{ItemIcon|Rusted Barrel}}: Fire Rate reduction increased from -30% to -35% | ||
* {{ItemIcon|Arcane Surge}}: Ability Range reduced from +20% to +15% | * {{ItemIcon|Arcane Surge}}: Ability Range reduced from +20% to +15% | ||
* {{ItemIcon|Arcane Surge}}: Ability Duration reduced from +20% to +15% | * {{ItemIcon|Arcane Surge}}: Ability Duration reduced from +20% to +15% | ||
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* {{ItemIcon|Duration Extender}}: Imbued Ability Duration increased from +20% to +22% | * {{ItemIcon|Duration Extender}}: Imbued Ability Duration increased from +20% to +22% | ||
* {{ItemIcon|Quicksilver Reload}}: Chargeup time increased from 16s to 18s | * {{ItemIcon|Quicksilver Reload}}: Chargeup time increased from 16s to 18s | ||
* {{ItemIcon|Decay}}: Damage reduced from 2.75% to 2.5% | * {{ItemIcon|Decay}}: Damage reduced from 2.75% to 2.5% | ||
* {{ItemIcon|Decay}}: Cooldown increased from 24s to 30s | * {{ItemIcon|Decay}}: Cooldown increased from 24s to 30s | ||
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* {{ItemIcon|Torment Pulse}}: Bonus Health increased from 110 to 125 | * {{ItemIcon|Torment Pulse}}: Bonus Health increased from 110 to 125 | ||
* {{ItemIcon|Radiant Regeneration}}: New T3 Spirit Item, upgrades from {{ItemIcon|Mystic Regeneration}}. Dealing damage to enemy heroes grants you +5 HP regen (with 0.04 spirit scaling) for 5s. On ability cast, heals you for +100 and provides +2 Move Speed for 3s. Cooldown 6s. | * {{ItemIcon|Radiant Regeneration}}: New T3 Spirit Item, upgrades from {{ItemIcon|Mystic Regeneration}}. Dealing damage to enemy heroes grants you +5 HP regen (with 0.04 spirit scaling) for 5s. On ability cast, heals you for +100 and provides +2 Move Speed for 3s. Cooldown 6s. | ||
* {{ItemIcon|Arctic Blast}}: Cooldown reduced from 30s to 24s | * {{ItemIcon|Arctic Blast}}: Cooldown reduced from 30s to 24s | ||
* {{ItemIcon|Boundless Spirit}}: No longer heals and grants movement speed on ability cast. | * {{ItemIcon|Boundless Spirit}}: No longer heals and grants movement speed on ability cast. | ||