Update:May 21, 2025: Revision history

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29 June 2025

27 May 2025

22 May 2025

  • curprev 01:4101:41, 22 May 2025 Gammaton32 talk contribs 2,537 bytes +24 No edit summary undo
  • curprev 01:4001:40, 22 May 2025 Gammaton32 talk contribs 2,513 bytes +2,513 Created page with "{{Update layout | prev_update = May 19, 2025 | current_update = May 21, 2025 | next_update = | source = https://forums.playdeadlock.com/threads/05-21-2025-update.65674 | source_title = 21-05-2025 Update | notes = [ General ] * Troopers will now only flinch from player damage if it is a headshot while the trooper is busy running. * Trooper resistance near base reduced from 50% to 40% * Fixed Breakable souls being counted as secured souls rather than unsecured sou..."