Update:May 3, 2024: Difference between revisionsGive feedback
Created page with "{{Update layout | current_update = May 3, 2024 | next_update = May 10, 2024 | source = https://forums.playdeadlock.com/threads/05-03-2024-update.427/ | source_title = 05-03-2024 Update | notes = === General Changes === * Added a Recommend A Friend button to the dashboard that you can use to send us requests for people to include in our playtesting * Added a Resources page to the dashboard which contains a browsable item shop * Added overhead text d..." |
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* Improved UI display when endgame objectives are being attacked | * Improved UI display when endgame objectives are being attacked | ||
* Added music for when the base is under attack | * Added music for when the base is under attack | ||
* Changed the local player icon on the the [[Map|minimap]] to always be on top of enemy icons | * Changed the local player icon on the the{{sic}} [[Map|minimap]] to always be on top of enemy icons | ||
* Shop music will now only play for shops players can access | * Shop music will now only play for shops players can access | ||
* Postgame graphs now default to team stats rather than individual | * Postgame graphs now default to team stats rather than individual | ||
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* Vaults base bounty increased from 150 to 200 | * Vaults base bounty increased from 150 to 200 | ||
* {{HeroIcon|Abrams}}: Base Health increased from 550 to 600 | * {{HeroIcon|Abrams}}: Base Health increased from 550 to 600 | ||
* {{HeroIcon|Abrams}}: {{AbilityIcon|Siphon Life|Abrams|Siphon}} DPS increased from 24 to 35 | * {{HeroIcon|Abrams}}: {{AbilityIcon|Siphon Life|Abrams|Siphon}}{{sic}} DPS increased from 24 to 35 | ||
* {{HeroIcon|Bebop}}: Weapon no longer has horizontal/vertical recoil | * {{HeroIcon|Bebop}}: Weapon no longer has horizontal/vertical recoil | ||
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Singularity|Dynamo}} DPS increased from 48 to 60 | * {{HeroIcon|Dynamo}}: {{AbilityIcon|Singularity|Dynamo}} DPS increased from 48 to 60 | ||
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Singularity|Dynamo}} T3 Max HP DPS increased from 3.2% to 3.8% | * {{HeroIcon|Dynamo}}: {{AbilityIcon|Singularity|Dynamo}} T3 Max HP DPS increased from 3.2% to 3.8% | ||
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Charged Shot|Grey Talon|Charge Shot}} damage increased from 95 to 105 | * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Charged Shot|Grey Talon|Charge Shot}}{{sic}} damage increased from 95 to 105 | ||
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Charged Shot|Grey Talon|Charge Shot}} T2 damage reduced from 80 to 70 | * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Charged Shot|Grey Talon|Charge Shot}}{{sic}} T2 damage reduced from 80 to 70 | ||
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Guided Owl|Grey Talon}} damage increased from 200 to 300 | * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Guided Owl|Grey Talon}} damage increased from 200 to 300 | ||
* {{HeroIcon|Haze}}: {{AbilityIcon|Bullet Dance|Haze}} bonus Fire Rate reduced from +30 to +20 | * {{HeroIcon|Haze}}: {{AbilityIcon|Bullet Dance|Haze}} bonus Fire Rate reduced from +30 to +20 | ||
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* {{HeroIcon|Infernus}}: {{AbilityIcon|Concussive Combustion|Infernus}} damage increased from 130 to 160 | * {{HeroIcon|Infernus}}: {{AbilityIcon|Concussive Combustion|Infernus}} damage increased from 130 to 160 | ||
* {{HeroIcon|Kelvin}}: {{AbilityIcon|Frost Grenade|Kelvin}} T3 bonus damage increased from +100 to +175 | * {{HeroIcon|Kelvin}}: {{AbilityIcon|Frost Grenade|Kelvin}} T3 bonus damage increased from +100 to +175 | ||
* {{HeroIcon|Lady Geist}}: {{AbilityIcon|Essence Bomb|Lady Geist|Blood Bomb}} damage increased from 80 to 100 | * {{HeroIcon|Lady Geist}}: {{AbilityIcon|Essence Bomb|Lady Geist|Blood Bomb}}{{sic}} damage increased from 80 to 100 | ||
* {{HeroIcon|Lady Geist}}: {{AbilityIcon|Essence Bomb|Lady Geist|Blood Bomb}} T2 damage increased from +65 to +70 | * {{HeroIcon|Lady Geist}}: {{AbilityIcon|Essence Bomb|Lady Geist|Blood Bomb}}{{sic}} T2 damage increased from +65 to +70 | ||
* {{HeroIcon|Lady Geist}}: {{AbilityIcon|Essence Bomb|Lady Geist|Blood Bomb}} tooltip fixed to reference the correct self damage type and that it can be reduced with armor | * {{HeroIcon|Lady Geist}}: {{AbilityIcon|Essence Bomb|Lady Geist|Blood Bomb}}{{sic}} tooltip fixed to reference the correct self damage type and that it can be reduced with armor | ||
* {{HeroIcon|Lady Geist}}: {{AbilityIcon|Malice|Lady Geist}} damage amp per shard increased from 10% to 15% | * {{HeroIcon|Lady Geist}}: {{AbilityIcon|Malice|Lady Geist}} damage amp per shard increased from 10% to 15% | ||
* {{HeroIcon|Lash}}: {{AbilityIcon|Grapple|Lash}} cooldown reduced from 55 to 45 | * {{HeroIcon|Lash}}: {{AbilityIcon|Grapple|Lash}} cooldown reduced from 55 to 45 | ||