Update:May 31, 2026: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) nerf since this gives more souls to enemies |
Gammaton32 (talk | contribs) changed to subheadings and adjusted spacing |
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== {{HeroIcon|Apollo}} == | === {{HeroIcon|Apollo}} === | ||
* {{AbilityIcon|Disengaging Sigil}} T2 increased from +20% Fire Rate to +30% {{User:kai/change|buff}} | * {{AbilityIcon|Disengaging Sigil}} T2 increased from +20% Fire Rate to +30% {{User:kai/change|buff}} | ||
* {{AbilityIcon|Flawless Advance}} T1 heal from 30+0.75 to 35+1.0 {{User:kai/change|buff}} | * {{AbilityIcon|Flawless Advance}} T1 heal from 30+0.75 to 35+1.0 {{User:kai/change|buff}} | ||
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* {{AbilityIcon|Itani Lo Sahn}} spirit scaling increased from 2.3 to 2.6 {{User:kai/change|buff}} | * {{AbilityIcon|Itani Lo Sahn}} spirit scaling increased from 2.3 to 2.6 {{User:kai/change|buff}} | ||
=== {{HeroIcon|Graves}} === | |||
== {{HeroIcon|Graves}} == | |||
* {{AbilityIcon|Jar of Dead}} damage reduced from 20 + 0.31/spirit to 17 + 0.27/spirit {{User:kai/change|nerf}} | * {{AbilityIcon|Jar of Dead}} damage reduced from 20 + 0.31/spirit to 17 + 0.27/spirit {{User:kai/change|nerf}} | ||
* Ghouls damage reduced by 15% {{User:kai/change|nerf}} | * Ghouls damage reduced by 15% {{User:kai/change|nerf}} | ||
* Ghouls bounty increased from 25+1/min to 35+2/min {{User:kai/change|nerf}} | * Ghouls bounty increased from 25+1/min to 35+2/min {{User:kai/change|nerf}} | ||
=== {{HeroIcon|McGinnis}} === | |||
== {{HeroIcon|McGinnis}} == | |||
* {{AbilityIcon|Heavy Barrage}} range reduced from 50m to 36m {{User:kai/change|nerf}} | * {{AbilityIcon|Heavy Barrage}} range reduced from 50m to 36m {{User:kai/change|nerf}} | ||
* {{AbilityIcon|Heavy Barrage}} T1 Dash Slow reduced from 30% to 18% (regular slow still 30%) {{User:kai/change|nerf}} | * {{AbilityIcon|Heavy Barrage}} T1 Dash Slow reduced from 30% to 18% (regular slow still 30%) {{User:kai/change|nerf}} | ||
* {{AbilityIcon|Heavy Barrage}} T3 Damage Per Rocket reduced from +18 to +15 {{User:kai/change|nerf}} | * {{AbilityIcon|Heavy Barrage}} T3 Damage Per Rocket reduced from +18 to +15 {{User:kai/change|nerf}} | ||
=== {{HeroIcon|Pocket}} === | |||
== {{HeroIcon|Pocket}} == | |||
* {{AbilityIcon|Flying Cloak}} T3 reduced from -14s Cooldown to -13s {{User:kai/change|nerf}} | * {{AbilityIcon|Flying Cloak}} T3 reduced from -14s Cooldown to -13s {{User:kai/change|nerf}} | ||
* {{AbilityIcon|Affliction}} T3 reduced from +18 DPS to +14 {{User:kai/change|nerf}} | * {{AbilityIcon|Affliction}} T3 reduced from +18 DPS to +14 {{User:kai/change|nerf}} | ||
=== {{HeroIcon|Silver}} === | |||
== {{HeroIcon|Silver}} == | |||
* {{AbilityIcon|Entangling Bola}} T2 increased from -5s Cooldown to -8s {{User:kai/change|buff}} | * {{AbilityIcon|Entangling Bola}} T2 increased from -5s Cooldown to -8s {{User:kai/change|buff}} | ||
* {{AbilityIcon|Slam Fire}} Current Health as Damage reduced from 3% to 2.5% {{User:kai/change|nerf}} | * {{AbilityIcon|Slam Fire}} Current Health as Damage reduced from 3% to 2.5% {{User:kai/change|nerf}} | ||
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* {{AbilityIcon|Entangling Bola}} cooldown increased from 20s to 23s {{User:kai/change|nerf}} | * {{AbilityIcon|Entangling Bola}} cooldown increased from 20s to 23s {{User:kai/change|nerf}} | ||
=== {{HeroIcon|Victor}} === | |||
== {{HeroIcon|Victor}} == | |||
* {{AbilityIcon|Shocking Reanimation}} T3 reduced from -130s Cooldown to -120s {{User:kai/change|nerf}} | * {{AbilityIcon|Shocking Reanimation}} T3 reduced from -130s Cooldown to -120s {{User:kai/change|nerf}} | ||
=== {{HeroIcon|Yamato}} === | |||
== {{HeroIcon|Yamato}} == | |||
* {{AbilityIcon|Power Slash}} spirit scaling reduced from 2.1 to 1.85 {{User:kai/change|nerf}} | * {{AbilityIcon|Power Slash}} spirit scaling reduced from 2.1 to 1.85 {{User:kai/change|nerf}} | ||
* {{AbilityIcon|Flying Slash}} cast range reduced from 30m to 28m {{User:kai/change|nerf}} | * {{AbilityIcon|Flying Slash}} cast range reduced from 30m to 28m {{User:kai/change|nerf}} | ||
}} | }} | ||