Update:May 8, 2025: Difference between revisions

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=== Sound, Music, and VO Changes ===
=== Sound, Music, and VO Changes ===
* Added sounds for Patron transforming to weakened state.
* Added sounds for [[Patron]] transforming to weakened state.
* Added Patron shock attack sound when in weakened state.
* Added [[Patron]] shock attack sound when in weakened state.
* Adjusted Walker audio mix for greater threat perception when enemy and less threat when ally.
* Adjusted [[Walker]] audio mix for greater threat perception when enemy and less threat when ally.
* Improved Guardian activate sound to trigger less often between attacks.
* Improved [[Guardian]] activate sound to trigger less often between attacks.
* Updated zipline audio mix so allies and enemies using ziplines are more audible.
* Updated zipline audio mix so allies and enemies using ziplines are more audible.
* Improved footstep audio sync across all heroes.
* Improved footstep audio sync across all heroes.
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=== Undocumented changes ===
=== Undocumented changes ===
==== Items ====
==== Items ====
* Added new items to the shop: {{ItemIcon|Arctic Blast}}, {{ItemIcon|Armor Piercing Rounds}}, {{ItemIcon|Backstabber}}, {{ItemIcon|Blood Tribute}}, {{ItemIcon|Capacitor}}, {{ItemIcon|Cheat Death}}, {{ItemIcon|Counterspell}}, {{ItemIcon|Crushing Fists}}, {{ItemIcon|Cultist Sacrifice}}, {{ItemIcon|Disarming Hex}}, {{ItemIcon|Express Shot}}, {{ItemIcon|Focus Lens}}, {{ItemIcon|Fury Trance}}, {{ItemIcon|Guardian Ward}}, {{ItemIcon|Healing Tempo}}, {{ItemIcon|Juggernaut}}, {{ItemIcon|Mercurial Magnum}}, {{ItemIcon|Mystic Regeneration}}, {{ItemIcon|Plated Armor}}, {{ItemIcon|Rebuttal}}, {{ItemIcon|Scourge}}, {{ItemIcon|Spellbreaker}}, {{ItemIcon|Spellslinger}}, {{ItemIcon|Spirit Burn}}, {{ItemIcon|Spirit Sap}}, {{ItemIcon|Spirit Shielding}}, {{ItemIcon|Split Shot}}, {{ItemIcon|Trophy Collector}}, {{ItemIcon|Vortex Web}}, {{ItemIcon|Weakening Headshot}}, {{ItemIcon|Weapon Shielding}}, {{ItemIcon|Weighted Shots}}, {{ItemIcon|Witchmail}}.
* Item cost has increased in every tier: Tier 1: 500 to 800 , Tier 2: 1250 to 1600, Tier 3: 3000 to 3200, and Tier 4: 6000 to 6400.
* Removed items from the shop: {{ItemIcon|Ammo Scavenger}}, {{ItemIcon|Bullet Armor}}, {{ItemIcon|Enduring Spirit}}, {{ItemIcon|Spirit Armor}}.  
* Items with components no longer have the added cost of their component.


* New Weapon Items:
** Tier 2: {{ItemIcon|Backstabber}}, {{ItemIcon|Split Shot}}, {{ItemIcon|Weakening Headshot}}.
** Tier 3: {{ItemIcon|Blood Tribute}}, {{ItemIcon|Cultist Sacrifice}}, {{ItemIcon|Express Shot}}, {{ItemIcon|Weighted Shots}}.
** Tier 4: {{ItemIcon|Armor Piercing Rounds}}, {{ItemIcon|Capacitor}}, {{ItemIcon|Crushing Fists}}, {{ItemIcon|Spellslinger}}.
* New Vitality Items:
** Tier 1: {{ItemIcon|Rebuttal}}.
** Tier 2: {{ItemIcon|Guardian Ward}}, {{ItemIcon|Spirit Shielding}}, {{ItemIcon|Weapon Shielding}}.
** Tier 3: {{ItemIcon|Counterspell}}, {{ItemIcon|Fury Trance}}, {{ItemIcon|Trophy Collector}}.
** Tier 4: {{ItemIcon|Cheat Death}}, {{ItemIcon|Healing Tempo}}, {{ItemIcon|Juggernaut}}, {{ItemIcon|Plated Armor}}, {{ItemIcon|Spellbreaker}}, {{ItemIcon|Witchmail}}.
* New Spirit Items:
** Tier 1: {{ItemIcon|Mystic Regeneration}}.
** Tier 2: {{ItemIcon|Spirit Sap}}.
** Tier 3: {{ItemIcon|Disarming Hex}}.
** Tier 4: {{ItemIcon|Arctic Blast}}, {{ItemIcon|Focus Lens}}, {{ItemIcon|Lightning Scroll}}, {{ItemIcon|Mercurial Magnum}}, {{ItemIcon|Scourge}}, {{ItemIcon|Spirit Burn}}, {{ItemIcon|Vortex Web}}.
* Removed Items:
** {{ItemIcon|Ammo Scavenger}}, {{ItemIcon|Bullet Armor}}, {{ItemIcon|Enduring Spirit}}, {{ItemIcon|Spirit Armor}}.
==== Weapon Items ====
* {{ItemIcon|Active Reload}}
* {{ItemIcon|Active Reload}}
** Cost increased from 1250 to 1600.
** Cost increased from 1250 to 1600.
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** Fire Rate increased from 20% to 25%.
** Fire Rate increased from 20% to 25%.
** Ammo reduced from 24% to 20%.
** Ammo reduced from 24% to 20%.
** No longer grants +10% Weapon Damage and +50 Bonus Health.
** No longer grants +10% Weapon Damage or +50 Bonus Health.


* {{ItemIcon|Alchemical Fire}}
* {{ItemIcon|Alchemical Fire}}
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** Cooldown increased from 28s to 30s.
** Cooldown increased from 28s to 30s.
** Now grants -8% Bullet Resist.
** Now grants -8% Bullet Resist.
** No longer grants +1m/s Sprint Speed, +225 Bullet Shield Health, and +14% Weapon Damage.
** No longer grants +1m/s Sprint Speed, +225 Bullet Shield Health, +14% Weapon Damage, or +40% Weapon Damage from the active AoE.
** No longer grants +40% Weapon Damage
 
* {{ItemIcon|Arcane Surge}}
** Changed from T3 to T2.
** Cost reduced from 4250 to 1600.
** No longer has 10.5s cooldown.
** No longer grants +100 Bonus Health and +15% Movement Slow Resist.
** Now grants +12% Stamina Recovery.
** Ability Range and Duration increased from +18% to +20%.
** Spirit Power reduced from +18 to +15.
** No longer grants +20% Fire Rate and +5 Temporary Ammo.
** Now upgrades from {{ItemIcon|Extra Stamina}} instead of {{ItemIcon|Kinetic Dash}}.
 
* {{ItemIcon|Battle Vest}}
** Combat Barrier renamed to {{AbilityIcon|Battle Vest}}.
** Cost increased from 1250 to 1600.
** No longer grants +275 Bullet Shield Health.
** Now grants +18% Bullet Resist and +3 Out of Combat Regen.
** No longer grants +22% Weapon Damage While Shielded and +7% Fire Rate While Shielded.
** Now grants +15% Weapon Damage and +8% Fire Rate.


* {{ItemIcon|Berserker}}
* {{ItemIcon|Berserker}}
** Changed from T2 to T3.
** Cost increased from 1250 to 3200 (Changed from T2 to T3).
** Cost increased from 1250 to 3200.
** No longer grants +4 Ammo.
** Bullet Resistance increased from 8% to 18%.
** Bullet Resistance increased from 8% to 18%.
** Weapon Damage per Stack increased from 5% to 7%.
** Weapon Damage per Stack increased from 5% to 7%.
** No longer upgrades to {{ItemIcon|Frenzy}}.
** No longer grants +4 Ammo or upgrades to {{ItemIcon|Frenzy}}.
 
* {{ItemIcon|Boundless Spirit}}
** Cost reduced from 9500 to 6400.
** Spirit Power reduced from 65 to 40.
** No longer provides +15 Health Regen.
** Bonus Health reduced from +300 to +100.
** Now provides +4 Out of Combat Regen.
** Now provides +100 Healing On Ability Cast and 2m/s Move Speed.
** No longer provides +30% Weapon Damage.
** No longer provides +2m/s Sprint Speed.
 
* {{ItemIcon|Bullet Lifesteal}}
** Cost increased from 1250 to 1600.
** Lifesteal reduced from 24% to 16%.
** Health reduced from +75 to +70.
** Now upgrades to {{ItemIcon|Leech}}, {{ItemIcon|Fury Trance}}, and {{ItemIcon|Vampiric Burst}}.
 
* {{ItemIcon|Bullet Resilience}}
** Improved Bullet Armor renamed to {{ItemIcon|Bullet Resilience}}.
** Cost reduced from 4250 to 3200.
** Bullet Resist reduced from 50% to 30%.
** No longer grants +10% Weapon Damage.
** Now grants +30% Bullet Resist.
** No longer upgrades from {{ItemIcon|Bullet Armor}}.
 
* {{ItemIcon|Bullet Resist Shredder}}
** Cost increased from 1250 to 1600.
** Duration reduced from 8s to 6s.
** Bonus Health reduced from 100 to 90.
** Melee Resist increased from 15% to 20%.


* {{ItemIcon|Burst Fire}}
* {{ItemIcon|Burst Fire}}
** Cost increased from 3000 to 3200.
** Cost increased from 3000 to 3200.
** Cooldown reduced from 8.5s to 8s.
** Cooldown reduced from 8.5s to 8s.
** No longer grants +12% Fire Rate, +20% Movement Slow Resist, and +70 Bonus Health.
** Active Fire Rate increased from +30% to +45%.
** Active Fire Rate increased from +30% to +45%.
** Move Speed reduced from 2m to 1.5m.
** Move Speed reduced from 2m to 1.5m.
** Now upgrades from {{ItemIcon|Rapid Rounds}}.
** Now upgrades from {{ItemIcon|Rapid Rounds}}.
** No longer grants +12% Fire Rate, +20% Movement Slow Resist, or +70 Bonus Health.


* {{ItemIcon|Close Quarters}}
* {{ItemIcon|Close Quarters}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** No longer grants +4% Bullet Resist.
** Now grants +15% Melee Resist.
** Now grants +15% Melee Resist.
** Weapon Damage reduced from 22% to 20%.
** Weapon Damage reduced from 22% to 20%.
 
** No longer grants +4% Bullet Resist.
* {{ItemIcon|Cold Front}}
** Cost increased from 1250 to 1600.
** Cooldown increased from 28s to 30s.
** Damage increased from 75 to 125.
** Damage Spirit Power scaling reduced from 1.5 to 0.5.
** Movement Slow increased from 40% to 60%.
** Duration increased from 3s to 4s.
** End Radius reduced from 14m to 12m.
** Now upgrades to {{ItemIcon|Arctic Blast}}.
 
* {{ItemIcon|Colossus}}
** Cost increased from 6000 to 6400.
** No longer grants +20% Melee Damage.
** Weapon Damage reduced from 20% to 15%.
** Now upgrades from {{ItemIcon|Extra Health}}.
 
* {{ItemIcon|Compress Cooldown}}
** Improved Cooldown renamed to {{ItemIcon|Compress Cooldown}}.
** Cost increased from 1250 to 1600.
** No longer grants +1.5 Health Regen, +100 Spirit Shield Health, and +10% Ammo.
** Cooldown Reduction increased from 14% to 18%.


* {{ItemIcon|Crippling Headshot}}
* {{ItemIcon|Crippling Headshot}}
** Cost increased from 6000 to 6400.
** Cost increased from 6000 to 6400.
** Now has 3s cooldown.
** Now has a 3s cooldown.
** No longer grants +20% Weapon Damage, +10% Bullet Lifesteal, and +10% Spirit Lifesteal.
** Now grants +150 Bonus Health.
** Now grants +150 Bonus Health.
** Bullet and Spirit Resist reductions reduced from -24% to -18%.
** Bullet and Spirit Resist reductions reduced from -24% to -18%.
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** Now grants -30% Healing Reduction.
** Now grants -30% Healing Reduction.
** Now upgrades from {{ItemIcon|Weakening Headshot}}.
** Now upgrades from {{ItemIcon|Weakening Headshot}}.
 
** No longer grants +20% Weapon Damage, +10% Bullet Lifesteal, or +10% Spirit Lifesteal.
* {{ItemIcon|Curse}}
** Cost increased from 6000 to 6400.
** Cooldown reduced from 53s to 50s.
** No longer grants +8 Spirit Power.
 
* {{ItemIcon|Debuff Reducer}}
** Cost increased from 1250 to 1600.
** Debuff Resist reduced from 24% to 20%.
** No longer grants +8% Weapon Damage.
 
* {{ItemIcon|Debuff Remover}}
** Cost reduced from 4250 to 3200.
** Debuff Resistance reduced from 40% to 30%.
** No longer grants +20% Weapon Damage.
** Bonus Move Speed reduced from 3 to 2.5.
** Buff duration reduced from 5s to 4s.
** Heal on active reduced from 300 to 250.
** No longer removes debuffs from ultimates.
 
* {{ItemIcon|Decay}}
** Changed from T2 to T3.
** Cost increased from 1250 to 3200.
** Cooldown reduced from 36s to 22s.
** Spirit Power increased from 4 to 8.
** No longer provides +1 Health Regen.
** No longer provides +8% Ability Duration.
** Now provides +90 Bonus Health.
** Bleed damage increased from 1.5% to 2.75%.
** Healing reduction reduced from -55% to -35%.
** Cast range increased from 15m to 20m.
 
* {{ItemIcon|Divine Barrier}}
** Changed from T2 to T4.
** Cost increased from 1250 to 6400.
** Cooldown reduced from 40s to 36s.
** No longer grants +50 Bonus Health.
** No longer grants 230 Bullet Shield/Spirit Shield.
** Now grants 600 Barrier.
** Active Move Speed increased from 2 to 3.
 
* {{ItemIcon|Diviner's Kevlar}}
** Changed from Spirit to Vitality item.
** Cost increased from 6000 to 6400.
** Ability Duration increased from 10% to 15%.
** No longer grants +10% Cooldown Reduction.
** No longer grants 700 Bullet Shield/Spirit Shield.
** Now grants 1000 Barrier.
** Spirit Power reduced from 40 to 25.
** Buff duration reduced from 15s to 13s.
 
* {{ItemIcon|Duration Extender}}
** Cost increased from 1250 to 1600.
** Ability Duration increased from 14% to 20%.
** No longer grants +100 Bonus Health, +8% Weapon Damage, and +1.75 Health Regen.
 
* {{ItemIcon|Echo Shard}}
** Cost increased from 6000 to 6400.
** Cooldown increased from 23s to 35s.
** Bullet Resist reduced from 16% to 5%.
** No longer grants +12 Spirit Power and +1m/s Move Speed.
** Now grants +5% Cooldown Reduction, +5% Fire Rate, and +5% Spirit Resist.
 
* {{ItemIcon|Enchanter's Emblem}}
** Enchanter's Barrier renamed to {{ItemIcon|Enchanter's Emblem}}.
** Cost increased from 1250 to 1600.
** No longer grants +250 Spirit Shield Health.
** Now grants +18 Spirit Resit and +3 Out of Combat Regen.
 
* {{ItemIcon|Enduring Speed}}
** Cost reduced from 1750 to 1600.
** Move Speed increased from +1.1m/s to +1.75m/s.
** Movement Slow Resist increased from 30% to 50%.
** No longer grants +1.5m/s Sprint Speed and +1.5 Health Regen.
 
* {{ItemIcon|Escalating Exposure}}
** Cost reduced from 7250 to 6400.
** No longer grants +125 Bonus Health.
** Spirit Resist On Damage reduced from -12% to -8%.
** Max Stacks reduced from 20 to 14.


* {{ItemIcon|Escalating Resilience}}
* {{ItemIcon|Escalating Resilience}}
** Cost increased from 3000 to 3200.
** Cost increased from 3000 to 3200.
** Weapon Damage increased from 14% to 15%.
** Weapon Damage increased from 14% to 15%.
** No longer grants +12% Fire Rate.
** Now grants +100 Bonus Health and +30% Max Ammo.
** Now grants +100 Bonus Health and +30% Max Ammo.
** Max Bullet Resist reduced from 40% to 30%.
** Max Bullet Resist reduced from 40% to 30%.
** Now upgrades from {{ItemIcon|Extended Magazine}}.
** Now upgrades from {{ItemIcon|Extended Magazine}}.
 
** No longer grants +12% Fire Rate.
* {{ItemIcon|Ethereal Shift}}
** Cost increased from 6000 to 6400.
** Cooldown reduced from 32s to 24s.
** No longer grants +6 Spirit Power.
** Spirit Resist reduced from +40% to +30%.


* {{ItemIcon|Extended Magazine}}
* {{ItemIcon|Extended Magazine}}
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** Weapon Damage reduced from 12% to 6%.
** Weapon Damage reduced from 12% to 6%.
** Now also upgrades to {{ItemIcon|Escalating Resilience}}.
** Now also upgrades to {{ItemIcon|Escalating Resilience}}.
* {{ItemIcon|Extra Charge}}
** Cost increased from 500 to 800.
** Now grants +5 Bonus Spirit Power for Charged Abilities.
** No longer grants +6% Weapon Damage and +10% Cooldown Reduction for Charged Abilities.
* {{ItemIcon|Extra Health}}
** Cost increased from 500 to 800.
** Health increased from +160 to +175.
** No longer provides +7% Weapon Damage.
** Now also upgrades to {{ItemIcon|Colossus}}.
* {{ItemIcon|Extra Regen}}
** Cost increased from 500 to 800.
** Regen increased from 3 to 3.5.
** No longer provides +10% Ammo.
** Now upgrades to {{ItemIcon|Healing Booster}} instead of {{ItemIcon|Return Fire}}.
* {{ItemIcon|Extra Spirit}}
** Cost increased from 500 to 800.
** No longer grants +1 Health Regen and +35 Bonus Health.
** Now also upgrades to {{ItemIcon|Surge of Power}}.
* {{ItemIcon|Extra Stamina}}
** Cost increased from 500 to 800.
** No longer grants +35 Bonus Health.
** Stamina Recovery reduced from 16% to 12%.
** Now also upgrades to {{ItemIcon|Kinetic Dash}} and {{ItemIcon|Arcane Surge}}.


* {{ItemIcon|Fleetfoot}}
* {{ItemIcon|Fleetfoot}}
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** Active move speed increased from 3 to 3.5.
** Active move speed increased from 3 to 3.5.
** No longer grants +30% Temporary Ammo.
** No longer grants +30% Temporary Ammo.
* {{ItemIcon|Fortitude}}
** Cost reduced from 3500 to 3200.
** Health reduced from 400 to 375.
** Weapon Damage reduced from 23% to 22%.
** Move Speed reduced from 2m to 1.5m.


* {{ItemIcon|Frenzy}}
* {{ItemIcon|Frenzy}}
** Cost reduced from 7250 to 6400.
** Cost reduced from 7250 to 6400.
** No longer grants +12 Ammo and +150 Bonus Health.
** Move Speed increased from 3m to 4m.
** Move Speed increased from 3m to 4m.
** Passive Fire Rate increased from 35% to 40%.
** Passive Fire Rate increased from 35% to 40%.
** Passive Bullet Resist reduced from 50% to 40%.
** Passive Bullet Resist reduced from 50% to 40%.
** Now grants +10% Fire Rate and +1m/s Move Speed.
** Now grants +10% Fire Rate and +1m/s Move Speed.
** No longer upgrades from {{ItemIcon|Berserker}}.
** No longer grants +12 Ammo, +150 Bonus Health or upgrades from {{ItemIcon|Berserker}}.


* {{ItemIcon|Glass Cannon}}
* {{ItemIcon|Glass Cannon}}
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** Weapon Damage increased from +70% to +80%.
** Weapon Damage increased from +70% to +80%.
** Health loss reduced from -12% to -10%.
** Health loss reduced from -12% to -10%.
** No longer grants +10% Fire Rate and +1m/s Move Speed.
** No longer grants +10% Weapon Damage per Kill.
** Now grants +7% Fire Rate per Kill.
** Now grants +7% Fire Rate per Kill.
** Max stacks increased from 7 to 8.
** Max stacks increased from 7 to 8.
** No longer upgrades from {{ItemIcon|Slowing Bullets}}.
** No longer grants +10% Fire Rate, +1m/s Move Speed, +10% Weapon Damage per Kill, or upgrades from {{ItemIcon|Slowing Bullets}}.
 
* {{ItemIcon|Greater Expansion}}
** Improved Reach renamed to {{ItemIcon|Greater Expansion}}.
** Cost reduced from 3500 to 3200.
** No longer grants +8 Spirit Power and +13% Bullet Resist.
** Now has +8% Spirit Resist.
** Now has +35% Ability Range.


* {{ItemIcon|Headhunter}}
* {{ItemIcon|Headhunter}}
** Cost reduced from 3500 to 3200.
** Cost reduced from 3500 to 3200.
** No longer grants +150 Bullet Shield Health and +5% Fire Rate.
** Now grants +75 Bonus Health.
** Now grants +75 Bonus Health.
** Weapon Damage reduced from 15% to 8%.
** Weapon Damage reduced from 15% to 8%.
** Head Shot Bonus Damage increased from +130 to +150.
** Head Shot Bonus Damage increased from +130 to +150.
** Heal per Headshot reduced from 7% to 6%.
** Heal per Headshot reduced from 7% to 6%.
** No longer grants +150 Bullet Shield Health and +5% Fire Rate.


* {{ItemIcon|Headshot Booster}}
* {{ItemIcon|Headshot Booster}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** Cooldown reduced from 8.5s to 6s.
** Cooldown reduced from 8.5s to 6s.
** No longer grants +4% Fire Rate and +40 Bullet Shield Health.
** Now has +65 Bonus Health.
** Now has +65 Bonus Health.
** Bonus headshot damage increased from 40 to 50.
** Bonus headshot damage increased from 40 to 50.
 
** No longer grants +4% Fire Rate and +40 Bullet Shield Health.
* {{ItemIcon|Healbane}}
** Cost increased from 1250 to 1600.
** No longer grants +75 Bonus Health.
** Now grants +7 Spirit Power.
** Healing Reduction reduced from 40% to 35%.
** Duration increased from 7s to 8s.
** No longer upgrades to {{ItemIcon|Leech}}.
 
* {{ItemIcon|Healing Booster}}
** Cost increased from 1250 to 1600.
** Health Regen increased from +2 to +3.5.
** No longer grants +6% Spirit Resist.
** Now upgrades from {{ItemIcon|Extra Regen}}.
** Now upgrades to {{ItemIcon|Healing Tempo}}.
 
* {{ItemIcon|Healing Nova}}
** Cost reduced from 1750 to 1600.
** Cooldown increased from 64s to 70s.
** No longer grants +6 Spirit Power, +12% Weapon Damage, and +100 Bonus Health.
** Base heal increased from 260 to 300.
** Time to heal reduced from 2.75s to 2s.
** Radius increased from 15m to 18m.
 
* {{ItemIcon|Healing Rite}}
** Cost increased from 500 to 800.
** No longer grants +3 Spirit Power and +30 Bonus Health.
** Total HP Regen reduced from 350 to 300.
** Now also upgrades to {{ItemIcon|Rescue Beam}}.


* {{ItemIcon|Heroic Aura}}
* {{ItemIcon|Heroic Aura}}
** Cost increased from 3000 to 3200.
** Cost increased from 3000 to 3200.
** No longer grants +16% Bullet Lifesteal, +150 Bonus Health, and +1m/s Move Speed.
** Now provides +2m/s Sprint Speed.
** Now provides +2m/s Sprint Speed.
** No longer grants +40% Minions Fire Rate.
** Now provides +15% Bullet Resist.
** Now provides +15% Bullet Resist.
** Radius increased from 20m to 30m.
** Radius increased from 20m to 30m.
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** Active fire rate increased from 25% to 30%.
** Active fire rate increased from 25% to 30%.
** Active duration increased from 6s to 7s.
** Active duration increased from 6s to 7s.
** No longer grants +16% Bullet Lifesteal, +150 Bonus Health, +1m/s Move Speed, or +40% Minions Fire Rate.


* {{ItemIcon|High-Velocity Rounds}}
* {{ItemIcon|High-Velocity Rounds}}
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** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** Bullet Velocity increased from +20% to +35%.
** Bullet Velocity increased from +20% to +35%.
** No longer grants +11% Weapon Damage and +65 Bullet Shield Health.
** Now grants +5% Fire Rate.
** Now grants +5% Fire Rate.
** Now upgrades to {{ItemIcon|Express Shot}} and {{ItemIcon|Armor Piercing Rounds}} instead of {{ItemIcon|Opening Rounds|l1=Pristine Emblem}}.
** Now upgrades to {{ItemIcon|Express Shot}} and {{ItemIcon|Armor Piercing Rounds}}.
** No longer grants +11% Weapon Damage, +65 Bullet Shield Health, or upgrades to {{ItemIcon|Opening Rounds|l1=Pristine Emblem}}.


* {{ItemIcon|Hollow Point}}
* {{ItemIcon|Hollow Point}}
** Hollow Point Ward renamed to {{AbilityIcon|Hollow Point}}.
** Hollow Point Ward renamed to {{AbilityIcon|Hollow Point}}.
** Changed from T1 to T3.
** Cost increased from 500 to 3200 (Changed from T1 to T3).
** Cost increased from 500 to 3200.
** No longer grants +4 Spirit Power and +70 Spirit Shield Health.
** Now grants +4.5 Out of Combat Regen and +150 Bonus Health.
** Now grants +4.5 Out of Combat Regen and +150 Bonus Health.
** Weapon Damage increased from 18% to 35%
** Weapon Damage increased from 18% to 35%
** Now grants -10% Bullet Resist and 8s Debuff Duration.
** Now grants -10% Bullet Resist and 8s Debuff Duration.
** No longer grants +4 Spirit Power and +70 Spirit Shield Health.


* {{ItemIcon|Hunter's Aura}}
* {{ItemIcon|Hunter's Aura}}
Line 1,001: Line 787:
** Bullet Resistance Reduction reduced from -8% to -7%.
** Bullet Resistance Reduction reduced from -8% to -7%.
** Fire Rate Slow increased from -10% to -12%.
** Fire Rate Slow increased from -10% to -12%.
* {{ItemIcon|Improved Spirit}}
** Changed from T3 to T2.
** Cost reduced from 3500 to 1600.
** Spirit Power reduced from 30 to 18.
** No longer grants +3 Health Regen, +1m/s Sprint Speed.
** Now grants +1.5 Out of Combat Regen.
* {{ItemIcon|Infuser}}
** Changed from Spirit to Vitality item.
** Changed from T1 to T4.
** Cost increased from 500 to 6400.
** Cooldown reduced from 32s to 30s.
** No longer grants +70 Spirit Shield Health and +10% Ammo.
** Now grants +100 Bonus Health, +10% Spirit Resist, and +16% Spirit Lifesteal.
** Spirit Lifesteal increased from 15% to 80%.
** Bonus Spirit reduced from 13 to 35.
** Duration reduced from 8s to 6s.
** Now upgrades from {{ItemIcon|Spirit Lifesteal}}.
* {{ItemIcon|Inhibitor}}
** Cost increased from 6000 to 6400.
** Weapon Damage reduced from 25% to 15%.
** Bonus Health reduced from 175 to 125.
** No longer grants 20% Movement Slow.
** Now grants -30% Healing Reduction.


* {{ItemIcon|Intensifying Magazine}}
* {{ItemIcon|Intensifying Magazine}}
** Changed from T3 to T2.
** Cost reduced from 3000 to 1600 (Changed from T3 to T2).
** Cost reduced from 3000 to 1600.
** Ammo reduced from 25% to 20%.
** Ammo reduced from 25% to 20%.
** Max Weapon Damage reduced from 60% to 40%.
** Max Weapon Damage reduced from 60% to 40%.
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* {{ItemIcon|Kinetic Dash}}
* {{ItemIcon|Kinetic Dash}}
** Cost increased from 1250 to 1600.
** Cost increased from 1250 to 1600.
** No longer has 10.5s cooldown.
** No longer grants +100 Bonus Health and +1.5 Health Regen.
** Now grants +1 Stamina and +12% Stamina Recovery.
** Now grants +1 Stamina and +12% Stamina Recovery.
** Fire Rate increased from 20% to 30%.
** Fire Rate increased from 20% to 30%.
** Bonus ammo increased from 5 to 8.
** Bonus ammo increased from 5 to 8.
 
** No longer grants +100 Bonus Health, +1.5 Health Regen or has a cooldown.
* {{ItemIcon|Knockdown}}
** Cost increased from 3000 to 3200.
** No longer grants +6 Spirit Power, +200 Spirit Shield Health, and +1 Stamina.
** Now grants +100 Bonus Health.
 
* {{ItemIcon|Leech}}
** Cost reduced from 7250 to 6400.
** Spirit Lifesteal reduced from 32% to 30%.
** Bullet Lifesteal reduced from 32% to 30%.
** Bonus health reduced from 175 to 125.
** Weapon Damage reduced from +20% to +12%.
** Now grants +12 Spirit Power.
** No longer grants -60% Healing Reduction and 350 Heal on Hero Kill.
** Now upgrades from {{ItemIcon|Bullet Lifesteal}} and {{ItemIcon|Spirit Lifesteal}} instead of {{ItemIcon|Healbane}}.
 
* {{ItemIcon|Lifestrike}}
** Cost reduced from 3500 to 3200.
** Cooldown reduced from 5s to 4s.
** Melee damage reduced from 35% to 16%.
** Flat portion of the lifesteal increased from 110 to 160.
** No longer grants +10% Bullet Resist.


* {{ItemIcon|Long Range}}
* {{ItemIcon|Long Range}}
** Cost increased from 1250 to 1600.
** Cost increased from 1250 to 1600.
** No longer grants -20% Reload Time, +140 Bullet Shield Health, and +10% Weapon Damage.
** Now grants +1m/s Sprint Speed.
** Now grants +1m/s Sprint Speed.
** Long range Weapon Damage increased from 30% to 35%.
** Long range Weapon Damage increased from 30% to 35%.
** No longer grants -20% Reload Time, +140 Bullet Shield Health, or +10% Weapon Damage.


* {{ItemIcon|Lucky Shot}}
* {{ItemIcon|Lucky Shot}}
** Cost increased from 6000 to 6400.
** Cost increased from 6000 to 6400.
** Max Ammo increased fom 30% to 40%.
** Max Ammo increased fom 30% to 40%.
** No longer grants +150 Bullet Shield Health.
** Damage multiplier increased from 110% to 125%.
** Damage multiplier increased from 110% to 125%.
** Proc Chance reduced from 34% to 20%.
** Proc Chance reduced from 34% to 20%.
** No longer grants 30% Movement Slow and 1.5s Slow Duration.
** No longer grants 30% Movement Slow, 1.5s Slow Duration, or +150 Bullet Shield Health.
 
* {{ItemIcon|Magic Carpet}}
** Cost increased from 6000 to 6400.
** Ability Duration increased from 10% to 15%.
** Spirit Power reduced from +15 to +10.
** Bonus Health reduced from 150 to 100.
** No longer grants +10% Ability Range.
** No longer grants 400 Bullet Shield Health, 400 Spirit Shield Health, and 16s Shield Duration.
 
* {{ItemIcon|Majestic Leap}}
** Cost increased from 3000 to 3200.
** Cooldown reduced from 40s to 32s.
** No longer grants +10 Spirit Power, +125 Bonus Health, and +6% Spirit Resist.
** Now provides 350 Barrier and 8s Barrier Duration.


* {{ItemIcon|Melee Charge}}
* {{ItemIcon|Melee Charge}}
** Cost increased from 1250 to 1600.
** Cost increased from 1250 to 1600.
** Cooldown reduced from 16s to 7s.
** Cooldown reduced from 16s to 7s.
** No longer grants +10% Weapon Damage and +65 Bonus Health.
** Now grants +10% Bullet Resist and +10% Melee Damage.
** Now grants +10% Bullet Resist and +10% Melee Damage.
** Heavy Melee Distance increased from 40% to 50%.
** Heavy Melee Distance increased from 40% to 50%.
** Bonus Heavy Damage increased from 20% to 30%.
** Bonus Heavy Damage increased from 20% to 30%.
** Now upgrades to {{ItemIcon|Crushing Fists}}.
** Now upgrades to {{ItemIcon|Crushing Fists}}.
 
** No longer grants +10% Weapon Damage or +65 Bonus Health.
* {{ItemIcon|Melee Lifesteal}}
** Cost increased from 500 to 800.
** Cooldown increased from 7.5s to 8s.
** No longer grants +75 Bonus Health and +3% Bullet Resist.
 
* {{ItemIcon|Metal Skin}}
** Cost increased from 3000 to 3200.
** Cooldown reduced from 28s to 24s.
** No longer grants +8 Spirit Power, +8% Fire Rate, and +125 Bonus Health.
** Now grants +15% Bullet Resist.


* {{ItemIcon|Monster Rounds}}
* {{ItemIcon|Monster Rounds}}
Line 1,117: Line 827:
** Weapon Damage vs NPCs reduced from 26% to 25%.
** Weapon Damage vs NPCs reduced from 26% to 25%.
** Health Regen increased from +1 to +1.5.
** Health Regen increased from +1 to +1.5.
** Now upgrades to {{ItemIcon|Cultist Sacrifice}}.
** No longer grants +30 Bonus Health.
** No longer grants +30 Bonus Health.
** Now upgrades to {{ItemIcon|Cultist Sacrifice}}.
* {{ItemIcon|Mystic Burst}}
** Cost increased from 500 to 800.
** Cooldown increased from 6.25s to 14s.
** No longer grants +40 Spirit Shield Health and +6% Weapon Damage.
** Bonus damage increased from +35 to +40.
** Now has 14s Charge-Up Time.
* {{ItemIcon|Mystic Expansion}}
** Mystic Reach renamed to {{ItemIcon|Mystic Expansion}}.
** Cost increased from 500 to 800.
** Ability Range increased from 15% to 20%.
** No longer grants +7% Bullet Resist.
* {{ItemIcon|Mystic Reverb}}
** Cost increased from 6000 to 6400.
** Spirit Lifesteal increased from 14% to 15%.
** No longer grants +14% Spirit Resist and +14% Ability Range.


* {{ItemIcon|Mystic Shot}}
* {{ItemIcon|Mystic Shot}}
Line 1,142: Line 834:
** Cooldown increased from 5.75s to 8s.
** Cooldown increased from 5.75s to 8s.
** Spirit Power increased from 4 to 7.
** Spirit Power increased from 4 to 7.
** No longer grants +12% Weapon Damage.
** Base Spirit Damage reduced from +65 to +60.
** Base Spirit Damage reduced from +65 to +60.
** Damage spirit scaling reduced from 0.8 to 0.7.
** Damage spirit scaling reduced from 0.8 to 0.7.
 
** No longer grants +12% Weapon Damage.
* {{ItemIcon|Mystic Slow}}
** Changed from T3 to T2.
** Cost reduced from 4250 to 1600.
** Health reduced from 160 to 50.
** No longer grants +3 Health Regen and +6 Spirit Power.
** Slow increased from 25% to 30%.
** No longer grants 40% Fire Rate Slow.
** Duration reduced from 2.5s to 2s.
** No longer upgrades from {{ItemIcon|Suppressor}}.
** Now upgrades to {{ItemIcon|Lightning Scroll}}.
 
* {{ItemIcon|Mystic Vulnerability}}
** Cost increased from 1250 to 1600.
** Spirit Resist increased from 6 to 8.
** Spirit Resist Reduction reduced from -12% to -8%.


* {{ItemIcon|Opening Rounds}}
* {{ItemIcon|Opening Rounds}}
** Pristine Emblem renamed to {{AbilityIcon|Opening Rounds}}.
** Pristine Emblem renamed to {{ItemIcon|Opening Rounds}}.
** Changed from T3 to T2.
** Cost reduced from 3500 to 1600 (Changed from T3 to T2).
** Cost reduced from 3500 to 1600.
** Spirit Power reduced from 12 to 7.
** Spirit Power reduced from 12 to 7.
** No longer grants +25% Weapon Damage, +12% Spirit Resist, and +35% Bullet Velocity.
** Weapon Damage bonus increased from 25% to 40%.
** Weapon Damage bonus increased from 25% to 40%.
** No longer requires {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}}.
** No longer grants +25% Weapon Damage, +12% Spirit Resist, +35% Bullet Velocity, or upgrades from {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}}.
 
* {{ItemIcon|Phantom Strike}}
** Cost increased from 6000 to 6400.
** Weapon Damage reduced from 30% to 15%.
** Now grants +8% Spirit Power.
** No longer grants +15% Spirit Resist.


* {{ItemIcon|Point Blank}}
* {{ItemIcon|Point Blank}}
** Cost reduced from 3500 to 3200.
** Cost reduced from 3500 to 3200.
** Melee Resistance increased from +20% to +25%.
** Melee Resistance increased from +20% to +25%.
** No longer grants +15% Bullet Resist and +1 Stamina.
** Now grants +100 Bonus Health.
** Now grants +100 Bonus Health.
** Weapon Damage increased from 45% to 50%.
** Weapon Damage increased from 45% to 50%.
 
** No longer grants +15% Bullet Resist or +1 Stamina.
* {{ItemIcon|Quicksilver Reload}}
** Cost increased from 1250 to 1600.
** Bonus Fire Rate reduced from 15% to 10%.
** Damage reduced from 65 to 60.
** Now provides 100% Ammo Reloaded and 16s Charge-Up Time.
 
* {{ItemIcon|Rapid Recharge}}
** Cost reduced from 3500 to 3200.
** Time between charges increased from -45% to -50%.
** No longer grants +18% Weapon Damage.


* {{ItemIcon|Rapid Rounds}}
* {{ItemIcon|Rapid Rounds}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** Now upgrades to {{ItemIcon|Burst Fire}} and {{ItemIcon|Swift Striker}}.
** No longer grants +1m/s Sprint Speed.
** No longer grants +1m/s Sprint Speed.
** Now upgrades to {{ItemIcon|Burst Fire}} and {{ItemIcon|Swift Striker}}.
* {{ItemIcon|Reactive Barrier}}
** Cost increased from 1250 to 1600.
** Cooldown reduced from 32s to 22s.
** No longer provides +20% Ammo, +75 Bonus Health, and +2 Health Regen.
** No longer grants 350 Bullet Shield Health and 200 Spirit Shield Health.
** Now provides 325 Barrier.
** Duration increased from 9s to 12s.
* {{ItemIcon|Refresher}}
** Cost increased from 6000 to 6400.
** Cooldown increased from 260s to 300s.
* {{ItemIcon|Rescue Beam}}
** Cost increased from 3000 to 3200.
** Cooldown reduced from 36s to 30s.
** Ability Range increased from 6% to 8%.
** No longer grants +9 Spirit Power and +125 Bonus Health.
** Now upgrades from {{ItemIcon|Healing Rite}}.
* {{ItemIcon|Restorative Locket}}
** Cost increased from 1250 to 1600.
** Cooldown increased from 25s to 30s.
** Now provides +6% Spirit Resist.
** No longer provides +25% Melee Resist and +1m/s Sprint Speed.
** Heal per stack reduced from 30 to 20.
** Max Stacks increased from 15 to 20.
** Restored Stamina increased from 1 to 2.


* {{ItemIcon|Restorative Shot}}
* {{ItemIcon|Restorative Shot}}
Line 1,233: Line 862:
** Now grants +6% Weapon Damage.
** Now grants +6% Weapon Damage.
** No longer grants +100 Bullet Shield Health.
** No longer grants +100 Bullet Shield Health.
* {{ItemIcon|Return Fire}}
** Cost reduced from 1750 to 1600.
** No longer provides +125 Bonus Health, +3 Health Regen, and +10% Ammo.
** Now provides +10% Bullet Resist.
** No longer upgrades from {{ItemIcon|Extra Regen}}.


* {{ItemIcon|Ricochet}}
* {{ItemIcon|Ricochet}}
** Cost increased from 6000 to 6400.
** Cost increased from 6000 to 6400.
** Fire Rate increased from 10% to 25%.
** Fire Rate increased from 10% to 25%.
** No longer grants +35% Ammo and +150 Bonus Health.
** Ricochet Damage increased from 60% to 65%.
** Ricochet Damage increased from 60% to 65%.
** Ricochet Range increased from 11m to 13m.
** Ricochet Range increased from 11m to 13m.
 
** No longer grants +35% Ammo or +150 Bonus Health.
* {{ItemIcon|Rusted Barrel}}
** Withering Whip renamed to {{ItemIcon|Rusted Barrel}}.
** Changed from T2 to T1.
** Cost reduced from 1250 to 800.
** Cooldown increased from 15s to 30s.
** No longer provides +100 Bullet Shield Health, +6 Spirit Power, and +1m/s Sprint Speed.
** Now grants +50 Bonus Health.
** Fire Rate reduced from -45% to -30%.
** Cast range reduced from 30m to 23m.
** Now upgrades to {{ItemIcon|Disarming Hex}}.


* {{ItemIcon|Shadow Weave}}
* {{ItemIcon|Shadow Weave}}
** Cost increased from 6000 to 6400.
** Cost increased from 6000 to 6400.
** No longer grants +15 Health Regen, +300 Spirit Shield Health, and +30% Ammo.
** Now grants +10 Out of Combat Regen and +2m/s Sprint Speed.
** Now grants +10 Out of Combat Regen and +2m/s Sprint Speed.
** Ambush Spirit Power reduced from +55 to +35.
** Ambush Spirit Power reduced from +55 to +35.
** No longer grants +15 Health Regen, +300 Spirit Shield Health, or +30% Ammo.


* {{ItemIcon|Sharpshooter}}
* {{ItemIcon|Sharpshooter}}
Line 1,268: Line 880:
** Weapon Fall-off Range increased from +15% to +18%.
** Weapon Fall-off Range increased from +15% to +18%.
** Weapon Zoom reduced from 35% to 25%.
** Weapon Zoom reduced from 35% to 25%.
** No longer grants +20% Weapon Damage, -20% Reload Time, +200 Bullet Shield Health, and 10% Fire Rate Slow.
** Now grants +1m/s Sprint Speed.
** Now grants +1m/s Sprint Speed.
 
** No longer grants +20% Weapon Damage, -20% Reload Time, +200 Bullet Shield Health, or 10% Fire Rate Slow.
* {{ItemIcon|Silence Wave}}
** Silence Glyph renamed to {{ItemIcon|Silence Wave}}.
** Cost increased from 3000 to 3200.
** No longer grants +150 Spirit Shield Health and +1m/s Sprint Speed.
** Now grants +75 Bonus Health.
** No longer grants 100 Damage.
** Now grants -12% Spirit Resist Reduction and -18 Spirit Power Reduction.
** Cast range increased from 25m to 40m.
** Duration increased from 3s to 4s.
** Now upgrades from {{ItemIcon|Spirit Sap}}.


* {{ItemIcon|Silencer}}
* {{ItemIcon|Silencer}}
** Cost increased from 6000 to 6400.
** Cost increased from 6000 to 6400.
** No longer grants +20% Weapon Damage and +20% Debuff Resist.
** Spirit Resist reduced from 15% to 14%.
** Spirit Resist reduced from 15% to 14%.
** Spirit Damage Reduction reduced from -40% to -25%.
** Spirit Damage Reduction reduced from -40% to -25%.
** Silence Duration increased from 2s to 2.5s.
** Silence Duration increased from 2s to 2.5s.
 
** No longer grants +20% Weapon Damage or +20% Debuff Resist.
* {{ItemIcon|Siphon Bullets}}
** Cost increased from 6000 to 6400.
** Bullet Resist reduced from +18% to +10%.
** Max HP Steal Per Bullet increased from 55 to 65.


* {{ItemIcon|Slowing Bullets}}
* {{ItemIcon|Slowing Bullets}}
** Cost increased from 1250 to 1600.
** Cost increased from 1250 to 1600.
** No longer grants +6 Spirit Power and +16% Weapon Damage.
** Now grants +7% Fire Rate.  
** Now grants +7% Fire Rate.  
** No longer upgrades to {{ItemIcon|Glass Cannon}}.
** No longer grants +6 Spirit Power, +16% Weapon Damage, or upgrades to {{ItemIcon|Glass Cannon}}.  
 
* {{ItemIcon|Slowing Hex}}
** Cost reduced from 1750 to 1600.
** Cooldown increased from 28s to 30s.
** No longer grants +10% Spirit Lifesteal, +5 Spirit Power, and +75 Bonus Health.
** No longer grants 40 Damage.
** No longer upgrades from {{ItemIcon|Enduring Spirit}}.
** Now upgrades to {{ItemIcon|Vortex Web}}.
 
* {{ItemIcon|Spirit Lifesteal}}
** Cost increased from 1250 to 1600.
** Lifesteal reduced from 22% to 16%.
** Health reduced from 75 to 70.
** Now upgrades to {{ItemIcon|Leech}} and {{ItemIcon|Infuser}}.


* {{ItemIcon|Spirit Rend}}
* {{ItemIcon|Spirit Rend}}
** Spellslinger Headshots renamed to {{AbilityIcon|Spirit Rend}}.
** Spellslinger Headshots renamed to {{AbilityIcon|Spirit Rend}}.
** Cost reduced from 4250 to 3200.
** Cost reduced from 4250 to 3200.
** No longer provides 12% Weapon Damage.
** Bonus health reduced from 150 to 100.
** Bonus health reduced from 150 to 100.
** No longer deals 8% Spirit Amp and +6% Spirit Amp per Headshot.
** Now deals -7% Spirit Resist and -7% Spirit Resist on Headshot.
** Now deals -7% Spirit Resist and -7% Spirit Resist on Headshot.
** Spirit Lifesteal reduced from 18% to 8%.
** Spirit Lifesteal reduced from 18% to 8%.
Line 1,325: Line 904:
** Max Stacks reduced from 10 to 4.
** Max Stacks reduced from 10 to 4.
** Cooldown increased from 1.5s to 2s.
** Cooldown increased from 1.5s to 2s.
 
** No longer provides 12% Weapon Damage or deals +8% Spirit Amp and +6% Spirit Amp on Headshot.
* {{ItemIcon|Spirit Resilience}}
** Improved Spirit Armor renamed to {{ItemIcon|Spirit Resilience}}.
** Cost reduced from 4250 to 3200.
** Spirit Resist reduced from +45% to +30%.
** No longer grants +8 Spirit Power.
** Now grants passive +30% Spirit Resist when below 30% health.
** No longer upgrades from {{ItemIcon|Spirit Armor}}.


* {{ItemIcon|Spirit Shredder Bullets}}
* {{ItemIcon|Spirit Shredder Bullets}}
** Soul Shredder Bullets renamed to {{ItemIcon|Spirit Shredder Bullets}}.
** Soul Shredder Bullets renamed to {{ItemIcon|Spirit Shredder Bullets}}.
** Cost increased from 1250 to 1600.
** Cost increased from 1250 to 1600.
** No longer grants +7% Weapon Damage.
** No longer grants 8% Spirit Amp.
** Now grants -7% Spirit Resist.
** Now grants -7% Spirit Resist.
** Spirit Lifesteal reduced from 18% to 8%.
** Spirit Lifesteal reduced from 18% to 8%.
** Debuff duration increased from 6s to 8s.
** Debuff duration increased from 6s to 8s.
 
** No longer grants +7% Weapon Damage, or +8% Spirit Amp.
* {{ItemIcon|Spirit Snatch}}
** Cost reduced from 3500 to 3200.
** Melee Damage reduced from 15% to 10%.
** Bonus health reduced from 125 to 100.
** No longer grants +8% Spirit Resist and +1m/s Sprint Speed.
** Spirit Damage increased from 50 to 75.
** Duration reduced from 16s to 14s.
 
* {{ItemIcon|Spirit Strike}}
** Cost increased from 500 to 800.
** Cooldown reduced from 8.5s to 8s.
** No longer grants +12% Melee Damage and +80 Spirit Shield Health.
** Spirit damage reduced from 50 to 40.
** Debuff duration reduced from 11s to 6s.


* {{ItemIcon|Spiritual Overflow}}
* {{ItemIcon|Spiritual Overflow}}
** Cost increased from 6000 to 6400.
** Cost increased from 6000 to 6400.
** Spirit Lifesteal increased from 10% to 15%.
** Spirit Lifesteal increased from 10% to 15%.
** No longer grants +12% Cooldown Reduction and +225 Bullet Shield Health.
** Fire Rate increased from +35% to +40%.
** Fire Rate increased from +35% to +40%.
** Bonus Spirit Power reduced from +50 to +30.
** Bonus Spirit Power reduced from +50 to +30.
** Spirit duration reduced from 18s to 15s.
** Spirit duration reduced from 18s to 15s.
** No longer grants +12% Cooldown Reduction or +225 Bullet Shield Health.
* {{ItemIcon|Swift Striker}}
** Cost increased from 1250 to 1600.
** Now grants +1.0m/s Sprint Speed.
** Now upgrades from {{ItemIcon|Rapid Rounds}}.
** No longer grants +10% Ammo and -5% Bullet Resist.
* {{ItemIcon|Tesla Bullets}}
** Cost increased from 3000 to 3200.
** Internal cooldown reduced from 0.35s to 0.25s.
** Damage increased from 30 to 45.
** Proc chance reduced from 25% to 15%.
** Max Jumps increased from 2 to 4.
** Now upgrades to {{ItemIcon|Capacitor}}.
** No longer grants +14% Fire Rate.
* {{ItemIcon|Titanic Magazine}}
** Cost reduced from 3500 to 1600 (Changed from T3 to T2).
** Ammo reduced from 120% to 90%.
** Weapon Damage reduced from 18% to 15%.
** No longer grants +30% Melee Resist or +12% Spirit Resist.
* {{ItemIcon|Toxic Bullets}}
** Cost increased from 3000 to 3200.
** Bleed damage reduced from 2.75% to 2.6%.
** Healing Reduction reduced from 50% to 30%.
** No longer grants +100 Bonus Health.
==== Vitality Items ====
* {{ItemIcon|Battle Vest}}
** Combat Barrier renamed to {{AbilityIcon|Battle Vest}}.
** Cost increased from 1250 to 1600.
** Now grants +18% Bullet Resist and +3 Out of Combat Regen.
** Now grants +15% Weapon Damage and +8% Fire Rate while above 65% health.
** No longer grants +275 Bullet Shield Health, +22% Weapon Damage While Shielded or +7% Fire Rate While Shielded.
* {{ItemIcon|Bullet Lifesteal}}
** Cost increased from 1250 to 1600.
** Lifesteal reduced from 24% to 16%.
** Health reduced from +75 to +70.
** Now upgrades to {{ItemIcon|Leech}}, {{ItemIcon|Fury Trance}}, and {{ItemIcon|Vampiric Burst}}.
* {{ItemIcon|Bullet Resilience}}
** Improved Bullet Armor renamed to {{ItemIcon|Bullet Resilience}}.
** Cost reduced from 4250 to 3200.
** Bullet Resist reduced from 50% to 30%.
** Now grants an additional +30% Bullet Resist while below 30% Health.
** No longer grants +10% Weapon Damage or upgrades from {{ItemIcon|Bullet Armor}}.
* {{ItemIcon|Colossus}}
** Cost increased from 6000 to 6400.
** Weapon Damage reduced from 20% to 15%.
** Now upgrades from {{ItemIcon|Extra Health}}.
** No longer grants +20% Melee Damage.
* {{ItemIcon|Debuff Reducer}}
** Cost increased from 1250 to 1600.
** Debuff Resist reduced from 24% to 20%.
** No longer grants +8% Weapon Damage.
* {{ItemIcon|Debuff Remover}}
** Cost reduced from 4250 to 3200.
** Debuff Resistance reduced from 40% to 30%.
** Bonus Move Speed reduced from 3 to 2.5.
** Buff duration reduced from 5s to 4s.
** Heal on active reduced from 300 to 250.
** No longer grants +20% Weapon Damage or removes debuffs from Ultimates (such as Pocket's Affliction).
* {{ItemIcon|Divine Barrier}}
** Cost increased from 1250 to 6400 (Changed from T2 to T4).
** Cooldown reduced from 40s to 36s.
** Now grants 600 Barrier.
** Active Move Speed increased from 2 to 3.
** Now upgrades from {{ItemIcon|Guardian Ward}}
** No longer grants +50 Bonus Health.
** No longer grants 230 Bullet Shield/Spirit Shield.
* {{ItemIcon|Diviner's Kevlar}}
** Changed from Spirit to Vitality.
** Cost increased from 6000 to 6400.
** Ability Duration increased from 10% to 15%.
** Now grants 1000 Barrier.
** Spirit Power reduced from 40 to 25.
** Buff duration reduced from 15s to 13s.
** No longer grants +10% Cooldown Reduction.
** No longer grants 700 Bullet Shield/Spirit Shield.
* {{ItemIcon|Enchanter's Emblem}}
** Enchanter's Barrier renamed to {{ItemIcon|Enchanter's Emblem}}.
** Cost increased from 1250 to 1600.
** Now grants +18 Spirit Resit and +3 Out of Combat Regen.
** Condition for bonus stats changed from "While you have Spirit Shield" to "While above 65% Health".
** No longer grants +250 Spirit Shield Health.
* {{ItemIcon|Enduring Speed}}
** Cost reduced from 1750 to 1600.
** Move Speed increased from +1.1m/s to +1.75m/s.
** Movement Slow Resist increased from 30% to 50%.
** No longer grants +1.5m/s Sprint Speed or +1.5 Health Regen.
* {{ItemIcon|Extra Health}}
** Cost increased from 500 to 800.
** Health increased from +160 to +175.
** Now also upgrades to {{ItemIcon|Colossus}}.
** No longer grants +7% Weapon Damage.
* {{ItemIcon|Extra Regen}}
** Cost increased from 500 to 800.
** Regen increased from 3 to 3.5.
** Now upgrades to {{ItemIcon|Healing Booster}} instead of {{ItemIcon|Return Fire}}.
** No longer provides +10% Ammo.
* {{ItemIcon|Extra Stamina}}
** Cost increased from 500 to 800.
** Stamina Recovery reduced from 16% to 12%.
** Now also upgrades to {{ItemIcon|Kinetic Dash}} and {{ItemIcon|Arcane Surge}}.
** No longer grants +35 Bonus Health.
* {{ItemIcon|Fortitude}}
** Cost reduced from 3500 to 3200.
** Health reduced from 400 to 375.
** Weapon Damage reduced from 23% to 22%.
** Move Speed reduced from 2m to 1.5m.
* {{ItemIcon|Healbane}}
** Cost increased from 1250 to 1600.
** Now grants +7 Spirit Power.
** Healing Reduction reduced from 40% to 35%.
** Duration increased from 7s to 8s.
** No longer grants +75 Bonus Health or upgrades to {{ItemIcon|Leech}}.
* {{ItemIcon|Healing Booster}}
** Cost increased from 1250 to 1600.
** Health Regen increased from +2 to +3.5.
** Now upgrades from {{ItemIcon|Extra Regen}} and to {{ItemIcon|Healing Tempo}}.
** No longer grants +6% Spirit Resist.
* {{ItemIcon|Healing Nova}}
** Cost reduced from 1750 to 1600.
** Cooldown increased from 64s to 70s.
** Base heal increased from 260 to 300.
** Time to heal reduced from 2.75s to 2s.
** Radius increased from 15m to 18m.
** No longer grants +6 Spirit Power, +12% Weapon Damage, or +100 Bonus Health.
* {{ItemIcon|Healing Rite}}
** Cost increased from 500 to 800.
** Total HP Regen reduced from 350 to 300.
** Now also upgrades to {{ItemIcon|Rescue Beam}}.
** No longer grants +3 Spirit Power or +30 Bonus Health.
* {{ItemIcon|Infuser}}
** Changed from Spirit to Vitality.
** Cost increased from 500 to 6400 (Changed from T1 to T4).
** Cooldown reduced from 32s to 30s.
** Now grants +100 Bonus Health, +10% Spirit Resist, and +16% Spirit Lifesteal.
** Conditional Spirit Lifesteal increased from 15% to 80%.
** Conditional Spirit increased from 13 to 35.
** Duration reduced from 8s to 6s.
** Now upgrades from {{ItemIcon|Spirit Lifesteal}}.
** No longer grants +70 Spirit Shield Health or +10% Ammo.
* {{ItemIcon|Inhibitor}}
** Cost increased from 6000 to 6400.
** Weapon Damage reduced from 25% to 15%.
** Bonus Health reduced from 175 to 125.
** Now grants -30% Healing Reduction.
** No longer grants 20% Movement Slow.
* {{ItemIcon|Leech}}
** Cost reduced from 7250 to 6400.
** Spirit Lifesteal reduced from 32% to 30%.
** Bullet Lifesteal reduced from 32% to 30%.
** Bonus health reduced from 175 to 125.
** Weapon Damage reduced from +20% to +12%.
** Now grants +12 Spirit Power.
** Now upgrades from {{ItemIcon|Bullet Lifesteal}} and {{ItemIcon|Spirit Lifesteal}}.
** No longer grants -60% Healing Reduction, 350 Heal on Hero Kill, or upgrades from {{ItemIcon|Healbane}}.
* {{ItemIcon|Lifestrike}}
** Cost reduced from 3500 to 3200.
** Cooldown reduced from 5s to 4s.
** Melee damage reduced from 35% to 16%.
** Flat portion of the lifesteal increased from 110 to 160.
** No longer grants +10% Bullet Resist.
* {{ItemIcon|Majestic Leap}}
** Cost increased from 3000 to 3200.
** Cooldown reduced from 40s to 32s.
** Now provides 350 Barrier and 8s Barrier Duration.
** No longer grants +10 Spirit Power, +125 Bonus Health, or +6% Spirit Resist.
* {{ItemIcon|Melee Lifesteal}}
** Cost increased from 500 to 800.
** Cooldown increased from 7.5s to 8s.
** No longer grants +75 Bonus Health or +3% Bullet Resist.
* {{ItemIcon|Metal Skin}}
** Cost increased from 3000 to 3200.
** Cooldown reduced from 28s to 24s.
** Now grants +15% Bullet Resist.
** No longer grants +8 Spirit Power, +8% Fire Rate, or +125 Bonus Health.
* {{ItemIcon|Phantom Strike}}
** Cost increased from 6000 to 6400.
** Weapon Damage reduced from 30% to 15%.
** Now grants +8% Spirit Power.
** No longer grants +15% Spirit Resist.
* {{ItemIcon|Reactive Barrier}}
** Cost increased from 1250 to 1600.
** Cooldown reduced from 32s to 22s.
** Now provides 325 Barrier.
** Duration increased from 9s to 12s.
** No longer provides +20% Ammo, +75 Bonus Health, +2 Health Regen, or 350 Bullet Shield Health and 200 Spirit Shield Health on activation.
* {{ItemIcon|Refresher}}
** Cost increased from 6000 to 6400.
** Cooldown increased from 260s to 300s.
* {{ItemIcon|Rescue Beam}}
** Cost increased from 3000 to 3200.
** Cooldown reduced from 36s to 30s.
** Ability Range increased from 6% to 8%.
** Now upgrades from {{ItemIcon|Healing Rite}}.
** No longer grants +9 Spirit Power or +125 Bonus Health.
* {{ItemIcon|Restorative Locket}}
** Cost increased from 1250 to 1600.
** Cooldown increased from 25s to 30s.
** Now provides +6% Spirit Resist.
** Heal per stack reduced from 30 to 20.
** Max Stacks increased from 15 to 20.
** Restored Stamina increased from 1 to 2.
** No longer provides +25% Melee Resist or +1m/s Sprint Speed.
* {{ItemIcon|Return Fire}}
** Cost reduced from 1750 to 1600.
** Now provides +10% Bullet Resist.
** No longer provides +125 Bonus Health, +3 Health Regen, +10% Ammo, or upgrades from {{ItemIcon|Extra Regen}}.
* {{ItemIcon|Siphon Bullets}}
** Cost increased from 6000 to 6400.
** Bullet Resist reduced from +18% to +10%.
** Max HP Steal Per Bullet increased from 55 to 65.
* {{ItemIcon|Spirit Lifesteal}}
** Cost increased from 1250 to 1600.
** Lifesteal reduced from 22% to 16%.
** Health reduced from 75 to 70.
** Now upgrades to {{ItemIcon|Leech}} and {{ItemIcon|Infuser}}.
* {{ItemIcon|Spirit Resilience}}
** Improved Spirit Armor renamed to {{ItemIcon|Spirit Resilience}}.
** Cost reduced from 4250 to 3200.
** Spirit Resist reduced from +45% to +30%.
** Now grants an additional +30% Spirit Resist while below 30% Health.
** No longer grants +8 Spirit Power or upgrades from {{ItemIcon|Spirit Armor}}.


* {{ItemIcon|Sprint Boots}}
* {{ItemIcon|Sprint Boots}}
** Cost increased from 500 to 800.
** Cost increased from 500 to 800.
** Sprint Speed increased from +1.5 to +2.
** Sprint Speed increased from +1.5 to +2.
** No longer grants +4% Weapon Damage and +1 Health Regen.
** Now provides +2 Out of Combat Regen.
** Now provides +2 Out of Combat Regen.
** Now also upgrades to {{ItemIcon|Trophy Collector}}.
** Now also upgrades to {{ItemIcon|Trophy Collector}}.
** No longer grants +4% Weapon Damage or +1 Health Regen.


* {{ItemIcon|Stamina Mastery}}
* {{ItemIcon|Stamina Mastery}}
Line 1,379: Line 1,193:
** Stamina Recovery reduced from 25% to 20%.
** Stamina Recovery reduced from 25% to 20%.
** Air Jump/Dash Distance reduced from +30% to +25%.
** Air Jump/Dash Distance reduced from +30% to +25%.
** No longer grants +75 Bonus Health and +12 Spirit Power.
** No longer grants +75 Bonus Health or +12 Spirit Power.
 
* {{ItemIcon|Unstoppable}}
** Cost increased from 6000 to 6400.
** Cooldown increased from 64s to 65s.
** Bonus health reduced from 150 to 75.
** Now provides +20% Debuff Resist.
** Duration reduced from 6s to 5s.
** Now upgrades from {{ItemIcon|Debuff Reducer}}.
** No longer grants +15% Bullet Resist, +12 Spirit Power, or +20% Movement Slow Resist.
 
* {{ItemIcon|Vampiric Burst}}
** Changed from Weapon to Vitality.
** Cost increased from 6000 to 6400.
** Health reduced from 175 to 100.
** Now provides +16% Bullet Lifesteal and +10% Bullet Resist.
** Now upgrades from {{ItemIcon|Bullet Lifesteal}}.
** No longer grants +2m/s Move Speed or +25% Weapon Damage.
 
* {{ItemIcon|Veil Walker}}
** Cost reduced from 6000 to 3200 (Changed from T4 to T3).
** Cooldown reduced from 22s to 14s.
** Now provides +175 Bonus Health and +10 Spirit Power.
** No longer grants +15% Ammo, +15% Weapon Damage, or grants +300 Bullet Shield Health and +300 Spirit Shield Health on activation.
 
* {{ItemIcon|Warp Stone}}
** Changed from Weapon to Vitality.
** Cost increased from 3000 to 3200.
** Active Bullet Resist increased from +30% to +40%.
** Buff duration increased from 5s to 6s.
** No longer grants +20% Weapon Damage or +8 Spirit Power.
 
==== Spirit Items ====
* {{ItemIcon|Arcane Surge}}
** Cost reduced from 4250 to 1600 (Changed from T3 to T2).
** Now grants +12% Stamina Recovery.
** Ability Range and Duration increased from +18% to +20%.
** Spirit Power reduced from +18 to +15.
** Now upgrades from {{ItemIcon|Extra Stamina}} instead of {{ItemIcon|Kinetic Dash}}.
** No longer grants +100 Bonus Health, +15% Movement Slow Resist, +20% Fire Rate and +5 Temporary Ammo on activation, or has a 10.5s cooldown.
 
* {{ItemIcon|Boundless Spirit}}
** Cost reduced from 9500 to 6400.
** Spirit Power reduced from 65 to 40.
** Bonus Health reduced from +300 to +100.
** Now provides +4 Out of Combat Regen.
** Now provides +100 Healing On Ability Cast and 2m/s Move Speed.
** No longer provides +30% Weapon Damage, +2m/s Sprint Speed, or +15 Health Regen.
 
* {{ItemIcon|Bullet Resist Shredder}}
** Cost increased from 1250 to 1600.
** Duration reduced from 8s to 6s.
** Bonus Health reduced from 100 to 90.
** Melee Resist increased from 15% to 20%.
 
* {{ItemIcon|Cold Front}}
** Cost increased from 1250 to 1600.
** Cooldown increased from 28s to 30s.
** Damage increased from 75 to 125.
** Damage Spirit Power scaling reduced from 1.5 to 0.5.
** Movement Slow increased from 40% to 60%.
** Duration increased from 3s to 4s.
** End Radius reduced from 14m to 12m.
** Now upgrades to {{ItemIcon|Arctic Blast}}.
 
* {{ItemIcon|Compress Cooldown}}
** Improved Cooldown renamed to {{ItemIcon|Compress Cooldown}}.
** Cost increased from 1250 to 1600.
** Cooldown Reduction increased from 14% to 18%.
** No longer grants +1.5 Health Regen, +100 Spirit Shield Health, or +10% Ammo.
 
* {{ItemIcon|Curse}}
** Cost increased from 6000 to 6400.
** Cooldown reduced from 53s to 50s.
** No longer grants +8 Spirit Power.
 
* {{ItemIcon|Decay}}
** Cost increased from 1250 to 3200 (Changed from T2 to T3).
** Cooldown reduced from 36s to 22s.
** Spirit Power increased from 4 to 8.
** Now provides +90 Bonus Health.
** Bleed damage increased from 1.5% to 2.75%.
** Healing reduction reduced from -55% to -35%.
** Cast range increased from 15m to 20m.
** No longer grants +1 Health Regen or +8% Ability Duration.
 
* {{ItemIcon|Duration Extender}}
** Cost increased from 1250 to 1600.
** Ability Duration increased from 14% to 20%.
** No longer grants +100 Bonus Health, +8% Weapon Damage, or +1.75 Health Regen.
 
* {{ItemIcon|Echo Shard}}
** Cost increased from 6000 to 6400.
** Cooldown increased from 23s to 35s.
** Bullet Resist reduced from 16% to 5%.
** Now grants +5% Cooldown Reduction, +5% Fire Rate, and +5% Spirit Resist.
** No longer grants +12 Spirit Power or +1m/s Move Speed.
 
* {{ItemIcon|Escalating Exposure}}
** Cost reduced from 7250 to 6400.
** Spirit Resist On Damage reduced from -12% to -8%.
** Max Stacks reduced from 20 to 14.
** No longer grants +125 Bonus Health.
 
* {{ItemIcon|Ethereal Shift}}
** Cost increased from 6000 to 6400.
** Cooldown reduced from 32s to 24s.
** Spirit Resist reduced from +40% to +30%.
** No longer grants +6 Spirit Power.
 
* {{ItemIcon|Extra Charge}}
** Cost increased from 500 to 800.
** Now grants +5 Bonus Spirit Power for Charged Abilities.
** No longer grants +6% Weapon Damage or +10% Cooldown Reduction for Charged Abilities.
 
* {{ItemIcon|Extra Spirit}}
** Cost increased from 500 to 800.
** Now also upgrades to {{ItemIcon|Surge of Power}}.
** No longer grants +1 Health Regen or +35 Bonus Health.
 
* {{ItemIcon|Greater Expansion}}
** Improved Reach renamed to {{ItemIcon|Greater Expansion}}.
** Cost reduced from 3500 to 3200.
** Now has +8% Spirit Resist and +35% Ability Range.
** No longer grants +8 Spirit Power or +13% Bullet Resist.
 
* {{ItemIcon|Improved Spirit}}
** Cost reduced from 3500 to 1600 (Changed from T3 to T2).
** Spirit Power reduced from 30 to 18.
** Now grants +1.5 Out of Combat Regen.
** No longer grants +3 Health Regen or +1m/s Sprint Speed.
 
* {{ItemIcon|Knockdown}}
** Cost increased from 3000 to 3200.
** Now grants +100 Bonus Health.
** No longer grants +6 Spirit Power, +200 Spirit Shield Health, or +1 Stamina.
 
* {{ItemIcon|Magic Carpet}}
** Cost increased from 6000 to 6400.
** Ability Duration increased from 10% to 15%.
** Spirit Power reduced from +15 to +10.
** Bonus Health reduced from 150 to 100.
** No longer grants +10% Ability Range, 400 Bullet Shield Health, 400 Spirit Shield Health, or 16s Shield Duration.
 
* {{ItemIcon|Mystic Burst}}
** Cost increased from 500 to 800.
** Cooldown increased from 6.25s to 14s.
** Bonus damage increased from +35 to +40.
** Now has 14s Charge-Up Time.
** No longer grants +40 Spirit Shield Health or +6% Weapon Damage.
 
* {{ItemIcon|Mystic Expansion}}
** Mystic Reach renamed to {{ItemIcon|Mystic Expansion}}.
** Cost increased from 500 to 800.
** Ability Range increased from 15% to 20%.
** No longer grants +7% Bullet Resist.
 
* {{ItemIcon|Mystic Reverb}}
** Cost increased from 6000 to 6400.
** Spirit Lifesteal increased from 14% to 15%.
** No longer grants +14% Spirit Resist or +14% Ability Range.
 
* {{ItemIcon|Mystic Slow}}
** Cost reduced from 4250 to 1600 (Changed from T3 to T2).
** Health reduced from 160 to 50.
** Slow increased from 25% to 30%.
** Duration reduced from 2.5s to 2s.
** Now upgrades to {{ItemIcon|Lightning Scroll}}.
** No longer grants +3 Health Regen, +6 Spirit Power, 40% Fire Rate Slow, or upgrades from {{ItemIcon|Suppressor}}.
 
* {{ItemIcon|Mystic Vulnerability}}
** Cost increased from 1250 to 1600.
** Spirit Resist increased from 6 to 8.
** Spirit Resist Reduction reduced from -12% to -8%.
 
* {{ItemIcon|Quicksilver Reload}}
** Cost increased from 1250 to 1600.
** Bonus Fire Rate reduced from 15% to 10%.
** Damage reduced from 65 to 60.
** Now provides 100% Ammo Reloaded and 16s Charge-Up Time.
 
* {{ItemIcon|Rapid Recharge}}
** Cost reduced from 3500 to 3200.
** Time between charges increased from -45% to -50%.
** No longer grants +18% Weapon Damage.
 
* {{ItemIcon|Rusted Barrel}}
** Withering Whip renamed to {{ItemIcon|Rusted Barrel}}.
** Cost reduced from 1250 to 800 (Changed from T2 to T1).
** Cooldown increased from 15s to 30s.
** Now grants +50 Bonus Health.
** Fire Rate reduced from -45% to -30%.
** Cast range reduced from 30m to 23m.
** Now upgrades to {{ItemIcon|Disarming Hex}}.
** No longer provides +100 Bullet Shield Health, +6 Spirit Power, or +1m/s Sprint Speed.
 
* {{ItemIcon|Silence Wave}}
** Silence Glyph renamed to {{ItemIcon|Silence Wave}}.
** Cost increased from 3000 to 3200.
** Now grants +75 Bonus Health.
** Now grants -12% Spirit Resist Reduction and -18 Spirit Power Reduction.
** Cast range increased from 25m to 40m.
** Duration increased from 3s to 4s.
** Now upgrades from {{ItemIcon|Spirit Sap}}.
** No longer grants +150 Spirit Shield Health, +1m/s Sprint Speed, or applies 100 Spirit Damage.
 
* {{ItemIcon|Slowing Hex}}
** Cost reduced from 1750 to 1600.
** Cooldown increased from 28s to 30s.
** Now upgrades to {{ItemIcon|Vortex Web}}.
** No longer grants +10% Spirit Lifesteal, +5 Spirit Power, +75 Bonus Health, applies 40 Spirit Damage or upgrades from {{ItemIcon|Enduring Spirit}}.
 
* {{ItemIcon|Spirit Snatch}}
** Cost reduced from 3500 to 3200.
** Melee Damage reduced from 15% to 10%.
** Bonus health reduced from 125 to 100.
** Spirit Damage increased from 50 to 75.
** Duration reduced from 16s to 14s.
** No longer grants +8% Spirit Resist or +1m/s Sprint Speed.
 
* {{ItemIcon|Spirit Strike}}
** Cost increased from 500 to 800.
** Cooldown reduced from 8.5s to 8s.
** Spirit damage reduced from 50 to 40.
** Debuff duration reduced from 11s to 6s.
** No longer grants +12% Melee Damage or +80 Spirit Shield Health.


* {{ItemIcon|Superior Cooldown}}
* {{ItemIcon|Superior Cooldown}}
** Cost reduced from 4250 to 3200.
** Cost reduced from 4250 to 3200.
** Now grants +4 Out of Combat Health Regen.
** Now grants +4 Out of Combat Health Regen.
** No longer grants +150 Spirit Shield Health, +4 Health Regen, and +15% Ammo.
** Cooldown Reduction increased from 24% to 27%.
** Cooldown Reduction increased from 24% to 27%.
** No longer has an imbue.
** No longer grants +150 Spirit Shield Health, +4 Health Regen, +15% Ammo, or has an imbue.


* {{ItemIcon|Superior Duration}}
* {{ItemIcon|Superior Duration}}
** Cost reduced from 4250 to 3200.
** Cost reduced from 4250 to 3200.
** Now grants +8% Bullet Resist.
** Now grants +8% Bullet Resist.
** No longer grants +175 Bonus Health, +15% Weapon Damage, and +4 Health Regen.
** No longer grants +175 Bonus Health, +15% Weapon Damage, +4 Health Regen, or has an imbue.
** No longer has an imbue.


* {{ItemIcon|Suppressor}}
* {{ItemIcon|Suppressor}}
Line 1,398: Line 1,435:
** Spirit Power increased from +4 to +6.
** Spirit Power increased from +4 to +6.
** Bonus Health increased from +50 to +75.
** Bonus Health increased from +50 to +75.
** No longer provides +2.5 Health Regen.
** Duration increased from 2.5s to 4s.
** Duration increased from 2.5s to 4s.
** No longer upgrades to {{ItemIcon|Mystic Slow}}.
** No longer provides +2.5 Health Regen or upgrades to {{ItemIcon|Mystic Slow}}.


* {{ItemIcon|Surge of Power}}
* {{ItemIcon|Surge of Power}}
** Cost increased from 3000 to 3200.
** Cost increased from 3000 to 3200.
** Cooldown reduced from 10.5s to 8s.
** Cooldown reduced from 10.5s to 8s.
** No longer grants +75 Bonus Health.
** Imbued Ability Spirit Power reduced from +34 to +22.
** Imbued Ability Spirit Power reduced from +34 to +22.
** Fire Rate increased from 15% to 20%.
** Fire Rate increased from 15% to 20%.
** Now upgrades from {{ItemIcon|Extra Spirit}}.
** Now upgrades from {{ItemIcon|Extra Spirit}}.
 
** No longer grants +75 Bonus Health.
* {{ItemIcon|Swift Striker}}
** Cost increased from 1250 to 1600.
** No longer grants +10% Ammo and -5% Bullet Resist.
** Now grants +1.0m/s Sprint Speed.
** Now upgrades from {{ItemIcon|Rapid Rounds}}.


* {{ItemIcon|Tankbuster}}
* {{ItemIcon|Tankbuster}}
** Improved Burst renamed to {{ItemIcon|Tankbuster}}.
** Improved Burst renamed to {{ItemIcon|Tankbuster}}.
** Cost reduced from 3500 to 3200.
** Cost reduced from 3500 to 3200.
** No longer grants +100 Spirit Shield Health and +8% Weapon Damage.
** Now grants +75 Bonus Health.
** Now grants +75 Bonus Health.
** Max HP damage reduced from 8% to 7%.
** Max HP damage reduced from 8% to 7%.
** Now grants +40 Damage.
** Now grants +40 Damage.
 
** No longer grants +100 Spirit Shield Health or +8% Weapon Damage.
* {{ItemIcon|Tesla Bullets}}
** Cost increased from 3000 to 3200.
** Internal cooldown reduced from 0.35s to 0.25s.
** No longer grants +14% Fire Rate.
** Damage increased from 30 to 45.
** Proc chance reduced from 25% to 15%.
** Max Jumps increased from 2 to 4.
** Now upgrades to {{ItemIcon|Capacitor}}.
 
* {{ItemIcon|Titanic Magazine}}
** Changed from T3 to T2.
** Cost reduced from 3500 to 1600.
** No longer grants +30% Melee Resist and +12% Spirit Resist.
** Ammo reduced from 120% to 90%.
** Weapon Damage reduced from 18% to 15%.


* {{ItemIcon|Torment Pulse}}
* {{ItemIcon|Torment Pulse}}
** Cost increased from 3000 to 3200.
** Cost increased from 3000 to 3200.
** Bonus Health reduced from 160 to 110.
** Bonus Health reduced from 160 to 110.
** Pulse Damage reduced from 40 to 27.
** No longer grants +6 Spirit Power.
** No longer grants +6 Spirit Power.
** Pulse Damage reduced from 40 to 27.


* {{ItemIcon|Toxic Bullets}}
==== Heroes ====
** Cost increased from 3000 to 3200.
* Added new heroes (and abilities) to the game files: {{HeroIcon|Victor|l1=Frank}}, {{HeroIcon|Mina|l1=VampireBat}}, {{HeroIcon|Drifter}}, {{HeroIcon|Venator|l1=Priest}}, {{HeroIcon|Paige|l1=Bookworm}}, {{HeroIcon|Boho}}, {{HeroIcon|The Doorman}}, {{HeroIcon|Swan}}, {{HeroIcon|Skyrunner}}, and {{HeroIcon|Billy|l1=Punkgoat}}.
** No longer grants +100 Bonus Health.
** Bleed damage reduced from 2.75% to 2.6%.
** Healing Reduction reduced from 50% to 30%.
 
* {{ItemIcon|Unstoppable}}
** Cost increased from 6000 to 6400.
** Cooldown increased from 64s to 65s.
** Bonus health reduced from 150 to 75.
** No longer grants +15% Bullet Resist, +12 Spirit Power, and +20% Movement Slow Resist.
** Now provides +20% Debuff Resist.
** Duration reduced from 6s to 5s.
** Now upgrades from {{ItemIcon|Debuff Reducer}}.
 
* {{ItemIcon|Vampiric Burst}}
** Changed from Weapon to Vitality item.
** Cost increased from 6000 to 6400.
** Health reduced from 175 to 100.
** No longer grants +2m/s Move Speed and +25% Weapon Damage.
** Now provides +16% Bullet Lifesteal and +10% Bullet Resist.
** Now upgrades from {{ItemIcon|Bullet Lifesteal}}.


* {{ItemIcon|Veil Walker}}
** Changed from T4 to T3.
** Cost reduced from 6000 to 3200.
** Cooldown reduced from 22s to 14s.
** No longer grants +300 Bullet Shield Health and +300 Spirit Shield Health.
** No longer grants +15% Ammo and +15% Weapon Damage.
** Now provides +175 Bonus Health and +10 Spirit Power.
* {{ItemIcon|Warp Stone}}
** Changed from Weapon to Vitality item.
** Cost increased from 3000 to 3200.
** No longer grants +20% Weapon Damage and +8 Spirit Power.
** Active Bullet Resist increased from +30% to +40%.
** Buff duration increased from 5s to 6s.
==== Heroes ====
* {{HeroIcon|Abrams}}
* {{HeroIcon|Abrams}}
** {{AbilityIcon|Siphon Life}} Heal vs Heroes reduced from reduced from 75% to 60%.
** {{AbilityIcon|Siphon Life}} Heal vs Heroes reduced from reduced from 75% to 60%.
Line 1,498: Line 1,476:
* {{HeroIcon|Bebop}}
* {{HeroIcon|Bebop}}
** Hook renamed to {{AbilityIcon|Grapple Arm}}.
** Hook renamed to {{AbilityIcon|Grapple Arm}}.
** Hook no longer deals 10 spirit damage (2x spirit scaling).
** {{AbilityIcon|Hyper Beam}} T3 lifesteal reduced from 80% to 65% and non-heroes from 25% to 20%.
** {{AbilityIcon|Hyper Beam}} T3 lifesteal reduced from 80% to 65% and non-heroes from 25% to 20%.


* {{HeroIcon|Calico}}
* {{HeroIcon|Calico}}
** Gun damage reduced from 1.98 to 1.9.
** Gun damage reduced from 1.98 to 1.9.
** Remastered weapon fire sounds using the new feature set.
** {{AbilityIcon|Leaping Slash}} T1 heal reduced from +30 to +25.
** {{AbilityIcon|Leaping Slash}} T1 heal reduced from +30 to +25.
** {{AbilityIcon|Ava}} T3 health regen reduced from 30 to 25.
** {{AbilityIcon|Ava}} T3 health regen reduced from 30 to 25.