Update:May 8, 2025: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) wording |
Mr. Mindish (talk | contribs) Updated Formatting for Undocumented items (new items and weapon items. I will do the vitality and spirit items next) |
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=== Sound, Music, and VO Changes === | === Sound, Music, and VO Changes === | ||
* Added sounds for Patron transforming to weakened state. | * Added sounds for [[Patron]] transforming to weakened state. | ||
* Added Patron shock attack sound when in weakened state. | * Added [[Patron]] shock attack sound when in weakened state. | ||
* Adjusted Walker audio mix for greater threat perception when enemy and less threat when ally. | * Adjusted [[Walker]] audio mix for greater threat perception when enemy and less threat when ally. | ||
* Improved Guardian activate sound to trigger less often between attacks. | * Improved [[Guardian]] activate sound to trigger less often between attacks. | ||
* Updated zipline audio mix so allies and enemies using ziplines are more audible. | * Updated zipline audio mix so allies and enemies using ziplines are more audible. | ||
* Improved footstep audio sync across all heroes. | * Improved footstep audio sync across all heroes. | ||
| Line 635: | Line 635: | ||
{{Construction}} | {{Construction}} | ||
==== Items ==== | ==== Items ==== | ||
* | Item costs have increased in every tier: | ||
* | *Tier 1: 500 > 800 | ||
*Tier 2: 1250 > 1600 | |||
*Tier 3: 3000 > 3200 | |||
*Tier 4: 6000 > 6400 | |||
Items with components no longer have the added cost of their component. | |||
===== New Weapon Items ===== | |||
Tier 2: | |||
*{{ItemIcon|Backstabber}} | |||
*{{ItemIcon|Split Shot}} | |||
*{{ItemIcon|Weakening Headshot}} | |||
Tier 3: | |||
*{{ItemIcon|Blood Tribute}} | |||
*{{ItemIcon|Cultist Sacrifice}} | |||
*{{ItemIcon|Express Shot}} | |||
*{{ItemIcon|Weighted Shots}} | |||
Tier 4: | |||
*{{ItemIcon|Armor Piercing Rounds}} | |||
*{{ItemIcon|Capacitor}} | |||
*{{ItemIcon|Crushing Fists}} | |||
*{{ItemIcon|Spellslinger}} | |||
===== New Vitality Items ===== | |||
Tier 1: | |||
*{{ItemIcon|Rebuttal}} | |||
Tier 2: | |||
*{{ItemIcon|Guardian Ward}} | |||
*{{ItemIcon|Spirit Shielding}} | |||
*{{ItemIcon|Weapon Shielding}} | |||
Tier 3: | |||
*{{ItemIcon|Counterspell}} | |||
*{{ItemIcon|Fury Trance}} | |||
*{{ItemIcon|Trophy Collector}} | |||
Tier 4: | |||
*{{ItemIcon|Cheat Death}} | |||
*{{ItemIcon|Healing Tempo}} | |||
*{{ItemIcon|Juggernaut}} | |||
*{{ItemIcon|Plated Armor}} | |||
*{{ItemIcon|Spellbreaker}} | |||
*{{ItemIcon|Witchmail}} | |||
===== New Spirit Items ===== | |||
Tier 1: | |||
*{{ItemIcon|Mystic Regeneration}} | |||
Tier 2: | |||
*{{ItemIcon|Spirit Sap}} | |||
Tier 3: | |||
*{{ItemIcon|Disarming Hex}} | |||
Tier 4: | |||
*{{ItemIcon|Arctic Blast}} | |||
*{{ItemIcon|Focus Lens}} | |||
*{{ItemIcon|Mercurial Magnum}} | |||
*{{ItemIcon|Scourge}} | |||
*{{ItemIcon|Spirit Burn}} | |||
*{{ItemIcon|Vortex Web}} | |||
==== Weapon Items ==== | ===== Removed Items ===== | ||
*{{ItemIcon|Ammo Scavenger}} | |||
*{{ItemIcon|Bullet Armor}} | |||
*{{ItemIcon|Enduring Spirit}} | |||
*{{ItemIcon|Spirit Armor}} | |||
==== Item Changes ==== | |||
Every existing item also received changes. | |||
===== Weapon Items ===== | |||
* {{ItemIcon|Active Reload}} | * {{ItemIcon|Active Reload}} | ||
** Cooldown reduced from 18s to 14s. | ** Cooldown reduced from 18s to 14s. | ||
** Fire Rate increased from 20% to 25%. | ** Fire Rate increased from 20% to 25%. | ||
** Ammo reduced from 24% to 20%. | ** Ammo reduced from 24% to 20%. | ||
** No longer grants +10% Weapon Damage | ** No longer grants +10% Weapon Damage or +50 Bonus Health. | ||
* {{ItemIcon|Alchemical Fire}} | * {{ItemIcon|Alchemical Fire}} | ||
** Cooldown increased from 28s to 30s. | ** Cooldown increased from 28s to 30s. | ||
** Now grants -8% Bullet Resist. | ** Now grants -8% Bullet Resist. | ||
** No longer grants +1m/s Sprint Speed, +225 Bullet Shield Health, | ** No longer grants +1m/s Sprint Speed, +225 Bullet Shield Health, +14% Weapon Damage, or +40% Weapon Damage from the active AoE. | ||
* {{ItemIcon|Berserker}} | * {{ItemIcon|Berserker}} | ||
** Changed from T2 to T3. | ** Changed from T2 to T3. | ||
** Bullet Resistance increased from 8% to 18%. | ** Bullet Resistance increased from 8% to 18%. | ||
** Weapon Damage per Stack increased from 5% to 7%. | ** Weapon Damage per Stack increased from 5% to 7%. | ||
** No longer upgrades to {{ItemIcon|Frenzy}}. | ** No longer grants +4 Ammo or upgrades to {{ItemIcon|Frenzy}}. | ||
* {{ItemIcon|Burst Fire}} | * {{ItemIcon|Burst Fire}} | ||
** Cooldown reduced from 8.5s to 8s. | ** Cooldown reduced from 8.5s to 8s. | ||
** Active Fire Rate increased from +30% to +45%. | ** Active Fire Rate increased from +30% to +45%. | ||
** Move Speed reduced from 2m to 1.5m. | ** Move Speed reduced from 2m to 1.5m. | ||
** Now upgrades from {{ItemIcon|Rapid Rounds}}. | ** Now upgrades from {{ItemIcon|Rapid Rounds}}. | ||
** No longer grants +12% Fire Rate, +20% Movement Slow Resist, or +70 Bonus Health. | |||
* {{ItemIcon|Close Quarters}} | * {{ItemIcon|Close Quarters}} | ||
** Now grants +15% Melee Resist. | ** Now grants +15% Melee Resist. | ||
** Weapon Damage reduced from 22% to 20%. | ** Weapon Damage reduced from 22% to 20%. | ||
** No longer grants +4% Bullet Resist. | |||
* {{ItemIcon|Crippling Headshot}} | * {{ItemIcon|Crippling Headshot}} | ||
** Now has a 3s cooldown. | |||
** Now has 3s cooldown | |||
** Now grants +150 Bonus Health. | ** Now grants +150 Bonus Health. | ||
** Bullet and Spirit Resist reductions reduced from -24% to -18%. | ** Bullet and Spirit Resist reductions reduced from -24% to -18%. | ||
| Line 686: | Line 735: | ||
** Now grants -30% Healing Reduction. | ** Now grants -30% Healing Reduction. | ||
** Now upgrades from {{ItemIcon|Weakening Headshot}}. | ** Now upgrades from {{ItemIcon|Weakening Headshot}}. | ||
** No longer grants +20% Weapon Damage, +10% Bullet Lifesteal, or +10% Spirit Lifesteal. | |||
* {{ItemIcon|Escalating Resilience}} | * {{ItemIcon|Escalating Resilience}} | ||
** Weapon Damage increased from 14% to 15%. | ** Weapon Damage increased from 14% to 15%. | ||
** Now grants +100 Bonus Health and +30% Max Ammo. | ** Now grants +100 Bonus Health and +30% Max Ammo. | ||
** Max Bullet Resist reduced from 40% to 30%. | ** Max Bullet Resist reduced from 40% to 30%. | ||
** Now upgrades from {{ItemIcon|Extended Magazine}}. | ** Now upgrades from {{ItemIcon|Extended Magazine}}. | ||
** No longer grants +12% Fire Rate. | |||
* {{ItemIcon|Extended Magazine}} | * {{ItemIcon|Extended Magazine}} | ||
** Basic Magazine renamed to {{AbilityIcon|Extended Magazine}}. | ** Basic Magazine renamed to {{AbilityIcon|Extended Magazine}}. | ||
** Ammo reduced from 26% to 25%. | ** Ammo reduced from 26% to 25%. | ||
** Weapon Damage reduced from 12% to 6%. | ** Weapon Damage reduced from 12% to 6%. | ||
| Line 703: | Line 751: | ||
* {{ItemIcon|Fleetfoot}} | * {{ItemIcon|Fleetfoot}} | ||
** Cooldown reduced from 20s to 12s. | ** Cooldown reduced from 20s to 12s. | ||
** Health increased from 90 to 125. | ** Health increased from 90 to 125. | ||
| Line 711: | Line 758: | ||
* {{ItemIcon|Frenzy}} | * {{ItemIcon|Frenzy}} | ||
** Move Speed increased from 3m to 4m. | ** Move Speed increased from 3m to 4m. | ||
** Passive Fire Rate increased from 35% to 40%. | ** Passive Fire Rate increased from 35% to 40%. | ||
** Passive Bullet Resist reduced from 50% to 40%. | ** Passive Bullet Resist reduced from 50% to 40%. | ||
** Now grants +10% Fire Rate and +1m/s Move Speed. | ** Now grants +10% Fire Rate and +1m/s Move Speed. | ||
** No longer upgrades from {{ItemIcon|Berserker}}. | ** No longer grants +12 Ammo, +150 Bonus Health or upgrades from {{ItemIcon|Berserker}}. | ||
* {{ItemIcon|Glass Cannon}} | * {{ItemIcon|Glass Cannon}} | ||
** Weapon Damage increased from +70% to +80%. | ** Weapon Damage increased from +70% to +80%. | ||
** Health loss reduced from -12% to -10%. | ** Health loss reduced from -12% to -10%. | ||
** Now grants +7% Fire Rate per Kill. | ** Now grants +7% Fire Rate per Kill. | ||
** Max stacks increased from 7 to 8. | ** Max stacks increased from 7 to 8. | ||
** No longer upgrades from {{ItemIcon|Slowing Bullets}}. | ** No longer grants +10% Fire Rate, +1m/s Move Speed, +10% Weapon Damage per Kill, or upgrades from {{ItemIcon|Slowing Bullets}}. | ||
* {{ItemIcon|Headhunter}} | * {{ItemIcon|Headhunter}} | ||
** Now grants +75 Bonus Health. | ** Now grants +75 Bonus Health. | ||
** Weapon Damage reduced from 15% to 8%. | ** Weapon Damage reduced from 15% to 8%. | ||
** Head Shot Bonus Damage increased from +130 to +150. | ** Head Shot Bonus Damage increased from +130 to +150. | ||
** Heal per Headshot reduced from 7% to 6%. | ** Heal per Headshot reduced from 7% to 6%. | ||
** No longer grants +150 Bullet Shield Health and +5% Fire Rate. | |||
* {{ItemIcon|Headshot Booster}} | * {{ItemIcon|Headshot Booster}} | ||
** Cooldown reduced from 8.5s to 6s. | ** Cooldown reduced from 8.5s to 6s. | ||
** Now has +65 Bonus Health. | ** Now has +65 Bonus Health. | ||
** Bonus headshot damage increased from 40 to 50. | ** Bonus headshot damage increased from 40 to 50. | ||
** No longer grants +4% Fire Rate and +40 Bullet Shield Health. | |||
* {{ItemIcon|Heroic Aura}} | * {{ItemIcon|Heroic Aura}} | ||
** Now provides +2m/s Sprint Speed. | ** Now provides +2m/s Sprint Speed. | ||
** Now provides +15% Bullet Resist. | ** Now provides +15% Bullet Resist. | ||
** Radius increased from 20m to 30m. | ** Radius increased from 20m to 30m. | ||
| Line 755: | Line 792: | ||
** Active fire rate increased from 25% to 30%. | ** Active fire rate increased from 25% to 30%. | ||
** Active duration increased from 6s to 7s. | ** Active duration increased from 6s to 7s. | ||
** No longer grants +16% Bullet Lifesteal, +150 Bonus Health, +1m/s Move Speed, or +40% Minions Fire Rate. | |||
* {{ItemIcon|High-Velocity Rounds}} | * {{ItemIcon|High-Velocity Rounds}} | ||
** High-Velocity Mag renamed to {{AbilityIcon|High-Velocity Rounds}}. | ** High-Velocity Mag renamed to {{AbilityIcon|High-Velocity Rounds}}. | ||
** Bullet Velocity increased from +20% to +35%. | ** Bullet Velocity increased from +20% to +35%. | ||
** Now grants +5% Fire Rate. | ** Now grants +5% Fire Rate. | ||
** Now upgrades to {{ItemIcon|Express Shot}} and {{ItemIcon|Armor Piercing Rounds}} | ** Now upgrades to {{ItemIcon|Express Shot}} and {{ItemIcon|Armor Piercing Rounds}}. | ||
** No longer grants +11% Weapon Damage, +65 Bullet Shield Health, or upgrades from {{ItemIcon|Opening Rounds|l1=Pristine Emblem}}. | |||
* {{ItemIcon|Hollow Point}} | * {{ItemIcon|Hollow Point}} | ||
** Hollow Point Ward renamed to {{AbilityIcon|Hollow Point}}. | ** Hollow Point Ward renamed to {{AbilityIcon|Hollow Point}}. | ||
** Changed from T1 to T3. | ** Changed from T1 to T3. | ||
** Now grants +4.5 Out of Combat Regen and +150 Bonus Health. | ** Now grants +4.5 Out of Combat Regen and +150 Bonus Health. | ||
** Weapon Damage increased from 18% to 35% | ** Weapon Damage increased from 18% to 35% | ||
** Now grants -10% Bullet Resist and 8s Debuff Duration. | ** Now grants -10% Bullet Resist and 8s Debuff Duration. | ||
** No longer grants +4 Spirit Power and +70 Spirit Shield Health. | |||
* {{ItemIcon|Hunter's Aura}} | * {{ItemIcon|Hunter's Aura}} | ||
** Bonus health reduced from 150 to 125. | ** Bonus health reduced from 150 to 125. | ||
** Bullet Resistance Reduction reduced from -8% to -7%. | ** Bullet Resistance Reduction reduced from -8% to -7%. | ||
** Fire Rate Slow increased from -10% to -12%. | ** Fire Rate Slow increased from -10% to -12%. | ||
* {{ItemIcon|Intensifying Magazine}} | * {{ItemIcon|Intensifying Magazine}} | ||
** Changed from T3 to T2. | ** Changed from T3 to T2. | ||
** Ammo reduced from 25% to 20%. | ** Ammo reduced from 25% to 20%. | ||
** Max Weapon Damage reduced from 60% to 40%. | ** Max Weapon Damage reduced from 60% to 40%. | ||
| Line 794: | Line 821: | ||
* {{ItemIcon|Kinetic Dash}} | * {{ItemIcon|Kinetic Dash}} | ||
** Now grants +1 Stamina and +12% Stamina Recovery. | ** Now grants +1 Stamina and +12% Stamina Recovery. | ||
** Fire Rate increased from 20% to 30%. | ** Fire Rate increased from 20% to 30%. | ||
** Bonus ammo increased from 5 to 8. | ** Bonus ammo increased from 5 to 8. | ||
** No longer grants +100 Bonus Health, +1.5 Health Regen or has a cooldown. | |||
* {{ItemIcon|Long Range}} | * {{ItemIcon|Long Range}} | ||
** Now grants +1m/s Sprint Speed. | ** Now grants +1m/s Sprint Speed. | ||
** Long range Weapon Damage increased from 30% to 35%. | ** Long range Weapon Damage increased from 30% to 35%. | ||
** No longer grants -20% Reload Time, +140 Bullet Shield Health, or +10% Weapon Damage. | |||
* {{ItemIcon|Lucky Shot}} | * {{ItemIcon|Lucky Shot}} | ||
** Max Ammo increased fom 30% to 40%. | ** Max Ammo increased fom 30% to 40%. | ||
** Damage multiplier increased from 110% to 125%. | ** Damage multiplier increased from 110% to 125%. | ||
** Proc Chance reduced from 34% to 20%. | ** Proc Chance reduced from 34% to 20%. | ||
** No longer grants 30% Movement Slow | ** No longer grants 30% Movement Slow, 1.5s Slow Duration, or +150 Bullet Shield Health. | ||
* {{ItemIcon|Melee Charge}} | * {{ItemIcon|Melee Charge}} | ||
** Cooldown reduced from 16s to 7s. | ** Cooldown reduced from 16s to 7s. | ||
** Now grants +10% Bullet Resist and +10% Melee Damage. | ** Now grants +10% Bullet Resist and +10% Melee Damage. | ||
** Heavy Melee Distance increased from 40% to 50%. | ** Heavy Melee Distance increased from 40% to 50%. | ||
** Bonus Heavy Damage increased from 20% to 30%. | ** Bonus Heavy Damage increased from 20% to 30%. | ||
** Now upgrades to {{ItemIcon|Crushing Fists}}. | ** Now upgrades to {{ItemIcon|Crushing Fists}}. | ||
** No longer grants +10% Weapon Damage or +65 Bonus Health. | |||
* {{ItemIcon|Monster Rounds}} | * {{ItemIcon|Monster Rounds}} | ||
** Weapon Damage vs NPCs reduced from 26% to 25%. | ** Weapon Damage vs NPCs reduced from 26% to 25%. | ||
** Health Regen increased from +1 to +1.5. | ** Health Regen increased from +1 to +1.5. | ||
** Now upgrades to {{ItemIcon|Cultist Sacrifice}}. | |||
** No longer grants +30 Bonus Health. | ** No longer grants +30 Bonus Health. | ||
* {{ItemIcon|Mystic Shot}} | * {{ItemIcon|Mystic Shot}} | ||
** Cooldown increased from 5.75s to 8s. | ** Cooldown increased from 5.75s to 8s. | ||
** Spirit Power increased from 4 to 7. | ** Spirit Power increased from 4 to 7. | ||
** Base Spirit Damage reduced from +65 to +60. | ** Base Spirit Damage reduced from +65 to +60. | ||
** Damage spirit scaling reduced from 0.8 to 0.7. | ** Damage spirit scaling reduced from 0.8 to 0.7. | ||
** No longer grants +12% Weapon Damage. | |||
* {{ItemIcon|Opening Rounds}} | * {{ItemIcon|Opening Rounds}} | ||
** Pristine Emblem renamed to {{ItemIcon|Opening Rounds}}. | ** Pristine Emblem renamed to {{ItemIcon|Opening Rounds}}. | ||
** Changed from T3 to T2. | ** Changed from T3 to T2. | ||
** Spirit Power reduced from 12 to 7. | ** Spirit Power reduced from 12 to 7. | ||
** Weapon Damage bonus increased from 25% to 40%. | ** Weapon Damage bonus increased from 25% to 40%. | ||
** No longer | ** No longer grants +25% Weapon Damage, +12% Spirit Resist, +35% Bullet Velocity, or upgrades from {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}}. | ||
* {{ItemIcon|Point Blank}} | * {{ItemIcon|Point Blank}} | ||
** Melee Resistance increased from +20% to +25%. | ** Melee Resistance increased from +20% to +25%. | ||
** Now grants +100 Bonus Health. | ** Now grants +100 Bonus Health. | ||
** Weapon Damage increased from 45% to 50%. | ** Weapon Damage increased from 45% to 50%. | ||
** No longer grants +15% Bullet Resist or +1 Stamina. | |||
* {{ItemIcon|Rapid Rounds}} | * {{ItemIcon|Rapid Rounds}} | ||
** | ** Now upgrades to {{ItemIcon|Burst Fire}} and {{ItemIcon|Swift Striker}}. | ||
** No longer grants +1m/s Sprint Speed. | ** No longer grants +1m/s Sprint Speed. | ||
* {{ItemIcon|Restorative Shot}} | * {{ItemIcon|Restorative Shot}} | ||
** Cooldown reduced from 9s to 7s. | ** Cooldown reduced from 9s to 7s. | ||
** Now grants +6% Weapon Damage. | ** Now grants +6% Weapon Damage. | ||
| Line 867: | Line 881: | ||
* {{ItemIcon|Ricochet}} | * {{ItemIcon|Ricochet}} | ||
** Fire Rate increased from 10% to 25%. | ** Fire Rate increased from 10% to 25%. | ||
** Ricochet Damage increased from 60% to 65%. | ** Ricochet Damage increased from 60% to 65%. | ||
** Ricochet Range increased from 11m to 13m. | ** Ricochet Range increased from 11m to 13m. | ||
** No longer grants +35% Ammo or +150 Bonus Health. | |||
* {{ItemIcon|Shadow Weave}} | * {{ItemIcon|Shadow Weave}} | ||
** Now grants +10 Out of Combat Regen and +2m/s Sprint Speed. | ** Now grants +10 Out of Combat Regen and +2m/s Sprint Speed. | ||
** Ambush Spirit Power reduced from +55 to +35. | ** Ambush Spirit Power reduced from +55 to +35. | ||
** No longer grants +15 Health Regen, +300 Spirit Shield Health, or +30% Ammo. | |||
* {{ItemIcon|Sharpshooter}} | * {{ItemIcon|Sharpshooter}} | ||
** Weapon Fall-off Range increased from +15% to +18%. | ** Weapon Fall-off Range increased from +15% to +18%. | ||
** Weapon Zoom reduced from 35% to 25%. | ** Weapon Zoom reduced from 35% to 25%. | ||
** Now grants +1m/s Sprint Speed. | ** Now grants +1m/s Sprint Speed. | ||
** No longer grants +20% Weapon Damage, -20% Reload Time, +200 Bullet Shield Health, or 10% Fire Rate Slow. | |||
* {{ItemIcon|Silencer}} | * {{ItemIcon|Silencer}} | ||
** Spirit Resist reduced from 15% to 14%. | ** Spirit Resist reduced from 15% to 14%. | ||
** Spirit Damage Reduction reduced from -40% to -25%. | ** Spirit Damage Reduction reduced from -40% to -25%. | ||
** Silence Duration increased from 2s to 2.5s. | ** Silence Duration increased from 2s to 2.5s. | ||
** No longer grants +20% Weapon Damage or +20% Debuff Resist. | |||
* {{ItemIcon|Slowing Bullets}} | * {{ItemIcon|Slowing Bullets}} | ||
** Now grants +7% Fire Rate. | ** Now grants +7% Fire Rate. | ||
** No longer upgrades to {{ItemIcon|Glass Cannon}}. | ** No longer grants +6 Spirit Power, +16% Weapon Damage, or upgrades to {{ItemIcon|Glass Cannon}}. | ||
* {{ItemIcon|Spirit Rend}} | * {{ItemIcon|Spirit Rend}} | ||
** Spellslinger Headshots renamed to {{AbilityIcon|Spirit Rend}}. | ** Spellslinger Headshots renamed to {{AbilityIcon|Spirit Rend}}. | ||
** Bonus health reduced from 150 to 100. | ** Bonus health reduced from 150 to 100. | ||
** Now deals -7% Spirit Resist and -7% Spirit Resist on Headshot. | ** Now deals -7% Spirit Resist and -7% Spirit Resist on Headshot. | ||
** Spirit Lifesteal reduced from 18% to 8%. | ** Spirit Lifesteal reduced from 18% to 8%. | ||
| Line 910: | Line 915: | ||
** Max Stacks reduced from 10 to 4. | ** Max Stacks reduced from 10 to 4. | ||
** Cooldown increased from 1.5s to 2s. | ** Cooldown increased from 1.5s to 2s. | ||
** No longer provides 12% Weapon Damage or deals +8% Spirit Amp and +6% Spirit Amp on Headshot. | |||
* {{ItemIcon|Spirit Shredder Bullets}} | * {{ItemIcon|Spirit Shredder Bullets}} | ||
** Soul Shredder Bullets renamed to {{ItemIcon|Spirit Shredder Bullets}}. | ** Soul Shredder Bullets renamed to {{ItemIcon|Spirit Shredder Bullets}}. | ||
** Now grants -7% Spirit Resist. | ** Now grants -7% Spirit Resist. | ||
** Spirit Lifesteal reduced from 18% to 8%. | ** Spirit Lifesteal reduced from 18% to 8%. | ||
** Debuff duration increased from 6s to 8s. | ** Debuff duration increased from 6s to 8s. | ||
** No longer grants +7% Weapon Damage, or +8% Spirit Amp. | |||
* {{ItemIcon|Spiritual Overflow}} | * {{ItemIcon|Spiritual Overflow}} | ||
** Spirit Lifesteal increased from 10% to 15%. | ** Spirit Lifesteal increased from 10% to 15%. | ||
** Fire Rate increased from +35% to +40%. | ** Fire Rate increased from +35% to +40%. | ||
** Bonus Spirit Power reduced from +50 to +30. | ** Bonus Spirit Power reduced from +50 to +30. | ||
** Spirit duration reduced from 18s to 15s. | ** Spirit duration reduced from 18s to 15s. | ||
** No longer grants +12% Cooldown Reduction or +225 Bullet Shield Health. | |||
* {{ItemIcon|Swift Striker}} | * {{ItemIcon|Swift Striker}} | ||
** Now grants +1.0m/s Sprint Speed. | ** Now grants +1.0m/s Sprint Speed. | ||
** Now upgrades from {{ItemIcon|Rapid Rounds}}. | ** Now upgrades from {{ItemIcon|Rapid Rounds}}. | ||
** No longer grants +10% Ammo and -5% Bullet Resist. | |||
* {{ItemIcon|Tesla Bullets}} | * {{ItemIcon|Tesla Bullets}} | ||
** Internal cooldown reduced from 0.35s to 0.25s. | ** Internal cooldown reduced from 0.35s to 0.25s. | ||
** Damage increased from 30 to 45. | ** Damage increased from 30 to 45. | ||
** Proc chance reduced from 25% to 15%. | ** Proc chance reduced from 25% to 15%. | ||
** Max Jumps increased from 2 to 4. | ** Max Jumps increased from 2 to 4. | ||
** Now upgrades to {{ItemIcon|Capacitor}}. | ** Now upgrades to {{ItemIcon|Capacitor}}. | ||
** No longer grants +14% Fire Rate. | |||
* {{ItemIcon|Titanic Magazine}} | * {{ItemIcon|Titanic Magazine}} | ||
** Changed from T3 to T2. | ** Changed from T3 to T2. | ||
** Ammo reduced from 120% to 90%. | ** Ammo reduced from 120% to 90%. | ||
** Weapon Damage reduced from 18% to 15%. | ** Weapon Damage reduced from 18% to 15%. | ||
** No longer grants +30% Melee Resist or +12% Spirit Resist. | |||
* {{ItemIcon|Toxic Bullets}} | * {{ItemIcon|Toxic Bullets}} | ||
** Bleed damage reduced from 2.75% to 2.6%. | ** Bleed damage reduced from 2.75% to 2.6%. | ||
** Healing Reduction reduced from 50% to 30%. | ** Healing Reduction reduced from 50% to 30%. | ||
** No longer grants +100 Bonus Health. | |||
==== Vitality Items ==== | ==== Vitality Items ==== | ||
| Line 1,095: | Line 1,094: | ||
** Duration reduced from 8s to 6s. | ** Duration reduced from 8s to 6s. | ||
** Now upgrades from {{ItemIcon|Spirit Lifesteal}}. | ** Now upgrades from {{ItemIcon|Spirit Lifesteal}}. | ||
* {{ItemIcon|Inhibitor}} | |||
** Weapon Damage reduced from 25% to 15%. | |||
** Bonus Health reduced from 175 to 125. | |||
** Now grants -30% Healing Reduction. | |||
*** No longer grants 20% Movement Slow. | |||
* {{ItemIcon|Leech}} | * {{ItemIcon|Leech}} | ||