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Mr. Mindish (talk | contribs) Updated Formattting for Vitality Items |
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==== Weapon Items ==== | ==== Weapon Items ==== | ||
* {{ItemIcon|Active Reload}} | * {{ItemIcon|Active Reload}} | ||
** Cost increased from 1250 to 1600. | |||
** Cooldown reduced from 18s to 14s. | ** Cooldown reduced from 18s to 14s. | ||
** Fire Rate increased from 20% to 25%. | ** Fire Rate increased from 20% to 25%. | ||
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* {{ItemIcon|Alchemical Fire}} | * {{ItemIcon|Alchemical Fire}} | ||
** Cost increased from 3000 to 3200. | |||
** Cooldown increased from 28s to 30s. | ** Cooldown increased from 28s to 30s. | ||
** Now grants -8% Bullet Resist. | ** Now grants -8% Bullet Resist. | ||
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* {{ItemIcon|Berserker}} | * {{ItemIcon|Berserker}} | ||
** Changed from T2 to T3. | ** Cost increased from 1250 to 3200 (Changed from T2 to T3). | ||
** Bullet Resistance increased from 8% to 18%. | ** Bullet Resistance increased from 8% to 18%. | ||
** Weapon Damage per Stack increased from 5% to 7%. | ** Weapon Damage per Stack increased from 5% to 7%. | ||
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* {{ItemIcon|Burst Fire}} | * {{ItemIcon|Burst Fire}} | ||
** Cost increased from 3000 to 3200. | |||
** Cooldown reduced from 8.5s to 8s. | ** Cooldown reduced from 8.5s to 8s. | ||
** Active Fire Rate increased from +30% to +45%. | ** Active Fire Rate increased from +30% to +45%. | ||
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* {{ItemIcon|Close Quarters}} | * {{ItemIcon|Close Quarters}} | ||
** Cost increased from 500 to 800. | |||
** Now grants +15% Melee Resist. | ** Now grants +15% Melee Resist. | ||
** Weapon Damage reduced from 22% to 20%. | ** Weapon Damage reduced from 22% to 20%. | ||
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* {{ItemIcon|Crippling Headshot}} | * {{ItemIcon|Crippling Headshot}} | ||
** Cost increased from 6000 to 6400. | |||
** Now has a 3s cooldown. | ** Now has a 3s cooldown. | ||
** Now grants +150 Bonus Health. | ** Now grants +150 Bonus Health. | ||
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* {{ItemIcon|Escalating Resilience}} | * {{ItemIcon|Escalating Resilience}} | ||
** Cost increased from 3000 to 3200. | |||
** Weapon Damage increased from 14% to 15%. | ** Weapon Damage increased from 14% to 15%. | ||
** Now grants +100 Bonus Health and +30% Max Ammo. | ** Now grants +100 Bonus Health and +30% Max Ammo. | ||
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* {{ItemIcon|Extended Magazine}} | * {{ItemIcon|Extended Magazine}} | ||
** Basic Magazine renamed to {{AbilityIcon|Extended Magazine}}. | ** Basic Magazine renamed to {{AbilityIcon|Extended Magazine}}. | ||
** Cost increased from 500 to 800. | |||
** Ammo reduced from 26% to 25%. | ** Ammo reduced from 26% to 25%. | ||
** Weapon Damage reduced from 12% to 6%. | ** Weapon Damage reduced from 12% to 6%. | ||
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* {{ItemIcon|Fleetfoot}} | * {{ItemIcon|Fleetfoot}} | ||
** Cost increased from 1250 to 1600. | |||
** Cooldown reduced from 20s to 12s. | ** Cooldown reduced from 20s to 12s. | ||
** Health increased from 90 to 125. | ** Health increased from 90 to 125. | ||
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* {{ItemIcon|Frenzy}} | * {{ItemIcon|Frenzy}} | ||
** Cost reduced from 7250 to 6400. | |||
** Move Speed increased from 3m to 4m. | ** Move Speed increased from 3m to 4m. | ||
** Passive Fire Rate increased from 35% to 40%. | ** Passive Fire Rate increased from 35% to 40%. | ||
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* {{ItemIcon|Glass Cannon}} | * {{ItemIcon|Glass Cannon}} | ||
** Cost reduced from 7250 to 6400. | |||
** Weapon Damage increased from +70% to +80%. | ** Weapon Damage increased from +70% to +80%. | ||
** Health loss reduced from -12% to -10%. | ** Health loss reduced from -12% to -10%. | ||
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* {{ItemIcon|Headhunter}} | * {{ItemIcon|Headhunter}} | ||
** Cost reduced from 3500 to 3200. | |||
** Now grants +75 Bonus Health. | ** Now grants +75 Bonus Health. | ||
** Weapon Damage reduced from 15% to 8%. | ** Weapon Damage reduced from 15% to 8%. | ||
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* {{ItemIcon|Headshot Booster}} | * {{ItemIcon|Headshot Booster}} | ||
** Cost increased from 500 to 800. | |||
** Cooldown reduced from 8.5s to 6s. | ** Cooldown reduced from 8.5s to 6s. | ||
** Now has +65 Bonus Health. | ** Now has +65 Bonus Health. | ||
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* {{ItemIcon|Heroic Aura}} | * {{ItemIcon|Heroic Aura}} | ||
** Cost increased from 3000 to 3200. | |||
** Now provides +2m/s Sprint Speed. | ** Now provides +2m/s Sprint Speed. | ||
** Now provides +15% Bullet Resist. | ** Now provides +15% Bullet Resist. | ||
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* {{ItemIcon|High-Velocity Rounds}} | * {{ItemIcon|High-Velocity Rounds}} | ||
** High-Velocity Mag renamed to {{AbilityIcon|High-Velocity Rounds}}. | ** High-Velocity Mag renamed to {{AbilityIcon|High-Velocity Rounds}}. | ||
** Cost increased from 500 to 800. | |||
** Bullet Velocity increased from +20% to +35%. | ** Bullet Velocity increased from +20% to +35%. | ||
** Now grants +5% Fire Rate. | ** Now grants +5% Fire Rate. | ||
** Now upgrades to {{ItemIcon|Express Shot}} and {{ItemIcon|Armor Piercing Rounds}}. | ** Now upgrades to {{ItemIcon|Express Shot}} and {{ItemIcon|Armor Piercing Rounds}}. | ||
** No longer grants +11% Weapon Damage, +65 Bullet Shield Health, or upgrades | ** No longer grants +11% Weapon Damage, +65 Bullet Shield Health, or upgrades to {{ItemIcon|Opening Rounds|l1=Pristine Emblem}}. | ||
* {{ItemIcon|Hollow Point}} | * {{ItemIcon|Hollow Point}} | ||
** Hollow Point Ward renamed to {{AbilityIcon|Hollow Point}}. | ** Hollow Point Ward renamed to {{AbilityIcon|Hollow Point}}. | ||
** Changed from T1 to T3. | ** Cost increased from 500 to 3200 (Changed from T1 to T3). | ||
** Now grants +4.5 Out of Combat Regen and +150 Bonus Health. | ** Now grants +4.5 Out of Combat Regen and +150 Bonus Health. | ||
** Weapon Damage increased from 18% to 35% | ** Weapon Damage increased from 18% to 35% | ||
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* {{ItemIcon|Hunter's Aura}} | * {{ItemIcon|Hunter's Aura}} | ||
** Cost increased from 3000 to 3200. | |||
** Bonus health reduced from 150 to 125. | ** Bonus health reduced from 150 to 125. | ||
** Bullet Resistance Reduction reduced from -8% to -7%. | ** Bullet Resistance Reduction reduced from -8% to -7%. | ||
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* {{ItemIcon|Intensifying Magazine}} | * {{ItemIcon|Intensifying Magazine}} | ||
** Changed from T3 to T2. | ** Cost reduced from 3000 to 1600 (Changed from T3 to T2). | ||
** Ammo reduced from 25% to 20%. | ** Ammo reduced from 25% to 20%. | ||
** Max Weapon Damage reduced from 60% to 40%. | ** Max Weapon Damage reduced from 60% to 40%. | ||
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* {{ItemIcon|Kinetic Dash}} | * {{ItemIcon|Kinetic Dash}} | ||
** Cost increased from 1250 to 1600. | |||
** Now grants +1 Stamina and +12% Stamina Recovery. | ** Now grants +1 Stamina and +12% Stamina Recovery. | ||
** Fire Rate increased from 20% to 30%. | ** Fire Rate increased from 20% to 30%. | ||
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* {{ItemIcon|Long Range}} | * {{ItemIcon|Long Range}} | ||
** Cost increased from 1250 to 1600. | |||
** Now grants +1m/s Sprint Speed. | ** Now grants +1m/s Sprint Speed. | ||
** Long range Weapon Damage increased from 30% to 35%. | ** Long range Weapon Damage increased from 30% to 35%. | ||
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* {{ItemIcon|Lucky Shot}} | * {{ItemIcon|Lucky Shot}} | ||
** Cost increased from 6000 to 6400. | |||
** Max Ammo increased fom 30% to 40%. | ** Max Ammo increased fom 30% to 40%. | ||
** Damage multiplier increased from 110% to 125%. | ** Damage multiplier increased from 110% to 125%. | ||
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* {{ItemIcon|Melee Charge}} | * {{ItemIcon|Melee Charge}} | ||
** Cost increased from 1250 to 1600. | |||
** Cooldown reduced from 16s to 7s. | ** Cooldown reduced from 16s to 7s. | ||
** Now grants +10% Bullet Resist and +10% Melee Damage. | ** Now grants +10% Bullet Resist and +10% Melee Damage. | ||
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* {{ItemIcon|Monster Rounds}} | * {{ItemIcon|Monster Rounds}} | ||
** Cost increased from 500 to 800. | |||
** Weapon Damage vs NPCs reduced from 26% to 25%. | ** Weapon Damage vs NPCs reduced from 26% to 25%. | ||
** Health Regen increased from +1 to +1.5. | ** Health Regen increased from +1 to +1.5. | ||
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* {{ItemIcon|Mystic Shot}} | * {{ItemIcon|Mystic Shot}} | ||
** Cost increased from 1250 to 1600. | |||
** Cooldown increased from 5.75s to 8s. | ** Cooldown increased from 5.75s to 8s. | ||
** Spirit Power increased from 4 to 7. | ** Spirit Power increased from 4 to 7. | ||
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* {{ItemIcon|Opening Rounds}} | * {{ItemIcon|Opening Rounds}} | ||
** Pristine Emblem renamed to {{ItemIcon|Opening Rounds}}. | ** Pristine Emblem renamed to {{ItemIcon|Opening Rounds}}. | ||
** Changed from T3 to T2. | ** Cost reduced from 3500 to 1600 (Changed from T3 to T2). | ||
** Spirit Power reduced from 12 to 7. | ** Spirit Power reduced from 12 to 7. | ||
** Weapon Damage bonus increased from 25% to 40%. | ** Weapon Damage bonus increased from 25% to 40%. | ||
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* {{ItemIcon|Point Blank}} | * {{ItemIcon|Point Blank}} | ||
** Cost reduced from 3500 to 3200. | |||
** Melee Resistance increased from +20% to +25%. | ** Melee Resistance increased from +20% to +25%. | ||
** Now grants +100 Bonus Health. | ** Now grants +100 Bonus Health. | ||
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* {{ItemIcon|Rapid Rounds}} | * {{ItemIcon|Rapid Rounds}} | ||
** Cost increased from 500 to 800. | |||
** Now upgrades to {{ItemIcon|Burst Fire}} and {{ItemIcon|Swift Striker}}. | ** Now upgrades to {{ItemIcon|Burst Fire}} and {{ItemIcon|Swift Striker}}. | ||
** No longer grants +1m/s Sprint Speed. | ** No longer grants +1m/s Sprint Speed. | ||
* {{ItemIcon|Restorative Shot}} | * {{ItemIcon|Restorative Shot}} | ||
** Cost increased from 500 to 800. | |||
** Cooldown reduced from 9s to 7s. | ** Cooldown reduced from 9s to 7s. | ||
** Now grants +6% Weapon Damage. | ** Now grants +6% Weapon Damage. | ||
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* {{ItemIcon|Ricochet}} | * {{ItemIcon|Ricochet}} | ||
** Cost increased from 6000 to 6400. | |||
** Fire Rate increased from 10% to 25%. | ** Fire Rate increased from 10% to 25%. | ||
** Ricochet Damage increased from 60% to 65%. | ** Ricochet Damage increased from 60% to 65%. | ||
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* {{ItemIcon|Shadow Weave}} | * {{ItemIcon|Shadow Weave}} | ||
** Cost increased from 6000 to 6400. | |||
** Now grants +10 Out of Combat Regen and +2m/s Sprint Speed. | ** Now grants +10 Out of Combat Regen and +2m/s Sprint Speed. | ||
** Ambush Spirit Power reduced from +55 to +35. | ** Ambush Spirit Power reduced from +55 to +35. | ||
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* {{ItemIcon|Sharpshooter}} | * {{ItemIcon|Sharpshooter}} | ||
** Cost reduced from 4250 to 3200. | |||
** Weapon Fall-off Range increased from +15% to +18%. | ** Weapon Fall-off Range increased from +15% to +18%. | ||
** Weapon Zoom reduced from 35% to 25%. | ** Weapon Zoom reduced from 35% to 25%. | ||
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* {{ItemIcon|Silencer}} | * {{ItemIcon|Silencer}} | ||
** Cost increased from 6000 to 6400. | |||
** Spirit Resist reduced from 15% to 14%. | ** Spirit Resist reduced from 15% to 14%. | ||
** Spirit Damage Reduction reduced from -40% to -25%. | ** Spirit Damage Reduction reduced from -40% to -25%. | ||
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* {{ItemIcon|Slowing Bullets}} | * {{ItemIcon|Slowing Bullets}} | ||
** Cost increased from 1250 to 1600. | |||
** Now grants +7% Fire Rate. | ** Now grants +7% Fire Rate. | ||
** No longer grants +6 Spirit Power, +16% Weapon Damage, or upgrades to {{ItemIcon|Glass Cannon}}. | ** No longer grants +6 Spirit Power, +16% Weapon Damage, or upgrades to {{ItemIcon|Glass Cannon}}. | ||
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* {{ItemIcon|Spirit Rend}} | * {{ItemIcon|Spirit Rend}} | ||
** Spellslinger Headshots renamed to {{AbilityIcon|Spirit Rend}}. | ** Spellslinger Headshots renamed to {{AbilityIcon|Spirit Rend}}. | ||
** Cost reduced from 4250 to 3200. | |||
** Bonus health reduced from 150 to 100. | ** Bonus health reduced from 150 to 100. | ||
** Now deals -7% Spirit Resist and -7% Spirit Resist on Headshot. | ** Now deals -7% Spirit Resist and -7% Spirit Resist on Headshot. | ||
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* {{ItemIcon|Spirit Shredder Bullets}} | * {{ItemIcon|Spirit Shredder Bullets}} | ||
** Soul Shredder Bullets renamed to {{ItemIcon|Spirit Shredder Bullets}}. | ** Soul Shredder Bullets renamed to {{ItemIcon|Spirit Shredder Bullets}}. | ||
** Cost increased from 1250 to 1600. | |||
** Now grants -7% Spirit Resist. | ** Now grants -7% Spirit Resist. | ||
** Spirit Lifesteal reduced from 18% to 8%. | ** Spirit Lifesteal reduced from 18% to 8%. | ||
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* {{ItemIcon|Spiritual Overflow}} | * {{ItemIcon|Spiritual Overflow}} | ||
** Cost increased from 6000 to 6400. | |||
** Spirit Lifesteal increased from 10% to 15%. | ** Spirit Lifesteal increased from 10% to 15%. | ||
** Fire Rate increased from +35% to +40%. | ** Fire Rate increased from +35% to +40%. | ||
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* {{ItemIcon|Swift Striker}} | * {{ItemIcon|Swift Striker}} | ||
** Cost increased from 1250 to 1600. | |||
** Now grants +1.0m/s Sprint Speed. | ** Now grants +1.0m/s Sprint Speed. | ||
** Now upgrades from {{ItemIcon|Rapid Rounds}}. | ** Now upgrades from {{ItemIcon|Rapid Rounds}}. | ||
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* {{ItemIcon|Tesla Bullets}} | * {{ItemIcon|Tesla Bullets}} | ||
** Cost increased from 3000 to 3200. | |||
** Internal cooldown reduced from 0.35s to 0.25s. | ** Internal cooldown reduced from 0.35s to 0.25s. | ||
** Damage increased from 30 to 45. | ** Damage increased from 30 to 45. | ||
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* {{ItemIcon|Titanic Magazine}} | * {{ItemIcon|Titanic Magazine}} | ||
** Changed from T3 to T2. | ** Cost reduced from 3500 to 1600 (Changed from T3 to T2). | ||
** Ammo reduced from 120% to 90%. | ** Ammo reduced from 120% to 90%. | ||
** Weapon Damage reduced from 18% to 15%. | ** Weapon Damage reduced from 18% to 15%. | ||
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* {{ItemIcon|Toxic Bullets}} | * {{ItemIcon|Toxic Bullets}} | ||
** Cost increased from 3000 to 3200. | |||
** Bleed damage reduced from 2.75% to 2.6%. | ** Bleed damage reduced from 2.75% to 2.6%. | ||
** Healing Reduction reduced from 50% to 30%. | ** Healing Reduction reduced from 50% to 30%. | ||
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** Combat Barrier renamed to {{AbilityIcon|Battle Vest}}. | ** Combat Barrier renamed to {{AbilityIcon|Battle Vest}}. | ||
** Cost increased from 1250 to 1600. | ** Cost increased from 1250 to 1600. | ||
** Now grants +18% Bullet Resist and +3 Out of Combat Regen. | ** Now grants +18% Bullet Resist and +3 Out of Combat Regen. | ||
** | ** Now grants +15% Weapon Damage and +8% Fire Rate while above 65% health. | ||
** | ** No longer grants +275 Bullet Shield Health, +22% Weapon Damage While Shielded or +7% Fire Rate While Shielded. | ||
* {{ItemIcon|Bullet Lifesteal}} | * {{ItemIcon|Bullet Lifesteal}} | ||
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** Cost reduced from 4250 to 3200. | ** Cost reduced from 4250 to 3200. | ||
** Bullet Resist reduced from 50% to 30%. | ** Bullet Resist reduced from 50% to 30%. | ||
** Now grants an additional +30% Bullet Resist while below 30% Health. | |||
** Now grants +30% Bullet Resist. | ** No longer grants +10% Weapon Damage or upgrades from {{ItemIcon|Bullet Armor}}. | ||
** No longer upgrades from {{ItemIcon|Bullet Armor}}. | |||
* {{ItemIcon|Colossus}} | * {{ItemIcon|Colossus}} | ||
** Cost increased from 6000 to 6400. | ** Cost increased from 6000 to 6400. | ||
** Weapon Damage reduced from 20% to 15%. | ** Weapon Damage reduced from 20% to 15%. | ||
** Now upgrades from {{ItemIcon|Extra Health}}. | ** Now upgrades from {{ItemIcon|Extra Health}}. | ||
** No longer grants +20% Melee Damage. | |||
* {{ItemIcon|Debuff Reducer}} | * {{ItemIcon|Debuff Reducer}} | ||
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** Cost reduced from 4250 to 3200. | ** Cost reduced from 4250 to 3200. | ||
** Debuff Resistance reduced from 40% to 30%. | ** Debuff Resistance reduced from 40% to 30%. | ||
** Bonus Move Speed reduced from 3 to 2.5. | ** Bonus Move Speed reduced from 3 to 2.5. | ||
** Buff duration reduced from 5s to 4s. | ** Buff duration reduced from 5s to 4s. | ||
** Heal on active reduced from 300 to 250. | ** Heal on active reduced from 300 to 250. | ||
** No longer removes debuffs from | ** No longer grants +20% Weapon Damage or removes debuffs from Ultimates (such as Pocket's Affliction). | ||
* {{ItemIcon|Divine Barrier}} | * {{ItemIcon|Divine Barrier}} | ||
** Cost increased from 1250 to 6400 (Changed from T2 to T4). | |||
** Cost increased from 1250 to 6400. | |||
** Cooldown reduced from 40s to 36s. | ** Cooldown reduced from 40s to 36s. | ||
** Now grants 600 Barrier. | |||
** Active Move Speed increased from 2 to 3. | |||
** Now upgrades from {{ItemIcon|Guardian Ward}} | |||
** No longer grants +50 Bonus Health. | ** No longer grants +50 Bonus Health. | ||
** No longer grants 230 Bullet Shield/Spirit Shield. | ** No longer grants 230 Bullet Shield/Spirit Shield. | ||
* {{ItemIcon|Diviner's Kevlar}} | * {{ItemIcon|Diviner's Kevlar}} | ||
** Changed from Spirit to Vitality | ** Changed from Spirit to Vitality. | ||
** Cost increased from 6000 to 6400. | ** Cost increased from 6000 to 6400. | ||
** Ability Duration increased from 10% to 15%. | ** Ability Duration increased from 10% to 15%. | ||
** Now grants 1000 Barrier. | ** Now grants 1000 Barrier. | ||
** Spirit Power reduced from 40 to 25. | ** Spirit Power reduced from 40 to 25. | ||
** Buff duration reduced from 15s to 13s. | ** Buff duration reduced from 15s to 13s. | ||
** No longer grants +10% Cooldown Reduction. | |||
** No longer grants 700 Bullet Shield/Spirit Shield. | |||
* {{ItemIcon|Enchanter's Emblem}} | * {{ItemIcon|Enchanter's Emblem}} | ||
** Enchanter's Barrier renamed to {{ItemIcon|Enchanter's Emblem}}. | ** Enchanter's Barrier renamed to {{ItemIcon|Enchanter's Emblem}}. | ||
** Cost increased from 1250 to 1600. | ** Cost increased from 1250 to 1600. | ||
** Now grants +18 Spirit Resit and +3 Out of Combat Regen. | |||
** Condition for bonus stats changed from "While you have Spirit Shield" to "While above 65% Health". | |||
** No longer grants +250 Spirit Shield Health. | ** No longer grants +250 Spirit Shield Health. | ||
* {{ItemIcon|Enduring Speed}} | * {{ItemIcon|Enduring Speed}} | ||
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** Move Speed increased from +1.1m/s to +1.75m/s. | ** Move Speed increased from +1.1m/s to +1.75m/s. | ||
** Movement Slow Resist increased from 30% to 50%. | ** Movement Slow Resist increased from 30% to 50%. | ||
** No longer grants +1.5m/s Sprint Speed | ** No longer grants +1.5m/s Sprint Speed or +1.5 Health Regen. | ||
* {{ItemIcon|Extra Health}} | * {{ItemIcon|Extra Health}} | ||
** Cost increased from 500 to 800. | ** Cost increased from 500 to 800. | ||
** Health increased from +160 to +175. | ** Health increased from +160 to +175. | ||
** Now also upgrades to {{ItemIcon|Colossus}}. | ** Now also upgrades to {{ItemIcon|Colossus}}. | ||
** No longer grants +7% Weapon Damage. | |||
* {{ItemIcon|Extra Regen}} | * {{ItemIcon|Extra Regen}} | ||
** Cost increased from 500 to 800. | ** Cost increased from 500 to 800. | ||
** Regen increased from 3 to 3.5. | ** Regen increased from 3 to 3.5. | ||
** Now upgrades to {{ItemIcon|Healing Booster}} instead of {{ItemIcon|Return Fire}}. | |||
** No longer provides +10% Ammo. | ** No longer provides +10% Ammo. | ||
* {{ItemIcon|Extra Stamina}} | * {{ItemIcon|Extra Stamina}} | ||
** Cost increased from 500 to 800. | ** Cost increased from 500 to 800. | ||
** Stamina Recovery reduced from 16% to 12%. | ** Stamina Recovery reduced from 16% to 12%. | ||
** Now also upgrades to {{ItemIcon|Kinetic Dash}} and {{ItemIcon|Arcane Surge}}. | ** Now also upgrades to {{ItemIcon|Kinetic Dash}} and {{ItemIcon|Arcane Surge}}. | ||
** No longer grants +35 Bonus Health. | |||
* {{ItemIcon|Fortitude}} | * {{ItemIcon|Fortitude}} | ||
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* {{ItemIcon|Healbane}} | * {{ItemIcon|Healbane}} | ||
** Cost increased from 1250 to 1600. | ** Cost increased from 1250 to 1600. | ||
** Now grants +7 Spirit Power. | ** Now grants +7 Spirit Power. | ||
** Healing Reduction reduced from 40% to 35%. | ** Healing Reduction reduced from 40% to 35%. | ||
** Duration increased from 7s to 8s. | ** Duration increased from 7s to 8s. | ||
** No longer upgrades to {{ItemIcon|Leech}}. | ** No longer grants +75 Bonus Health or upgrades to {{ItemIcon|Leech}}. | ||
* {{ItemIcon|Healing Booster}} | * {{ItemIcon|Healing Booster}} | ||
** Cost increased from 1250 to 1600. | ** Cost increased from 1250 to 1600. | ||
** Health Regen increased from +2 to +3.5. | ** Health Regen increased from +2 to +3.5. | ||
** Now upgrades from {{ItemIcon|Extra Regen}} and to {{ItemIcon|Healing Tempo}}. | |||
** No longer grants +6% Spirit Resist. | ** No longer grants +6% Spirit Resist. | ||
* {{ItemIcon|Healing Nova}} | * {{ItemIcon|Healing Nova}} | ||
** Cost reduced from 1750 to 1600. | ** Cost reduced from 1750 to 1600. | ||
** Cooldown increased from 64s to 70s. | ** Cooldown increased from 64s to 70s. | ||
** Base heal increased from 260 to 300. | ** Base heal increased from 260 to 300. | ||
** Time to heal reduced from 2.75s to 2s. | ** Time to heal reduced from 2.75s to 2s. | ||
** Radius increased from 15m to 18m. | ** Radius increased from 15m to 18m. | ||
** No longer grants +6 Spirit Power, +12% Weapon Damage, or +100 Bonus Health. | |||
* {{ItemIcon|Healing Rite}} | * {{ItemIcon|Healing Rite}} | ||
** Cost increased from 500 to 800. | ** Cost increased from 500 to 800. | ||
** Total HP Regen reduced from 350 to 300. | ** Total HP Regen reduced from 350 to 300. | ||
** Now also upgrades to {{ItemIcon|Rescue Beam}}. | ** Now also upgrades to {{ItemIcon|Rescue Beam}}. | ||
** No longer grants +3 Spirit Power or +30 Bonus Health. | |||
* {{ItemIcon|Infuser}} | * {{ItemIcon|Infuser}} | ||
** Changed from Spirit to Vitality | ** Changed from Spirit to Vitality. | ||
** Cost increased from 500 to 6400 (Changed from T1 to T4). | |||
** Cost increased from 500 to 6400. | |||
** Cooldown reduced from 32s to 30s. | ** Cooldown reduced from 32s to 30s. | ||
** Now grants +100 Bonus Health, +10% Spirit Resist, and +16% Spirit Lifesteal. | ** Now grants +100 Bonus Health, +10% Spirit Resist, and +16% Spirit Lifesteal. | ||
** Spirit Lifesteal increased from 15% to 80%. | ** Conditional Spirit Lifesteal increased from 15% to 80%. | ||
** | ** Conditional Spirit increased from 13 to 35. | ||
** Duration reduced from 8s to 6s. | ** Duration reduced from 8s to 6s. | ||
** Now upgrades from {{ItemIcon|Spirit Lifesteal}}. | ** Now upgrades from {{ItemIcon|Spirit Lifesteal}}. | ||
** No longer grants +70 Spirit Shield Health or +10% Ammo. | |||
* {{ItemIcon|Inhibitor}} | * {{ItemIcon|Inhibitor}} | ||
** Cost increased from 6000 to 6400. | |||
** Weapon Damage reduced from 25% to 15%. | ** Weapon Damage reduced from 25% to 15%. | ||
** Bonus Health reduced from 175 to 125. | ** Bonus Health reduced from 175 to 125. | ||
** Now grants -30% Healing Reduction. | ** Now grants -30% Healing Reduction. | ||
** No longer grants 20% Movement Slow. | |||
* {{ItemIcon|Leech}} | * {{ItemIcon|Leech}} | ||
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** Weapon Damage reduced from +20% to +12%. | ** Weapon Damage reduced from +20% to +12%. | ||
** Now grants +12 Spirit Power. | ** Now grants +12 Spirit Power. | ||
** Now upgrades from {{ItemIcon|Bullet Lifesteal}} and {{ItemIcon|Spirit Lifesteal}}. | |||
** Now upgrades from {{ItemIcon|Bullet Lifesteal}} and {{ItemIcon|Spirit Lifesteal}} | ** No longer grants -60% Healing Reduction, 350 Heal on Hero Kill, or upgrades from {{ItemIcon|Healbane}}. | ||
* {{ItemIcon|Lifestrike}} | * {{ItemIcon|Lifestrike}} | ||
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** Cost increased from 3000 to 3200. | ** Cost increased from 3000 to 3200. | ||
** Cooldown reduced from 40s to 32s. | ** Cooldown reduced from 40s to 32s. | ||
** Now provides 350 Barrier and 8s Barrier Duration. | ** Now provides 350 Barrier and 8s Barrier Duration. | ||
** No longer grants +10 Spirit Power, +125 Bonus Health, or +6% Spirit Resist. | |||
* {{ItemIcon|Melee Lifesteal}} | * {{ItemIcon|Melee Lifesteal}} | ||
** Cost increased from 500 to 800. | ** Cost increased from 500 to 800. | ||
** Cooldown increased from 7.5s to 8s. | ** Cooldown increased from 7.5s to 8s. | ||
** No longer grants +75 Bonus Health | ** No longer grants +75 Bonus Health or +3% Bullet Resist. | ||
* {{ItemIcon|Metal Skin}} | * {{ItemIcon|Metal Skin}} | ||
** Cost increased from 3000 to 3200. | ** Cost increased from 3000 to 3200. | ||
** Cooldown reduced from 28s to 24s. | ** Cooldown reduced from 28s to 24s. | ||
** Now grants +15% Bullet Resist. | ** Now grants +15% Bullet Resist. | ||
** No longer grants +8 Spirit Power, +8% Fire Rate, or +125 Bonus Health. | |||
* {{ItemIcon|Phantom Strike}} | * {{ItemIcon|Phantom Strike}} | ||
| Line 1,103: | Line 1,134: | ||
** Cost increased from 1250 to 1600. | ** Cost increased from 1250 to 1600. | ||
** Cooldown reduced from 32s to 22s. | ** Cooldown reduced from 32s to 22s. | ||
** Now provides 325 Barrier. | ** Now provides 325 Barrier. | ||
** Duration increased from 9s to 12s. | ** Duration increased from 9s to 12s. | ||
** No longer provides +20% Ammo, +75 Bonus Health, +2 Health Regen, or 350 Bullet Shield Health and 200 Spirit Shield Health on activation. | |||
* {{ItemIcon|Refresher}} | * {{ItemIcon|Refresher}} | ||
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** Cooldown reduced from 36s to 30s. | ** Cooldown reduced from 36s to 30s. | ||
** Ability Range increased from 6% to 8%. | ** Ability Range increased from 6% to 8%. | ||
** Now upgrades from {{ItemIcon|Healing Rite}}. | ** Now upgrades from {{ItemIcon|Healing Rite}}. | ||
** No longer grants +9 Spirit Power or +125 Bonus Health. | |||
* {{ItemIcon|Restorative Locket}} | * {{ItemIcon|Restorative Locket}} | ||
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** Cooldown increased from 25s to 30s. | ** Cooldown increased from 25s to 30s. | ||
** Now provides +6% Spirit Resist. | ** Now provides +6% Spirit Resist. | ||
** Heal per stack reduced from 30 to 20. | ** Heal per stack reduced from 30 to 20. | ||
** Max Stacks increased from 15 to 20. | ** Max Stacks increased from 15 to 20. | ||
** Restored Stamina increased from 1 to 2. | ** Restored Stamina increased from 1 to 2. | ||
** No longer provides +25% Melee Resist or +1m/s Sprint Speed. | |||
* {{ItemIcon|Return Fire}} | * {{ItemIcon|Return Fire}} | ||
** Cost reduced from 1750 to 1600. | ** Cost reduced from 1750 to 1600. | ||
** Now provides +10% Bullet Resist. | ** Now provides +10% Bullet Resist. | ||
** No longer upgrades from {{ItemIcon|Extra Regen}}. | ** No longer provides +125 Bonus Health, +3 Health Regen, +10% Ammo, or upgrades from {{ItemIcon|Extra Regen}}. | ||
* {{ItemIcon|Siphon Bullets}} | * {{ItemIcon|Siphon Bullets}} | ||
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** Cost reduced from 4250 to 3200. | ** Cost reduced from 4250 to 3200. | ||
** Spirit Resist reduced from +45% to +30%. | ** Spirit Resist reduced from +45% to +30%. | ||
** Now grants an additional +30% Spirit Resist while below 30% Health. | |||
** Now grants | ** No longer grants +8 Spirit Power or upgrades from {{ItemIcon|Spirit Armor}}. | ||
** No longer upgrades from {{ItemIcon|Spirit Armor}}. | |||
* {{ItemIcon|Sprint Boots}} | * {{ItemIcon|Sprint Boots}} | ||
** Cost increased from 500 to 800. | ** Cost increased from 500 to 800. | ||
** Sprint Speed increased from +1.5 to +2. | ** Sprint Speed increased from +1.5 to +2. | ||
** Now provides +2 Out of Combat Regen. | ** Now provides +2 Out of Combat Regen. | ||
** Now also upgrades to {{ItemIcon|Trophy Collector}}. | ** Now also upgrades to {{ItemIcon|Trophy Collector}}. | ||
** No longer grants +4% Weapon Damage or +1 Health Regen. | |||
* {{ItemIcon|Stamina Mastery}} | * {{ItemIcon|Stamina Mastery}} | ||
| Line 1,166: | Line 1,194: | ||
** Stamina Recovery reduced from 25% to 20%. | ** Stamina Recovery reduced from 25% to 20%. | ||
** Air Jump/Dash Distance reduced from +30% to +25%. | ** Air Jump/Dash Distance reduced from +30% to +25%. | ||
** No longer grants +75 Bonus Health | ** No longer grants +75 Bonus Health or +12 Spirit Power. | ||
* {{ItemIcon|Unstoppable}} | * {{ItemIcon|Unstoppable}} | ||
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** Cooldown increased from 64s to 65s. | ** Cooldown increased from 64s to 65s. | ||
** Bonus health reduced from 150 to 75. | ** Bonus health reduced from 150 to 75. | ||
** Now provides +20% Debuff Resist. | ** Now provides +20% Debuff Resist. | ||
** Duration reduced from 6s to 5s. | ** Duration reduced from 6s to 5s. | ||
** Now upgrades from {{ItemIcon|Debuff Reducer}}. | ** Now upgrades from {{ItemIcon|Debuff Reducer}}. | ||
** No longer grants +15% Bullet Resist, +12 Spirit Power, or +20% Movement Slow Resist. | |||
* {{ItemIcon|Vampiric Burst}} | * {{ItemIcon|Vampiric Burst}} | ||
** Changed from Weapon to Vitality | ** Changed from Weapon to Vitality. | ||
** Cost increased from 6000 to 6400. | ** Cost increased from 6000 to 6400. | ||
** Health reduced from 175 to 100. | ** Health reduced from 175 to 100. | ||
** Now provides +16% Bullet Lifesteal and +10% Bullet Resist. | ** Now provides +16% Bullet Lifesteal and +10% Bullet Resist. | ||
** Now upgrades from {{ItemIcon|Bullet Lifesteal}}. | ** Now upgrades from {{ItemIcon|Bullet Lifesteal}}. | ||
** No longer grants +2m/s Move Speed or +25% Weapon Damage. | |||
* {{ItemIcon|Veil Walker}} | * {{ItemIcon|Veil Walker}} | ||
** Cost reduced from 6000 to 3200 (Changed from T4 to T3). | |||
** Cost reduced from 6000 to 3200. | |||
** Cooldown reduced from 22s to 14s. | ** Cooldown reduced from 22s to 14s. | ||
** Now provides +175 Bonus Health and +10 Spirit Power. | ** Now provides +175 Bonus Health and +10 Spirit Power. | ||
** No longer grants +15% Ammo, +15% Weapon Damage, or grants +300 Bullet Shield Health and +300 Spirit Shield Health on activation. | |||
* {{ItemIcon|Warp Stone}} | * {{ItemIcon|Warp Stone}} | ||
** Changed from Weapon to Vitality | ** Changed from Weapon to Vitality. | ||
** Cost increased from 3000 to 3200. | ** Cost increased from 3000 to 3200. | ||
** Active Bullet Resist increased from +30% to +40%. | ** Active Bullet Resist increased from +30% to +40%. | ||
** Buff duration increased from 5s to 6s. | ** Buff duration increased from 5s to 6s. | ||
** No longer grants +20% Weapon Damage or +8 Spirit Power. | |||
==== Spirit Items ==== | ==== Spirit Items ==== | ||