Update:May 8, 2025: Difference between revisions

Jump to navigation Jump to search
started organizing unlisted item changes by type (will finish later)
moved more items
Line 836: Line 836:
** Base Spirit Damage reduced from +65 to +60.
** Base Spirit Damage reduced from +65 to +60.
** Damage spirit scaling reduced from 0.8 to 0.7.
** Damage spirit scaling reduced from 0.8 to 0.7.
* {{ItemIcon|Opening Rounds}}
** Pristine Emblem renamed to {{ItemIcon|Opening Rounds}}.
** Changed from T3 to T2.
** Cost reduced from 3500 to 1600.
** Spirit Power reduced from 12 to 7.
** No longer grants +25% Weapon Damage, +12% Spirit Resist, and +35% Bullet Velocity.
** Weapon Damage bonus increased from 25% to 40%.
** No longer requires {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}}.
* {{ItemIcon|Point Blank}}
** Cost reduced from 3500 to 3200.
** Melee Resistance increased from +20% to +25%.
** No longer grants +15% Bullet Resist and +1 Stamina.
** Now grants +100 Bonus Health.
** Weapon Damage increased from 45% to 50%.
* {{ItemIcon|Rapid Rounds}}
** Cost increased from 500 to 800.
** No longer grants +1m/s Sprint Speed.
** Now upgrades to {{ItemIcon|Burst Fire}} and {{ItemIcon|Swift Striker}}.
* {{ItemIcon|Restorative Shot}}
** Cost increased from 500 to 800.
** Cooldown reduced from 9s to 7s.
** Now grants +6% Weapon Damage.
** No longer grants +100 Bullet Shield Health.
* {{ItemIcon|Ricochet}}
** Cost increased from 6000 to 6400.
** Fire Rate increased from 10% to 25%.
** No longer grants +35% Ammo and +150 Bonus Health.
** Ricochet Damage increased from 60% to 65%.
** Ricochet Range increased from 11m to 13m.
* {{ItemIcon|Shadow Weave}}
** Cost increased from 6000 to 6400.
** No longer grants +15 Health Regen, +300 Spirit Shield Health, and +30% Ammo.
** Now grants +10 Out of Combat Regen and +2m/s Sprint Speed.
** Ambush Spirit Power reduced from +55 to +35.
* {{ItemIcon|Sharpshooter}}
** Cost reduced from 4250 to 3200.
** Weapon Fall-off Range increased from +15% to +18%.
** Weapon Zoom reduced from 35% to 25%.
** No longer grants +20% Weapon Damage, -20% Reload Time, +200 Bullet Shield Health, and 10% Fire Rate Slow.
** Now grants +1m/s Sprint Speed.
* {{ItemIcon|Silencer}}
** Cost increased from 6000 to 6400.
** No longer grants +20% Weapon Damage and +20% Debuff Resist.
** Spirit Resist reduced from 15% to 14%.
** Spirit Damage Reduction reduced from -40% to -25%.
** Silence Duration increased from 2s to 2.5s.
* {{ItemIcon|Slowing Bullets}}
** Cost increased from 1250 to 1600.
** No longer grants +6 Spirit Power and +16% Weapon Damage.
** Now grants +7% Fire Rate.
** No longer upgrades to {{ItemIcon|Glass Cannon}}.
* {{ItemIcon|Spirit Rend}}
** Spellslinger Headshots renamed to {{AbilityIcon|Spirit Rend}}.
** Cost reduced from 4250 to 3200.
** No longer provides 12% Weapon Damage.
** Bonus health reduced from 150 to 100.
** No longer deals 8% Spirit Amp and +6% Spirit Amp per Headshot.
** Now deals -7% Spirit Resist and -7% Spirit Resist on Headshot.
** Spirit Lifesteal reduced from 18% to 8%.
** Debuff duration increased from 6s to 8s.
** Max Stacks reduced from 10 to 4.
** Cooldown increased from 1.5s to 2s.


==== Vitality Items ====
==== Vitality Items ====
Line 1,010: Line 1,082:
** No longer grants +8 Spirit Power, +8% Fire Rate, and +125 Bonus Health.
** No longer grants +8 Spirit Power, +8% Fire Rate, and +125 Bonus Health.
** Now grants +15% Bullet Resist.
** Now grants +15% Bullet Resist.
* {{ItemIcon|Phantom Strike}}
** Cost increased from 6000 to 6400.
** Weapon Damage reduced from 30% to 15%.
** Now grants +8% Spirit Power.
** No longer grants +15% Spirit Resist.
* {{ItemIcon|Reactive Barrier}}
** Cost increased from 1250 to 1600.
** Cooldown reduced from 32s to 22s.
** No longer provides +20% Ammo, +75 Bonus Health, and +2 Health Regen.
** No longer grants 350 Bullet Shield Health and 200 Spirit Shield Health.
** Now provides 325 Barrier.
** Duration increased from 9s to 12s.
* {{ItemIcon|Refresher}}
** Cost increased from 6000 to 6400.
** Cooldown increased from 260s to 300s.
* {{ItemIcon|Rescue Beam}}
** Cost increased from 3000 to 3200.
** Cooldown reduced from 36s to 30s.
** Ability Range increased from 6% to 8%.
** No longer grants +9 Spirit Power and +125 Bonus Health.
** Now upgrades from {{ItemIcon|Healing Rite}}.
* {{ItemIcon|Restorative Locket}}
** Cost increased from 1250 to 1600.
** Cooldown increased from 25s to 30s.
** Now provides +6% Spirit Resist.
** No longer provides +25% Melee Resist and +1m/s Sprint Speed.
** Heal per stack reduced from 30 to 20.
** Max Stacks increased from 15 to 20.
** Restored Stamina increased from 1 to 2.
* {{ItemIcon|Return Fire}}
** Cost reduced from 1750 to 1600.
** No longer provides +125 Bonus Health, +3 Health Regen, and +10% Ammo.
** Now provides +10% Bullet Resist.
** No longer upgrades from {{ItemIcon|Extra Regen}}.
* {{ItemIcon|Siphon Bullets}}
** Cost increased from 6000 to 6400.
** Bullet Resist reduced from +18% to +10%.
** Max HP Steal Per Bullet increased from 55 to 65.
* {{ItemIcon|Spirit Lifesteal}}
** Cost increased from 1250 to 1600.
** Lifesteal reduced from 22% to 16%.
** Health reduced from 75 to 70.
** Now upgrades to {{ItemIcon|Leech}} and {{ItemIcon|Infuser}}.


==== Spirit Items ====
==== Spirit Items ====
Line 1,167: Line 1,290:
** Spirit Resist increased from 6 to 8.
** Spirit Resist increased from 6 to 8.
** Spirit Resist Reduction reduced from -12% to -8%.
** Spirit Resist Reduction reduced from -12% to -8%.
* {{ItemIcon|Opening Rounds}}
** Pristine Emblem renamed to {{AbilityIcon|Opening Rounds}}.
** Changed from T3 to T2.
** Cost reduced from 3500 to 1600.
** Spirit Power reduced from 12 to 7.
** No longer grants +25% Weapon Damage, +12% Spirit Resist, and +35% Bullet Velocity.
** Weapon Damage bonus increased from 25% to 40%.
** No longer requires {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}}.
* {{ItemIcon|Phantom Strike}}
** Cost increased from 6000 to 6400.
** Weapon Damage reduced from 30% to 15%.
** Now grants +8% Spirit Power.
** No longer grants +15% Spirit Resist.
* {{ItemIcon|Point Blank}}
** Cost reduced from 3500 to 3200.
** Melee Resistance increased from +20% to +25%.
** No longer grants +15% Bullet Resist and +1 Stamina.
** Now grants +100 Bonus Health.
** Weapon Damage increased from 45% to 50%.


* {{ItemIcon|Quicksilver Reload}}
* {{ItemIcon|Quicksilver Reload}}
Line 1,200: Line 1,301:
** Time between charges increased from -45% to -50%.
** Time between charges increased from -45% to -50%.
** No longer grants +18% Weapon Damage.
** No longer grants +18% Weapon Damage.
* {{ItemIcon|Rapid Rounds}}
** Cost increased from 500 to 800.
** No longer grants +1m/s Sprint Speed.
** Now upgrades to {{ItemIcon|Burst Fire}} and {{ItemIcon|Swift Striker}}.
* {{ItemIcon|Reactive Barrier}}
** Cost increased from 1250 to 1600.
** Cooldown reduced from 32s to 22s.
** No longer provides +20% Ammo, +75 Bonus Health, and +2 Health Regen.
** No longer grants 350 Bullet Shield Health and 200 Spirit Shield Health.
** Now provides 325 Barrier.
** Duration increased from 9s to 12s.
* {{ItemIcon|Refresher}}
** Cost increased from 6000 to 6400.
** Cooldown increased from 260s to 300s.
* {{ItemIcon|Rescue Beam}}
** Cost increased from 3000 to 3200.
** Cooldown reduced from 36s to 30s.
** Ability Range increased from 6% to 8%.
** No longer grants +9 Spirit Power and +125 Bonus Health.
** Now upgrades from {{ItemIcon|Healing Rite}}.
* {{ItemIcon|Restorative Locket}}
** Cost increased from 1250 to 1600.
** Cooldown increased from 25s to 30s.
** Now provides +6% Spirit Resist.
** No longer provides +25% Melee Resist and +1m/s Sprint Speed.
** Heal per stack reduced from 30 to 20.
** Max Stacks increased from 15 to 20.
** Restored Stamina increased from 1 to 2.
* {{ItemIcon|Restorative Shot}}
** Cost increased from 500 to 800.
** Cooldown reduced from 9s to 7s.
** Now grants +6% Weapon Damage.
** No longer grants +100 Bullet Shield Health.
* {{ItemIcon|Return Fire}}
** Cost reduced from 1750 to 1600.
** No longer provides +125 Bonus Health, +3 Health Regen, and +10% Ammo.
** Now provides +10% Bullet Resist.
** No longer upgrades from {{ItemIcon|Extra Regen}}.
* {{ItemIcon|Ricochet}}
** Cost increased from 6000 to 6400.
** Fire Rate increased from 10% to 25%.
** No longer grants +35% Ammo and +150 Bonus Health.
** Ricochet Damage increased from 60% to 65%.
** Ricochet Range increased from 11m to 13m.


* {{ItemIcon|Rusted Barrel}}
* {{ItemIcon|Rusted Barrel}}
Line 1,263: Line 1,312:
** Cast range reduced from 30m to 23m.
** Cast range reduced from 30m to 23m.
** Now upgrades to {{ItemIcon|Disarming Hex}}.
** Now upgrades to {{ItemIcon|Disarming Hex}}.
* {{ItemIcon|Shadow Weave}}
** Cost increased from 6000 to 6400.
** No longer grants +15 Health Regen, +300 Spirit Shield Health, and +30% Ammo.
** Now grants +10 Out of Combat Regen and +2m/s Sprint Speed.
** Ambush Spirit Power reduced from +55 to +35.
* {{ItemIcon|Sharpshooter}}
** Cost reduced from 4250 to 3200.
** Weapon Fall-off Range increased from +15% to +18%.
** Weapon Zoom reduced from 35% to 25%.
** No longer grants +20% Weapon Damage, -20% Reload Time, +200 Bullet Shield Health, and 10% Fire Rate Slow.
** Now grants +1m/s Sprint Speed.


* {{ItemIcon|Silence Wave}}
* {{ItemIcon|Silence Wave}}
Line 1,287: Line 1,323:
** Duration increased from 3s to 4s.
** Duration increased from 3s to 4s.
** Now upgrades from {{ItemIcon|Spirit Sap}}.
** Now upgrades from {{ItemIcon|Spirit Sap}}.
* {{ItemIcon|Silencer}}
** Cost increased from 6000 to 6400.
** No longer grants +20% Weapon Damage and +20% Debuff Resist.
** Spirit Resist reduced from 15% to 14%.
** Spirit Damage Reduction reduced from -40% to -25%.
** Silence Duration increased from 2s to 2.5s.
* {{ItemIcon|Siphon Bullets}}
** Cost increased from 6000 to 6400.
** Bullet Resist reduced from +18% to +10%.
** Max HP Steal Per Bullet increased from 55 to 65.
* {{ItemIcon|Slowing Bullets}}
** Cost increased from 1250 to 1600.
** No longer grants +6 Spirit Power and +16% Weapon Damage.
** Now grants +7% Fire Rate.
** No longer upgrades to {{ItemIcon|Glass Cannon}}.


* {{ItemIcon|Slowing Hex}}
* {{ItemIcon|Slowing Hex}}
Line 1,313: Line 1,331:
** No longer upgrades from {{ItemIcon|Enduring Spirit}}.
** No longer upgrades from {{ItemIcon|Enduring Spirit}}.
** Now upgrades to {{ItemIcon|Vortex Web}}.
** Now upgrades to {{ItemIcon|Vortex Web}}.
* {{ItemIcon|Spirit Lifesteal}}
** Cost increased from 1250 to 1600.
** Lifesteal reduced from 22% to 16%.
** Health reduced from 75 to 70.
** Now upgrades to {{ItemIcon|Leech}} and {{ItemIcon|Infuser}}.
* {{ItemIcon|Spirit Rend}}
** Spellslinger Headshots renamed to {{AbilityIcon|Spirit Rend}}.
** Cost reduced from 4250 to 3200.
** No longer provides 12% Weapon Damage.
** Bonus health reduced from 150 to 100.
** No longer deals 8% Spirit Amp and +6% Spirit Amp per Headshot.
** Now deals -7% Spirit Resist and -7% Spirit Resist on Headshot.
** Spirit Lifesteal reduced from 18% to 8%.
** Debuff duration increased from 6s to 8s.
** Max Stacks reduced from 10 to 4.
** Cooldown increased from 1.5s to 2s.


* {{ItemIcon|Spirit Resilience}}
* {{ItemIcon|Spirit Resilience}}