Update:November 21, 2024: Difference between revisions

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Slaith (talk | contribs)
Silencer loses slowing bullets this update
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* {{ItemIcon|Glass Cannon}}: Now requires {{ItemIcon|Slowing Bullets}} and grants the slow passive
* {{ItemIcon|Glass Cannon}}: Now requires {{ItemIcon|Slowing Bullets}} and grants the slow passive
* {{ItemIcon|Silencer}}: Reworked item. Passively builds up on enemies, silencing for 2s and then reducing spirit damage output by 40% for 4s. Enemies affected cannot be affected again for 12s. Grants +20% Weapon Damage, +15% Spirit Resist and 20% Debuff Reduction. (Buildup is a bit slower than {{ItemIcon|Toxic Bullets}})
* {{ItemIcon|Silencer}}: Reworked item. Passively builds up on enemies, silencing for 2s and then reducing spirit damage output by 40% for 4s. Enemies affected cannot be affected again for 12s. Grants +20% Weapon Damage, +15% Spirit Resist and 20% Debuff Reduction. (Buildup is a bit slower than {{ItemIcon|Toxic Bullets}})
* {{ItemIcon|Silencer}}: (Undocumented) No longer requires {{ItemIcon|Slowing Bullets}} (total cost reduced from 7450 to 6200)
* {{ItemIcon|Lucky Shot}}: Damage multiplier increased from 90% to 110%
* {{ItemIcon|Lucky Shot}}: Damage multiplier increased from 90% to 110%
* {{ItemIcon|Lucky Shot}}: Now grants +150 Bullet Shield
* {{ItemIcon|Lucky Shot}}: Now grants +150 Bullet Shield