Update:November 21, 2024: Difference between revisions

Slaith (talk | contribs)
Silencer loses slowing bullets this update
fixed Immobilizing Trap links
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* {{HeroIcon|Grey Talon}}: Bullet damage increased from 24 to 25
* {{HeroIcon|Grey Talon}}: Bullet damage increased from 24 to 25
* {{HeroIcon|Grey Talon}}: Health growth per boon increased from 27 to 29
* {{HeroIcon|Grey Talon}}: Health growth per boon increased from 27 to 29
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Immobilizing Trap}} now tethers targets rather than rooting them
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|Immobilizing Trap}} now tethers targets rather than rooting them
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Immobilizing Trap}} tether duration increased 1.25s to 1.5s
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|Immobilizing Trap}} tether duration increased 1.25s to 1.5s
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Immobilizing Trap}} no longer applies 50% slow for 1s
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|Immobilizing Trap}} no longer applies 50% slow for 1s
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Immobilizing Trap}} slow now starts immediately for 30% and lasts until 2s after the tether ends
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|Immobilizing Trap}} slow now starts immediately for 30% and lasts until 2s after the tether ends
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Immobilizing Trap}} T2 changed from +2s Slow to +1s Tether
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|Immobilizing Trap}} T2 changed from +2s Slow to +1s Tether
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Immobilizing Trap}} radius increased from 6 to 6.2
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|Immobilizing Trap}} radius increased from 6 to 6.2
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Immobilizing Trap}} T1 CD improved from -19s to -20s
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|Immobilizing Trap}} T1 CD improved from -19s to -20s
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Guided Owl}} camera now returns more quickly when the Owl collides very far away
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Guided Owl}} camera now returns more quickly when the Owl collides very far away
* {{HeroIcon|Haze}}: Fixed {{AbilityIcon|Bullet Dance}} sometimes freezing your client
* {{HeroIcon|Haze}}: Fixed {{AbilityIcon|Bullet Dance}} sometimes freezing your client