Update:November 21, 2024: Difference between revisionsGive feedback
mNo edit summary |
Silencer loses slowing bullets this update |
||
| Line 217: | Line 217: | ||
* {{ItemIcon|Glass Cannon}}: Now requires {{ItemIcon|Slowing Bullets}} and grants the slow passive | * {{ItemIcon|Glass Cannon}}: Now requires {{ItemIcon|Slowing Bullets}} and grants the slow passive | ||
* {{ItemIcon|Silencer}}: Reworked item. Passively builds up on enemies, silencing for 2s and then reducing spirit damage output by 40% for 4s. Enemies affected cannot be affected again for 12s. Grants +20% Weapon Damage, +15% Spirit Resist and 20% Debuff Reduction. (Buildup is a bit slower than {{ItemIcon|Toxic Bullets}}) | * {{ItemIcon|Silencer}}: Reworked item. Passively builds up on enemies, silencing for 2s and then reducing spirit damage output by 40% for 4s. Enemies affected cannot be affected again for 12s. Grants +20% Weapon Damage, +15% Spirit Resist and 20% Debuff Reduction. (Buildup is a bit slower than {{ItemIcon|Toxic Bullets}}) | ||
* {{ItemIcon|Silencer}}: (Undocumented) No longer requires {{ItemIcon|Slowing Bullets}} (total cost reduced from 7450 to 6200) | |||
* {{ItemIcon|Lucky Shot}}: Damage multiplier increased from 90% to 110% | * {{ItemIcon|Lucky Shot}}: Damage multiplier increased from 90% to 110% | ||
* {{ItemIcon|Lucky Shot}}: Now grants +150 Bullet Shield | * {{ItemIcon|Lucky Shot}}: Now grants +150 Bullet Shield | ||