Update:November 27, 2025: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) Created page with "{{Update layout | prev_update = {{Update link|November|23|2025}} | month = November | day = 27 | year = 2025 | next_update = | source = https://forums.playdeadlock.com/threads/11-21-2025-update.90383/#post-173347 | source_title = 11-21-2025 Update (Reply) | notes = * Medic Pack now heal amounts increased by 2x * Medic Pack heal now splits its value evenly based on the number of nearby heroes (so 1 hero is 100%, 2 heroes is 50%, 3 heroes is 33%, etc. Other nearby units al..." |
Gammaton32 (talk | contribs) No edit summary |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 4: | Line 4: | ||
| day = 27 | | day = 27 | ||
| year = 2025 | | year = 2025 | ||
| next_update = | | next_update = {{Update link|December|3|2025}} | ||
| source = https://forums.playdeadlock.com/threads/11-21-2025-update.90383/#post-173347 | | source = https://forums.playdeadlock.com/threads/11-21-2025-update.90383/#post-173347 | ||
| source_title = 11-21-2025 Update (Reply) | | source_title = 11-21-2025 Update (Reply) | ||
| Line 14: | Line 14: | ||
* Medic Pack pickup range scales after 10 minutes (similar to the expiry duration), from 18m at 10 minutes scaling up by 1m per minute up to 26m range. | * Medic Pack pickup range scales after 10 minutes (similar to the expiry duration), from 18m at 10 minutes scaling up by 1m per minute up to 26m range. | ||
* [[ | * [[Walkers]] now have escalating health after each one dies. From a constant 12880 to 8000/11000/14000 (model scale slightly smaller for 1st and slightly bigger for last) | ||
* {{ItemIcon|Focus Lens}}: Cooldown increased from 32s to 38s | * {{ItemIcon|Focus Lens}}: Cooldown increased from 32s to 38s | ||
* {{ItemIcon|Focus Lens}}: Duration reduced from 4.25s to 4s | * {{ItemIcon|Focus Lens}}: Duration reduced from 4.25s to 4s | ||
}} | }} | ||