Update:November 27, 2025: Difference between revisionsGive feedback
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| day = 27 | | day = 27 | ||
| year = 2025 | | year = 2025 | ||
| next_update = | | next_update = {{Update link|December|3|2025}} | ||
| source = https://forums.playdeadlock.com/threads/11-21-2025-update.90383/#post-173347 | | source = https://forums.playdeadlock.com/threads/11-21-2025-update.90383/#post-173347 | ||
| source_title = 11-21-2025 Update (Reply) | | source_title = 11-21-2025 Update (Reply) | ||
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* Medic Pack pickup range scales after 10 minutes (similar to the expiry duration), from 18m at 10 minutes scaling up by 1m per minute up to 26m range. | * Medic Pack pickup range scales after 10 minutes (similar to the expiry duration), from 18m at 10 minutes scaling up by 1m per minute up to 26m range. | ||
* [[Walkers]] now | * [[Walkers]] now have escalating health after each one dies. From a constant 12880 to 8000/11000/14000 (model scale slightly smaller for 1st and slightly bigger for last) | ||
* {{ItemIcon|Focus Lens}}: Cooldown increased from 32s to 38s | * {{ItemIcon|Focus Lens}}: Cooldown increased from 32s to 38s | ||
* {{ItemIcon|Focus Lens}}: Duration reduced from 4.25s to 4s | * {{ItemIcon|Focus Lens}}: Duration reduced from 4.25s to 4s | ||
}} | }} | ||