Update:November 27, 2025: Difference between revisions

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| day = 27
| day = 27
| year = 2025
| year = 2025
| next_update =
| next_update = {{Update link|December|3|2025}}
| source = https://forums.playdeadlock.com/threads/11-21-2025-update.90383/#post-173347
| source = https://forums.playdeadlock.com/threads/11-21-2025-update.90383/#post-173347
| source_title = 11-21-2025 Update (Reply)
| source_title = 11-21-2025 Update (Reply)
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* Medic Pack pickup range scales after 10 minutes (similar to the expiry duration), from 18m at 10 minutes scaling up by 1m per minute up to 26m range.
* Medic Pack pickup range scales after 10 minutes (similar to the expiry duration), from 18m at 10 minutes scaling up by 1m per minute up to 26m range.


* [[Walkers]] now has escalating health after each one dies. From a constant 12880 to 8000/11000/14000 (model scale slightly smaller for 1st and slightly bigger for last)
* [[Walkers]] now have escalating health after each one dies. From a constant 12880 to 8000/11000/14000 (model scale slightly smaller for 1st and slightly bigger for last)


* {{ItemIcon|Focus Lens}}: Cooldown increased from 32s to 38s
* {{ItemIcon|Focus Lens}}: Cooldown increased from 32s to 38s
* {{ItemIcon|Focus Lens}}: Duration reduced from 4.25s to 4s
* {{ItemIcon|Focus Lens}}: Duration reduced from 4.25s to 4s
}}
}}