Update:October 11, 2024: Difference between revisions

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{{Update layout
{{Update layout
| prev_update = October 10, 2024
| prev_update = {{Update link|October|10|2024}}
| current_update = October 11, 2024
| month = October
| next_update = October 15, 2024
| day = 11
| year = 2024
| next_update = {{Update link|October|15|2024}}
| source = https://forums.playdeadlock.com/threads/10-11-2024-update.37641/
| source = https://forums.playdeadlock.com/threads/10-11-2024-update.37641/
| source_title = 10-11-2024 Update
| source_title = 10-11-2024 Update
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* {{HeroIcon|Bebop}}: {{AbilityIcon|Sticky Bomb}} still loses 2 stacks on death
* {{HeroIcon|Bebop}}: {{AbilityIcon|Sticky Bomb}} still loses 2 stacks on death
* {{HeroIcon|Bebop}}: Fixed some hook bugs causing it to sometimes not grab heroes near cover but still in collision range
* {{HeroIcon|Bebop}}: Fixed some hook bugs causing it to sometimes not grab heroes near cover but still in collision range
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hook}} collision against troopers reduced to 12 (default is 33)
* {{HeroIcon|Bebop}}: {{AbilityIcon|Grapple Arm|l1=Hook}} collision against troopers reduced to 12 (default is 33)
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hook}} no longer kills troopers (so you can bomb/uppercut/melee them)
* {{HeroIcon|Bebop}}: {{AbilityIcon|Grapple Arm|l1=Hook}} no longer kills troopers (so you can bomb/uppercut/melee them)
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam}} duration increased from 10s to 11s
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam}} duration increased from 10s to 11s
* {{HeroIcon|Vindicta}}: Movespeed increased from 8.3 to 9
* {{HeroIcon|Vindicta}}: Movespeed increased from 8.3 to 9