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	<id>https://deadlock.wiki/Update:October_24,_2025?action=history&amp;feed=atom</id>
	<title>Update:October 24, 2025 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://deadlock.wiki/Update:October_24,_2025?action=history&amp;feed=atom"/>
	<link rel="alternate" type="text/html" href="https://deadlock.wiki/Update:October_24,_2025?action=history"/>
	<updated>2026-09-13T09:01:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://deadlock.wiki/Update:October_24,_2025?diff=43331&amp;oldid=prev</id>
		<title>Gammaton32 at 21:47, 7 November 2025</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Update:October_24,_2025?diff=43331&amp;oldid=prev"/>
		<updated>2025-11-07T21:47:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:47, 7 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| day = 24&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| day = 24&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| year = 2025&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| year = 2025&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| next_update =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| next_update = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Update link|November|7|2025}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| source = https://forums.playdeadlock.com/threads/10-24-2025-update.87198/&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| source = https://forums.playdeadlock.com/threads/10-24-2025-update.87198/&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| source_title = 10-24-2025 Update&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| source_title = 10-24-2025 Update&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Gammaton32</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Update:October_24,_2025?diff=41781&amp;oldid=prev</id>
		<title>Gammaton32 at 01:56, 25 October 2025</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Update:October_24,_2025?diff=41781&amp;oldid=prev"/>
		<updated>2025-10-25T01:56:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:56, 25 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{ItemIcon|Ethereal Shift}}: Cooldown increased from 20s to 45s&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{ItemIcon|Ethereal Shift}}: Cooldown increased from 20s to 45s&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{ItemIcon|Ethereal Shift}}: Movespeed during phase reduced from 4m to 3m&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{ItemIcon|Ethereal Shift}}: Movespeed during phase reduced from 4m to 3m&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{ItemIcon|Ethereal Shift}}: Can no longer target an ethereal shifted ally with things like {{ItemIcon|Rescue Beam}}, {{HeroIcon|Viscous}} Cube, etc&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{ItemIcon|Ethereal Shift}}: Can no longer target an ethereal shifted ally with things like {{ItemIcon|Rescue Beam}}, {{HeroIcon|Viscous}} &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{AbilityIcon|The &lt;/ins&gt;Cube&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|l1=Cube}}&lt;/ins&gt;, etc&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{ItemIcon|Curse}}: Cooldown reduced from 50s to 45s&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{ItemIcon|Curse}}: Cooldown reduced from 50s to 45s&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key deadlock:diff:1.41:old-41774:rev-41781:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Gammaton32</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Update:October_24,_2025?diff=41774&amp;oldid=prev</id>
		<title>Gammaton32 at 00:58, 25 October 2025</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Update:October_24,_2025?diff=41774&amp;oldid=prev"/>
		<updated>2025-10-25T00:58:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:58, 25 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Update layout&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Update layout&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| prev_update =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| prev_update = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Update link|October|10|2025}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| month = October&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| month = October&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| day = 24&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| day = 24&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key deadlock:diff:1.41:old-41770:rev-41774:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Gammaton32</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Update:October_24,_2025?diff=41770&amp;oldid=prev</id>
		<title>Gammaton32 at 00:31, 25 October 2025</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Update:October_24,_2025?diff=41770&amp;oldid=prev"/>
		<updated>2025-10-25T00:31:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:31, 25 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{HeroIcon|Calico}}: {{AbilityIcon|Gloom Bombs}} multi bomb damage ratio increased from 50% to 65%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{HeroIcon|Calico}}: {{AbilityIcon|Gloom Bombs}} multi bomb damage ratio increased from 50% to 65%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} no longer replenishes stamina on usage&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} no longer replenishes stamina on usage&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Doorman: Bullet damage growth per boon reduced from 1.15 to 1.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{HeroIcon|The &lt;/ins&gt;Doorman&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;: Bullet damage growth per boon reduced from 1.15 to 1.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Doorman: Outgoing headshot damage multiplier reduced by 25%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{HeroIcon|The &lt;/ins&gt;Doorman&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;: Outgoing headshot damage multiplier reduced by 25%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Doorman: {{AbilityIcon|Call Bell}} explosion damage spirit scaling increased from 1.5 to 1.7&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{HeroIcon|The &lt;/ins&gt;Doorman&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;: {{AbilityIcon|Call Bell}} explosion damage spirit scaling increased from 1.5 to 1.7&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{HeroIcon|Drifter}}: {{AbilityIcon|Bloodscent}} isolated kill bonus reduced from 5% to 4%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{HeroIcon|Drifter}}: {{AbilityIcon|Bloodscent}} isolated kill bonus reduced from 5% to 4%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{HeroIcon|Drifter}}: Base bullet damage increased from 20.9 to 21.3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{HeroIcon|Drifter}}: Base bullet damage increased from 20.9 to 21.3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key deadlock:diff:1.41:old-41765:rev-41770:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Gammaton32</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Update:October_24,_2025?diff=41765&amp;oldid=prev</id>
		<title>Deadbot: Deadbot v1.3.1-5958</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Update:October_24,_2025?diff=41765&amp;oldid=prev"/>
		<updated>2025-10-25T00:14:12Z</updated>

		<summary type="html">&lt;p&gt;Deadbot v1.3.1-5958&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Update layout&lt;br /&gt;
| prev_update =&lt;br /&gt;
| month = October&lt;br /&gt;
| day = 24&lt;br /&gt;
| year = 2025&lt;br /&gt;
| next_update =&lt;br /&gt;
| source = https://forums.playdeadlock.com/threads/10-24-2025-update.87198/&lt;br /&gt;
| source_title = 10-24-2025 Update&lt;br /&gt;
| notes =&lt;br /&gt;
* Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an initial knockoff period). When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this (same damage rules as ziplines).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* {{ItemIcon|Mystic Shot}}: Base damage reduced from 55 to 45&lt;br /&gt;
* {{ItemIcon|Mystic Shot}}: Spirit scaling increased from 0.65 to 0.75&lt;br /&gt;
* {{ItemIcon|Warp Stone}}: Bullet Resist reduced from 40% to 35%&lt;br /&gt;
* {{ItemIcon|Capacitor}}: Fire Rate reduced from 8% to 5%&lt;br /&gt;
* {{ItemIcon|Capacitor}}: Cooldown increased from 40s to 60s&lt;br /&gt;
* {{ItemIcon|Guardian Ward}}: Cooldown increased from 40s to 45s&lt;br /&gt;
* {{ItemIcon|Reactive Barrier}}: Cooldown increased from 24s to 26s&lt;br /&gt;
* {{ItemIcon|Spirit Shielding}}: Barrier reduced from 325 to 300&lt;br /&gt;
* {{ItemIcon|Spirit Shielding}}: Barrier boon scaling increased from 4 to 5&lt;br /&gt;
* {{ItemIcon|Weapon Shielding}}: Barrier reduced from 325 to 300&lt;br /&gt;
* {{ItemIcon|Weapon Shielding}}: Barrier boon scaling increased from 4 to 5&lt;br /&gt;
* {{ItemIcon|Fortitude}}: Damage taken duration to regen reduced from 14s to 13s&lt;br /&gt;
* {{ItemIcon|Trophy Collector}}: Souls per Minute increased from 25 to 30&lt;br /&gt;
* {{ItemIcon|Majestic Leap}}: Cooldown increased from 28s to 32s&lt;br /&gt;
* {{ItemIcon|Divine Barrier}}: Cooldown increased from 40s to 45s&lt;br /&gt;
* {{ItemIcon|Rusted Barrel}}: Bonus health increased from 60 to 70&lt;br /&gt;
* {{ItemIcon|Silence Wave}}: Cooldown increased from 30s to 35s (affects component)&lt;br /&gt;
* {{ItemIcon|Spirit Snatch}}: Duration reduced from 14s to 10s&lt;br /&gt;
* {{ItemIcon|Spirit Snatch}}: Bonus damage reduced from 75 to 50&lt;br /&gt;
* {{ItemIcon|Ethereal Shift}}: Cooldown increased from 20s to 45s&lt;br /&gt;
* {{ItemIcon|Ethereal Shift}}: Movespeed during phase reduced from 4m to 3m&lt;br /&gt;
* {{ItemIcon|Ethereal Shift}}: Can no longer target an ethereal shifted ally with things like {{ItemIcon|Rescue Beam}}, {{HeroIcon|Viscous}} Cube, etc&lt;br /&gt;
* {{ItemIcon|Curse}}: Cooldown reduced from 50s to 45s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* {{HeroIcon|Calico}}: {{AbilityIcon|Gloom Bombs}} cooldown increased from 10s to 12s&lt;br /&gt;
* {{HeroIcon|Calico}}: {{AbilityIcon|Gloom Bombs}} base damage from 55 to 45&lt;br /&gt;
* {{HeroIcon|Calico}}: {{AbilityIcon|Gloom Bombs}} spirit scaling reduced from 0.74 to 0.64&lt;br /&gt;
* {{HeroIcon|Calico}}: {{AbilityIcon|Gloom Bombs}} multi bomb damage ratio increased from 50% to 65%&lt;br /&gt;
* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} no longer replenishes stamina on usage&lt;br /&gt;
* Doorman: Bullet damage growth per boon reduced from 1.15 to 1.0&lt;br /&gt;
* Doorman: Outgoing headshot damage multiplier reduced by 25%&lt;br /&gt;
* Doorman: {{AbilityIcon|Call Bell}} explosion damage spirit scaling increased from 1.5 to 1.7&lt;br /&gt;
* {{HeroIcon|Drifter}}: {{AbilityIcon|Bloodscent}} isolated kill bonus reduced from 5% to 4%&lt;br /&gt;
* {{HeroIcon|Drifter}}: Base bullet damage increased from 20.9 to 21.3&lt;br /&gt;
* {{HeroIcon|Drifter}}: Bullet damage growth increased from 0.52 to 0.56&lt;br /&gt;
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Quantum Entanglement}} Fire Rate increased from +25% to +30%&lt;br /&gt;
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Rejuvenating Aurora}} cooldown reduced from 48s to 45s&lt;br /&gt;
* {{HeroIcon|Infernus}}: Bullet damage growth per boon reduced from 0.12 to 0.08&lt;br /&gt;
* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} T2 reduced from +35 to +30&lt;br /&gt;
* {{HeroIcon|Infernus}}: {{AbilityIcon|Afterburn}} T1 reduced from -25% Spirit Damage to -20%&lt;br /&gt;
* {{HeroIcon|Infernus}}: {{AbilityIcon|Afterburn}} T3 reduced from +28 DPS to +26&lt;br /&gt;
* {{HeroIcon|Kelvin}}: Base regen reduced from 2 to 1&lt;br /&gt;
* {{HeroIcon|Kelvin}}: Headshot reduction reduced from -20% to -25%&lt;br /&gt;
* {{HeroIcon|Kelvin}}: {{AbilityIcon|Frozen Shelter}} cooldown increased from 150s to 170s&lt;br /&gt;
* {{HeroIcon|McGinnis}}: {{AbilityIcon|Medicinal Specter}} now has a 1s linger time&lt;br /&gt;
* {{HeroIcon|Paradox}}: Base bullet damage reduced from 6.48 to 6.15&lt;br /&gt;
* {{HeroIcon|Paradox}}: {{AbilityIcon|Paradoxical Swap}} cooldown increased from 70s to 75s&lt;br /&gt;
* {{HeroIcon|Seven}}: {{AbilityIcon|Lightning Ball}} spirit scaling increased from 0.43 to 0.55&lt;br /&gt;
* {{HeroIcon|Shiv}}: Alt fire knockback reduced by 10%&lt;br /&gt;
* {{HeroIcon|Victor}}: {{AbilityIcon|Pain Battery}} T1 and T2 swapped&lt;br /&gt;
* {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}} max damage reduced from 80 to 70&lt;br /&gt;
* {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}} T2 reduced from +10/50 to +8/40&lt;br /&gt;
* {{HeroIcon|Vyper}}: {{AbilityIcon|Screwjab Dagger}} spirit scaling increased from 0.65/0.33 to 0.8/0.4&lt;br /&gt;
* {{HeroIcon|Warden}}: Base bullet damage increased from 15 to 16.2&lt;br /&gt;
* {{HeroIcon|Warden}}: {{AbilityIcon|Binding Word}} range increased from 19m to 20m&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Deadbot</name></author>
	</entry>
</feed>