Update:October 24, 2025: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.3.1-5958
 
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{{Update layout
{{Update layout
| prev_update =
| prev_update = {{Update link|October|10|2025}}
| month = October
| month = October
| day = 24
| day = 24
| year = 2025
| year = 2025
| next_update =
| next_update = {{Update link|November|7|2025}}
| source = https://forums.playdeadlock.com/threads/10-24-2025-update.87198/
| source = https://forums.playdeadlock.com/threads/10-24-2025-update.87198/
| source_title = 10-24-2025 Update
| source_title = 10-24-2025 Update
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* {{ItemIcon|Ethereal Shift}}: Cooldown increased from 20s to 45s
* {{ItemIcon|Ethereal Shift}}: Cooldown increased from 20s to 45s
* {{ItemIcon|Ethereal Shift}}: Movespeed during phase reduced from 4m to 3m
* {{ItemIcon|Ethereal Shift}}: Movespeed during phase reduced from 4m to 3m
* {{ItemIcon|Ethereal Shift}}: Can no longer target an ethereal shifted ally with things like {{ItemIcon|Rescue Beam}}, {{HeroIcon|Viscous}} Cube, etc
* {{ItemIcon|Ethereal Shift}}: Can no longer target an ethereal shifted ally with things like {{ItemIcon|Rescue Beam}}, {{HeroIcon|Viscous}} {{AbilityIcon|The Cube|l1=Cube}}, etc
* {{ItemIcon|Curse}}: Cooldown reduced from 50s to 45s
* {{ItemIcon|Curse}}: Cooldown reduced from 50s to 45s


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* {{HeroIcon|Calico}}: {{AbilityIcon|Gloom Bombs}} multi bomb damage ratio increased from 50% to 65%
* {{HeroIcon|Calico}}: {{AbilityIcon|Gloom Bombs}} multi bomb damage ratio increased from 50% to 65%
* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} no longer replenishes stamina on usage
* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} no longer replenishes stamina on usage
* Doorman: Bullet damage growth per boon reduced from 1.15 to 1.0
* {{HeroIcon|The Doorman}}: Bullet damage growth per boon reduced from 1.15 to 1.0
* Doorman: Outgoing headshot damage multiplier reduced by 25%
* {{HeroIcon|The Doorman}}: Outgoing headshot damage multiplier reduced by 25%
* Doorman: {{AbilityIcon|Call Bell}} explosion damage spirit scaling increased from 1.5 to 1.7
* {{HeroIcon|The Doorman}}: {{AbilityIcon|Call Bell}} explosion damage spirit scaling increased from 1.5 to 1.7
* {{HeroIcon|Drifter}}: {{AbilityIcon|Bloodscent}} isolated kill bonus reduced from 5% to 4%
* {{HeroIcon|Drifter}}: {{AbilityIcon|Bloodscent}} isolated kill bonus reduced from 5% to 4%
* {{HeroIcon|Drifter}}: Base bullet damage increased from 20.9 to 21.3
* {{HeroIcon|Drifter}}: Base bullet damage increased from 20.9 to 21.3