Update:October 29, 2024: Difference between revisionsGive feedback
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{{Update layout | {{Update layout | ||
| prev_update = October 27 | | prev_update = {{Update link|October|27|2024}} | ||
| | | month = October | ||
| next_update = November 1 | | day = 29 | ||
| year = 2024 | |||
| next_update = {{Update link|November|1|2024}} | |||
| source = https://forums.playdeadlock.com/threads/10-29-2024-update.42985/ | | source = https://forums.playdeadlock.com/threads/10-29-2024-update.42985/ | ||
| source_title = 10-29-2024 Update | | source_title = 10-29-2024 Update | ||
| notes = | | notes = | ||
* Added a notes system for Experimental Heroes in [[Hero Labs]]. Updates to those [[heroes]] will now be displayed in-game, rather than this subforum, whenever there are changes. | * Added a notes system for Experimental Heroes in [[Hero Labs]]. Updates to those [[Hero|heroes]] will now be displayed in-game, rather than this subforum, whenever there are changes. | ||
== Hero Labs == | === Hero Labs === | ||
* {{HeroIcon|Calico}} | * {{HeroIcon|Calico}} | ||
** Gun: Decreased Reload time from 3.5 to 3 | ** Gun: Decreased Reload time from 3.5 to 3 | ||
** Gun: Reduced Clip Size from 18 to 16 | ** Gun: Reduced Clip Size from 18 to 16 | ||
** Gun: Increased AltFire Bullet Damage from 6 to 7 | ** Gun: Increased AltFire Bullet Damage from 6 to 7 | ||
** {{AbilityIcon|Gloom Bombs|Sekhmet's Spirit}}: Can now be detonated immediately after cast | ** {{AbilityIcon|Gloom Bombs|l1=Sekhmet's Spirit}}: Can now be detonated immediately after cast | ||
** {{AbilityIcon|Gloom Bombs|Sekhmet's Spirit}}: Will only pop up targets that were hit/dragged by the moving cat | ** {{AbilityIcon|Gloom Bombs|l1=Sekhmet's Spirit}}: Will only pop up targets that were hit/dragged by the moving cat | ||
** {{AbilityIcon|Ava|Nekomata Ward}}: No longer has charges | ** {{AbilityIcon|Ava|l1=Nekomata Ward}}: No longer has charges | ||
** {{AbilityIcon|Ava|Nekomata Ward}}: Now has a separate 'Attack Range' of 30m | ** {{AbilityIcon|Ava|l1=Nekomata Ward}}: Now has a separate 'Attack Range' of 30m | ||
** {{AbilityIcon|Ava|Nekomata Ward}}: Duration from 120 to 60 | ** {{AbilityIcon|Ava|l1=Nekomata Ward}}: Duration from 120 to 60 | ||
** {{AbilityIcon|Ava|Nekomata Ward}}: DPS spirit scaling from 0.4 to 0.3 | ** {{AbilityIcon|Ava|l1=Nekomata Ward}}: DPS spirit scaling from 0.4 to 0.3 | ||
** {{AbilityIcon|Ava|Nekomata Ward}}: Health Spirit Scaling reduced from 3.0 to 2.0 | ** {{AbilityIcon|Ava|l1=Nekomata Ward}}: Health Spirit Scaling reduced from 3.0 to 2.0 | ||
** {{AbilityIcon|Ava|Nekomata Ward}}: Removed T2 Ability Charges Bonus and Added +30 Ability Duration Bonus | ** {{AbilityIcon|Ava|l1=Nekomata Ward}}: Removed T2 Ability Charges Bonus and Added +30 Ability Duration Bonus | ||
* {{HeroIcon|Fathom}} | * {{HeroIcon|Fathom}} | ||
| Line 37: | Line 39: | ||
* {{HeroIcon|Vyper|l1=Viper}} | * {{HeroIcon|Vyper|l1=Viper}} | ||
** | ** Hook Dagger{{sic}} has been replaced by {{AbilityIcon|Screwjab Dagger}} | ||
** {{AbilityIcon|Lethal Venom}}: Now targetable only on enemy heroes | ** {{AbilityIcon|Lethal Venom}}: Now targetable only on enemy heroes | ||
** {{AbilityIcon|Lethal Venom}}: Improve VFX | ** {{AbilityIcon|Lethal Venom}}: Improve VFX | ||
** {{AbilityIcon|Slither}}: Now upgraded by default at level 1. | ** {{AbilityIcon|Slither}}: Now upgraded by default at level 1. | ||
** {{AbilityIcon|Slither}}: Change T1 upgrade to be +25% Slide distance, T2 to be +2 Stamina, and T3 to be +30% Bullet/Spirit Resistance. | ** {{AbilityIcon|Slither}}: Change T1 upgrade to be +25% Slide distance, T2 to be +2 Stamina, and T3 to be +30% Bullet/Spirit Resistance. | ||
** {{AbilityIcon|Petrifying Bola|Petrify}}: Increase detonation delay from 0.6s -> 1.0s | ** {{AbilityIcon|Petrifying Bola|l1=Petrify}}: Increase detonation delay from 0.6s -> 1.0s | ||
** {{AbilityIcon|Petrifying Bola|Petrify}}: Improve VFX, SFX, and Camera Controls when Petrified | ** {{AbilityIcon|Petrifying Bola|l1=Petrify}}: Improve VFX, SFX, and Camera Controls when Petrified | ||
** {{AbilityIcon|Petrifying Bola|Petrify}}: Block amount now scales with Spirit power | ** {{AbilityIcon|Petrifying Bola|l1=Petrify}}: Block amount now scales with Spirit power | ||
** {{AbilityIcon|Petrifying Bola|Petrify}}: Can no longer be cast mid-air | ** {{AbilityIcon|Petrifying Bola|l1=Petrify}}: Can no longer be cast mid-air | ||
** {{AbilityIcon|Petrifying Bola|Petrify}}: Now is properly blocked by {{ItemIcon|Unstoppable}} | ** {{AbilityIcon|Petrifying Bola|l1=Petrify}}: Now is properly blocked by {{ItemIcon|Unstoppable}} | ||
}} | }} | ||
Latest revision as of 01:46, 29 June 2025
| Updates | ||
|---|---|---|
| ← October 27, 2024 | October 29, 2024 | November 1, 2024 → |
Source: 10-29-2024 Update
General
- Added a notes system for Experimental Heroes in Hero Labs. Updates to those heroes will now be displayed in-game, rather than this subforum, whenever there are changes.
Hero Labs
- Calico
- Gun: Decreased Reload time from 3.5 to 3
- Gun: Reduced Clip Size from 18 to 16
- Gun: Increased AltFire Bullet Damage from 6 to 7
- Sekhmet's Spirit: Can now be detonated immediately after cast
- Sekhmet's Spirit: Will only pop up targets that were hit/dragged by the moving cat
- Nekomata Ward: No longer has charges
- Nekomata Ward: Now has a separate 'Attack Range' of 30m
- Nekomata Ward: Duration from 120 to 60
- Nekomata Ward: DPS spirit scaling from 0.4 to 0.3
- Nekomata Ward: Health Spirit Scaling reduced from 3.0 to 2.0
- Nekomata Ward: Removed T2 Ability Charges Bonus and Added +30 Ability Duration Bonus
- Fathom
- Gun: Damage per pellet reduced from 5 to 4.5
- Gun: Pellet spread increased and falloff start range reduced from 20m to 18m
- Scalding Spray: Updated particle to not obstruct Fathom's vision, and added a hit effect
- Breach: You can now use other abilities during Breach's motion
- Breach: Updated particle effects
- Reefdweller Harpoon: You can now perform any action while latched to the wall and it will instantly cancel the latch
- Holliday
- Bounce Pad: Now properly deals damage in an area on landing
- Magician
- Gun: Now properly has damage fall-off
- Viper
- Hook Dagger[sic] has been replaced by Screwjab Dagger
- Lethal Venom: Now targetable only on enemy heroes
- Lethal Venom: Improve VFX
- Slither: Now upgraded by default at level 1.
- Slither: Change T1 upgrade to be +25% Slide distance, T2 to be +2 Stamina, and T3 to be +30% Bullet/Spirit Resistance.
- Petrify: Increase detonation delay from 0.6s -> 1.0s
- Petrify: Improve VFX, SFX, and Camera Controls when Petrified
- Petrify: Block amount now scales with Spirit power
- Petrify: Can no longer be cast mid-air
- Petrify: Now is properly blocked by Unstoppable