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m Template Renaming, replaced: AbilityIcon|Ability= → AbilityIcon| (50) |
m Template Renaming, removed: Hero= (21) |
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== Hero Changes == | == Hero Changes == | ||
=== {{HeroIcon| | === {{HeroIcon|Abrams|size=50px}} [[Abrams]] === | ||
{{AbilityIcon|Shoulder Charge|Size=20px}} '''Shoulder Charge''' | {{AbilityIcon|Shoulder Charge|Size=20px}} '''Shoulder Charge''' | ||
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* Fixed getting stuck on ceilings like in the [[Mid-Boss]] room. | * Fixed getting stuck on ceilings like in the [[Mid-Boss]] room. | ||
=== {{HeroIcon| | === {{HeroIcon|Bebop|size=50px}} [[Bebop]] === | ||
General Changes | General Changes | ||
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* Now does splash damage around a 5m area the beam connects to on the ground ( can be used to fish heroes out of cover in some areas) | * Now does splash damage around a 5m area the beam connects to on the ground ( can be used to fish heroes out of cover in some areas) | ||
=== {{HeroIcon| | === {{HeroIcon|Dynamo|size=50px}} [[Dynamo]] === | ||
'''{{AbilityIcon|Kinetic Pulse|Size=20px}} Kinetic Pulse''' | '''{{AbilityIcon|Kinetic Pulse|Size=20px}} Kinetic Pulse''' | ||
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* No longer gets canceled when stamina is used. | * No longer gets canceled when stamina is used. | ||
=== {{HeroIcon| | === {{HeroIcon|Grey Talon|size=50px}} [[Grey Talon]] === | ||
General Changes | General Changes | ||
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* Fixed Guided Owl doing damage through buildings. | * Fixed Guided Owl doing damage through buildings. | ||
=== {{HeroIcon| | === {{HeroIcon|Haze|size=50px}} [[Haze]] === | ||
'''{{AbilityIcon|Sleep Dagger|Size=20px}} Sleep Dagger''' | '''{{AbilityIcon|Sleep Dagger|Size=20px}} Sleep Dagger''' | ||
* Fixed issues with Sleep Dagger hitting targets behind walls. | * Fixed issues with Sleep Dagger hitting targets behind walls. | ||
=== {{HeroIcon| | === {{HeroIcon|Infernus|size=50px}} [[Infernus]] === | ||
General Changes | General Changes | ||
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* Slow resistance increased: 30% → <u>50%</u>. | * Slow resistance increased: 30% → <u>50%</u>. | ||
=== {{HeroIcon| | === {{HeroIcon|Ivy|size=50px}} [[Ivy]] === | ||
'''{{AbilityIcon|Air Drop|Size=20px}} Air Drop''' | '''{{AbilityIcon|Air Drop|Size=20px}} Air Drop''' | ||
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* Fixed some control issues when flying near a wall. | * Fixed some control issues when flying near a wall. | ||
=== {{HeroIcon| | === {{HeroIcon|Kelvin|size=50px}} [[Kelvin]] === | ||
'''{{AbilityIcon|Ice Path|Size=20px}} Ice Path''' | '''{{AbilityIcon|Ice Path|Size=20px}} Ice Path''' | ||
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* Objectives and [[Rejuvenator]] are now frozen and invulnerable while inside the dome. | * Objectives and [[Rejuvenator]] are now frozen and invulnerable while inside the dome. | ||
=== {{HeroIcon| | === {{HeroIcon|Lady Geist|size=50px}} [[Lady Geist]] === | ||
General Changes: | General Changes: | ||
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* Fixed a recent bug that caused multiple blood shards to be absorbed by 1 hero rather than pass through and hit others (it didn't stack that way in any case). | * Fixed a recent bug that caused multiple blood shards to be absorbed by 1 hero rather than pass through and hit others (it didn't stack that way in any case). | ||
=== {{HeroIcon| | === {{HeroIcon|Lash|size=50px}} [[Lash]] === | ||
General Changes: | General Changes: | ||
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* Now allows you to turn during the descent. | * Now allows you to turn during the descent. | ||
=== {{HeroIcon| | === {{HeroIcon|McGinnis|size=50px}} [[McGinnis]] === | ||
'''{{AbilityIcon|Mini Turret|Size=20px}} Mini Turret''' | '''{{AbilityIcon|Mini Turret|Size=20px}} Mini Turret''' | ||
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* Min. Range reduced: 7m > <u>6m</u>. | * Min. Range reduced: 7m > <u>6m</u>. | ||
=== {{HeroIcon| | === {{HeroIcon|Mo & Krill|size=50px}} [[Mo & Krill]] === | ||
'''{{AbilityIcon|Scorn|Size=20px}} Scorn''' | '''{{AbilityIcon|Scorn|Size=20px}} Scorn''' | ||
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* T2 reduced: +1s > <u>+0.75s</u>. | * T2 reduced: +1s > <u>+0.75s</u>. | ||
=== {{HeroIcon| | === {{HeroIcon|Paradox|size=50px}} [[Paradox]] === | ||
'''{{AbilityIcon|Paradoxical Swap|Size=20px}} Paradoxical Swap''' | '''{{AbilityIcon|Paradoxical Swap|Size=20px}} Paradoxical Swap''' | ||
* Fixed issues with hitting targets behind walls. | * Fixed issues with hitting targets behind walls. | ||
=== {{HeroIcon| | === {{HeroIcon|Pocket|size=50px}} [[Pocket]] === | ||
'''{{AbilityIcon|Barrage|Size=20px}} Barrage''' | '''{{AbilityIcon|Barrage|Size=20px}} Barrage''' | ||
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* Added a brief lockout period to prevent accidental double clicks. | * Added a brief lockout period to prevent accidental double clicks. | ||
=== {{HeroIcon| | === {{HeroIcon|Seven|size=50px}} [[Seven]] === | ||
'''General''' | '''General''' | ||
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* Audio is now clearer when Storm Cloud is cast. | * Audio is now clearer when Storm Cloud is cast. | ||
=== {{HeroIcon| | === {{HeroIcon|Shiv|size=50px}} [[Shiv]] === | ||
'''{{AbilityIcon|Serrated Knives|Size=20px}} Serrated Knives''' | '''{{AbilityIcon|Serrated Knives|Size=20px}} Serrated Knives''' | ||
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* T2 now also increases Rage Amp by <u>+5%</u>. | * T2 now also increases Rage Amp by <u>+5%</u>. | ||
=== {{HeroIcon| | === {{HeroIcon|Vindicta|size=50px}} [[Vindicta]] === | ||
'''General''' | '''General''' | ||
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* Scope now ends when you are stunned. | * Scope now ends when you are stunned. | ||
=== {{HeroIcon| | === {{HeroIcon|Viscous|size=50px}} [[Viscous]] === | ||
'''General''' | '''General''' | ||
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* Turn Rate improved a bit. | * Turn Rate improved a bit. | ||
=== {{HeroIcon| | === {{HeroIcon|Warden|size=50px}} [[Warden]] === | ||
'''General''' | '''General''' | ||
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* Now gains 50% Bullet Resist during the initial channel. | * Now gains 50% Bullet Resist during the initial channel. | ||
=== {{HeroIcon| | === {{HeroIcon|Wraith|size=50px}} [[Wraith]] === | ||
'''{{AbilityIcon|Card Trick|Size=20px}} Card Trick''' | '''{{AbilityIcon|Card Trick|Size=20px}} Card Trick''' | ||
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* Card Projectiles now spawn above the reticle rather than on the left side. | * Card Projectiles now spawn above the reticle rather than on the left side. | ||
=== {{HeroIcon| | === {{HeroIcon|Yamato|size=50px}} [[Yamato]] === | ||
'''General''' | '''General''' | ||