Update:September 12, 2024: Difference between revisions

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m Template Renaming, replaced: AbilityIcon|Ability= → AbilityIcon| (50)
m Template Renaming, removed: Hero= (21)
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== Hero Changes ==
== Hero Changes ==


=== {{HeroIcon|Hero=Abrams|size=50px}} [[Abrams]] ===
=== {{HeroIcon|Abrams|size=50px}} [[Abrams]] ===
{{AbilityIcon|Shoulder Charge|Size=20px}} '''Shoulder Charge'''
{{AbilityIcon|Shoulder Charge|Size=20px}} '''Shoulder Charge'''


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* Fixed getting stuck on ceilings like in the [[Mid-Boss]] room.
* Fixed getting stuck on ceilings like in the [[Mid-Boss]] room.


=== {{HeroIcon|Hero=Bebop|size=50px}} [[Bebop]] ===
=== {{HeroIcon|Bebop|size=50px}} [[Bebop]] ===
General Changes
General Changes


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* Now does splash damage around a 5m area the beam connects to on the ground ( can be used to fish heroes out of cover in some areas)
* Now does splash damage around a 5m area the beam connects to on the ground ( can be used to fish heroes out of cover in some areas)


=== {{HeroIcon|Hero=Dynamo|size=50px}} [[Dynamo]] ===
=== {{HeroIcon|Dynamo|size=50px}} [[Dynamo]] ===
'''{{AbilityIcon|Kinetic Pulse|Size=20px}} Kinetic Pulse'''
'''{{AbilityIcon|Kinetic Pulse|Size=20px}} Kinetic Pulse'''


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* No longer gets canceled when stamina is used.
* No longer gets canceled when stamina is used.


=== {{HeroIcon|Hero=Grey Talon|size=50px}} [[Grey Talon]] ===
=== {{HeroIcon|Grey Talon|size=50px}} [[Grey Talon]] ===
General Changes
General Changes


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* Fixed Guided Owl doing damage through buildings.
* Fixed Guided Owl doing damage through buildings.


=== {{HeroIcon|Hero=Haze|size=50px}} [[Haze]] ===
=== {{HeroIcon|Haze|size=50px}} [[Haze]] ===
'''{{AbilityIcon|Sleep Dagger|Size=20px}} Sleep Dagger'''
'''{{AbilityIcon|Sleep Dagger|Size=20px}} Sleep Dagger'''


* Fixed issues with Sleep Dagger hitting targets behind walls.
* Fixed issues with Sleep Dagger hitting targets behind walls.


=== {{HeroIcon|Hero=Infernus|size=50px}} [[Infernus]] ===
=== {{HeroIcon|Infernus|size=50px}} [[Infernus]] ===
General Changes
General Changes


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* Slow resistance increased: 30% → <u>50%</u>.
* Slow resistance increased: 30% → <u>50%</u>.


=== {{HeroIcon|Hero=Ivy|size=50px}} [[Ivy]] ===
=== {{HeroIcon|Ivy|size=50px}} [[Ivy]] ===
'''{{AbilityIcon|Air Drop|Size=20px}} Air Drop'''
'''{{AbilityIcon|Air Drop|Size=20px}} Air Drop'''


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* Fixed some control issues when flying near a wall.
* Fixed some control issues when flying near a wall.


=== {{HeroIcon|Hero=Kelvin|size=50px}} [[Kelvin]] ===
=== {{HeroIcon|Kelvin|size=50px}} [[Kelvin]] ===
'''{{AbilityIcon|Ice Path|Size=20px}} Ice Path'''
'''{{AbilityIcon|Ice Path|Size=20px}} Ice Path'''


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* Objectives and [[Rejuvenator]] are now frozen and invulnerable while inside the dome.
* Objectives and [[Rejuvenator]] are now frozen and invulnerable while inside the dome.


=== {{HeroIcon|Hero=Lady Geist|size=50px}} [[Lady Geist]] ===
=== {{HeroIcon|Lady Geist|size=50px}} [[Lady Geist]] ===
General Changes:
General Changes:


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* Fixed a recent bug that caused multiple blood shards to be absorbed by 1 hero rather than pass through and hit others (it didn't stack that way in any case).
* Fixed a recent bug that caused multiple blood shards to be absorbed by 1 hero rather than pass through and hit others (it didn't stack that way in any case).


=== {{HeroIcon|Hero=Lash|size=50px}} [[Lash]] ===
=== {{HeroIcon|Lash|size=50px}} [[Lash]] ===
General Changes:
General Changes:


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* Now allows you to turn during the descent.
* Now allows you to turn during the descent.


=== {{HeroIcon|Hero=McGinnis|size=50px}} [[McGinnis]] ===
=== {{HeroIcon|McGinnis|size=50px}} [[McGinnis]] ===
'''{{AbilityIcon|Mini Turret|Size=20px}} Mini Turret'''
'''{{AbilityIcon|Mini Turret|Size=20px}} Mini Turret'''


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* Min. Range reduced: 7m > <u>6m</u>.
* Min. Range reduced: 7m > <u>6m</u>.


=== {{HeroIcon|Hero=Mo & Krill|size=50px}} [[Mo & Krill]] ===
=== {{HeroIcon|Mo & Krill|size=50px}} [[Mo & Krill]] ===
'''{{AbilityIcon|Scorn|Size=20px}} Scorn'''
'''{{AbilityIcon|Scorn|Size=20px}} Scorn'''


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* T2 reduced: +1s > <u>+0.75s</u>.
* T2 reduced: +1s > <u>+0.75s</u>.


=== {{HeroIcon|Hero=Paradox|size=50px}} [[Paradox]] ===
=== {{HeroIcon|Paradox|size=50px}} [[Paradox]] ===
'''{{AbilityIcon|Paradoxical Swap|Size=20px}} Paradoxical Swap'''
'''{{AbilityIcon|Paradoxical Swap|Size=20px}} Paradoxical Swap'''


* Fixed issues with hitting targets behind walls.
* Fixed issues with hitting targets behind walls.


=== {{HeroIcon|Hero=Pocket|size=50px}} [[Pocket]] ===
=== {{HeroIcon|Pocket|size=50px}} [[Pocket]] ===
'''{{AbilityIcon|Barrage|Size=20px}} Barrage'''
'''{{AbilityIcon|Barrage|Size=20px}} Barrage'''


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* Added a brief lockout period to prevent accidental double clicks.
* Added a brief lockout period to prevent accidental double clicks.


=== {{HeroIcon|Hero=Seven|size=50px}} [[Seven]] ===
=== {{HeroIcon|Seven|size=50px}} [[Seven]] ===
'''General'''
'''General'''


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* Audio is now clearer when Storm Cloud is cast.
* Audio is now clearer when Storm Cloud is cast.


=== {{HeroIcon|Hero=Shiv|size=50px}} [[Shiv]] ===
=== {{HeroIcon|Shiv|size=50px}} [[Shiv]] ===
'''{{AbilityIcon|Serrated Knives|Size=20px}} Serrated Knives'''
'''{{AbilityIcon|Serrated Knives|Size=20px}} Serrated Knives'''


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* T2 now also increases Rage Amp by <u>+5%</u>.
* T2 now also increases Rage Amp by <u>+5%</u>.


=== {{HeroIcon|Hero=Vindicta|size=50px}} [[Vindicta]] ===
=== {{HeroIcon|Vindicta|size=50px}} [[Vindicta]] ===
'''General'''
'''General'''


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* Scope now ends when you are stunned.
* Scope now ends when you are stunned.


=== {{HeroIcon|Hero=Viscous|size=50px}} [[Viscous]] ===
=== {{HeroIcon|Viscous|size=50px}} [[Viscous]] ===
'''General'''
'''General'''


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* Turn Rate improved a bit.
* Turn Rate improved a bit.


=== {{HeroIcon|Hero=Warden|size=50px}} [[Warden]] ===
=== {{HeroIcon|Warden|size=50px}} [[Warden]] ===
'''General'''
'''General'''


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* Now gains 50% Bullet Resist during the initial channel.
* Now gains 50% Bullet Resist during the initial channel.


=== {{HeroIcon|Hero=Wraith|size=50px}} [[Wraith]] ===
=== {{HeroIcon|Wraith|size=50px}} [[Wraith]] ===
'''{{AbilityIcon|Card Trick|Size=20px}} Card Trick'''
'''{{AbilityIcon|Card Trick|Size=20px}} Card Trick'''


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* Card Projectiles now spawn above the reticle rather than on the left side.
* Card Projectiles now spawn above the reticle rather than on the left side.


=== {{HeroIcon|Hero=Yamato|size=50px}} [[Yamato]] ===
=== {{HeroIcon|Yamato|size=50px}} [[Yamato]] ===
'''General'''
'''General'''