Update:September 12, 2024: Difference between revisionsGive feedback
Added link to sept 14 update |
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** The Orange Lane (Orchard) is now the Green Lane (Greenwich). | ** The Orange Lane (Orchard) is now the Green Lane (Greenwich). | ||
* Added a new | * Added a new behavior system. Players can temporarily lose access to certain capabilities in game. The controls include Matchmaking, Voice Chat, Text Chat, Pausing and Reporting. The system for tracking is active now, however we will wait on most penalties for a few days to review the results. | ||
* There is now a low priority queue. The primary way to enter this is through abandoning games, but it can include other | * There is now a low-priority queue. The primary way to enter this is through abandoning games, but it can include other behaviors. You must complete the required amount of games (escalating based on low priority frequency) to be able to return to using matchmaking normally. | ||
* Regularly misreporting players will result in you losing the reporting function and may in some cases cause you to go into low priority as well. | * Regularly misreporting players will result in you losing the reporting function and may in some cases cause you to go into low priority as well. | ||
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* Abandon Match now has a time delay before you can click it to protect against some accidental cases. | * Abandon Match now has a time delay before you can click it to protect against some accidental cases. | ||
* Added custom hotkeys per | * Added custom hotkeys per hero. | ||
* Bounce Pad visuals have been replaced | * Bounce Pad visuals have been replaced with a wind fan (no mechanic changes). The effects also indicate travel path. | ||
* Added little spirit frog legs to the Soul Urn. | * Added little spirit frog legs to the Soul Urn. | ||
* Orange [[Ziplines|Zipline]] is now green. | * Orange [[Ziplines|Zipline]] is now green. | ||
* Space Bar no longer cancels abilities. Abilities can be pressed again to cancel ones that have a cancel state. | * Space Bar no longer cancels abilities. Abilities can be pressed again to cancel ones that have a cancel state. | ||
* The Alternate Cast modes "Modifier Button" and "Alternate Cast Button" have had their | * The Alternate Cast modes "Modifier Button" and "Alternate Cast Button" have had their behaviors merged. | ||
* Added UI button hints when using "Alternate Cast Button" in some extra cases. | * Added UI button hints when using "Alternate Cast Button" in some extra cases. | ||
* Added a slider for Double Tap Alternate Cast timing. | * Added a slider for Double Tap Alternate Cast timing. | ||
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* Removed pause limit for hero testing, coop bot matches and the tutorial. | * Removed pause limit for hero testing, coop bot matches and the tutorial. | ||
* Added support for launching the game in secondary monitor properly. | * Added support for launching the game in secondary monitor properly. | ||
* Fixed friends | * Fixed friends menu scrolling up automatically when it shouldn't. | ||
* Fixed being unable to invite offline users to a party. | * Fixed being unable to invite offline users to a party. | ||
* Fixed invite tooltips on friends menu not being positioned correctly. | * Fixed invite tooltips on friends menu not being positioned correctly. | ||
* {{Item|Metal Skin}} effects revisions. | * {{Item|Metal Skin}} effects revisions. | ||
* [[Seven|Seven's]] Static Charge effects improved to make the boundary more clear. | * [[Seven|Seven's]] Static Charge effects improved to make the boundary more clear. | ||
* Updated [[Trooper|Medic Trooper]] healing beam | * Updated [[Trooper|Medic Trooper]] healing beam colors to be consistent with other heals. | ||
* Melee Troopers no longer play swipe effect (to reduce some unnecessary noise) | * Melee Troopers no longer play swipe effect (to reduce some unnecessary noise) | ||
* Added better indication when all four active slots are full. | * Added better indication when all four active slots are full. | ||
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=== Misc Gameplay Changes === | === Misc Gameplay Changes === | ||
* Orbs now | * Orbs now favor the claimer rather than the denier when both impact within a very narrow window of each other. | ||
* [[Flex|Flex slot]] moved from "First [[Walker]]" to "Two Walkers". | * [[Flex|Flex slot]] moved from "First [[Walker]]" to "Two Walkers". | ||
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'''{{Item|Surge of Power}}''' | '''{{Item|Surge of Power}}''' | ||
* Imbued Ability now grants +10% Fire Rate when used (same 6s duration as the | * Imbued Ability now grants +10% Fire Rate when used (same 6s duration as the move speed buff) | ||
'''{{Item|Rapid Recharge}}''' | '''{{Item|Rapid Recharge}}''' | ||
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'''{{AbilityIcon|Ability=Ice Path|Size=20px}} Ice Path''' | '''{{AbilityIcon|Ability=Ice Path|Size=20px}} Ice Path''' | ||
* Can now be | * Can now be canceled by hitting the ability key again. | ||
'''{{AbilityIcon|Ability=Arctic Beam|Size=20px}} Arctic Beam''' | '''{{AbilityIcon|Ability=Arctic Beam|Size=20px}} Arctic Beam''' | ||
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* Fire Rate slow reduced: 80% → <u>40%</u>. | * Fire Rate slow reduced: 80% → <u>40%</u>. | ||
* Movement slow reduced: 80% → <u>70%</u>. | * Movement slow reduced: 80% → <u>70%</u>. | ||
* Can now be | * Can now be canceled by hitting the ability key again. | ||
'''{{AbilityIcon|Ability=Frozen Shelter|Size=20px}} Frozen Shelter''' | '''{{AbilityIcon|Ability=Frozen Shelter|Size=20px}} Frozen Shelter''' | ||
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* Max Radius reduced: 30m > <u>25m</u>. | * Max Radius reduced: 30m > <u>25m</u>. | ||
* Cooldown reduced: 180s > <u>140s</u>. | * Cooldown reduced: 180s > <u>140s</u>. | ||
* Audio is now | * Audio is now clearer when Storm Cloud is cast. | ||
==== {{HeroIcon|Hero=Shiv|size=50px}} [[Shiv]] ==== | ==== {{HeroIcon|Hero=Shiv|size=50px}} [[Shiv]] ==== | ||
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* Added connections from the Shop to the front of the Department Store and the New York Oracle buildings. | * Added connections from the Shop to the front of the Department Store and the New York Oracle buildings. | ||
* Added veil in the opening at the front looking out toward the opposing side. | * Added veil in the opening at the front looking out toward the opposing side. | ||
* Added a cover barrier in | * Added a cover barrier in front of the opening with the veil. | ||
* Moved the catwalk stair in front of the Department Store and New York Oracle closer to the Mid. | * Moved the catwalk stair in front of the Department Store and New York Oracle closer to the Mid. | ||
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==== Rope Changes ==== | ==== Rope Changes ==== | ||
* Removed the exterior ropes | * Removed the exterior ropes from the Garage and Nightclub. | ||
* Replaced interior stairwells with ropes inside the Garage and the Nightclub that give access to the 2nd floor and roof. | * Replaced interior stairwells with ropes inside the Garage and the Nightclub that give access to the 2nd floor and roof. | ||
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* Fixed breakable items outside the underground tunnel. | * Fixed breakable items outside the underground tunnel. | ||
* Removed some duplicate models, lights and geometry. | * Removed some duplicate models, lights, and geometry. | ||
* Fixed bug where the Hotel sign was replacing billboards on other rooftops. | * Fixed bug where the Hotel sign was replacing billboards on other rooftops. | ||
* Fixed rooftop details not aligned to the new height of the rooftops. | * Fixed rooftop details not aligned to the new height of the rooftops. | ||