Update:September 12, 2024: Difference between revisions

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__NOTOC__
{{DISPLAYTITLE:Update: September 12, 2024}}
{{DISPLAYTITLE:Update: September 12, 2024}}
{{Update layout|prev_update=September 1, 2024|next_update=|source=https://forums.playdeadlock.com/threads/05-19-2024-update.1033/|notes=}}
{{Update layout|prev_update=September 1, 2024|next_update=|source=https://forums.playdeadlock.com/threads/05-19-2024-update.1033/|notes= Jump to: [[September 12, 2024#General Changes|General Changes]] / [[September 12, 2024#Item Changes|Item Changes]] / [[September 12, 2024#Hero Changes|Hero Changes]] / [[September 12, 2024#Map Changes|Map Changes]]
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=== General Changes ===
=== General Changes ===


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* Spirit Power increased: +8 → <u>+12</u>.
* Spirit Power increased: +8 → <u>+12</u>.


=== Hero Changes ===
=== Hero Changes ===
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==== {{HeroIcon|Hero=McGinnis|size=50px}} [[McGinnis]] ====
==== {{HeroIcon|Hero=McGinnis|size=50px}} [[McGinnis]] ====
'''{{AbilityIcon|Ability=Mini Turret|Size=20px}} Mini Turret'''
* Bullet Travel Speed increased
'''{{AbilityIcon|Ability=Medicinal Specter|Size=20px}} Medicinal Specter'''
* Radius reduced: 6m > <u>5m</u>.
* Radius now grows with Spirit Power {{Ss|0.07}}
'''{{AbilityIcon|Ability=Spectral Wall|Size=20px}} Spectral Wall'''
* Min. Range reduced: 7m > <u>6m</u>.
* Duration reduced: 6s > <u>5s</u>.
* Can no longer wall jump from Spectral Walls
'''{{AbilityIcon|Ability=Heavy Barrage|Size=20px}} Heavy Barrage'''
* Spirit Scaling increased: {{Ss|0.3}} > {{Ss|0.35}}.
* Min. Range reduced: 7m > <u>6m</u>.


==== {{HeroIcon|Hero=Mo & Krill|size=50px}} [[Mo & Krill]] ====
==== {{HeroIcon|Hero=Mo & Krill|size=50px}} [[Mo & Krill]] ====
'''{{AbilityIcon|Ability=Scorn|Size=20px}} Scorn'''
* Can now be cast during Combo
'''{{AbilityIcon|Ability=Burrow|Size=20px}} Burrow'''
* Camera now zooms out a little after unburrowing.
'''{{AbilityIcon|Ability=Combo|Size=20px}} Combo'''
* T2 reduced: +1s > <u>+0.75s</u>.


==== {{HeroIcon|Hero=Paradox|size=50px}} [[Paradox]] ====
==== {{HeroIcon|Hero=Paradox|size=50px}} [[Paradox]] ====
'''{{AbilityIcon|Ability=Paradoxical Swap|Size=20px}} Paradoxical Swap'''
* Fixed issues with hitting targets behind walls.


==== {{HeroIcon|Hero=Pocket|size=50px}} [[Pocket]] ====
==== {{HeroIcon|Hero=Pocket|size=50px}} [[Pocket]] ====
'''{{AbilityIcon|Ability=Barrage|Size=20px}} Barrage'''
* Damage Amp per stack reduced: 7% > <u>6%</u>.
* Slow reduced: 40% > <u>30%</u>.
'''{{AbilityIcon|Ability=Flying Cloak|Size=20px}} Flying Cloak'''
* Added a brief lockout period to prevent accidental double clicks.


==== {{HeroIcon|Hero=Seven|size=50px}} [[Seven]] ====
==== {{HeroIcon|Hero=Seven|size=50px}} [[Seven]] ====
'''General'''
* Base Bullet Resist reduced: 8% > <u>0%</u>.
* Bullet Resist no longer scales with [[Level#Power Increases|Boons]].
* Headshot Reduction increased: 25% > <u>35%</u>.
'''{{AbilityIcon|Ability=Storm Cloud|Size=20px}} Storm Cloud'''
* Damage reduced: 124 > <u>110</u>.
* Max Radius reduced: 30m > <u>25m</u>.
* Cooldown reduced: 180s > <u>140s</u>.
* Audio is now more clearer when Storm Cloud is cast.


==== {{HeroIcon|Hero=Shiv|size=50px}} [[Shiv]] ====
==== {{HeroIcon|Hero=Shiv|size=50px}} [[Shiv]] ====
'''{{AbilityIcon|Ability=Serrated Knives|Size=20px}} Serrated Knives'''
* Fixed issues hitting targets behind walls
'''{{AbilityIcon|Ability=Slice and Dice|Size=20px}} Slice and Dice'''
* Damage reduced: 125 > <u>105</u>.
'''{{AbilityIcon|Ability=Bloodletting|Size=20px}} Bloodletting'''
* Deferred Damage Damage Cleared reduced: 50% > <u>40%</u>.
'''{{AbilityIcon|Ability=Killing Blow|Size=20px}} Killing Blow'''
* Bonus Damage from Full Rage reduced: +25% > <u>+20%</u>.
* T2 now also increases Rage Amp by <u>+5%</u>.


==== {{HeroIcon|Hero=Vindicta|size=50px}} [[Vindicta]] ====
==== {{HeroIcon|Hero=Vindicta|size=50px}} [[Vindicta]] ====
'''General'''
* Base Bullet Damage reduced: 14 > <u>13</u>.
'''{{AbilityIcon|Ability=Stake|Size=20px}} Stake'''
* T1 Duration reduced: +0.75s > <u>0.5s</u>.
'''{{AbilityIcon|Ability=Flight|Size=20px}} Flight'''
* You can now use stamina while flying to get an impulse in the facing direction.
* Space bar no longer exits the ability, you have to press it again.
'''{{AbilityIcon|Ability=Crow Familiar|Size=20px}} Crow Familiar'''
* Impact Damage reduced: 50 > <u>40</u>.
* Impact Damage spirit scaling reduced: {{Ss|1}} > {{Ss|0.8}}.
* Spirit Power Duration Scaling reduced: {{Ss|0.04}} > {{Ss|0.03}}.
* Now reduces Bullet Armor by <u>6%</u>.
'''{{AbilityIcon|Ability=Assassinate|Size=20px}} Assassinate'''
* Now deals 20% more damage on landing headshots.
* Scope now ends when you are stunned.


==== {{HeroIcon|Hero=Viscous|size=50px}} [[Viscous]] ====
==== {{HeroIcon|Hero=Viscous|size=50px}} [[Viscous]] ====
'''General'''
* Base Bullet Damage reduced: 14 > <u>13</u>.
* Improved various issues with the camera.
'''{{AbilityIcon|Ability=Splatter|Size=20px}} Splatter'''
* Damage reduced: 110 > <u>100</u>.
'''{{AbilityIcon|Ability=Puddle Punch|Size=20px}} Puddle Punch'''
* Now telegraphs an attack before it forms.
* Now correctly knocks up people inside The Cube into the air.
* Fixed being able to pierce Unstoppable.
'''{{AbilityIcon|Ability=Goo Ball|Size=20px}} Goo Ball'''
* Stun Frequency Cooldown decreased: 1.5s > <u>1.25s</u>.
* Turn Rate improved a bit.


==== {{HeroIcon|Hero=Warden|size=50px}} [[Warden]] ====
==== {{HeroIcon|Hero=Warden|size=50px}} [[Warden]] ====
'''General'''
* Bullet Growth reduced: 1.31 > <u>1.2</u>.
'''{{AbilityIcon|Ability=Alchemical Flask|Size=20px}} Alchemical Flask'''
* Radius reduced: 7m > <u>6.5m</u>.
* Debuff Duration reduced: 7s > <u>6s</u>.
'''{{AbilityIcon|Ability=Last Stand|Size=20px}} Last Stand'''
* Now gains 50% Bullet Resist during the initial channel.


==== {{HeroIcon|Hero=Wraith|size=50px}} [[Wraith]] ====
==== {{HeroIcon|Hero=Wraith|size=50px}} [[Wraith]] ====
'''{{AbilityIcon|Ability=Card Trick|Size=20px}} Card Trick'''
* Damage reduced: 100 > <u>80</u>.
* Spirit Scaling increased: {{Ss|1.2}} > {{Ss|1.5}}.
* Card Projectiles now spawn above the reticle rather than on the left side.


==== {{HeroIcon|Hero=Yamato|size=50px}} [[Yamato]] ====
==== {{HeroIcon|Hero=Yamato|size=50px}} [[Yamato]] ====
'''General'''
* Ammo now scales with Spirit Power {{Ss|0.15}}
* Alt Fire now fixed to work with conditional damage sources ({{Item|Point Blank}}, {{Item|Pristine Emblem}} etc.)
'''{{AbilityIcon|Ability=Power Slash|Size=20px}} Power Slash'''
* Damage reduced: 170 > <u>160</u>.
* Can now be interrupted with a Parry.
'''{{AbilityIcon|Ability=Flying Strike|Size=20px}} Flying Strike'''
* Post-cast Duration reduced: 0.5s > <u>0.2s</u>.
'''{{AbilityIcon|Ability=Shadow Transformation|Size=20px}} Shadow Transformation'''
* Bullet and Spirit Resist reduced: 55% > <u>40%</u>.


=== Map Changes ===
=== Map Changes ===
==== Inner Lane Changes: ====
* Added connections from the Shop to the front of the Department Store and the New York Oracle buildings.
* Added veil in the opening at the front looking out toward the opposing side.
* Added a cover barrier in fron of the opening with the veil.
* Moved the catwalk stair in front of the Department Store and New York Oracle closer to the Mid.
==== Base Changes ====
* Angled the walkway connection from the outer lane exits to the inner lane exits.
* Added an overhang below the [[Patron]] position.
* Added two juke closets facing the Patron.
==== Rope Changes ====
* Removed the exterior ropes fro the Garage and Nightclub.
* Replaced interior stairwells with ropes inside the Garage and the Nightclub that give access to the 2nd floor and roof.
==== Rooftop Changes ====
* Raised Apothecary and Imports rooftops to match heights of the Record Store and the Comedy Club.
* Removed rooftop details from roofs that are not safe.
* Added rooftop details to new valid rooftops.
==== Miscellaneous ====
* Changed collision on the shelves inside the Armory and Warehouse to improve shooting through them.
* Replaced wall landing in front of the Nursery and the Market with an electrical box.
==== Bug Fixes: ====
* Fixed breakable items outside the underground tunnel.
* Removed some duplicate models, lights and geometry.
* Fixed bug where the Hotel sign was replacing billboards on other rooftops.
* Fixed rooftop details not aligned to the new height of the rooftops.
* Fixed enemy team from being able to enter the base side passages.
}}
{{DEFAULTSORT:Update: September 12, 2024}}
{{DEFAULTSORT:Update: September 12, 2024}}
[[Category:Game Updates]]
[[Category:Game Updates]]