Update:September 4, 2025: Difference between revisionsGive feedback
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Gammaton32 (talk | contribs) formatting |
m mc. Removed Grey Talon's duplicated links. |
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| source_title = 09-04-2025 Update | | source_title = 09-04-2025 Update | ||
| notes = | | notes = | ||
* [[Rejuv]] only heals the person hitting the crystal | * [[Rejuvenator|Rejuv]] only heals the person hitting the crystal | ||
* Dying to a [[Unit|non-player]] (when there is no bounty/assists) now increases the [[respawn]] time for that death by 10 seconds | * Dying to a [[Unit|non-player]] (when there is no bounty/assists) now increases the [[respawn]] time for that death by 10 seconds | ||
* [[Patron]] 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds | * [[Patron]] 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds | ||
* {{HeroIcon|Abrams}}: {{AbilityIcon|Infernal Resilience}} damage regenerated increased from 12% to 13% | * {{HeroIcon|Abrams}}: {{AbilityIcon|Infernal Resilience}} damage regenerated increased from 12% to 13% | ||
* {{HeroIcon|Bebop}}: Weapon Range growth per boon increased from 1.2 to 1.5 | * {{HeroIcon|Bebop}}: Weapon Range growth per boon increased from 1.2 to 1.5 | ||
* {{HeroIcon|Bebop}}: Bullet damage growth per boon increased from 0.13 to 0.14 | * {{HeroIcon|Bebop}}: Bullet damage growth per boon increased from 0.13 to 0.14 | ||
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* {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} T1 increased from -10.5s to -11s | * {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} T1 increased from -10.5s to -11s | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam|l1=Hyperbeam}} cooldown reduced from 120s to 105s | * {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam|l1=Hyperbeam}} cooldown reduced from 120s to 105s | ||
* {{HeroIcon|Billy}}: Base health from 730 to 740 | * {{HeroIcon|Billy}}: Base health from 730 to 740 | ||
* {{HeroIcon|Billy}}: {{AbilityIcon|Rising Ram}} cooldown decreased from 33s to 30s | * {{HeroIcon|Billy}}: {{AbilityIcon|Rising Ram}} cooldown decreased from 33s to 30s | ||
* {{HeroIcon|Calico}}: {{AbilityIcon|Gloom Bombs}} T3 increased from +2 Bombs to +3 | * {{HeroIcon|Calico}}: {{AbilityIcon|Gloom Bombs}} T3 increased from +2 Bombs to +3 | ||
* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} melee damage scaling increased from 1.3 to 1.5 | * {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} melee damage scaling increased from 1.3 to 1.5 | ||
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* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} T3 increased from +25 Health Regen to +35 | * {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} T3 increased from +25 Health Regen to +35 | ||
* {{HeroIcon|Calico}}: {{AbilityIcon|Return to Shadows}} cooldown reduced from 110s to 100s | * {{HeroIcon|Calico}}: {{AbilityIcon|Return to Shadows}} cooldown reduced from 110s to 100s | ||
* {{HeroIcon|The Doorman|l1=Doorman}}: {{AbilityIcon|Call Bell}} explosion damage reduced from 70 to 60 | * {{HeroIcon|The Doorman|l1=Doorman}}: {{AbilityIcon|Call Bell}} explosion damage reduced from 70 to 60 | ||
* {{HeroIcon|The Doorman|l1=Doorman}}: {{AbilityIcon|Call Bell}} explosion damage spirit scaling increased from 1.4 to 1.5 | * {{HeroIcon|The Doorman|l1=Doorman}}: {{AbilityIcon|Call Bell}} explosion damage spirit scaling increased from 1.4 to 1.5 | ||
* {{HeroIcon|The Doorman|l1=Doorman}}: {{AbilityIcon|Hotel Guest}} now teleports the target back to the beginning of the hotel if they fall into the void. | * {{HeroIcon|The Doorman|l1=Doorman}}: {{AbilityIcon|Hotel Guest}} now teleports the target back to the beginning of the hotel if they fall into the void. | ||
* {{HeroIcon|Drifter}}: Health gain per boon reduced from 41 to 39 | * {{HeroIcon|Drifter}}: Health gain per boon reduced from 41 to 39 | ||
* {{HeroIcon|Drifter}}: Weapon falloff start distance reduced from 24m to 22m | * {{HeroIcon|Drifter}}: Weapon falloff start distance reduced from 24m to 22m | ||
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* {{HeroIcon|Drifter}}: {{AbilityIcon|Bloodscent}} T3 Bonus amp damage reduced from +11% to +10% | * {{HeroIcon|Drifter}}: {{AbilityIcon|Bloodscent}} T3 Bonus amp damage reduced from +11% to +10% | ||
* {{HeroIcon|Drifter}}: {{AbilityIcon|Rend}} now causes you to briefly float in the air during the cast time | * {{HeroIcon|Drifter}}: {{AbilityIcon|Rend}} now causes you to briefly float in the air during the cast time | ||
* {{HeroIcon|Grey Talon}}: Bullet damage growth based on Spirit Power increased from 0.07 to 0.08 | * {{HeroIcon|Grey Talon}}: Bullet damage growth based on Spirit Power increased from 0.07 to 0.08 | ||
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare}} | * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare}} Curse duration increased from 2s to 2.25s | ||
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare}} T2 changed from "+0.75 | * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare}} T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s" | ||
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare}} T3 changed from " | * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare}} T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius" | ||
* {{HeroIcon|Holliday}}: Base bullet damage reduced from 26 to 22 | * {{HeroIcon|Holliday}}: Base bullet damage reduced from 26 to 22 | ||
* {{HeroIcon|Holliday}}: Bullet damage growth increased from 1.08 to 1.23 | * {{HeroIcon|Holliday}}: Bullet damage growth increased from 1.08 to 1.23 | ||
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* {{HeroIcon|Holliday}}: {{AbilityIcon|Powder Keg}} T3 charges reduced from +3 to +2 | * {{HeroIcon|Holliday}}: {{AbilityIcon|Powder Keg}} T3 charges reduced from +3 to +2 | ||
* {{HeroIcon|Holliday}}: {{AbilityIcon|Powder Keg}} T3 now also increases displacement duration by 0.4s | * {{HeroIcon|Holliday}}: {{AbilityIcon|Powder Keg}} T3 now also increases displacement duration by 0.4s | ||
* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} DPS reduced from 33 to 30 | * {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} DPS reduced from 33 to 30 | ||
* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} T2 reduced from +37 DPS to +35 | * {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} T2 reduced from +37 DPS to +35 | ||
* {{HeroIcon|Kelvin}}: {{AbilityIcon|Frost Grenade}} cooldown reduced from 22s to 20s | * {{HeroIcon|Kelvin}}: {{AbilityIcon|Frost Grenade}} cooldown reduced from 22s to 20s | ||
* {{HeroIcon|Mina}}: {{AbilityIcon|Rake}} heal spirit scaling increased from 1 to 1.5 | * {{HeroIcon|Mina}}: {{AbilityIcon|Rake}} heal spirit scaling increased from 1 to 1.5 | ||
* {{HeroIcon|Mina}}: {{AbilityIcon|Love Bites}} buildup now takes 1 less shot | * {{HeroIcon|Mina}}: {{AbilityIcon|Love Bites}} buildup now takes 1 less shot | ||
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* {{HeroIcon|Mina}}: {{AbilityIcon|Love Bites}} on proc damage spirit scaling increased from 1.5 to 1.7 | * {{HeroIcon|Mina}}: {{AbilityIcon|Love Bites}} on proc damage spirit scaling increased from 1.5 to 1.7 | ||
* {{HeroIcon|Mina}}: {{AbilityIcon|Nox Nostra}} cooldown reduced from 130s to 115s | * {{HeroIcon|Mina}}: {{AbilityIcon|Nox Nostra}} cooldown reduced from 130s to 115s | ||
* {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} T3 increased from +60 Max Health Steal to +70 | * {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} T3 increased from +60 Max Health Steal to +70 | ||
* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} cast range reduced from 5m to 4.75m | * {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} cast range reduced from 5m to 4.75m | ||
* {{HeroIcon|Paige}}: {{AbilityIcon|Defend and Fight!}} barrier spirit power scaling increased from 1.4 to 1.6 | * {{HeroIcon|Paige}}: {{AbilityIcon|Defend and Fight!}} barrier spirit power scaling increased from 1.4 to 1.6 | ||
* {{HeroIcon|Paradox}}: Bullet damage growth reduced from 0.275 to 0.27 | * {{HeroIcon|Paradox}}: Bullet damage growth reduced from 0.275 to 0.27 | ||
* {{HeroIcon|Seven}}: Move speed reduced from 6.9 to 6.8 | * {{HeroIcon|Seven}}: Move speed reduced from 6.9 to 6.8 | ||
* {{HeroIcon|Seven}}: Incoming crit resistance reduced from -35% to -25% | * {{HeroIcon|Seven}}: Incoming crit resistance reduced from -35% to -25% | ||
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* {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} DPS spirit scaling reduced from 0.65 to 0.6 | * {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} DPS spirit scaling reduced from 0.65 to 0.6 | ||
* {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} initial radius reduced from 12m to 10m | * {{HeroIcon|Seven}}: {{AbilityIcon|Storm Cloud}} initial radius reduced from 12m to 10m | ||
* {{HeroIcon|Shiv}}: {{AbilityIcon|Serrated Knives}} T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS | * {{HeroIcon|Shiv}}: {{AbilityIcon|Serrated Knives}} T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS | ||
* {{HeroIcon|Shiv}}: {{AbilityIcon|Slice and Dice}} T3 Max cd reduction from -6s to -8s | * {{HeroIcon|Shiv}}: {{AbilityIcon|Slice and Dice}} T3 Max cd reduction from -6s to -8s | ||
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* {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} incoming damage deferred increased from 25% to 30% | * {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} incoming damage deferred increased from 25% to 30% | ||
* {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} T3 increased from +35% Damage Cleared to +45% | * {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} T3 increased from +35% Damage Cleared to +45% | ||
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} radius reduced from 3.5 to 3.25 | * {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} radius reduced from 3.5 to 3.25 | ||
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Spectral Assistant}} base damage reduced from 18 to 15 | * {{HeroIcon|Sinclair}}: {{AbilityIcon|Spectral Assistant}} base damage reduced from 18 to 15 | ||
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* {{HeroIcon|Sinclair}}: {{AbilityIcon|Audience Participation}} cooldown reduced from 100s to 85s | * {{HeroIcon|Sinclair}}: {{AbilityIcon|Audience Participation}} cooldown reduced from 100s to 85s | ||
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Audience Participation}} duration increased from 10s to 12s | * {{HeroIcon|Sinclair}}: {{AbilityIcon|Audience Participation}} duration increased from 10s to 12s | ||
* {{HeroIcon|Victor}}: Health per boon reduced from 45 to 41 | * {{HeroIcon|Victor}}: Health per boon reduced from 45 to 41 | ||
* {{HeroIcon|Victor}}: {{AbilityIcon|Jumpstart}} recharge timer increased from 3s to 8s | * {{HeroIcon|Victor}}: {{AbilityIcon|Jumpstart}} recharge timer increased from 3s to 8s | ||
* {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}} reduced from 9m to 8m | * {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}} reduced from 9m to 8m | ||
* {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}} cooldown increased from 1s to 2.5s | * {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}} cooldown increased from 1s to 2.5s | ||
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Stake}} no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you) | * {{HeroIcon|Vindicta}}: {{AbilityIcon|Stake}} no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you) | ||
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Stake}} duration reduced from 2s to 1.75s | * {{HeroIcon|Vindicta}}: {{AbilityIcon|Stake}} duration reduced from 2s to 1.75s | ||
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* {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} bleed per second increased from 2.15% to 2.7% | * {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} bleed per second increased from 2.15% to 2.7% | ||
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} T2 reduced from -16s Cooldown to -12s | * {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} T2 reduced from -16s Cooldown to -12s | ||
* {{HeroIcon|Viscous}}: Alt Fire base damage reduced from 63 to 48 | * {{HeroIcon|Viscous}}: Alt Fire base damage reduced from 63 to 48 | ||
* {{HeroIcon|Viscous}}: Alt Fire damage growth increased from 0.45 to 1.25 | * {{HeroIcon|Viscous}}: Alt Fire damage growth increased from 0.45 to 1.25 | ||
* {{HeroIcon|Vyper}}: Falloff min range increased from 13m to 15m | * {{HeroIcon|Vyper}}: Falloff min range increased from 13m to 15m | ||
* {{HeroIcon|Vyper}}: {{AbilityIcon|Screwjab Dagger}} spirit scaling increased from 0.74 to 1.0 | * {{HeroIcon|Vyper}}: {{AbilityIcon|Screwjab Dagger}} spirit scaling increased from 0.74 to 1.0 | ||
* {{HeroIcon|Vyper}}: {{AbilityIcon|Screwjab Dagger}} cooldown reduced from 10s to 9s | * {{HeroIcon|Vyper}}: {{AbilityIcon|Screwjab Dagger|l1=Screwjab dagger}} cooldown reduced from 10s to 9s | ||
* {{HeroIcon|Vyper}}: {{AbilityIcon|Screwjab Dagger}} T3 increased from +1s Slow Duration to +2s | * {{HeroIcon|Vyper}}: {{AbilityIcon|Screwjab Dagger}} T3 increased from +1s Slow Duration to +2s | ||
* {{HeroIcon|Vyper}}: {{AbilityIcon|Lethal Venom}} cooldown reduced from 26s to 20s | * {{HeroIcon|Vyper}}: {{AbilityIcon|Lethal Venom}} cooldown reduced from 26s to 20s | ||
* {{HeroIcon|Vyper}}: {{AbilityIcon|Petrifying Bola}} range increased from 6m to 8m | * {{HeroIcon|Vyper}}: {{AbilityIcon|Petrifying Bola}} range increased from 6m to 8m | ||
* {{HeroIcon|Vyper}}: {{AbilityIcon|Petrifying Bola}} cooldown reduced from 110s to 90s | * {{HeroIcon|Vyper}}: {{AbilityIcon|Petrifying Bola}} cooldown reduced from 110s to 90s | ||
* {{HeroIcon|Warden}}: Base Sprint speed reduced from 2.5 to 2 | * {{HeroIcon|Warden}}: Base Sprint speed reduced from 2.5 to 2 | ||
* {{HeroIcon|Warden}}: {{AbilityIcon|Alchemical Flask}} T2 reduced from +45 to +40 | * {{HeroIcon|Warden}}: {{AbilityIcon|Alchemical Flask}} T2 reduced from +45 to +40 | ||
* {{HeroIcon|Warden}}: {{AbilityIcon|Last Stand}} spirit scaling reduced from 1.6 to 1.45 | * {{HeroIcon|Warden}}: {{AbilityIcon|Last Stand}} spirit scaling reduced from 1.6 to 1.45 | ||
* {{ItemIcon|Weakening Headshot}}: Bullet resistance reduction increased from -12% to -13% | * {{ItemIcon|Weakening Headshot}}: Bullet resistance reduction increased from -12% to -13% | ||
* {{ItemIcon|Weakening Headshot}}: Debuff duration increased from 10s to 12s | * {{ItemIcon|Weakening Headshot}}: Debuff duration increased from 10s to 12s | ||
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* {{ItemIcon|Ricochet}}: No longer targets zipline targets | * {{ItemIcon|Ricochet}}: No longer targets zipline targets | ||
* {{ItemIcon|Spellslinger}}: Buff duration increased from 14 to 18 | * {{ItemIcon|Spellslinger}}: Buff duration increased from 14 to 18 | ||
* {{ItemIcon|Rebuttal}}: No longer grants +50% Melee Damage on successful parry | * {{ItemIcon|Rebuttal}}: No longer grants +50% Melee Damage on successful parry | ||
* {{ItemIcon|Rebuttal}}: Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification) | * {{ItemIcon|Rebuttal}}: Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification) | ||
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* {{ItemIcon|Inhibitor}}: Healing Reduction increased from -30% to -35% | * {{ItemIcon|Inhibitor}}: Healing Reduction increased from -30% to -35% | ||
* {{ItemIcon|Inhibitor}}: Debuff duration increased from 4s to 5s | * {{ItemIcon|Inhibitor}}: Debuff duration increased from 4s to 5s | ||
* {{ItemIcon|Rusted Barrel}}: Cast range increased from 23m to 28m | * {{ItemIcon|Rusted Barrel}}: Cast range increased from 23m to 28m | ||
* {{ItemIcon|Rusted Barrel}}: Bullet Resistance reduction increased from -5% to -6% | * {{ItemIcon|Rusted Barrel}}: Bullet Resistance reduction increased from -5% to -6% | ||