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== 2025 == {| class="wikitable mw-collapsible mw-collapsed" style="width:100%; table-layout: fixed; min-width: 500px;" |- ! style="width:11em;" | Update ! style="min-width:200px;" | Summary ! style="width:30%; min-width:185px;" | Hero Changes {{Update row | date = December 30 2025 | summary = * Item changes. * Hero changes. | nerfs = Billy, Lady Geist, McGinnis | adjs = Bebop }} {{Update row | date = December 29 2025 | summary = * Hero changes. | buffs = Grey Talon, Holliday, Ivy, Kelvin, Mo & Krill, Paradox, Seven, Sinclair | adjs = Bebop, Yamato }} {{Update row | date = December 17 2025 | summary = * Reverted stamina cost for first wall jump * Reverted movement slow on bullet hit * Stamina regeneration now faster by 0.5s * Delay before sprint reduced * Weakened Patron now gains resistance when defending players are on the pit }} {{Update row | date = December 16 2025 | summary = * Global movement speed and sprint rebalance * Vitality and Spirit investment tree adjustments * Map objectives, shrine, and jungle changes * Economy and bounty tuning * Item changes * Hero changes * Bug fixes | nerfs = Billy, Dynamo, Lady Geist, Mirage, Vindicta, Wraith | adjs = Shiv }} {{Update row | date = December 15 2025 | summary = * Festive holiday hideout decorations and seasonal additions. }} {{Update row | date = December 3 2025 | summary = * Denizens base damage reduced, now scale HP and damage over time. T3 Denizens take more melee damage * Sprint and out of combat regen timer against Denizens increased * Walkers and Mid-Boss now have less HP and more bullet resist, Walker aura range reduced * Getting shot now slows movespeed by 10% for 0.7s * Item changes * Hero changes | nerfs = Billy, Drifter, Dynamo, Infernus, Shiv, Wraith | fixes = Vindicta }} {{Update row | date = November 27 2025 | summary = * Medic trooper health pack changes, healing is now divided by allies * Walkers now have escalating health and size when other team walkers are destroyed * Item changes }} {{Update row | date = November 23 2025 | summary = * Hero kill bounty split reduced * More health and armor for Guardians * Global 50 HP increase * Item changes }} {{Update row | date = November 22 2025 | summary = * Gun base damage reduced by 5% * Medic Pack missing health healing reduced by 2% * Stamina regen change reverted * Neutrals bounty increased by 5% * Hero changes | nerfs = Drifter, Warden }} {{Update row | date = November 21 2025 | summary = * Trooper bounty mechanics rework. * Medic Troopers now drop a healing pack on death instead of pulsing heals. * Player camera FOV changed. * Neutrals bounty, HP and resists increased. * Global gun damage increase. * Global reduction to Cooldown Reduction stats on items. * New Investment Bonuses added at 4,800 Souls. * Changes to stamina regen and wall jump stamina usage. * Guardian and Walker resistance/scaling changes. * Changes to Blue lane Walker area. * Base slot count increased to 9; Extra slot count reduced to 3. Extra slots are now unlocked only by destroying Walkers. * Changes to Mid-Boss, Rejuv buffs, Soul Urn buffs and Bridge buffs. * Item changes. * Hero changes. | buffs = Abrams, Billy, Drifter, Dynamo, Lash, Lady Geist, McGinnis, Mirage, Seven, Sinclair, Vyper, Wraith | nerfs = Bebop, Calico, The Doorman, Holliday, Infernus, Kelvin, Mina, Mo & Krill, Paige, Paradox, Pocket, Shiv, Yamato | adjs = Ivy, Viscous, Warden }} {{Update row | date = November 7 2025 | summary = {{Undocumented}} * Anti-cheat system updated. }} {{Update row | date = October 24 2025 | summary = * Taking damage during the initial launch of a [[Jump pad]] now stuns the player. * Item changes. * Hero changes. | buffs = Dynamo, McGinnis, Seven, Vyper, Warden | nerfs = Calico, Infernus, Kelvin, Paradox, Shiv, Victor | adjs = The Doorman, Drifter }} {{Update row | date = October 10 2025 | summary = {{Undocumented}} * Rank redistribution. }} {{Update row | date = October 5 2025 | summary = * Hero changes. | buffs = Victor }} {{Update row | date = October 3 2025 | summary = * Hero changes. | nerfs = Victor }} {{Update row | date = October 2 2025 | summary = * Weapon item investments increased. * Nerf to [[Crowd Control]] effects. * Matchmaking adjustments. * Movement nerfs (multiple wall jumps now cost [[Stamina]]). * [[Mid-Boss]] and [[Soul Urn]] changes. * Unsecured [[soul]] bags now have to be punched with heavy melee. * Extra [[Boon]] level added (now max at 33 boons and 30 AP). * Distance to attack [[Walkers]] reduced. * Changes to bullet item procs. * Hero changes. * Item changes. | buffs = Calico, The Doorman, Dynamo, Lady Geist, Mirage, Victor, Vindicta, Vyper | nerfs = Drifter, Grey Talon, Kelvin, Lash, Seven | adjs = Abrams, Billy, Ivy, Mina, Mo & Krill, Paige, Viscous, Warden, Wraith }} {{Update row | date = September 11 2025 | summary = * Hero changes. | nerfs = The Doorman }} {{Update row | date = September 8 2025 | summary = {{Undocumented}} * Hero changes. | nerfs = Paige }} {{Update row | date = September 4 2025 | summary = * [[Rejuvenator|Rejuv]] now only heals the person hitting the crystal. * Dying to a non-player unit now adds 10 seconds to the respawn timer. * [[Patron]]'s first death timer is now a constant 12 seconds. * Various item balance changes. * Hero changes. | buffs = Abrams, Bebop, Billy, Calico, Grey Talon, Kelvin, Mina, Mirage, Paige, Shiv, Vyper | nerfs = Drifter, Holliday, Infernus, Mo & Krill, Paradox, Seven, Victor, Warden | adjs = The Doorman, Sinclair, Vindicta, Viscous }} {{Update row | date = August 29 2025 | summary = * New hero: {{PageRef|Victor|size=20px}} * New artwork and animations for {{PageRef|Drifter|size=20px}} * New UI font * Hero changes | new = Victor | nerfs = Drifter, Victor }} {{Update row | date = August 28 2025 | summary = * Hero changes | buffs = Mina | nerfs = The Doorman, Drifter | adjs = Billy | fixes = Paige }} {{Update row | date = August 27 2025 | summary = * New hero: {{PageRef|Drifter|size=20px}} | new = Drifter }} {{Update row | date = August 25 2025 | summary = * New hero: {{PageRef|Paige|size=20px}} * New option to disable custom hero crosshairs. | new = Paige }} {{Update row | date = August 22 2025 | summary = * New hero: {{PageRef|The Doorman|size=20px}} * Hero changes | new = The Doorman | buffs = Billy }} {{Update row | date = August 20 2025 | summary = * New hero: {{PageRef|Billy|size=20px}} | new = Billy }} {{Update row | date = August 19 2025 | summary = * Hero changes | adjs = Mina }} {{Update row | date = August 18 2025 | summary = '''Major Update''' * New hero: {{PageRef|Mina|size=20px}} * Added [[Hideout|The Hideout]] * Map Updates * Various visual overhauls * [[Hero Labs]] gamemode removed from the game ** {{PageRef|Fathom|size=20px}}, {{PageRef|Raven|size=20px}}, {{PageRef|Trapper|size=20px}}, and {{PageRef|Wrecker|size=20px}} removed from the game | new = Mina }} {{Update row | date = August 8 2025 | summary = * Rejuv reworked, drops 1 crystal again and grants credits to the team after multiple melees * Rejuv buff reduced to 4 minutes and values nerfed, now applies to the entire team * "Bucket 3" heroes dash speed increased * Hero changes | buffs = Shiv | nerfs = Seven, Vyper }} {{Update row | date = August 1 2025 | summary = * Rejuv duration reduced to 5 minutes * Walkers HP increased * Parry bonus damage reduced }} {{Update row | date = July 29 2025 | summary = * Mid Boss HP changes and Rejuvenator rework; Rejuv now grants an in-place revive and stat buffs to the heroes who have it. * Melee system adjustments including reduced light melee damage, increased heavy melee cooldown, and parry changes. * Hero dash speeds are now categorized into different tiers. * Rope climbing is now slowed after taking player damage. * Various economy adjustments to hero bounties, trooper bounties, neutral camps, and comeback mechanics. * Objective Spirit Resistance removed; some abilities now do reduced damage to objectives. * Walker teleporters and some bounce pads removed from the map. * Various item balance changes. * Hero changes. | buffs = Dynamo, Grey Talon, Paradox, Pocket, Viscous | nerfs = Bebop, Kelvin, McGinnis, Mirage, Shiv, Seven, Vindicta, Yamato | adjs = Lady Geist, Warden, Wraith }} {{Update row | date = July 4 2025 | summary = * Global bullet DPS reduced by 5% and ability base damage reduced by ~8% * Spirit from leveling reduced; ultimate cooldowns increased; spirit bonus from souls spent increased * Souls boons swapped (300 souls gives AP, 600 gives Ability Unlock) * Small neutral camp bounty increased; zip line improvements after taking base guardians * Rejuv duration changed and trooper health bonus reduced * Mid Boss bounty, shield regeneration, and HP adjusted; warning sound at 70% HP * Walker and Guardian resistance and bounty changes * Hero kill bounty: early reduced, late increased * Lifesteal vs creeps increased * Various item adjustments including a new T4 spirit item {{ItemIcon|Transcendent Cooldown}} * Various gameplay changes and bug fixes * Hero changes | buffs = McGinnis, Wraith | nerfs = Infernus, Lady Geist, Lash, Mirage, Seven, Sinclair, Warden | adjs = Abrams, Ivy, Kelvin, Paradox | fixes = Calico, Pocket, Viscous }} {{Update row | date = June 17 2025 | summary = * Major Mid Lane and Mid Boss layout reworks * Extra Slots increased to 3 Guardians and 3 Walkers * Hero kill bounty increased * Walker HP buffed; Trooper damage vs. Walkers reduced * Urn adjustments * Soul and boon reward system rebalanced * Various item balance changes * Soul orb pickup radius and headshot multiplier reduced * Bug fixes and visual improvements | nerfs = Calico, Kelvin, Lady Geist, Viscous | adjs = Warden, Wraith }} {{Update row | date = May 27 2025 | summary = * Breakable souls rescaled * Trooper resistance near base reduced from 40% to 35% * Map structure additions and lighting improvements * Fixed Urn carry bug and Neutral camp resistance bug * Various item balance changes * Hero changes | buffs = Bebop, Grey Talon, Infernus, Pocket, Sinclair | nerfs = Calico, Shiv, Viscous, Warden, Wraith | adjs = Abrams, Holliday, McGinnis, Mo & Krill, Seven }} {{Update row | date = May 21 2025 | summary = * Troopers base resistance reduced * Breakables added to soul graph * Melee PI scaling reduced by 5% * Base map adjustments * Item balance changes }} {{Update row | date = May 19 2025 | summary = * Troopers get 50% resistance at enemy base * Walker buffs * Base Guardian position changed * Item balance changes * Hero changes | nerfs = Abrams, Dynamo, Kelvin, Lady Geist, McGinnis, Shiv, Vyper, Wraith, Yamato | adjs = Warden }} {{Update row | date = May 13 2025 | summary = * Troopers get 30% resistance at enemy base * Rejuvenator buffs }} {{Update row | date = May 11 2025 | summary = * Weapon item tree rebalanced * Spirit scaling globally reduced by 7% * Item balance changes * Hero changes | nerfs = Lady Geist, Pocket, Shiv, Vyper, Kelvin }} {{Update row | date = May 8 2025 | summary = '''Major Update''' * Shop rework, full item rebalance and new items * Universal item slots, reduced from 16 to 12 * Map art pass, new base design * New {{HeroIcon|Dynamo}} and {{HeroIcon|McGinnis}} models * Soul orb rebalance * Improved movement mechanics * Various gameplay changes and bug fixes * Hero changes | buffs = McGinnis | nerfs = Grey Talon, Ivy, Lash, Mo & Krill, Shiv, Viscous, Wraith | adjs = Abrams, Bebop, Calico, Dynamo, Haze, Holliday, Infernus, Kelvin, Lady Geist, Mirage, Paradox, Pocket, Seven, Sinclair, Vindicta, Vyper, Warden, Yamato }} {{Update row | date = April 17 2025 | summary = * Soul Orb changes * Trooper & Guardian stats/behavior changes * Urn changes * Item balance changes * Hero changes * Bug fixes | buffs = McGinnis, Warden | nerfs = Bebop, Lash, Mirage, Paradox, Vindicta | adjs = Calico, Grey Talon, Haze, Holliday, Ivy, Kelvin, Lady Geist, Mo & Krill, Pocket, Seven, Sinclair }} {{Update row | date = April 4 2025 | summary = * Soul orb adjustments * Outer lane teleporters removed * Wall jump changes * Item balance changes * Hero changes | nerfs = Calico, Holliday, Mirage, Seven, Sinclair, Vindicta }} {{Update row | date = March 19 2025 | summary = * Global sprint speed increase }} {{Update row | date = March 16 2025 | summary = * Neutral camp bounty increased * Sinner's Sacrifice spawns earlier * Item balance changes }} {{Update row | date = March 13 2025 | summary = * Soul orb adjustments * Neutral camp rebalance * Golden statue buff rebalance * Hero changes | nerfs = Holliday, Sinclair | adjs = Haze }} {{Update row | date = February 25 2025 | summary = '''Major Update''' * Map overhaul (3 lanes) * Soul orb changes * Gameplay changes * Various visual and audio improvements | nerfs = Holliday }} {{Update row | date = February 11 2025 | summary = * Various item rebalances * Hero changes | nerfs = Calico, Holliday, Wraith | adjs = Sinclair }} {{Update row | date = January 27 2025 | summary = * All objectives take 50% less damage from Spirit Damage * Shrines are no longer vulnerable to Spirit Damage when out of range * Various item rebalances * Hero changes | buffs = Abrams, Dynamo, Grey Talon, Haze, Kelvin, Seven, Shiv, Viscous | nerfs = Bebop, Vindicta | adjs = Calico, Holliday, Sinclair, Vyper }} {{Update row | date = January 19 2025 | summary = * All heroes' base gun damage and growth reduced by 10% * Various item rebalances * Hero changes | buffs = Calico, Kelvin | nerfs = Bebop, Vindicta, Vyper, Yamato | adjs = Holliday, Mirage, Shiv, Sinclair, Wraith }} {{Update row | date = January 17 2025 | summary = '''Major Update''' * New Heroes: {{PageRef|Calico|size=20px}}, {{PageRef|Holliday|size=20px}}, {{PageRef|THE MAGNIFICENT SINCLAIR|size=20px}} and {{PageRef|Vyper|size=20px}} moved from Hero Labs to the main roster. | new = Calico, Holliday, Sinclair, Vyper }} {{Update row | date = January 12 2025 | summary = * Various item rebalances * Hero changes | nerfs = Yamato }} |}
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