Updates: Difference between revisions

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R3D (talk | contribs)
oct 27
R3D (talk | contribs)
nov 1 patch
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| style="text-align:center; width:50%;" |'''Summary'''
| style="text-align:center; width:50%;" |'''Summary'''
| style="text-align:center; width:30%;" | '''Hero Changes'''
| style="text-align:center; width:30%;" | '''Hero Changes'''
|-
| style="vertical-align:text-top;" |'''[[Update:November 1, 2024|November 1, 2024 Update]]'''
| style="vertical-align:text-top;" |
* {{ItemIcon|Metal Skin}}: Cooldown increased from 21s to 28s
* {{ItemIcon|Siphon Bullets}}: Max HP Steal is now affected by falloff
* {{ItemIcon|Improved Burst}}: Damage threshold requirement reduced from 200 to 175.
* Hero changes.
| style="vertical-align:text-top;" |
* Buff to {{HeroIcon|Bebop|size=20px}}.
* Nerf to {{HeroIcon|Grey Talon|size=20px}}.
* Nerf to {{HeroIcon|Mirage|size=20px}}.
* Nerf to {{HeroIcon|Paradox|size=20px}}.
|-
|-
| style="vertical-align:text-top;" |'''[[Update:October 27, 2024|October 27, 2024 Update]]'''
| style="vertical-align:text-top;" |'''[[Update:October 27, 2024|October 27, 2024 Update]]'''