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An '''Update''' is a new version of the build of the game that adds and adjusts content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. ''[[Deadlock]]'' currently gets | An '''Update''' is a new version of the build of the game that adds and adjusts content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. ''[[Deadlock]]'' currently gets frequent updates, sometimes up to several times a week, and not all changes are recorded in patch notes. This page lists updates mentioned on the [https://forums.playdeadlock.com Official Deadlock forum], and some notable unlisted changes discovered by players. Possible undocumented changes may also be identified by reviewing GitHub diffs from the [https://github.com/SteamDatabase/GameTracking-Deadlock GameTracking-Deadlock repository] maintained by [https://steamdb.info/ SteamDB]. Update times are based on the Pacific Standard Time zone (PST) of [https://www.valvesoftware.com/ Valve Corporation's] headquarters in Bellevue, Washington. | ||
From August 1, 2024, to December 6, 2024, the game followed a schedule in which a major update was released once every two weeks. On January 8, 2025, it was announced that this schedule was dropped in favor of having more time between major updates to allow for better testing and additional internal development time.<ref>[https://www.gamesradar.com/games/moba/deadlock-updates-will-be-a-little-bit-more-spaced-out-so-valve-can-improve-our-development-process-but-you-can-expect-bigger-major-patches-when-they-arrive/ "Deadlock updates will be "a little bit more spaced out" so Valve can "improve our development process," but you can expect bigger major patches when they arrive" - GamesRadar+].</ref> | From August 1, 2024, to December 6, 2024, the game followed a schedule in which a major update was released once every two weeks. On January 8, 2025, it was announced that this schedule was dropped in favor of having more time between major updates to allow for better testing and additional internal development time.<ref>[https://www.gamesradar.com/games/moba/deadlock-updates-will-be-a-little-bit-more-spaced-out-so-valve-can-improve-our-development-process-but-you-can-expect-bigger-major-patches-when-they-arrive/ "Deadlock updates will be "a little bit more spaced out" so Valve can "improve our development process," but you can expect bigger major patches when they arrive" - GamesRadar+].</ref> | ||