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oct 27 |
nov 1 patch |
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| style="text-align:center; width:50%;" |'''Summary''' | | style="text-align:center; width:50%;" |'''Summary''' | ||
| style="text-align:center; width:30%;" | '''Hero Changes''' | | style="text-align:center; width:30%;" | '''Hero Changes''' | ||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:November 1, 2024|November 1, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* {{ItemIcon|Metal Skin}}: Cooldown increased from 21s to 28s | |||
* {{ItemIcon|Siphon Bullets}}: Max HP Steal is now affected by falloff | |||
* {{ItemIcon|Improved Burst}}: Damage threshold requirement reduced from 200 to 175. | |||
* Hero changes. | |||
| style="vertical-align:text-top;" | | |||
* Buff to {{HeroIcon|Bebop|size=20px}}. | |||
* Nerf to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Nerf to {{HeroIcon|Mirage|size=20px}}. | |||
* Nerf to {{HeroIcon|Paradox|size=20px}}. | |||
|- | |- | ||
| style="vertical-align:text-top;" |'''[[Update:October 27, 2024|October 27, 2024 Update]]''' | | style="vertical-align:text-top;" |'''[[Update:October 27, 2024|October 27, 2024 Update]]''' | ||