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→Previous Updates: nov 8+10 |
nov 13 |
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| style="text-align:center; width:50%;" |'''Summary''' | | style="text-align:center; width:50%;" |'''Summary''' | ||
| style="text-align:center; width:30%;" | '''Hero Changes''' | | style="text-align:center; width:30%;" | '''Hero Changes''' | ||
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| style="vertical-align:text-top;" |'''[[Update:November 13, 2024|November 13, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Troopers now do 20% more damage to eachother | |||
* Post-lane soul sharing ratios reduced | |||
* First Urn of the game now always has the neutral delivery location | |||
* Guardian resistance changes | |||
* Heavy Melee cancelling can no longer be done with certain abilties | |||
* Team vs Team NW comeback formula toned down | |||
* Hero changes. | |||
| style="vertical-align:text-top;" | | |||
* Buff to {{HeroIcon|Haze}} {{AbilityIcon|Bullet Dance}} | |||
* Nerfs to {{HeroIcon|Paradox}} {{AbilityIcon|Time Wall}} | |||
* Slight nerf to {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}} | |||
* Nerfs to {{HeroIcon|Yamato}} {{AbilityIcon|Shadow Transformation}} | |||
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| style="vertical-align:text-top;" |'''[[Update:November 10, 2024|November 10, 2024 Update]]''' | | style="vertical-align:text-top;" |'''[[Update:November 10, 2024|November 10, 2024 Update]]''' | ||
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* Hero changes. | * Hero changes. | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* | * Nerfs to {{HeroIcon|Yamato}} {{AbilityIcon|Shadow Transformation}} | ||
* Slight adjustment to {{HeroIcon|Paradox}} {{AbilityIcon|Paradoxical Swap}} | * Slight adjustment to {{HeroIcon|Paradox}} {{AbilityIcon|Paradoxical Swap}} | ||
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