User:DuskFyre/Sandbox: Difference between revisions

Created page with "// CLASSES NAV TABLE -->{{Navbox | bodystyle = width:100%; margin-bottom:7px; text-align:center; font-size:90%; border:1px solid #79542B; <!-- // Manual workaround as CSS classes isn't working with Navbox --> | list1 = {{Navbox with columns | child | bodyclass = mp-content-table | bodystyle = text-align: center; | colheaderstyle = background: #fd9; padding: 5px 0px 0px; | colstyle = text-align: center; font-size: 120%; font-weight: bold; | col1..."
 
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// CLASSES NAV TABLE
{{User:DuskFyre/Sandbox/Infobox hero3


-->{{Navbox
| name            = Seven
 
| art            = Seven full.png
| bodystyle = width:100%; margin-bottom:7px; text-align:center; font-size:90%; border:1px solid #79542B; <!-- // Manual workaround as CSS classes isn't working with Navbox -->
| card            = Seven card.png
| list1 = {{Navbox with columns | child
| summary        = Electrocutes crowds of enemies
 
| description    = Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.
| bodyclass      = mp-content-table
| dps            = 70
| bodystyle      = text-align: center;
| bullet_damage  = 11.5
 
| ammo            = 29
| colheaderstyle = background: #fd9; padding: 5px 0px 0px;
| bullets_per_sec = 6.12
| colstyle      = text-align: center; font-size: 120%; font-weight: bold;
| light_melee    = 63
 
| heavy_melee    = 116
| col1header = [[File:Heroes_Icon|84px]]
| max_health      = 550
| col2header = [[File:Items_Icon|84px]]
| health_regen    = 1.5
| col3header = [[File:GameMechanics_Icon|84px]]
| bullet_resist  = 8
| col4header = [[File:Farming_Icon|84px]]
| spirit_resist  = 0
 
| move_speed      = 7 {{ss|0.028}}
  | col1 = [[Heroes]]
| sprint_speed    = 0
| col2 = [[Items]]
| stamina        = 3
  | col3 = [[Game mechanics]]
| increase1_value = 0.76
| col4 = [[Farming]]
| increase1_stat = Base Bullet Damage
 
| increase2_value = 3.4
  }}
| increase2_stat = Base Melee Damage
 
| increase3_value = 31
}}<!--
| increase3_stat = Base Health
|increase4_value=1%|increase4_stat=Bullet Resist}}