User:Gammaton32/Sandbox: Difference between revisions

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<onlyinclude><!--
<div class="time-calculator-wrapper">
-->{{#if: {{{key|}}} |<!-- If key is provided
{| class="wikitable sortable" style="margin:auto"
-->{{#vardefine:hero_key_or_en|{{{key}}}}}<!-- key
-->{{#vardefine:hero_en|{{#invoke:Lang|get_string|{{{key}}}|lang_code_override=en}}}}<!-- en
-->|<!-- If key is not provided, use {{{1}}} and assume its in english where it will be re-localized to current language in called functions
-->{{#vardefine:hero_key_or_en|{{{1}}}}}<!-- en
-->{{#vardefine:hero_en|{{{1}}}}}<!-- en
-->}}<!--
-->
{| class="infobox" style="font-family:'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; width:250px; padding-top:0px; background-color:#2F2F2F; color:#FFEFD7; font-weight:bold;"
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: {{{font-size|25px}}}; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.2px 2px 3px black, 1.2px 1.2px 0.1px #A69885;border-bottom: none" |
<div style="display: flex; justify-content: space-between">
<div style="width: 50px;"></div>
<div class="infobox-hero-name" style="margin-top:4px;font-family:'Forevs Demo', 'PT Serif','Palatino',serif;';">{{{name|{{#invoke:Lang|get_string|{{{key}}}}}}}}</div>
<div style="padding-left: 10px;">[[Image:{{{icon|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}_MM.png|frameless|center|35px]]</div></div>
|-
|-
! colspan="2" class="infobox-image" style="margin:auto; border:none;" |<div style="overflow:hidden; border-radius:15px; background-image: linear-gradient(#A69885, #72695A);padding:0px; background-color:#a79986; max-width:190px; height:auto; margin:auto; box-shadow: 2px 2px 8px rgba(0, 0, 0, 0.7);">[[File:{{{card}}}|190px|alt={{{BASEPAGENAME}}}]]</div>
! Hero !! class="calc-time-header" | HP !! HP scaling
|-
|-
!colspan="2" style="font-weight: bold; font-size: 16px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.1px 2px 2px black, 1.2px 1.2px 0.2px #7a7369; text-align:center;" | <span style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);">{{#invoke:Lang|get_string|CitadelCategoryWeapon}}:</span><br><span style="position:relative; bottom:3px;font-size: {{{weapon-font-size|19px}}}">{{#if:{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}|''"{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}"''}}</span>
|{{HeroIcon|Abrams}}
<span class=""><b style="color: #FFEFD7; background-color: #2F2F2F; font-size: 15px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-style: italic; text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7); color:#FFEFD7;text-align:center;position:relative; bottom:-7px;"><br style="display: block; margin-top: -9px;">{{#invoke:Lang|get_string|Citadel_HeroPage_BaseStats}}</b></span>
| data-base="{{HeroData|Abrams|MaxHealth}}" data-growth="{{#invoke:HeroData|get_hero_scalar|hero_atlas|Level|MaxHealth|3|no_template=true}}" | <span class="stat-num">{{HeroData|Abrams|MaxHealth}}</span>
|-style="vertical-align:middle;"
| +{{#invoke:HeroData|get_hero_scalar|hero_atlas|Level|MaxHealth|3|no_template=true}}
! colspan="2" style="position:relative; border-radius:7px; background-color:#d5903f; font-size:16px; font-family:'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight:bold; text-shadow:1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7; text-align:center; border-bottom:none;" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon}}</span>]]
|}</div>
|-style="vertical-align:middle;"
 
| style="width:124px;font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|DPS_label}}:
== Generic Voice Lines ==
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}} }}}}}
 
|-style="vertical-align:middle;"
=== Kill Enemy Hero ===
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_BulletDamage}}:
{| class="wikitable mw-collapsible"
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}}}}}}
!Context
|-style="vertical-align:middle;"
!Audio
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_ClipSizeBonus}}:
|-
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}}
| rowspan="10" |Generic
|-style="vertical-align:middle;"
|{{Audio link|atlas kill anyhero 01.mp3|Who's next?}}
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_RoundsPerSecond}}:
|-
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}}
|{{Audio link|atlas kill anyhero 02.mp3|Stay down!}}
|-style="vertical-align:middle;"
|-
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_ReloadTime}}:
|{{Audio link|atlas kill anyhero 03.mp3|Nice try.}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:AttributeIconReloadTime.png|20px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}s}}
|-
|-style="vertical-align:middle;"
|{{Audio link|atlas kill anyhero 04.mp3|You never had a chance.}}
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_BulletSpeed}}:
|-
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}m/s}}
|{{Audio link|atlas kill anyhero 05.mp3|It was inevitable.}}
|-style="vertical-align:middle;"
|-
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_LightMeleeDamage}}:
|{{Audio link|atlas kill anyhero 06.mp3|Take a nap, kid.}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}}}}}}
|-
|-style="vertical-align:middle;"
|{{Audio link|atlas kill anyhero 07.mp3|You're not ready to fight someone like me.}}
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_HeavyMeleeDamage}}:
|-
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}}}}}}
|{{Audio link|atlas kill anyhero 08.mp3|Looks like it's my day after all.}}
|-style="vertical-align:middle;"
|-
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|CitadelHeroStats_Weapon_Falloff}}:
|{{Audio link|atlas kill anyhero 09.mp3|You're not stoppin' me.}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}}}}m}}
{{Audio link|atlas kill anyhero 09 alt 01.mp3|You're not stoppin' me.}}
|-style="vertical-align:middle;"
|-
{{#ifeq: {{{has_max_range|}}}|true
|{{Audio link|atlas kill anyhero 10.mp3|I've fought better.}}
|
|-
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} Max Range:
| rowspan="5" |Melee
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}}{{Icon/Brown||{{{max_range|}}}m}}}}
|{{Audio link|atlas melee kill 01.mp3|Keep trying, kid.}}
|-style="vertical-align:middle;"
|-
! colspan="2" style="position:relative; border-radius:7px; background-color: #74b01c; font-weight: bold; font-size: 16px; font-family:, 'PT Serif','Palatino','FreeSerif','Liberation Serif',serif; font-weight: bold; text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7; text-align:center; border-bottom:none;" | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none"">{{#invoke:Lang|get_string|CitadelHeroStats_Vitality}}</span>]]
|{{Audio link|atlas melee kill 02.mp3|Won't be the last time.}}
|-style="vertical-align:middle;"
|-
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_HealthAttribute}}:
|{{Audio link|atlas melee kill 03.mp3|Stay in the dirt.}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Extra Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}}}}}}
|-
|-style="vertical-align:middle;"
|{{Audio link|atlas melee kill 04.mp3|Don't bother gettin' up.}}
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_HealthRegen}}:
|-
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}}
|{{Audio link|atlas melee kill 05.mp3|You're outmatched.}}
{{#ifeq: {{{no_bullet_resist|}}}|true|
|-
{{!}}-
|High Net Worth
|
|{{Audio link|atlas kill high networth.mp3|All the money in the world can't buy talent.}}
{{!}}-style="vertical-align:middle;"
|-
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_BulletArmorDamageReduction}}:
|End Enemy Killstreak
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}} {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}}}}%}}}}
|{{Audio link|atlas end streak.mp3|No one is untouchable.}}
{{#ifeq: {{{no_spirit_resist|}}}|true|
|-
{{!}}-  
|Revenge
|
|{{Audio link|atlas revenge kill.mp3|You thought you were gonna keep me down?}}
{{!}}-style="vertical-align:middle;"
|-
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_TechArmorDamageReduction}}:
| rowspan="5" |Assist
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}} {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}}}}
|{{Audio link|atlas congrats 01.mp3|Good work!}}
|-style="vertical-align:middle;"
|-
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" |{{#invoke:Lang|get_string|StatDesc_RunSpeed}}:
|{{Audio link|atlas congrats 02.mp3|We make a good team.}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}m/s}}
|-
{{#ifeq: {{{no_sprint|}}}|true|
|{{Audio link|atlas congrats 03.mp3|Thanks for having my back.}}
{{!}}-
|-
|
|{{Audio link|atlas congrats 04.mp3|Let's stick together.}}
{{!}}-style="vertical-align:middle;"
|-
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} {{#invoke:Lang|get_string|StatDesc_SprintSpeed}}:
|{{Audio link|atlas congrats 05.mp3|We gotta keep this up.}}
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}} {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}m/s}}}}
|}
|-style="vertical-align:middle;"
 
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | {{#invoke:Lang|get_string|StatDesc_Stamina}}:
=== Killstreak ===
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}}
{| class="wikitable mw-collapsible" style="max-width:100%; width:auto;"
|-style="vertical-align:middle;"
!Kill Count
|colspan="2" style="font-weight: bold; font-size: 16px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.1px 2px 2px black, 1.2px 1.2px 0.2px #7a7369; text-align:center;" |<span class=""><b style="color: #FFEFD7; background-color: #2F2F2F; font-size: 15px; font-family: 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-style: italic; text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7); color:#FFEFD7;text-align:center;position:relative; bottom:-7px;"><br style="display: block; margin-top: -9px;">{{#invoke:Dictionary|translate|Information}}</b></span>
!Audio
{{#ifeq: {{{no_voice_actor|}}}|true|
|-
{{!}}-
| rowspan="5" |4+
|
|{{Audio link|atlas killstreak start 01.mp3|This is how it starts.}}
{{!}}-style="vertical-align:middle;"
|-
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F {{!}} {{#invoke:Dictionary|translate|VoiceActor}}:
|{{Audio link|atlas killstreak start 02.mp3|Run while you still can!}}
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;vertical-align:top;" {{!}} &nbsp; testetseafafet asdawdadfstetrta
|-
|-style="vertical-align:middle;"
|{{Audio link|atlas killstreak start 03.mp3|Don't come begging for mercy.}}
|style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F | {{#invoke:Dictionary|translate|ReleaseDate}}:
|-
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;" | &nbsp; {{{release_date|}}}
|{{Audio link|atlas killstreak start 04.mp3|I'm not backing down.}}
{{#ifeq: {{{no_quotes|}}}|true|
|-
{{!}}-
|{{Audio link|atlas killstreak start 05.mp3|No one's taking me down.}}
|
|-
{{!}}-style="vertical-align:middle;"
| rowspan="3" |8+
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F {{!}} {{#invoke:Dictionary|translate|VoiceLines}}:
|{{Audio link|atlas killstreak mid 01.mp3|Come on! Try to kill me!}}
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;" {{!}} &nbsp; [[{{{name|{{#invoke:Lang|get_string|{{{key}}}|lang_code_override=en}}}}}/Quotes{{{subpage|}}}|<span style="color:#FFEFD7; font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;">{{{quotes|{{{name|{{#invoke:Lang|get_string|{{{key}}}|lang_code_override=en}}}}}/Quotes{{{subpage|}}}}}}</span>]]}}
{{Audio link|atlas killstreak mid 01 alt 01.mp3|Come on! Try to kill me!}}
|-
|{{Audio link|atlas killstreak mid 02.mp3|Give up!}}
|-
|{{Audio link|atlas killstreak mid 03.mp3|You guys getting the message yet?}}
|-
| rowspan="3" |12+
|{{Audio link|atlas killstreak high 01.mp3|I'm unstoppable!}}
|-
|{{Audio link|atlas killstreak high 02.mp3|You aren't worthy to fight me.}}
|-
|{{Audio link|atlas killstreak high 03.mp3|Keep throwing your lives away! It's fine by me.}}
|}
 
=== Items ===
{| class="wikitable mw-collapsible" style="max-width:100%; width:auto;"
!Item
!Audio
|-
| rowspan="3" |{{ItemIcon|Cold Front}}
|{{Audio link|atlas use ice blast 01.mp3|Ice blast!}}
|-
|{{Audio link|atlas use ice blast 02.mp3|You asked for this.}}
|-
|{{Audio link|atlas use ice blast 03.mp3|Sending ice!}}
|-
| rowspan="3" |{{ItemIcon|Colossus}}
|{{Audio link|atlas use colossus 01.mp3|Colossus!}}
|-
|{{Audio link|atlas use colossus 02.mp3|Time to punch the hell out of people!}}
|-
|{{Audio link|atlas use colossus 03.mp3|I'll go down swingin'.}}
|-
| rowspan="3" |{{ItemIcon|Cursed Relic}}
|{{Audio link|atlas use curse 01.mp3|Cursed!}}
|-
|{{Audio link|atlas use curse 02.mp3|Cursin' 'em!}}
|-
|{{Audio link|atlas use curse 03.mp3|I'll curse 'em!}}
|-
| rowspan="3" |{{ItemIcon|Decay}}
|{{Audio link|atlas use decay 01.mp3|Decay!}}
|-
|{{Audio link|atlas use decay 02.mp3|Rot!}}
|-
|{{Audio link|atlas use decay 03.mp3|Wither.}}
|-
| rowspan="3" |{{ItemIcon|Echo Shard}}
|{{Audio link|atlas use echo shard 01.mp3|Echo Shard.}}
|-
|{{Audio link|atlas use echo shard 02.mp3|Abilities ready.}}
|-
|{{Audio link|atlas use echo shard 03.mp3|I can use my abilities.}}
|-
| rowspan="3" |{{ItemIcon|Knockdown}}
|{{Audio link|atlas use knockdown 01.mp3|Knockin' 'em down.}}
|-
|{{Audio link|atlas use knockdown 02.mp3|They're stunned!}}
|-
|{{Audio link|atlas use knockdown 03.mp3|Stunnin' 'em!}}
|-
| rowspan="3" |{{ItemIcon|Metal Skin}}
|{{Audio link|atlas use metal skin 01.mp3|Metal skin!}}
|-
|{{Audio link|atlas use metal skin 02.mp3|Shoot me all you want.}}
|-
|{{Audio link|atlas use metal skin 03.mp3|Bullets won't save you.}}
|-
| rowspan="2" |{{ItemIcon|Phantom Strike}}
|{{Audio link|atlas use phantom strike 01.mp3|Phantom Strike!}}
|-
|{{Audio link|atlas use phantom strike 02.mp3|Gotcha.}}
|-
| rowspan="3" |{{ItemIcon|Refresher}}
|{{Audio link|atlas use ability refresher 01.mp3|Refreshing!}}
|-
|{{Audio link|atlas use ability refresher 02.mp3|Ready to take flight.}}
|-
|{{Audio link|atlas use ability refresher 03.mp3|Recharged.}}
|-
| rowspan="3" |{{ItemIcon|Shadow Weave}}
|{{Audio link|atlas use shadow weave 01.mp3|Shadow Weave.}}
|-
|{{Audio link|atlas use shadow weave 02.mp3|They'll never see me.}}
|-
|{{Audio link|atlas use shadow weave 03.mp3|Time to hide.}}
|-
| rowspan="3" |{{ItemIcon|Silencer}}
|{{Audio link|atlas use silencer 01.mp3|Silencer!}}
|-
|{{Audio link|atlas use silencer 02.mp3|I'll cripple their abilities.}}
|-
|{{Audio link|atlas use silencer 03.mp3|Be silent!}}
|-
| rowspan="3" |{{ItemIcon|Unstoppable}}
|{{Audio link|atlas use unstoppable 01.mp3|You can't stop me!}}
|-
|{{Audio link|atlas use unstoppable 02.mp3|Unstoppable!}}
|-
|{{Audio link|atlas use unstoppable 03.mp3|I am relentless!}}
|-
| rowspan="3" |{{ItemIcon|Vampiric Burst}}
|{{Audio link|atlas use vampiric burst 01.mp3|Vampiric Burst!}}
|-
|{{Audio link|atlas use vampiric burst 02.mp3|I can't let up!}}
|-
|{{Audio link|atlas use vampiric burst 03.mp3|Ugh, that book's rubbing off on me!}}
|}
 
=== Reminders ===
{| class="wikitable mw-collapsible" style="max-width:100%; width:auto;"
!Context
!Audio
|-
| rowspan="3" |Ability Points
|{{Audio link|atlas ap reminder 01.mp3|Ready to improve my abilities.}}
|-
|{{Audio link|atlas ap reminder 02.mp3|I need to go back and train.}}
|-
|{{Audio link|atlas ap reminder 03.mp3|I can train my skills.}}
|-
| rowspan="3" |Tier 1 Item
|{{Audio link|atlas t1 shop reminder 01.mp3|I should go shopping.}}
|-
|{{Audio link|atlas t1 shop reminder 02.mp3|Need to shop.}}
|-
|{{Audio link|atlas t1 shop reminder 03.mp3|I should get some gear.}}
|-
| rowspan="3" |Tier 2 Item
|{{Audio link|atlas t2 shop reminder 01.mp3|I can afford new gear!}}
|-
|{{Audio link|atlas t2 shop reminder 02.mp3|Wonder what I can get at the shop.}}
|-
|{{Audio link|atlas t2 shop reminder 03.mp3|I should check out that shop.}}
|-
| rowspan="2" |Tier 3 Item
|{{Audio link|atlas t3 shop reminder 01.mp3|Got enough for the best gear!}}
|-
|{{Audio link|atlas t3 shop reminder 03.mp3|I should spend the cash when I get the chance.}}
|-
| rowspan="3" |Tier 4 Item
|{{Audio link|atlas t4 shop reminder 01.mp3|I can get some serious gear.}}
|-
|{{Audio link|atlas t4 shop reminder 02.mp3|I got a whooole lot of souls to spend.}}
|-
|{{Audio link|atlas t4 shop reminder 03.mp3|Can't let all these souls go to waste.}}
|}
 
=== Situational ===
{| class="wikitable mw-collapsible"
!Context
!Audio
|-
| rowspan="3" |Successful Parry
|{{Audio link|atlas parry 01.mp3|You want to fight me?}}
|-
|{{Audio link|atlas parry 02.mp3|Who do you think you were punching?}}
|-
|{{Audio link|atlas parry 03.mp3|Big mistake.}}
|-
| rowspan="5" |Interrupt Enemy
|{{Audio link|atlas interrupt 01.mp3|Sorry, pal.}}
|-
|{{Audio link|atlas interrupt 02.mp3|Not happening.}}
|-
|{{Audio link|atlas interrupt 03.mp3|You ain't gettin' that off.}}
|-
|{{Audio link|atlas interrupt 04.mp3|This isn't your day.}}
|-
|{{Audio link|atlas interrupt 05.mp3|Nice try.}}
|-
| rowspan="3" |See Unsecured Souls
|{{Audio link|atlas see money 01.mp3|There's money over here!}}
|-
|{{Audio link|atlas see money 02.mp3|I shouldn't leave that lying around.}}
|-
|{{Audio link|atlas see money 03.mp3|Someone should pick that up.}}
|-
| rowspan="5" |Pick Up Unsecured Souls
|{{Audio link|atlas pick up gold 01.mp3|I'm not leaving this lying around.}}
|-
|{{Audio link|atlas pick up gold 02.mp3|I'm not saying no to free money!}}
|-
|{{Audio link|atlas pick up gold 03.mp3|Hm... not bad.}}
|-
|{{Audio link|atlas pick up gold 04.mp3|A little extra scratch never hurts!}}
|-
|{{Audio link|atlas pick up gold 05.mp3|Well, lookie here!}}
|-
| rowspan="5" |Enemy Denied Tower Souls
|{{Audio link|atlas tower got denied 01.mp3|Job's done, that's all that matters.}}
|-
|{{Audio link|atlas tower got denied 02.mp3|Objective's down.}}
|-
|{{Audio link|atlas tower got denied 03.mp3|We got what we came for.}}
|-
|{{Audio link|atlas tower got denied 04.mp3|We're one step closer.}}
|-
|{{Audio link|atlas tower got denied 05.mp3|They can keep the money.}}
|-
| rowspan="3" |Search for Escaped Enemy
|{{Audio link|atlas hunt 01.mp3|Where did they go?}}
|-
|{{Audio link|atlas hunt 02.mp3|They couldn't have gotten far.}}
|-
|{{Audio link|atlas hunt 03.mp3|I'm gonna find 'em.}}
|-
| rowspan="5" |Enemy Escaped (Low Health)
|{{Audio link|atlas near miss 01.mp3|Get back here!}}
|-
|{{Audio link|atlas near miss 02.mp3|I'll be waiting!}}
|-
|{{Audio link|atlas near miss 03.mp3|Come back anytime!}}
|-
|{{Audio link|atlas near miss 04.mp3|You learn your lesson yet?}}
|-
|{{Audio link|atlas near miss 05.mp3|Coward!}}
|-
| rowspan="5" |Escape on Zipline (Low Health)
|{{Audio link|atlas close call 01.mp3|They almost had me.}}
|-
|{{Audio link|atlas close call 02.mp3|Pushed it a little too close.}}
|-
|{{Audio link|atlas close call 03.mp3|Need to get patched up.}}
|-
|{{Audio link|atlas close call 04.mp3|Gonna go heal. Then, I'll be back in the fight.}}
|-
|{{Audio link|atlas close call 05.mp3|That was pushing it.}}
|-
| rowspan="3" |No Teammates Nearby
|{{Audio link|atlas be careful 01.mp3|An ambush could be coming from anywhere.}}
|-
|{{Audio link|atlas be careful 02.mp3|I may be tough, but I don't wanna take on the whole team alone!}}
|-
|{{Audio link|atlas be careful 03.mp3|This could be a trap!}}
|-
| rowspan="3" |Last Alive
|{{Audio link|atlas last one standing 01.mp3|Looks like I'm the only one left.}}
|-
|{{Audio link|atlas last one standing 02.mp3|I may be tough, but I don't wanna take on the whole team alone!}}
|-
|{{Audio link|atlas last one standing 03.mp3|I can hold on until the others are back up!}}
|-
| rowspan="3" |Outnumbered
|{{Audio link|atlas outnumbered 01.mp3|There's a lot of 'em.}}
|-
|{{Audio link|atlas outnumbered 02.mp3|Not sure I want to take 'em all on.}}
|-
|{{Audio link|atlas outnumbered 03.mp3|Outnumbered.}}
|-
| rowspan="3" |Claim Rejuvenator
|{{Audio link|atlas pick up rejuv 01.mp3|We have the rejuvenator!}}
|-
|{{Audio link|atlas pick up rejuv 02.mp3|Rejuv secured!}}
|-
|{{Audio link|atlas pick up rejuv 03.mp3|Rejuv's in hand! Now's our chance!}}
|-
| rowspan="3" |Enemy Claimed Rejuvenator
|{{Audio link|atlas enemy gets rejuv 01.mp3|They have the rejuvenator!}}
|-
|{{Audio link|atlas enemy gets rejuv 02.mp3|Good. Now we get to kill 'em twice.}}
|-
|{{Audio link|atlas enemy gets rejuv 03.mp3|They got the rejuvenator! We need to be smart.}}
|-
| rowspan="5" |Leave Base
|{{Audio link|atlas leave base 01.mp3|Need to get back out there.}}
{{Audio link|atlas leave base 01 alt 01.mp3|Need to get back out there.}}
|-
|{{Audio link|atlas leave base 02.mp3|I can't let my team down.}}
|-
|{{Audio link|atlas leave base 03.mp3|The time to rest is over.}}
|-
|{{Audio link|atlas leave base 04.mp3|I need to go win this thing.}}
|-
|{{Audio link|atlas leave base 05.mp3|Can't let the team have all the fun.}}
|-
| rowspan="3" |See Enemy with Metal Skin
|{{Audio link|atlas see enemy metal skin 01.mp3|Don't shoot them!}}
|-
|{{Audio link|atlas see enemy metal skin 02.mp3|Bullets can't hurt them!}}
|-
|{{Audio link|atlas see enemy metal skin 03.mp3|Stop shooting them!}}
|-
| rowspan="3" |Retreating
|{{Audio link|atlas leaving area 01.mp3|You're on your own for now.}}
|-
|{{Audio link|atlas leaving area 02.mp3|Backing up!}}
|-
|{{Audio link|atlas leaving area 03.mp3|I'll be back when I can.}}
|-
|Low Health Warning
|{{Audio link|atlas low health warning.mp3|Urgh, I need to heal!}}
|-
| rowspan="3" |Boost Past Allies on Zipline
|{{Audio link|atlas boost past on zipline 01.mp3|Excuse me.}}
|-
|{{Audio link|atlas boost past on zipline 02.mp3|Coming through!}}
|-
|{{Audio link|atlas boost past on zipline 03.mp3|See ya out there!}}
|-
| rowspan="7" |Win MVP
|{{Audio link|Atlas win early 01.mp3|They never had a chance.}}
|-
|{{Audio link|Atlas win early 02.mp3|Well, that wrapped up nicely.}}
|-
|{{Audio link|Atlas win early 03.mp3|They were never gonna stop us.}}
|-
|{{Audio link|Atlas win 01.mp3|Case closed!}}
|-
|{{Audio link|Atlas win 03 alt 01.mp3|We did it!}}
|-
|{{Audio link|Atlas win late 04.mp3|They fought hard. They couldn't match us.}}
|-
|{{Audio link|Atlas win late 05.mp3|Maybe trusting people isn't so bad after all.}}
|}
 
=== Efforts ===
Audio plays for generic efforts (such as jumping or ledge mantling.)
{| class="wikitable mw-collapsible mw-collapsed"
!Audio
|-
|{{Audio link|Atlas effort general 01.mp3|''Effort 01''}}
|-
|{{Audio link|Atlas effort general 02.mp3|''Effort 02''}}
|-
|{{Audio link|Atlas effort general 03.mp3|''Effort 03''}}
|-
|{{Audio link|Atlas effort general 04.mp3|''Effort 04''}}
|-
|{{Audio link|Atlas effort general 05.mp3|''Effort 05''}}
|-
|{{Audio link|Atlas effort general 06.mp3|''Effort 06''}}
|-
|{{Audio link|Atlas effort general 07.mp3|''Effort 07''}}
|}
 
=== Pain ===
Audio sometimes plays when taking a small amount of damage.
{| class="wikitable mw-collapsible mw-collapsed"
!Audio
|-
|{{Audio link|Atlas pain small 01.mp3|''Small Pain 01''}}
|-
|{{Audio link|Atlas pain small 02.mp3|''Small Pain 02''}}
|-
|{{Audio link|Atlas pain small 03.mp3|''Small Pain 03''}}
|-
|{{Audio link|Atlas pain small 04.mp3|''Small Pain 04''}}
|-
|{{Audio link|Atlas pain small 05.mp3|''Small Pain 05''}}
|-
|{{Audio link|Atlas pain small 06.mp3|''Small Pain 06''}}
|-
|{{Audio link|Atlas pain small 07.mp3|''Small Pain 07''}}
|}
|}
{{#ifeq: {{{no_summary|}}}|true||{{Quotation||<b>{{#invoke:Lang|get_string|{{{key}}}_role}}</b>|{{#invoke:Lang|get_string|{{{key}}}_playstyle}}}}}}
</onlyinclude><noinclude>{{Documentation}}</noinclude>