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| <templatestyles src="Infobox hero/styles.css" /> | | <div class="time-calculator-wrapper"> |
| <templatestyles src="Infobox hero/themes.css" />
| | {| class="wikitable sortable" style="margin:auto" |
| <includeonly><!--
| | |- |
| -->{{#vardefine:provided_key|{{{key|}}}}}<!-- | | ! Hero !! class="calc-time-header" | HP !! HP scaling |
| If key provided is an accepted hero_[name] key, use it;
| | |- |
| -->{{#ifeq: {{#invoke:Infobox_hero|is_hero_key|{{#var:provided_key}}}}|true|{{#vardefine:hero_key|{{#var:provided_key}}}}|<!-- | | |{{HeroIcon|Abrams}} |
| Else, if key provided is actually the string *English* name, get the key from it to use it;
| | | data-base="{{HeroData|Abrams|MaxHealth}}" data-growth="{{#invoke:HeroData|get_hero_scalar|hero_atlas|Level|MaxHealth|3|no_template=true}}" | <span class="stat-num">{{HeroData|Abrams|MaxHealth}}</span> |
| -->{{#ifeq:{{#invoke:Infobox_hero|en_is_hero_key|{{#var:provided_key}}}}|true| {{#vardefine:hero_key|{{#invoke:HeroData|get_hero_key|{{#var:provided_key}}}}}}|<!--
| | | +{{#invoke:HeroData|get_hero_scalar|hero_atlas|Level|MaxHealth|3|no_template=true}} |
| Else, fall back on "hero_targetdummy"
| | |}</div> |
| -->{{#vardefine:hero_key|hero_targetdummy}}<!--
| |
| -->
| |
| }}}}
| |
| <!--
| |
|
| |
|
| Get English string name from current key
| | == Generic Voice Lines == |
| -->{{#vardefine:hero_en|{{#invoke:Lang|get_string|{{#var:hero_key}}|lang_code_override=en}} }}<!--
| |
| -->{{#vardefine:hero_en_herodata|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|Name}} }}<!--
| |
| -->{{#vardefine:hero_lang|{{#invoke:Lang|get_string|{{#var:hero_key}}}} }}<!--
| |
|
| |
|
| THEME VARIABLES:
| | === Kill Enemy Hero === |
| -->{{#vardefine:theme-logo-height| {{#invoke:Infobox_hero|get_theme_var|{{#var:hero_key}}|logo-height}} }}<!-- | | {| class="wikitable mw-collapsible" |
| -->{{#vardefine:theme-bg-image| {{#invoke:Infobox_hero|get_theme_var|{{#var:hero_key}}|bg-image}} }}<!--<!--
| | !Context |
| -->{{#vardefine:theme-bg-height| {{#invoke:Infobox_hero|get_theme_var|{{#var:hero_key}}|bg-height}} }}<!-- | | !Audio |
| | |- |
| | | rowspan="10" |Generic |
| | |{{Audio link|atlas kill anyhero 01.mp3|Who's next?}} |
| | |- |
| | |{{Audio link|atlas kill anyhero 02.mp3|Stay down!}} |
| | |- |
| | |{{Audio link|atlas kill anyhero 03.mp3|Nice try.}} |
| | |- |
| | |{{Audio link|atlas kill anyhero 04.mp3|You never had a chance.}} |
| | |- |
| | |{{Audio link|atlas kill anyhero 05.mp3|It was inevitable.}} |
| | |- |
| | |{{Audio link|atlas kill anyhero 06.mp3|Take a nap, kid.}} |
| | |- |
| | |{{Audio link|atlas kill anyhero 07.mp3|You're not ready to fight someone like me.}} |
| | |- |
| | |{{Audio link|atlas kill anyhero 08.mp3|Looks like it's my day after all.}} |
| | |- |
| | |{{Audio link|atlas kill anyhero 09.mp3|You're not stoppin' me.}} |
| | {{Audio link|atlas kill anyhero 09 alt 01.mp3|You're not stoppin' me.}} |
| | |- |
| | |{{Audio link|atlas kill anyhero 10.mp3|I've fought better.}} |
| | |- |
| | | rowspan="5" |Melee |
| | |{{Audio link|atlas melee kill 01.mp3|Keep trying, kid.}} |
| | |- |
| | |{{Audio link|atlas melee kill 02.mp3|Won't be the last time.}} |
| | |- |
| | |{{Audio link|atlas melee kill 03.mp3|Stay in the dirt.}} |
| | |- |
| | |{{Audio link|atlas melee kill 04.mp3|Don't bother gettin' up.}} |
| | |- |
| | |{{Audio link|atlas melee kill 05.mp3|You're outmatched.}} |
| | |- |
| | |High Net Worth |
| | |{{Audio link|atlas kill high networth.mp3|All the money in the world can't buy talent.}} |
| | |- |
| | |End Enemy Killstreak |
| | |{{Audio link|atlas end streak.mp3|No one is untouchable.}} |
| | |- |
| | |Revenge |
| | |{{Audio link|atlas revenge kill.mp3|You thought you were gonna keep me down?}} |
| | |- |
| | | rowspan="5" |Assist |
| | |{{Audio link|atlas congrats 01.mp3|Good work!}} |
| | |- |
| | |{{Audio link|atlas congrats 02.mp3|We make a good team.}} |
| | |- |
| | |{{Audio link|atlas congrats 03.mp3|Thanks for having my back.}} |
| | |- |
| | |{{Audio link|atlas congrats 04.mp3|Let's stick together.}} |
| | |- |
| | |{{Audio link|atlas congrats 05.mp3|We gotta keep this up.}} |
| | |} |
|
| |
|
| DEPRECATED PARAM VARIABLES: (at least until its all moved over)
| | === Killstreak === |
| -->{{#ifeq:{{{no_name|}}}|true|{{#vardefine:show_logo|false}}|{{#vardefine:show_logo|{{{show_logo|true}}}}}}}<!-- | | {| class="wikitable mw-collapsible" style="max-width:100%; width:auto;" |
| -->{{#ifeq:{{{no_summary|}}}|true|{{#vardefine:show_hero_tags|false}}|{{#vardefine:show_hero_tags|{{{show_hero_tags|true}}}}}}}<!--
| | !Kill Count |
| -->{{#ifeq:{{{no_icon|}}}|true|{{#vardefine:show_icon|false}}|{{#vardefine:show_icon|{{{show_icon|true}}}}}}}<!--
| | !Audio |
| | |- |
| | | rowspan="5" |4+ |
| | |{{Audio link|atlas killstreak start 01.mp3|This is how it starts.}} |
| | |- |
| | |{{Audio link|atlas killstreak start 02.mp3|Run while you still can!}} |
| | |- |
| | |{{Audio link|atlas killstreak start 03.mp3|Don't come begging for mercy.}} |
| | |- |
| | |{{Audio link|atlas killstreak start 04.mp3|I'm not backing down.}} |
| | |- |
| | |{{Audio link|atlas killstreak start 05.mp3|No one's taking me down.}} |
| | |- |
| | | rowspan="3" |8+ |
| | |{{Audio link|atlas killstreak mid 01.mp3|Come on! Try to kill me!}} |
| | {{Audio link|atlas killstreak mid 01 alt 01.mp3|Come on! Try to kill me!}} |
| | |- |
| | |{{Audio link|atlas killstreak mid 02.mp3|Give up!}} |
| | |- |
| | |{{Audio link|atlas killstreak mid 03.mp3|You guys getting the message yet?}} |
| | |- |
| | | rowspan="3" |12+ |
| | |{{Audio link|atlas killstreak high 01.mp3|I'm unstoppable!}} |
| | |- |
| | |{{Audio link|atlas killstreak high 02.mp3|You aren't worthy to fight me.}} |
| | |- |
| | |{{Audio link|atlas killstreak high 03.mp3|Keep throwing your lives away! It's fine by me.}} |
| | |} |
|
| |
|
| -->{{#vardefine:quotemark|"}}<!-- for inserting into html | | === Items === |
| | {| class="wikitable mw-collapsible" style="max-width:100%; width:auto;" |
| | !Item |
| | !Audio |
| | |- |
| | | rowspan="3" |{{ItemIcon|Cold Front}} |
| | |{{Audio link|atlas use ice blast 01.mp3|Ice blast!}} |
| | |- |
| | |{{Audio link|atlas use ice blast 02.mp3|You asked for this.}} |
| | |- |
| | |{{Audio link|atlas use ice blast 03.mp3|Sending ice!}} |
| | |- |
| | | rowspan="3" |{{ItemIcon|Colossus}} |
| | |{{Audio link|atlas use colossus 01.mp3|Colossus!}} |
| | |- |
| | |{{Audio link|atlas use colossus 02.mp3|Time to punch the hell out of people!}} |
| | |- |
| | |{{Audio link|atlas use colossus 03.mp3|I'll go down swingin'.}} |
| | |- |
| | | rowspan="3" |{{ItemIcon|Cursed Relic}} |
| | |{{Audio link|atlas use curse 01.mp3|Cursed!}} |
| | |- |
| | |{{Audio link|atlas use curse 02.mp3|Cursin' 'em!}} |
| | |- |
| | |{{Audio link|atlas use curse 03.mp3|I'll curse 'em!}} |
| | |- |
| | | rowspan="3" |{{ItemIcon|Decay}} |
| | |{{Audio link|atlas use decay 01.mp3|Decay!}} |
| | |- |
| | |{{Audio link|atlas use decay 02.mp3|Rot!}} |
| | |- |
| | |{{Audio link|atlas use decay 03.mp3|Wither.}} |
| | |- |
| | | rowspan="3" |{{ItemIcon|Echo Shard}} |
| | |{{Audio link|atlas use echo shard 01.mp3|Echo Shard.}} |
| | |- |
| | |{{Audio link|atlas use echo shard 02.mp3|Abilities ready.}} |
| | |- |
| | |{{Audio link|atlas use echo shard 03.mp3|I can use my abilities.}} |
| | |- |
| | | rowspan="3" |{{ItemIcon|Knockdown}} |
| | |{{Audio link|atlas use knockdown 01.mp3|Knockin' 'em down.}} |
| | |- |
| | |{{Audio link|atlas use knockdown 02.mp3|They're stunned!}} |
| | |- |
| | |{{Audio link|atlas use knockdown 03.mp3|Stunnin' 'em!}} |
| | |- |
| | | rowspan="3" |{{ItemIcon|Metal Skin}} |
| | |{{Audio link|atlas use metal skin 01.mp3|Metal skin!}} |
| | |- |
| | |{{Audio link|atlas use metal skin 02.mp3|Shoot me all you want.}} |
| | |- |
| | |{{Audio link|atlas use metal skin 03.mp3|Bullets won't save you.}} |
| | |- |
| | | rowspan="2" |{{ItemIcon|Phantom Strike}} |
| | |{{Audio link|atlas use phantom strike 01.mp3|Phantom Strike!}} |
| | |- |
| | |{{Audio link|atlas use phantom strike 02.mp3|Gotcha.}} |
| | |- |
| | | rowspan="3" |{{ItemIcon|Refresher}} |
| | |{{Audio link|atlas use ability refresher 01.mp3|Refreshing!}} |
| | |- |
| | |{{Audio link|atlas use ability refresher 02.mp3|Ready to take flight.}} |
| | |- |
| | |{{Audio link|atlas use ability refresher 03.mp3|Recharged.}} |
| | |- |
| | | rowspan="3" |{{ItemIcon|Shadow Weave}} |
| | |{{Audio link|atlas use shadow weave 01.mp3|Shadow Weave.}} |
| | |- |
| | |{{Audio link|atlas use shadow weave 02.mp3|They'll never see me.}} |
| | |- |
| | |{{Audio link|atlas use shadow weave 03.mp3|Time to hide.}} |
| | |- |
| | | rowspan="3" |{{ItemIcon|Silencer}} |
| | |{{Audio link|atlas use silencer 01.mp3|Silencer!}} |
| | |- |
| | |{{Audio link|atlas use silencer 02.mp3|I'll cripple their abilities.}} |
| | |- |
| | |{{Audio link|atlas use silencer 03.mp3|Be silent!}} |
| | |- |
| | | rowspan="3" |{{ItemIcon|Unstoppable}} |
| | |{{Audio link|atlas use unstoppable 01.mp3|You can't stop me!}} |
| | |- |
| | |{{Audio link|atlas use unstoppable 02.mp3|Unstoppable!}} |
| | |- |
| | |{{Audio link|atlas use unstoppable 03.mp3|I am relentless!}} |
| | |- |
| | | rowspan="3" |{{ItemIcon|Vampiric Burst}} |
| | |{{Audio link|atlas use vampiric burst 01.mp3|Vampiric Burst!}} |
| | |- |
| | |{{Audio link|atlas use vampiric burst 02.mp3|I can't let up!}} |
| | |- |
| | |{{Audio link|atlas use vampiric burst 03.mp3|Ugh, that book's rubbing off on me!}} |
| | |} |
|
| |
|
| | | === Reminders === |
| --- Overridden Variable Styles ---
| | {| class="wikitable mw-collapsible" style="max-width:100%; width:auto;" |
| --><div class={{#var:quotemark}}infobox-h {{#var:hero_key}}{{#var:quotemark}}><!--
| | !Context |
| | | !Audio |
| --- Box Background ---
| | |- |
| --><div class="infobox-h-background">[[File:{{#var:theme-bg-image}}|{{#var:theme-bg-height}}|right|link=|class=notpageimage]]</div><!--
| | | rowspan="3" |Ability Points |
| -->
| | |{{Audio link|atlas ap reminder 01.mp3|Ready to improve my abilities.}} |
| {| class="infobox-h-content" | |
| ! colspan="2" class="infobox-h-title" {{#if:{{{name_font_size|}}}|style{{=}}"font-size: {{{name_font_size|25px}}};"}} |<!--
| |
| | |
| ---- Title + Name Image + Hero Thumbnail ---->
| |
| <div class="infobox-h-title-hero">
| |
| <div class="infobox-h-title-hero-left"></div>
| |
| <div class="infobox-h-title-hero-middle">{{If lang
| |
| |{{#ifexist:File:{{{name|{{#var:hero_en}}}}}_name.svg|{{Template:Icon/White|[[File:{{{name|{{#var:hero_en}}}}}_name.svg|{{#var:theme-logo-height}}|class=notpageimage]]}}|{{{name|{{#var:hero_lang}}}}}}}
| |
| |{{#ifexist:File:{{{name|{{#var:hero_en}}}}}_name_{{#invoke:Lang|get_lang_code}}.svg|{{Template:Icon/White|[[File:{{{name|{{#var:hero_en}}}}}_name_{{#invoke:Lang|get_lang_code}}.svg|{{#var:theme-logo-height}}|class=notpageimage]]}}|{{{name|{{#var:hero_lang}}}}}}}
| |
| |{{{name|{{#var:hero_lang}}}}}}}</div> | |
| <div class="infobox-h-title-hero-right"><div>
| |
| {{#ifeq:{{#var:show_icon}}|true|{{#ifexist:File:{{{icon|{{#var:hero_en}}}}}.png|<div class="infobox-h-title-hero-tornbox"></div>
| |
| <div class="infobox-h-title-hero-icon">[[File:{{{icon|{{#var:hero_en}}}}}.png|center|35px|class=notpageimage]]</div></div>
| |
| </div>|}}}}<!--
| |
| | |
| ---- Hero Image Card ---->
| |
| |- | | |- |
| ! colspan="2" class="infobox-h-image" |<div>{{#ifexist: File:{{{card|{{#var:hero_en_herodata}} card.png}}}|[[File:{{{card|{{#var:hero_en_herodata}} card.png}}}|150px|alt={{{BASEPAGENAME}}}]]|[[File:Dummy card.png|150px|alt={{{BASEPAGENAME}}}]]}}</div><!--
| | |{{Audio link|atlas ap reminder 02.mp3|I need to go back and train.}} |
| | |
| ---- Hero Tags ---->
| |
| {{#ifeq:{{#var:show_hero_tags}}|true|{{#ifeq:{{#invoke:Infobox_hero|hero_has_tags|{{#var:hero_en}}}}|true|
| |
| {{!}}-
| |
| {{!}} colspan="2" class="infobox-h-herotags-row" {{!}}
| |
| <div class="infobox-h-herotags-inner {{#var:hero_key}}">
| |
| <div class="infobox-h-herotag-pill">{{#invoke:HeroData|get_hero_tag|{{#var:hero_en}}|1}}</div>
| |
| <div class="infobox-h-herotag-pill">{{#invoke:HeroData|get_hero_tag|{{#var:hero_en}}|2}}</div>
| |
| <div class="infobox-h-herotag-pill">{{#invoke:HeroData|get_hero_tag|{{#var:hero_en}}|3}}</div>
| |
| </div>
| |
| |}}|}}<!--
| |
| | |
| ---- Weapon Dropdown ---->
| |
| |- | | |- |
| ! colspan="2" class="infobox-h-subsection infobox-h-dropdown infobox-h-dropdown-weapon" |
| | |{{Audio link|atlas ap reminder 03.mp3|I can train my skills.}} |
| {| class="mw-collapsible infobox-h-subsection-child" | |
| |+ class="infobox-h-dropdown-header {{#ifeq:{{If_lang}}|/ru|infobox-h-dropdown-header-overflow}}" | [[Stats{{If_lang}}#Weapon|<span class="infotext-h-bold infobox-h-dropdown-title">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon}}</span>]]
| |
| |-<!--
| |
| ---- Damage per second ---->
| |
| | [[Damage per second{{If_lang}}|<span>{{#invoke:Lang|get_string|DPS_label}}</span>]]:
| |
| | {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second{{If_lang}}]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|DPS|3}}}}}}}
| |
| |-<!-- | |
| ---- Bullet Damage ---->
| |
| | [[Bullet Damage{{If_lang}}|<span>{{#invoke:Lang|get_string|StatDesc_BulletDamage}}</span>]]:
| |
| | style="padding-right: 5px;" | {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage{{If_lang}}]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletDamage|3}}}}}<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|BulletDamage}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|BulletDamage}}</span>}}
| |
| |- | | |- |
| <!---- Pellets per shot ---->
| | | rowspan="3" |Tier 1 Item |
| {{#ifexpr: {{{pellets_per_shot|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletsPerShot|3}}}}} > 1 |
| | |{{Audio link|atlas t1 shop reminder 01.mp3|I should go shopping.}} |
| {{!}} [[Damage per second{{If_lang}}|<span>{{#invoke:Lang|get_string|BonusPelletsPerShot_label}}</span>]]:
| |
| {{!}} {{Icon/Brown|[[File:Bullets per sec icon.png|20px|link=Fire Rate{{If_lang}}]]|{{{pellets_per_shot|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletsPerShot|3}}}}}<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|BulletsPerShot}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|BulletsPerShot}}</span>}}}}
| |
| |- | | |- |
| <!---- Bullets per burst ---->
| | |{{Audio link|atlas t1 shop reminder 02.mp3|Need to shop.}} |
| {{#ifexpr: {{{bullets_per_burst|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletsPerBurst|3}}}}} > 1 |
| |
| {{!}} [[Damage per second{{If_lang}}|<span>{{#invoke:Dictionary|translate|BulletsPerBurst}}</span>]]:
| |
| {{!}} {{Icon/Brown|[[File:Bullets per sec icon.png|20px|link=Fire Rate{{If_lang}}]]|{{{bullets_per_burst|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletsPerBurst|3}}}}}<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|BulletsPerBurst}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|BulletsPerBurst}}</span>}}}}
| |
| |- | | |- |
| <!---- Ammo ---->
| | |{{Audio link|atlas t1 shop reminder 03.mp3|I should get some gear.}} |
| | [[Ammo{{If_lang}}|<span>{{#invoke:Lang|get_string|StatDesc_ClipSizeBonus}}</span>]]: | |
| | {{Icon/Brown|[[File:Clip size icon.png|20px|link=Ammo{{If_lang}}]]|{{{ammo|{{#ifeq: {{{no_ammo|}}}|true|N/A|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|ClipSize|3}}<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|ClipSize}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|ClipSize}}</span>}}}}}}}
| |
| |- | | |- |
| <!---- Bullets per sec ---->
| | | rowspan="3" |Tier 2 Item |
| | [[Fire_Rate{{If_lang}}|<span>{{#invoke:Lang|get_string|StatDesc_RoundsPerSecond}}</span>]]:
| | |{{Audio link|atlas t2 shop reminder 01.mp3|I can afford new gear!}} |
| | {{Icon/Brown|[[File:Bullets per sec icon.png|20px|link=Fire Rate{{If_lang}}]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|RoundsPerSecond|3}}}}}<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|RoundsPerSecond}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|RoundsPerSecond}}</span>}}
| |
| |- | | |- |
| <!---- Reload Time ---->
| | |{{Audio link|atlas t2 shop reminder 02.mp3|Wonder what I can get at the shop.}} |
| | [[Reload Time{{If_lang}}|<span>{{#invoke:Lang|get_string|StatDesc_ReloadTime}}</span>]]: | |
| | {{Icon/Brown|[[File:AttributeIconReloadTime.png|20px|link=Reload Time{{If_lang}}]]|{{{reload_time|{{#ifeq: {{{no_ammo|}}}|true|N/A|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|ReloadTime|3}}s}}}}}}}
| |
| |- | | |- |
| <!---- Bullet Velocity ---->
| | |{{Audio link|atlas t2 shop reminder 03.mp3|I should check out that shop.}} |
| | [[Bullet Velocity{{If_lang}}|<span>{{#invoke:Lang|get_string|StatDesc_BulletSpeed}}</span>]]: | |
| | {{Icon/Brown|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity{{If_lang}}]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletSpeed|3}}}}}m/s}}
| |
| |- | | |- |
| <!---- Light Melee ---->
| | | rowspan="2" |Tier 3 Item |
| | [[Melee Damage{{If_lang}}|<span>{{#invoke:Lang|get_string|StatDesc_LightMeleeDamage}}</span>]]:
| | |{{Audio link|atlas t3 shop reminder 01.mp3|Got enough for the best gear!}} |
| | style="padding-right: 5px;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee Damage{{If_lang}}]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|LightMeleeDamage|3}}}}}<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|LightMeleeDamage}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|LightMeleeDamage}}</span>}} | |
| |- | | |- |
| <!---- Heavy Melee ---->
| | |{{Audio link|atlas t3 shop reminder 03.mp3|I should spend the cash when I get the chance.}} |
| | [[Melee Damage{{If_lang}}|<span>{{#invoke:Lang|get_string|StatDesc_HeavyMeleeDamage}}</span>]]: | |
| | style="padding-right: 5px;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee Damage{{If_lang}}]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|HeavyMeleeDamage|3}}}}}<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|HeavyMeleeDamage}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|HeavyMeleeDamage}}</span>}}
| |
| |- | | |- |
| | | rowspan="3" |Tier 4 Item |
| | |{{Audio link|atlas t4 shop reminder 01.mp3|I can get some serious gear.}} |
| |- | | |- |
| <!---- Maximum Range (Manual Input) ---->
| | |{{Audio link|atlas t4 shop reminder 02.mp3|I got a whooole lot of souls to spend.}} |
| {{#if: {{{max_range|}}} |
| |
| {{!}} [[Falloff_Range{{If_lang}}|<span>Max Range</span>]]:
| |
| {{!}} {{Icon/Brown||{{{max_range|}}}}}}}
| |
| |- | | |- |
| <!---- Crit Bonus Scale ---->
| | |{{Audio link|atlas t4 shop reminder 03.mp3|Can't let all these souls go to waste.}} |
| {{#ifexpr: {{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|CritDamageBonusPercent|3}} != 0 |
| |
| {{!}} [[Weapon Damage{{If_lang}}#Crit_Multiplier|<span>{{#invoke:Lang|get_string|StatDesc_CritDamageBonusScale}}</span>]]:
| |
| {{!}} {{Icon/Brown|[[File:Crit reduction.png|20px|link=Weapon Damage#Crit_Multiplier]]|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|CritDamageBonusPercent|3}}%}}}}
| |
| |} | | |} |
|
| |
|
| <!---- Vitality Dropdown ---->
| | === Situational === |
| | {| class="wikitable mw-collapsible" |
| | !Context |
| | !Audio |
| | |- |
| | | rowspan="3" |Successful Parry |
| | |{{Audio link|atlas parry 01.mp3|You want to fight me?}} |
| | |- |
| | |{{Audio link|atlas parry 02.mp3|Who do you think you were punching?}} |
| | |- |
| | |{{Audio link|atlas parry 03.mp3|Big mistake.}} |
| | |- |
| | | rowspan="5" |Interrupt Enemy |
| | |{{Audio link|atlas interrupt 01.mp3|Sorry, pal.}} |
| | |- |
| | |{{Audio link|atlas interrupt 02.mp3|Not happening.}} |
| | |- |
| | |{{Audio link|atlas interrupt 03.mp3|You ain't gettin' that off.}} |
| | |- |
| | |{{Audio link|atlas interrupt 04.mp3|This isn't your day.}} |
| | |- |
| | |{{Audio link|atlas interrupt 05.mp3|Nice try.}} |
| | |- |
| | | rowspan="3" |See Unsecured Souls |
| | |{{Audio link|atlas see money 01.mp3|There's money over here!}} |
| | |- |
| | |{{Audio link|atlas see money 02.mp3|I shouldn't leave that lying around.}} |
| | |- |
| | |{{Audio link|atlas see money 03.mp3|Someone should pick that up.}} |
| | |- |
| | | rowspan="5" |Pick Up Unsecured Souls |
| | |{{Audio link|atlas pick up gold 01.mp3|I'm not leaving this lying around.}} |
| | |- |
| | |{{Audio link|atlas pick up gold 02.mp3|I'm not saying no to free money!}} |
| | |- |
| | |{{Audio link|atlas pick up gold 03.mp3|Hm... not bad.}} |
| | |- |
| | |{{Audio link|atlas pick up gold 04.mp3|A little extra scratch never hurts!}} |
| | |- |
| | |{{Audio link|atlas pick up gold 05.mp3|Well, lookie here!}} |
| | |- |
| | | rowspan="5" |Enemy Denied Tower Souls |
| | |{{Audio link|atlas tower got denied 01.mp3|Job's done, that's all that matters.}} |
| | |- |
| | |{{Audio link|atlas tower got denied 02.mp3|Objective's down.}} |
| | |- |
| | |{{Audio link|atlas tower got denied 03.mp3|We got what we came for.}} |
| | |- |
| | |{{Audio link|atlas tower got denied 04.mp3|We're one step closer.}} |
| | |- |
| | |{{Audio link|atlas tower got denied 05.mp3|They can keep the money.}} |
| | |- |
| | | rowspan="3" |Search for Escaped Enemy |
| | |{{Audio link|atlas hunt 01.mp3|Where did they go?}} |
| | |- |
| | |{{Audio link|atlas hunt 02.mp3|They couldn't have gotten far.}} |
| | |- |
| | |{{Audio link|atlas hunt 03.mp3|I'm gonna find 'em.}} |
| | |- |
| | | rowspan="5" |Enemy Escaped (Low Health) |
| | |{{Audio link|atlas near miss 01.mp3|Get back here!}} |
| | |- |
| | |{{Audio link|atlas near miss 02.mp3|I'll be waiting!}} |
| | |- |
| | |{{Audio link|atlas near miss 03.mp3|Come back anytime!}} |
| | |- |
| | |{{Audio link|atlas near miss 04.mp3|You learn your lesson yet?}} |
| | |- |
| | |{{Audio link|atlas near miss 05.mp3|Coward!}} |
| | |- |
| | | rowspan="5" |Escape on Zipline (Low Health) |
| | |{{Audio link|atlas close call 01.mp3|They almost had me.}} |
| | |- |
| | |{{Audio link|atlas close call 02.mp3|Pushed it a little too close.}} |
| | |- |
| | |{{Audio link|atlas close call 03.mp3|Need to get patched up.}} |
| | |- |
| | |{{Audio link|atlas close call 04.mp3|Gonna go heal. Then, I'll be back in the fight.}} |
| | |- |
| | |{{Audio link|atlas close call 05.mp3|That was pushing it.}} |
| | |- |
| | | rowspan="3" |No Teammates Nearby |
| | |{{Audio link|atlas be careful 01.mp3|An ambush could be coming from anywhere.}} |
| | |- |
| | |{{Audio link|atlas be careful 02.mp3|I may be tough, but I don't wanna take on the whole team alone!}} |
| | |- |
| | |{{Audio link|atlas be careful 03.mp3|This could be a trap!}} |
| | |- |
| | | rowspan="3" |Last Alive |
| | |{{Audio link|atlas last one standing 01.mp3|Looks like I'm the only one left.}} |
| | |- |
| | |{{Audio link|atlas last one standing 02.mp3|I may be tough, but I don't wanna take on the whole team alone!}} |
| | |- |
| | |{{Audio link|atlas last one standing 03.mp3|I can hold on until the others are back up!}} |
| | |- |
| | | rowspan="3" |Outnumbered |
| | |{{Audio link|atlas outnumbered 01.mp3|There's a lot of 'em.}} |
| | |- |
| | |{{Audio link|atlas outnumbered 02.mp3|Not sure I want to take 'em all on.}} |
| | |- |
| | |{{Audio link|atlas outnumbered 03.mp3|Outnumbered.}} |
| | |- |
| | | rowspan="3" |Claim Rejuvenator |
| | |{{Audio link|atlas pick up rejuv 01.mp3|We have the rejuvenator!}} |
| | |- |
| | |{{Audio link|atlas pick up rejuv 02.mp3|Rejuv secured!}} |
| | |- |
| | |{{Audio link|atlas pick up rejuv 03.mp3|Rejuv's in hand! Now's our chance!}} |
| | |- |
| | | rowspan="3" |Enemy Claimed Rejuvenator |
| | |{{Audio link|atlas enemy gets rejuv 01.mp3|They have the rejuvenator!}} |
| | |- |
| | |{{Audio link|atlas enemy gets rejuv 02.mp3|Good. Now we get to kill 'em twice.}} |
| | |- |
| | |{{Audio link|atlas enemy gets rejuv 03.mp3|They got the rejuvenator! We need to be smart.}} |
| | |- |
| | | rowspan="5" |Leave Base |
| | |{{Audio link|atlas leave base 01.mp3|Need to get back out there.}} |
| | {{Audio link|atlas leave base 01 alt 01.mp3|Need to get back out there.}} |
| |- | | |- |
| ! colspan="2" class="infobox-h-subsection infobox-h-dropdown infobox-h-dropdown-vitality" |
| | |{{Audio link|atlas leave base 02.mp3|I can't let my team down.}} |
| {| class="mw-collapsible infobox-h-subsection-child"
| |
| |+ class="infobox-h-dropdown-header {{#ifeq:{{If_lang}}|/ru|infobox-h-dropdown-header-overflow}}" | [[Stats#Vitality|<span class="infotext-h-bold infobox-h-dropdown-title">{{#invoke:Lang|get_string|CitadelHeroStats_Vitality}}</span>]]
| |
| |- | | |- |
| <!---- Health ---->
| | |{{Audio link|atlas leave base 03.mp3|The time to rest is over.}} |
| | {{#ifeq:{{#invoke:Infobox_hero|hero_has_scalars|{{#var:hero_key}}|MaxHealth}}|true|style{{=}}"padding-top:8px;"{{!}}}}[[Health{{If_lang}}|<span>{{#invoke:Lang|get_string|StatDesc_HealthAttribute}}</span>]]: | |
| | {{Icon/Green|[[File:Health.png|20px|link=Health{{If_lang}}]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|MaxHealth|3}}}}}<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|MaxHealth}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|MaxHealth}}</span>}} | |
| |- | | |- |
| <!---- Health Regen ---->
| | |{{Audio link|atlas leave base 04.mp3|I need to go win this thing.}} |
| | [[Health Regen{{If_lang}}|<span>{{#invoke:Lang|get_string|StatDesc_HealthRegen}}</span>]]: | |
| | {{Icon/Green|[[File:Health regen.png|20px|link=Health Regen{{If_lang}}]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BaseHealthRegen|2}}}}}<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|BaseHealthRegen}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|BaseHealthRegen}}</span>}}
| |
| |- | | |- |
| <!---- Crit Resistance ---->
| | |{{Audio link|atlas leave base 05.mp3|Can't let the team have all the fun.}} |
| {{#if: {{{crit_reduction|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|CritDamageReceivedPercent}} |
| |
| {{!}}[[Damage Resistance{{If_lang}}#Crit_Reduction|<span>{{#invoke:Lang|get_string|StatDesc_CritDamageReceivedScale}}</span>]]:
| |
| {{!}}{{Icon/Green|[[File:Crit reduction.png|20px|link=Damage Resistance{{If_lang}}#Crit_Reduction]]|{{{crit_reduction|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|CritDamageReceivedPercent|3}}}}}%<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|CritDamageReceivedPercent}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|CritDamageReceivedPercent}}</span>}}}}
| |
| |- | | |- |
| <!---- Bullet Resistance ---->
| | | rowspan="3" |See Enemy with Metal Skin |
| {{#if: {{{bullet_resist|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|BulletResist}} |
| | |{{Audio link|atlas see enemy metal skin 01.mp3|Don't shoot them!}} |
| {{!}}[[Damage Resistance{{If_lang}}|<span>{{#invoke:Lang|get_string|StatDesc_BulletArmorDamageReduction}}</span>]]:
| |
| {{!}}{{Icon/Green|[[File:Bullet Armor.png|20px|link=Bullet Resist{{If_lang}}]]|{{{bullet_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletResist|3}}}}}%<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|BulletResist}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|BulletResist}}</span>}}}}
| |
| |- | | |- |
| <!---- Spirit Resistance ---->
| | |{{Audio link|atlas see enemy metal skin 02.mp3|Bullets can't hurt them!}} |
| {{#if: {{{spirit_resist|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|TechResist}} |
| |
| {{!}}[[Damage Resistance{{If_lang}}#Spirit_Resist|<span>{{#invoke:Lang|get_string|StatDesc_TechArmorDamageReduction}}</span>]]:
| |
| {{!}}{{Icon/Green|[[File:Spirit Armor.png|20px|link=Damage Resistance{{If_lang}}#Spirit_Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|TechResist|3}}}}}%<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|TechResist}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|TechResist}}</span>}}}}
| |
| |- | | |- |
| <!---- Melee Resistance ---->
| | |{{Audio link|atlas see enemy metal skin 03.mp3|Stop shooting them!}} |
| {{#if: {{{melee_resist|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|MeleeResist}} |
| |
| {{!}}[[Damage Resistance{{If_lang}}#Melee Resist|<span>{{#invoke:Lang|get_string|StatDesc_MeleeResist}}</span>]]:
| |
| {{!}}{{Icon/Green|[[File:Melee damage.png|20px|link=Damage Resistance{{If_lang}}#Melee Resist]]|{{{melee_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|MeleeResist|3}}}}}%<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|MeleeResist}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|MeleeResist}}</span>}}}}
| |
| |- | | |- |
| <!---- Debuff Resistance ---->
| | | rowspan="3" |Retreating |
| {{#if: {{{debuff_resist|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|DebuffResist}} |
| | |{{Audio link|atlas leaving area 01.mp3|You're on your own for now.}} |
| {{!}}[[Debuff Resist|<span>{{#invoke:Lang|get_string|StatDesc_DebuffResist}}</span>]]:
| |
| {{!}}{{Icon/Green|[[File:Spirit Armor.png|20px|link=Damage Resistance{{If_lang}}#Spirit_Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|DebuffResist|3}}}}}%<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|DebuffResist}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|DebuffResist}}</span>}}}}
| |
| |- | | |- |
| <!---- Bullet Lifesteal ---->
| | |{{Audio link|atlas leaving area 02.mp3|Backing up!}} |
| {{#if: {{{bullet_lifesteal|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|BulletLifesteal}} |
| |
| {{!}}[[Lifesteal{{If_lang}}#Bullet Lifesteal|<span>{{#invoke:Lang|get_string|StatDesc_BulletLifesteal}}</span>]]:
| |
| {{!}}{{Icon/Green|[[File:AttributeIconBulletLifesteal.png|20px|link=Lifesteal{{If_lang}}#Bullet Lifesteal]]|{{{bullet_lifesteal|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletLifesteal|3}}}}}%<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|BulletLifesteal}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|BulletLifesteal}}</span>}}}}
| |
| |- | | |- |
| <!---- Spirit Lifesteal ---->
| | |{{Audio link|atlas leaving area 03.mp3|I'll be back when I can.}} |
| {{#if: {{{spirit_lifesteal|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|SpiritLifesteal}} |
| |
| {{!}}[[Lifesteal{{If_lang}}#Spirit Lifesteal|<span>{{#invoke:Lang|get_string|StatDesc_SpiritLifesteal}}</span>]]:
| |
| {{!}}{{Icon/Green|[[File:AttributeIconBulletLifesteal.png|20px|link=Lifesteal{{If_lang}}#Spirit Lifesteal]]|{{{spirit_lifesteal|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|SpiritLifesteal|3}}}}}%<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|SpiritLifesteal}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|SpiritLifesteal}}</span>}}}}
| |
| |- | | |- |
| <!---- Move Speed ---->
| | |Low Health Warning |
| | [[Move Speed{{If_lang}}|<span>{{#invoke:Lang|get_string|StatDesc_RunSpeed}}</span>]]:
| | |{{Audio link|atlas low health warning.mp3|Urgh, I need to heal!}} |
| | {{Icon/Green|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|MaxMoveSpeed|2}}}}}m/s<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|MaxMoveSpeed}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|MaxMoveSpeed}}</span>}} | |
| |- | | |- |
| <!---- Sprint Speed ---->
| | | rowspan="3" |Boost Past Allies on Zipline |
| | [[Move Speed{{If_lang}}#Sprint|<span>{{#invoke:Lang|get_string|StatDesc_SprintSpeed}}</span>]]:
| | |{{Audio link|atlas boost past on zipline 01.mp3|Excuse me.}} |
| | {{Icon/Green|[[File:Move speed sprint.png|20px|link=Move Speed#Sprint]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|SprintSpeed|2}}}}}m/s<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|SprintSpeed}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|SprintSpeed}}</span>}}
| |
| |- | | |- |
| <!---- Dash Speed ---->
| | |{{Audio link|atlas boost past on zipline 02.mp3|Coming through!}} |
| | [[Stamina{{If_lang}}#Dash_Speed|<span>{{#invoke:Lang|get_string|DashSpeed_label}}</span>]]: | |
| | {{Icon/Green|[[File:Springy_boots_icon.png|20px|link=Stamina#Dash_Speed]]|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|GroundDashSpeed|3}}m/s<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|GroundDashSpeed}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|GroundDashSpeed}}</span>}}
| |
| |- | | |- |
| <!---- Stamina ---->
| | |{{Audio link|atlas boost past on zipline 03.mp3|See ya out there!}} |
| | [[Stamina{{If_lang}}|<span>{{#invoke:Lang|get_string|StatDesc_Stamina}}</span>]]: | |
| | {{Icon/Green|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|Stamina|2}}}}}<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|Stamina}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|Stamina}}</span>}}
| |
| |- | | |- |
| <!---- Stamina Cooldown ---->
| | | rowspan="7" |Win MVP |
| | [[Stamina{{If_lang}}#Cooldown|<span>{{#invoke:Lang|get_string|StatDesc_StaminaCooldown}}</span>]]: | | |{{Audio link|Atlas win early 01.mp3|They never had a chance.}} |
| | {{Icon/Green|[[File:AttributeIconTechDuration.png|20px|link=Stamina#Cooldown]]|{{{stamina_cooldown|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|StaminaCooldown|2}}}}}s<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|StaminaCooldown}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|StaminaCooldown}}</span>}} | | |- |
| | |{{Audio link|Atlas win early 02.mp3|Well, that wrapped up nicely.}} |
| | |- |
| | |{{Audio link|Atlas win early 03.mp3|They were never gonna stop us.}} |
| | |- |
| | |{{Audio link|Atlas win 01.mp3|Case closed!}} |
| | |- |
| | |{{Audio link|Atlas win 03 alt 01.mp3|We did it!}} |
| | |- |
| | |{{Audio link|Atlas win late 04.mp3|They fought hard. They couldn't match us.}} |
| | |- |
| | |{{Audio link|Atlas win late 05.mp3|Maybe trusting people isn't so bad after all.}} |
| |} | | |} |
|
| |
|
| <!---- Spirit Dropdown ---->
| | === Efforts === |
| | Audio plays for generic efforts (such as jumping or ledge mantling.) |
| | {| class="wikitable mw-collapsible mw-collapsed" |
| | !Audio |
| |- | | |- |
| ! colspan="2" class="infobox-h-subsection infobox-h-dropdown infobox-h-dropdown-spirit" |
| | |{{Audio link|Atlas effort general 01.mp3|''Effort 01''}} |
| {| class="mw-collapsible infobox-h-subsection-child"
| |
| |+ class="infobox-h-dropdown-header {{#ifeq:{{If_lang}}|/ru|infobox-h-dropdown-header-overflow}}" | [[Stats#Vitality|<span class="infotext-h-bold infobox-h-dropdown-title">{{#invoke:Lang|get_string|CitadelHeroStats_Spirit}}</span>]]
| |
| |- | | |- |
| | {{#ifeq:{{#invoke:Infobox_hero|hero_has_scalars|{{#var:hero_key}}|TechPower}}|true|style{{=}}"padding-top:8px;"{{!}}}}[[Spirit Power{{If_lang}}|<span>{{#invoke:Lang|get_string|SpiritPower_label}}</span>]]: | | |{{Audio link|Atlas effort general 02.mp3|''Effort 02''}} |
| | {{Icon/Purple|[[File:Spirit_icon_noborder.png|20px|link=Spirit Power{{If_lang}}]]|{{{spirit_power|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|TechPower|2}}}}}<span class{{=}}"infobox-h-spiritboon">{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Level|TechPower}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key}}|Spirit|TechPower}}</span>}}
| |
| |}<!--
| |
| | |
| ---- "Information" ---->
| |
| |- | | |- |
| ! colspan="2" class="infobox-h-text-stat-subtitle" {{#if:{{{release_date|}}}{{{voice_actor|}}}{{{pronouns|}}}{{{codenames|}}}||style{{=}}"display:none;"}}|
| | |{{Audio link|Atlas effort general 03.mp3|''Effort 03''}} |
| <span class="infotext-h-bold infotext-h-title infotext-h-big">{{#invoke:Dictionary|translate|Information}}</span>
| |
| |- | | |- |
| ! colspan="2" class="infobox-h-subsection" {{#if:{{{release_date|}}}{{{voice_actor|}}}{{{pronouns|}}}{{{codenames|}}}||style{{=}}"display:none;"}} |
| | |{{Audio link|Atlas effort general 04.mp3|''Effort 04''}} |
| {| class="infobox-h-subsection-child"
| |
| |-<!--
| |
| -- Pronouns (Manual Input) ---->
| |
| {{#if:{{{pronouns|}}}|
| |
| {{!}}Pronouns:
| |
| {{!}}{{{pronouns|}}}
| |
| }} | |
| |- | | |- |
| <!---- Voice Actor (Manual Input) ---->
| | |{{Audio link|Atlas effort general 05.mp3|''Effort 05''}} |
| {{#if:{{{voice_actor|}}}|
| |
| {{!}}{{#invoke:Dictionary|translate|VoiceActor}}:
| |
| {{!}}{{{voice_actor|}}}
| |
| }} | |
| |- | | |- |
| <!---- Release Date (Manual Input) ---->
| | |{{Audio link|Atlas effort general 06.mp3|''Effort 06''}} |
| {{#if:{{{release_date|}}}|
| |
| {{!}}[[Heroes by release{{If_lang}}|<span>{{#invoke:Dictionary|translate|ReleaseDate}}</span>]]:
| |
| {{!}}{{{release_date|}}}
| |
| }} | |
| |- | | |- |
| <!---- Codenames (Manual Input) ---->
| | |{{Audio link|Atlas effort general 07.mp3|''Effort 07''}} |
| {{#if:{{{codenames|}}}|
| |
| {{!}}{{#invoke:Dictionary|translate|Codenames}}:
| |
| {{!}}{{{codenames|}}}
| |
| }} | |
| |} | | |} |
| |}</div><!--
| | |
| -->{{#ifeq:{{NAMESPACE}}|Template||{{DISPLAYTITLE:{{{name|{{#var:hero_lang}}}}}}}}}
| | === Pain === |
| {{#ifeq:{{#invoke:HeroData|get_hero_var|{{#var:hero_lang}}|IsDisabled}}|false|
| | Audio sometimes plays when taking a small amount of damage. |
| {{#ifeq:{{lc:{{{nocat|false}}}}}|false|
| | {| class="wikitable mw-collapsible mw-collapsed" |
| {{lang cat|Heroes}}
| |
| {{#ifeq:{{#var:hero_en}}|Silver (Transformed)||{{lang cat|{{#var:hero_en}}}}}}
| |
| {{#ifexpr:{{{pellets_per_shot|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletsPerShot|3}}}}} > 1|{{lang cat|Heroes with spreadshot weapons}}
| |
| {{#ifeq:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|HitOnceAcrossAllBullets}}|true|{{lang cat|Heroes with single damage spreadshot weapons}}}}}}
| |
| {{#ifexpr:{{{bullets_per_burst|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletsPerBurst|3}}}}} > 1|{{lang cat|Heroes with burst weapons}}}}
| |
| {{#ifexpr:({{{pellets_per_shot|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletsPerShot|3}}}}} <= 1 and {{{bullets_per_burst|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletsPerBurst|3}}}}} <= 1)|{{lang cat|Heroes with automatic weapons}}}}
| |
| {{#ifeq:{{#invoke:HeroData|get_alt_fire_var|{{#var:hero_key}}|BulletDamage}}|No Alt Fire||{{lang cat|Heroes with alternate fire weapons}}}}
| |
| {{#if:{{{crit_reduction|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|CritDamageReceivedPercent}}|{{lang cat|Heroes with modified crit resistance}}}}
| |
| {{#ifeq:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|ReloadSingle}}|true|{{lang cat|Heroes with single reload weapons}}}}
| |
| {{#ifeq:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|CanCrit}}|false|{{lang cat|Heroes that don't deal critical damage}}}}
| |
| {{#ifexpr:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|CritDamageBonusPercent|3}} != 0|{{lang cat|Heroes with modified crit scale}}}}
| |
| {{#if:{{{bullet_resist|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|BulletResist}}|{{lang cat|Heroes with modified bullet resist}}}}
| |
| {{#if:{{{spirit_resist|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|TechResist}}|{{lang cat|Heroes with modified spirit resist}}}}
| |
| {{#if:{{{melee_resist|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|MeleeResist}}|{{lang cat|Heroes with modified melee resist}}}}
| |
| {{#if:{{{debuff_resist|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|DebuffResist}}|{{lang cat|Heroes with modified debuff resist}}}}
| |
| {{#if:{{{bullet_lifesteal|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|BulletLifesteal}}|{{lang cat|Heroes with modified bullet lifesteal}}}}
| |
| {{#if:{{{spirit_lifesteal|}}}{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|SpiritLifesteal}}|{{lang cat|Heroes with modified spirit lifesteal}}}}
| |
| {{#if:{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|Stamina|2}}}}}|{{lang cat|Heroes with {{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|Stamina|2}}}}} stamina}}}}
| |
| {{#ifeq:{{#invoke:HeroData|get_hero_var|{{#var:hero_lang}}|FalloffStartRange}}|{{#invoke:HeroData|get_hero_var|{{#var:hero_lang}}|FalloffEndRange}}|{{lang cat|Heroes with no weapon damage falloff}}}}
| |
| {{#if:{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|SpinAcceleration}}|{{lang cat|Heroes with spin up weapons}}}}
| |
| {{#if:{{#invoke:HeroData|hero_has_stat|{{#var:hero_key}}|GravityChange}}|{{lang cat|Heroes with modified gravity scale}}}}
| |
| {{#ifeq:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|BulletGravityScale}}|0|{{lang cat|Heroes without bullet gravity}}}}
| |
| {{#ifexpr:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|GroundDashSpeed|3}} < 14.7|{{lang cat|Heroes with slow dash speed}}}}
| |
| {{#ifexpr:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|GroundDashSpeed|3}} = 14.7|{{lang cat|Heroes with medium dash speed}}}}
| |
| {{#ifexpr:{{#invoke:HeroData|get_hero_var|{{#var:hero_key}}|GroundDashSpeed|3}} > 14.7|{{lang cat|Heroes with fast dash speed}}}}
| |
| }}}}<!--
| |
| --></includeonly><noinclude>
| |
| {{User:Gammaton32/Sandbox|key=hero_atlas}}
| |
| == Select ==
| |
| {| class="wikitable" | |
| |+Table
| |
| !Audio | | !Audio |
| !Notes
| |
| |- | | |- |
| |[[Media:Abrams select 01.mp3|Don't worry, I'm on the case.]] {{Audio button|Abrams select 01.mp3}} | | |{{Audio link|Atlas pain small 01.mp3|''Small Pain 01''}} |
| | | | |- |
| | |{{Audio link|Atlas pain small 02.mp3|''Small Pain 02''}} |
| | |- |
| | |{{Audio link|Atlas pain small 03.mp3|''Small Pain 03''}} |
| | |- |
| | |{{Audio link|Atlas pain small 04.mp3|''Small Pain 04''}} |
| | |- |
| | |{{Audio link|Atlas pain small 05.mp3|''Small Pain 05''}} |
| |- | | |- |
| |[[Media:Abrams select 02.mp3|No one's stopping me.]] {{Audio button|Abrams select 02.mp3}} | | |{{Audio link|Atlas pain small 06.mp3|''Small Pain 06''}} |
| |
| |
| |- | | |- |
| |[[Media:Abrams select 03.mp3|If they're smart, they'll stay out of my way.]] {{Audio button|Abrams select 03.mp3}} | | |{{Audio link|Atlas pain small 07.mp3|''Small Pain 07''}} |
| |
| |
| |} | | |} |
| * [[Media:Abrams select 01.mp3|Don't worry, I'm on the case.]] {{Audio button|Abrams select 01.mp3}}
| |
| * [[Media:Abrams select 02.mp3|No one's stopping me.]] {{Audio button|Abrams select 02.mp3}}
| |
| * [[Media:Abrams select 03.mp3|If they're smart, they'll stay out of my way.]] {{Audio button|Abrams select 03.mp3}}
| |
| * [[Media:Abrams select 04.mp3|They don't know who they're dealing with.]] {{Audio button|Abrams select 04.mp3}}
| |
| * [[Media:Abrams select 05.mp3|No one's killing me.]] {{Audio button|Abrams select 05.mp3}}
| |
| * [[Media:Abrams select 06.mp3|Try and stop me. See what happens.]] {{Audio button|Abrams select 06.mp3}}
| |
| * [[Media:Abrams select 07.mp3|I can take whatever they throw at me.]] {{Audio button|Abrams select 07.mp3}}
| |
| * [[Media:Abrams select 08.mp3|No one's taking this book from me.]] {{Audio button|Abrams select 08.mp3}}
| |
| * [[Media:Abrams select 09.mp3|One day, I'm gonna die. But it ain't gonna be today.]] {{Audio button|Abrams select 09.mp3}}
| |
| * [[Media:Abrams select 10.mp3|I'm too stubborn to die.]] {{Audio button|Abrams select 10.mp3}}
| |
| * [[Media:Abrams select 11.mp3|It's gonna be a long day, isn't it?]] {{Audio button|Abrams select 11.mp3}}</noinclude>
| |