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{{Update layout | |||
{{ | | prev_update = {{Update link|July|13|2026}} | ||
| month = July | |||
| day = 28 | |||
| year = 2026 | |||
| next_update = {{Update link|July|30|2026}} | |||
| source = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1839041357039193 | |||
| source_title = Minor Update - 07-28-2026 | |||
| hide_general = | |||
| notes = | |||
* Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s | |||
* The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire | |||
* Fixed the party member / team mate audio volume slider for voice communications | |||
== Items == | |||
=== {{ItemIcon|Crushing Fists}} === | |||
* {{Change|buff}} Max stacks stun duration increased from 0.5s to 0.75s | |||
* {{Change|buff}} Bullet Resist reduction increased from -4% to -5% per stack | |||
=== {{ItemIcon|Cursed Relic}} === | |||
* {{Change|adj}} No longer has -14% Damage Output innate | |||
* {{Change|adj}} Now applies a -25% Damage Output debuff for the 3.25s duration | |||
=== {{ItemIcon|Diviner's Kevlar}} === | |||
* {{Change|buff}} Spirit power increased from +35 to +40 | |||
=== {{ItemIcon|Echo Shard}} === | |||
* {{Change|nerf}} Now has a 0.5s post-cast time | |||
* {{Change|nerf}} No longer grants +5% Fire Rate | |||
* {{Change|nerf}} Cooldown increased from 35s to 30s + the cooldown of the imbued ability | |||
=== {{ItemIcon|Ethereal Shift}} === | |||
* {{Change|nerf}} Cooldown increased from 35s to 37s | |||
=== {{ItemIcon|Frenzy}} === | |||
* {{Change|buff}} Now has +10% [[Bullet Lifesteal]] as an innate | |||
=== {{ItemIcon|Fury Trance}} === | |||
* {{Change|buff}} Active now grants +1m Move Speed | |||
* {{Change|buff}} Active removes move speed penalty when shooting (like {{ItemIcon|Fleetfoot}}) | |||
=== {{ItemIcon|Lifestrike}} === | |||
* {{Change|buff}} When hitting a [[Trooper|trooper]] and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}}) | |||
=== {{ItemIcon|Mystic Shot}} === | |||
* {{Change|buff}} Cooldown reduced from 9s to 8s | |||
* {{Change|nerf}} Spirit scaling reduced from 1.2 to 0.9 | |||
=== {{ItemIcon|Restorative Locket}} === | |||
* {{Change|buff}} Heal per boon increased from 0.32 to 0.5 | |||
=== {{ItemIcon|Scourge}} === | |||
* {{Change|adj}} No longer grants +17% Debuff Resist innate bonus | |||
* {{Change|adj}} Active now grants +20% Debuff Resist (retroactive on application) | |||
* {{Change|nerf}} Max Health per second reduced from 2.5% to 2.3% | |||
=== {{ItemIcon|Slowing Bullets}} === | |||
* {{Change|nerf}} No longer grants +15% Weapon Damage | |||
=== {{ItemIcon|Weighted Shots}} === | |||
* {{Change|nerf}} Weapon Damage reduced from +40% to +30% | |||
=== {{ItemIcon|Spiritual Overflow}} === | |||
* {{Change|buff}} Now provides a bonus +10% [[Spirit Lifesteal]] on proc | |||
* {{Change|nerf}} Ability Duration reduced from +15% to +13% | |||
* {{Change|nerf}} Fire Rate reduced from +32% to +30% | |||
=== {{ItemIcon|Spirit Burn}} === | |||
* {{Change|nerf}} No longer hits enemies in a 12m radius, only affects primary target now | |||
* {{Change|adj}} Changed from the cooldown being on the item to being target based | |||
* {{Change|nerf}} Removed half cooldown against NPC | |||
* {{Change|nerf}} Explosion damage reduced from 110 to 50 | |||
=== {{ItemIcon|Suppressor}} === | |||
* {{Change|nerf}} Duration reduced from 5s to 4.5s | |||
=== {{ItemIcon|Tankbuster}} === | |||
* {{Change|nerf}} No longer procs off of items | |||
== Heroes == | |||
{{HeroChanges | |||
|hero=Apollo | |||
|changes= | |||
* {{AbilityIcon|Riposte}} | |||
** {{Change|buff}} Base stun duration increased from 0.6s to 0.8s | |||
** {{Change|adj}} T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s | |||
}} | |||
{{HeroChanges | |||
|hero=Billy | |||
|changes= | |||
* {{AbilityIcon|Rising Ram}} | |||
** {{Change|nerf}} T3 reduced from 8% Max Health to 7% | |||
}} | |||
{{HeroChanges | |||
|hero=Calico | |||
|changes= | |||
* {{AbilityIcon|Ava}} | |||
** {{Change|nerf}} T2 reduced from +45% Move Speed to +40% | |||
** {{Change|nerf}} T3 reduced from +20% damage amp to +18% | |||
}} | |||
{{HeroChanges | |||
|hero=Celeste | |||
|changes= | |||
* {{AbilityIcon|Shining Wonder}} | |||
** {{Change|buff}} Radius increased from 16.5m to 17.5m | |||
** {{Change|buff}} Damage increased by 10% | |||
** {{Change|buff}} Buffer duration increased from 3s to 3.25s | |||
}} | |||
{{HeroChanges | |||
|hero=The Doorman | |||
|changes= | |||
* '''Stats''' | |||
** {{Change|nerf}} Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25 | |||
* {{AbilityIcon|Call Bell}} | |||
** {{Change|nerf}} Charge Time increased from 6s to 7s | |||
* {{AbilityIcon|Doorway}} | |||
** {{Change|nerf}} Duration reduced from 20s to 15s | |||
** {{Change|buff}} T1 duration increased from +15s to +20s | |||
** {{Change|nerf}} T3 range reduced from +45m to +40m | |||
** {{Change|fix}} {{Undocumented}} Fixed a bug where Doorway range would not properly scale with Spirit and percentage range increases | |||
* {{AbilityIcon|Luggage Cart}} | |||
** {{Change|nerf}} Damage reduced from 80 to 60 | |||
** {{Change|buff}} T1 increased from +60 Damage to +80 | |||
** {{Change|nerf}} Range reduced from 25m to 20m | |||
** {{Change|buff}} T2 increased from +20m Cast Range to +25m | |||
}} | |||
{{HeroChanges | |||
|hero=Drifter | |||
|changes= | |||
* {{AbilityIcon|Rend}} | |||
** {{Change|nerf}} Spirit scaling reduced from 1.8 to 1.7 | |||
** {{Change|nerf}} T3 silence duration reduced from 2.3s to 2s | |||
}} | |||
{{HeroChanges | |||
|hero=Dynamo | |||
|changes= | |||
* {{AbilityIcon|Singularity}} | |||
** {{Change|buff}} Cooldown reduced from 265s to 250s | |||
}} | |||
{{HeroChanges | |||
|hero=Haze | |||
|changes= | |||
* {{AbilityIcon|Sleep Dagger}} | |||
** {{Change|nerf}} Wake up time spirit scaling reduced from 0.003 to 0.002 | |||
** {{Change|nerf}} Damage spirit scaling reduced from 2.8 to 2.2 | |||
** {{Change|adj}} T2 changed from “-17s Cooldown and Applies 15 {{AbilityIcon|Fixation}} Stacks” to “+1s Sleep Duration and Applies 15 {{AbilityIcon|Fixation}} Stacks” | |||
** {{Change|adj}} T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up” | |||
* {{AbilityIcon|Fixation}} | |||
** {{Change|nerf}} T3 reduced from +0.14 per Stack to +0.11 | |||
** {{Change|buff}} T3 now also scales with Weapon Damage (0.0003) | |||
}} | |||
{{HeroChanges | |||
|hero=Ivy | |||
|changes= | |||
* {{AbilityIcon|Stone Form}} | |||
** {{Change|nerf}} T3 spirit scaling reduced from +1.7 to +1.5 | |||
}} | |||
{{HeroChanges | |||
|hero=Kelvin | |||
|changes= | |||
* {{AbilityIcon|Frozen Shelter}} | |||
** {{Change|buff}} Cooldown reduced from 195s to 185s | |||
}} | |||
{{HeroChanges | |||
|hero=Lady Geist | |||
|changes= | |||
* {{AbilityIcon|Life Drain}} | |||
** {{Change|buff}} Changed from 75% Damage to Heal to 100% | |||
** {{Change|nerf}} DPS reduced to provide the same effective heal as before but with less DPS | |||
* {{AbilityIcon|Malice}} | |||
** {{Change|nerf}} Damage amplification reduced from 8% to 7% | |||
** {{Change|buff}} T3 increased from +7% Damage Amp to +8% | |||
}} | |||
{{HeroChanges | |||
|hero=Mina | |||
|changes= | |||
* {{AbilityIcon|Sanguine Retreat}} | |||
** {{Change|buff}} Recast time increased from 3.5s to 4s | |||
** {{Change|buff}} T3 cast range increased from +3m to +4m | |||
}} | |||
{{HeroChanges | |||
|hero=Mirage | |||
|changes= | |||
* {{AbilityIcon|Fire Scarabs}} | |||
** {{Change|nerf}} Duration reduced from 7s to 5s | |||
** {{Change|nerf}} T2 reduced from +2 Charges to +1 Charge | |||
** {{Change|buff}} T2 now also increases duration by 2s | |||
* {{AbilityIcon|Dust Devil}} | |||
** {{Change|nerf}} T3 no longer increases Lift Duration by +0.3s | |||
* {{AbilityIcon|Djinn's Mark}} | |||
** {{Change|fix}} Fixed T3 still being -1s Cooldown instead of -0.75s | |||
}} | |||
{{HeroChanges | |||
|hero=Mo & Krill | |||
|changes= | |||
* {{AbilityIcon|Burrow}} | |||
** {{Change|buff}} Cooldown no longer starts after the conclusion of the ability, now starts immediately | |||
* {{AbilityIcon|Combo}} | |||
** {{Change|buff}} Now lets you cast items while using it | |||
}} | |||
{{HeroChanges | |||
|hero=Paige | |||
|changes= | |||
* {{AbilityIcon|Rallying Charge}} | |||
** {{Change|buff}} Cooldown reduced from 220s to 210s | |||
}} | |||
{{HeroChanges | |||
|hero=Pocket | |||
|changes= | |||
* {{AbilityIcon|Flying Cloak}} | |||
** {{Change|nerf}} T3 reduced from -11s Cooldown to -10s | |||
* {{AbilityIcon|Affliction}} | |||
** {{Change|nerf}} DPS reduced by ~6% (also reduces the spirit scaling and the upgrades) | |||
}} | |||
{{HeroChanges | |||
|hero=Shiv | |||
|changes= | |||
* '''Stats''' | |||
** {{Change|nerf}} Stamina regen increased from 5.5s to 6s | |||
* {{AbilityIcon|Killing Blow}} | |||
** {{Change|nerf}} Recast window reduced from 20s to 16s | |||
}} | |||
{{HeroChanges | |||
|hero=Silver | |||
|changes= | |||
* '''Stats''' | |||
** {{Change|nerf}} Gun falloff range reduced from 20m->46m to 17m→42m | |||
* {{AbilityIcon|Slam Fire}} | |||
** {{Change|buff}} Now does 100% bonus damage against NPCs ([[Trooper|troopers]] and [[Denizen|neutrals]], not objectives) | |||
* {{AbilityIcon|Lycan Curse}} | |||
** {{Change|nerf}} Precast time increased from 0.2 to 0.3 | |||
** {{Change|nerf}} Precast movespeed reduced from 7.6m to 2.5m | |||
** {{Change|nerf}} T1 reduced from +20% Resists to +15% | |||
}} | |||
{{HeroChanges | |||
|hero=Venator | |||
|changes= | |||
* '''Stats''' | |||
** {{Change|nerf}} Sprint speed reduced from 1.5m to 1m | |||
** {{Change|nerf}} Bullet falloff range reduced from 20m-51m to 18m-47m | |||
* {{AbilityIcon|Ira Domini}} | |||
** {{Change|buff}} Cooldown no longer starts after the conclusion of the ability, now starts immediately | |||
** {{Change|buff}} Blessed stakes damage increased from 100 to 115 | |||
}} | |||
{{HeroChanges | |||
|hero=Viscous | |||
|changes= | |||
* {{AbilityIcon|Splatter}} | |||
** {{Change|nerf}} Damage reduced from 70 to 55 | |||
** {{Change|nerf}} Spirit ratio reduced from 0.8 to 0.7 | |||
** {{Change|buff}} Base bounce count increased from 1 to 2 | |||
** {{Change|nerf}} T3 bounce count reduced from +2 to +1 | |||
* {{AbilityIcon|The Cube}} | |||
** {{Change|nerf}} T3 reduced from -25s Cooldown to -20s | |||
* {{AbilityIcon|Puddle Punch}} | |||
** {{Change|nerf}} Slow duration reduced from 4s to 3s | |||
** {{Change|buff}} Slow increased from -20% to -30% | |||
** {{Change|buff}} Cooldown reduced from 24s to 21s | |||
* {{AbilityIcon|Goo Ball}} | |||
** {{Change|buff}} T2 increased from +10% Resists to +20% | |||
}} | |||
{{HeroChanges | |||
|hero=Yamato | |||
|changes= | |||
* {{AbilityIcon|Flying Slash}} | |||
** {{Change|nerf}} T2 reduced from +40 Spirit Power to +35 | |||
** {{Change|nerf}} T3 charges from +2 to +1 | |||
** {{Change|nerf}} T3 Charge Time increased from 4s to 5s | |||
}} | |||
}} | |||