User:Kai/updateRefreshV1: Difference between revisions

Vergir (talk | contribs)
m change doorman's icon to nerf, add note (if that's okay)
Blanked the page
Tags: Blanking Manual revert
Line 1: Line 1:
* [[Urn]] Runner sprint bonus reduced from +2m to 0 (trailing bonus reduced from +7m to +5m)
* [[Urn]] Runner move speed bonus reduced from +3.5m to +2m
* [[Urn]] Runner Stamina Recovery increased from +15% to +25%
* [[Urn]] talking frequency increased from every 8s to every 6s
* [[Urn]] talking sound distance increased (easier to hear a nearby [[Urn]] Runner)
* Unstable Rift warning time reduced from 25s to 20s
* Rift Troopers now have Spirit Resist (30/35/40/45%)
* Rift Troopers now have Melee Resistance (25%)
* Rift Troopers spawn interval increased from every 0.3s to 0.5s (spawns slightly more staggered)
* Unstable Rift comeback resist aura radius increased from 20m to 35m
* Rift Troopers max comeback count increased from 12 to 14
* Objectives bounty split for nearby heroes reduced from 40% to 30% (this means slightly more portion of the bounty is split team wide rather than towards an individual player)


= Items =
== {{ItemIcon|Scourge}} ==
* {{Change|nerf}} Max Health Per Second reduced from 2.6% to 2.5%
= Heroes =
== {{HeroIcon|Billy}} ==
==== {{AbilityIcon|Rising Ram}} ====
* {{Change|nerf}} T3 spirit scaling reduced from 0.035 to 0.03
== {{HeroIcon|The Doorman}} ==
* {{Change|nerf}} Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19
** ''Wiki note: the new scaling gives lower damage even at max Boon 35''
* {{Change|nerf}} Crit scaling reduced from -25% to -30%
==== {{AbilityIcon|Hotel Guest}} ====
* {{Change|nerf}} T3 increased from 13s Cooldown on Failure to Check Out to 15s
== {{HeroIcon|Drifter}} ==
* {{Change|nerf}} Bullet damage per boon reduced from +0.616 to +0.49
==== {{AbilityIcon|Bloodscent}} ====
* {{Change|nerf}} T3 reduced from +12% to +11%
==== {{AbilityIcon|Stalker's Mark}} ====
* {{Change|nerf}} Cooldown increased from 20s to 24s
* {{Change|nerf}} T2 increased from -8s Cooldown to -12s
* {{Change|nerf}} T3 reduced from +2% Bleed to +1.5%
== {{HeroIcon|Graves}} ==
==== {{AbilityIcon|Jar of Dead}} ====
* {{Change|buff}} T1 heal spirit scaling increased from 0.1 to 0.16
* {{Change|buff}} Now build up faster from neutral creeps
==== {{AbilityIcon|Grasping Hands}} ====
* {{Change|nerf}} Immobilize duration reduced from 1.25s to 1s
* {{Change|nerf}} T3 cooldown increased from -10s to -14s
==== {{AbilityIcon|Essence Theft}} ====
* {{Change|buff}} Now procs from melee hits
* {{Change|buff}} T3 now also increases Max Steal Targets from 3 to 4
==== {{AbilityIcon|Borrowed Decree}} ====
* {{Change|buff}} T1 changed from "-15s Cooldown" to "-15s Cooldown and +25% Ghoul Speed"
* {{Change|adj}} T2 changed from "+25% Ghoul Speed and +10s Duration" to "-0.3s Time to Spawn and +10s Duration"
== {{HeroIcon|Haze}} ==
==== {{AbilityIcon|Sleep Dagger}} ====
* {{Change|buff}} T2 now also applies 15 {{AbilityIcon|Fixation}} Stacks
* {{Change|buff}} T2 reduced from -18s Cooldown to -17s
== {{HeroIcon|Holliday}} ==
==== {{AbilityIcon|Powder Keg}} ====
* {{Change|nerf}} Spirits caling reduced from 1.2 to 1.05
== {{HeroIcon|Mirage}} ==
==== {{AbilityIcon|Fire Scarabs}} ====
* {{Change|nerf}} T3 spirit scaling reduced from +0.17 to +0.13
==== {{AbilityIcon|Dust Devil}} ====
* {{Change|nerf}} T3 spirit scaling reduced from +1 to +0.6
==== {{AbilityIcon|Djinn's Mark}} ====
* {{Change|buff}} Cooldown reduced from 3s to 2.75
* {{Change|nerf}} T3 cooldown reduced from -1s Cooldown to -0.75s
==== {{AbilityIcon|Traveler}} ====
* {{Change|buff}} T3 increased from -70s Cooldown to -90s
== {{HeroIcon|Pocket}} ==
==== {{AbilityIcon|Affliction}} ====
* {{Change|nerf}} Duration reduced from 11s to 10s
== {{HeroIcon|Shiv}} ==
==== {{AbilityIcon|Serrated Knives}} ====
* {{Change|nerf}} T3 spirit scaling reduced from +0.09 to +0.07
==== {{AbilityIcon|Slice and Dice}} ====
* {{Change|nerf}} Spirit scaling reduced from 1.44 to 1.2
* {{Change|nerf}} T2 reduced from -6% Spirit Resist to -4%
==== {{AbilityIcon|Bloodletting}} ====
* {{Change|nerf}} Cooldown increased from 20s to 25s
* {{Change|buff}} T1 increased from -10s Cooldown to -15s
* {{Change|nerf}} Damage Cleared reduced from 35% to 30%
* {{Change|buff}} T2 Damage Cleared increased from 35% to 40%
==== {{AbilityIcon|Killing Blow}} ====
* {{Change|nerf}} Health Threshold reduced from 20% to 18%
* {{Change|buff}} T3 Health Threshold increased from +8% to +10%
== {{HeroIcon|Silver}} ==
==== {{AbilityIcon|Lycan Curse}} ====
* {{Change|buff}} Cooldown reduced from 80s to 60s
== {{HeroIcon|Victor}} ==
==== {{AbilityIcon|Shocking Reanimation}} ====
* {{Change|buff}} Cooldown reduced from 275s to 240s
== {{HeroIcon|Viscous}} ==
==== {{AbilityIcon|Splatter}} ====
* {{Change|nerf}} T3 spirit scaling reduced from +1.0 to +0.9
== {{HeroIcon|Yamato}} ==
==== {{AbilityIcon|Flying Slash}} ====
* {{Change|nerf}} Range reduced from 28m to 26m
* {{Change|nerf}} T3 Charge Delay increased from 3s to 4s
* {{Change|adj}} T3 Ally Targeting now requires alt cast input