User:LVL/Sandbox2: Difference between revisionsGive feedback
move headings around for better page structure |
Added more stuff. Still need to add stats for celeste and billy abilities. |
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|'''+{{#invoke:Abilities|get_ability_upgrade_prop|Killing Blow|2|BuffDamage}}%''' Damage Amp | |'''+{{#invoke:Abilities|get_ability_upgrade_prop|Killing Blow|2|BuffDamage}}%''' Damage Amp | ||
|- | |||
|{{ItemIcon|Rebuttal}} | |||
| - | |||
| - | |||
|'''+{{ItemData|Rebuttal|BonusDamagePercent}}''' Damage Amp | |||
|} | |} | ||
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|3 | |3 | ||
|'''+{{#invoke:Abilities|get_ability_upgrade_prop|Scorn|3|DamageBonus}}%''' Damage Amp per Stack | |'''+{{#invoke:Abilities|get_ability_upgrade_prop|Scorn|3|DamageBonus}}%''' Damage Amp per Stack | ||
|- | |||
|{{HeroIcon|Victor}} | |||
|{{AbilityIcon|Aura of Suffering}} | |||
|3 | |||
|'''+{{#invoke:Abilities|get_ability_upgrade_prop|Aura of Suffering|3|IncomingDamagePercent}}%''' Damage Amp | |||
|- | |- | ||
|{{HeroIcon|Bebop}} | |{{HeroIcon|Bebop}} | ||
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| - | | - | ||
| '''+{{ItemData|Escalating Exposure|MagicIncreasePerStack}}''' Damage Amp per Stack | | '''+{{ItemData|Escalating Exposure|MagicIncreasePerStack}}''' Damage Amp per Stack | ||
|} | |||
==== Unique Amplifiers ==== | |||
These amplifiers have unique mechanics that do not cleanly fit into the Additive, Multiplicative, or Instance categories. | |||
{| class="wikitable sortable" | |||
|+List of heroes | |||
!Hero | |||
!Ability | |||
!Tier | |||
!Stat change | |||
|- | |||
|{{HeroIcon|Billy}} | |||
|{{AbilityIcon|Blasted}} | |||
|0 | |||
| Post‑mitigation [[True Damage|true damage]] bullet amp. Does not work against barriers. (See [[#Bugs, Quirks, and Exceptions|Bugs section]].) | |||
|- | |||
| rowspan="2" |{{HeroIcon|Celeste}} | |||
| rowspan="2" |{{AbilityIcon|Radiant Daggers}} | |||
| 0 | |||
| rowspan="2" | Functions like a multiplicative amp but inherits bugs from additive amps. (See [[#Bugs, Quirks, and Exceptions|Bugs section]].) | |||
|- | |||
|3 | |||
|} | |} | ||
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|3 | |3 | ||
|'''{{#invoke:Abilities|get_ability_upgrade_prop|Fire Scarabs|3|OutgoingDamagePenaltyPercent}}%''' Damage Reduction | |'''{{#invoke:Abilities|get_ability_upgrade_prop|Fire Scarabs|3|OutgoingDamagePenaltyPercent}}%''' Damage Reduction | ||
|- | |||
|{{HeroIcon|Silver}} | |||
|{{AbilityIcon|Boot Kick}} | |||
|3 | |||
| -35% Damage Reduction | |||
|} | |} | ||