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'''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities. There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]].
{{Tabber|Heroes|Hero Comparison Table|Heroes by release|Voice actors|l1=Heroes|l2=Comparison Table|l3=Release Dates|l4=Voice Actors}}


Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a [[Components|component]], the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item.  
Below is a table comparing all currently playable [[Heroes]] by their stats.


Purchased items can be sold back to the shop, allowing the player to recoup half of the cost.  
Use the inputs above the table to adjust {{PageRef|Boons}} and {{PageRef|Spirit Power}} and see how stats scale in real-time.


__TOC__
For heroes with Alt-Fire, click "Show Alt-Fire" or the <code>+</code> icon next to the hero to see Alt-Fire stats.


==Item Types==
{{#invoke:Sandbox/LVL|write_hero_comparison_table|0|0|35|500}}  
Heroes start with eight item slots in their inventory which can hold an item of any type. Additionally, there are four [[Extra Slots]] that can be unlocked after completing certain map objectives. The Souls of each item will be added up per item type and a bonus will be given for each type. The strength of the bonus is dependent on the sum of the souls and the bonus for each type caps at {{Souls|28,800}} Souls.


* '''[[File:Weapon Icon.png|25x25px|link=]] Weapon''': Typically focus on improving base weapons by giving additional ammo, weapon damage, fire rate, or additional effects to bullets.
Notes:
* '''[[File:Vitality Icon.png|25x25px|link=]] Vitality''': Typically focus on improving survivability, defense, and movement capabilities.
* Since Spirit Power scales with Boons (see Spirit Power column), it should also be accounted for when calculating level scaling for Spirit-scaling attributes.
* '''[[File:Spirit icon.png|25x25px|link=]] Spirit''': Typically focus on improving abilities and spirit power.
* DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging.
* Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period.
* {{HeroIcon|McGinnis}} and {{HeroIcon|Victor}} DPS and Sustained DPS values are at max spin up.
* {{HeroIcon|Silver (Transformed)}} has no ammo count and no reload.


{| class="wikitable"
== Navigation ==
|+ Item Type Bonuses by Souls
{{Tools Navbox}}
! scope="col" | Souls
{{Stat Navbox}}
! scope="col" | [[File:Weapon Icon.png|20px|link=]] Weapon Damage
! scope="col" | [[File:Vitality Icon.png|20px|link=]] Health
! scope="col" | [[File:Spirit icon.png|20px|link=]] Spirit Power
|-
| {{Souls|800}} || +7% || +8% || +7
|-
| {{Souls|1,600}} || +9% || +10% || +11
|-
| {{Souls|2,400}} || +13% || +13% || +15
|-
| {{Souls|3,200}} || +20% || +17% || +19
|-
| {{Souls|4,800}} || +29% || +22% || +25
|-
| {{Souls|7,200}} || +40% || +27% || +32
|-
| {{Souls|9,600}} || +58% || +32% || +44
|-
| {{Souls|16,000}} || +72% || +36% || +56
|-
| {{Souls|22,400}} || +83% || +40% || +69
|-
| {{Souls|28,800}} || +93% || +44% || +81
|}


== Active Items ==
[[:Category:Pages with tools]]
Active Items provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, a player cannot hold more than four active items at a time.
 
==Item List==
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
! Click to expand the full item grid.
|-
| {{Infobox ShopItems|weapon items=true|armor items=true|tech items=true}}
|}
 
=== List of Active Items ===
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
! Click to expand the list of active items.
|-
| {{Active Items}}
|}
 
== Gallery ==
<gallery>
File:Weapon shop.png|Weapon shop as of 2025-05-08
File:Vitality shop.png|Vitality shop as of 2025-05-08
File:Spirit shop.png|Spirit shop as of 2025-05-08
File:Weapon shop leak.png|Leaked work-in-progress Weapon shop
File:Vitality shop leak.png|Leaked work-in-progress Vitality shop
File:Spirit shop leak.png|Leaked work-in-progress Spirit shop
File:Old shop.png|Old item shop UI before the [[Update:May 8, 2025|Shop Rework]]
File:Vitality Shop UI.png|Old Vitality shop
File:Neon Prime Mods.jpg|[[Neon Prime]] shop
</gallery>
 
== External Links ==
* [https://statlocker.gg/items Updated item list and descriptions]
 
== Trivia ==
* Some Heroes refer to the Items as '''Relics'''.<ref>{{VoiceLineCite|name=Ivy|file=Tengu t3 shop reminder 02.mp3|transcription=A tier 3 relic might change the tide!}}</ref><ref>{{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}}</ref><ref>{{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}}</ref><ref>{{VoiceLineCite|name=Seven|file=Gigawatt t2 shop reminder 01.mp3|transcription=I need to buy a relic.}}</ref><ref>{{VoiceLineCite|name=Holliday|file=Astro t2 shop reminder 01.mp3|transcription=Might wanna buy a relic.}}</ref>
 
== References ==
<references />
 
{{Item Navbox}}
 
[[Category:Items| ]]