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| == ItemData Module Tests (Pre-Deployment Check) == | | {{Tabber|Heroes|Hero Comparison Table|Heroes by release|Voice actors|l1=Heroes|l2=Comparison Table|l3=Release Dates|l4=Voice Actors}} |
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| === get_cost ===
| | Below is a table comparing all currently playable [[Heroes]] by their stats. |
| * **Valid item:** {{#invoke:ItemData|get_cost|Berserker}}
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| * (Expected: "3,200")
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| * **Valid item with weird casing:** {{#invoke:ItemData|get_cost|bErSeRkEr}}
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| * (Expected: "3,200")
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| * **Valid item with whitespace:** {{#invoke:ItemData|get_cost| Berserker }}
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| * (Expected: "3,200")
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| * **Invalid item:** {{#invoke:ItemData|get_cost|This Item Does Not Exist}}
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| * (Expected: A red "Item Not Found" error)
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| * **No item:** {{#invoke:ItemData|get_cost|}}
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| * (Expected: A red "Item Not Found" error)
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| === get_type ===
| | Use the inputs above the table to adjust {{PageRef|Boons}} and {{PageRef|Spirit Power}} and see how stats scale in real-time. |
| * **Weapon:** {{#invoke:ItemData|get_type|Active Reload}}
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| * (Expected: "Weapon" or its localized equivalent)
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| * **Armor:** {{#invoke:ItemData|get_type|Witchmail}}
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| * (Expected: "Armor" or its localized equivalent)
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| * **Tech:** {{#invoke:ItemData|get_type|Spirit Strike}}
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| * (Expected: "Tech" or its localized equivalent)
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| === is_active ===
| | For heroes with Alt-Fire, click "Show Alt-Fire" or the <code>+</code> icon next to the hero to see Alt-Fire stats. |
| * **Passive item:** {{#invoke:ItemData|is_active|Berserker}}
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| * (Expected: "false")
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| * **Active item (Toggle):** {{#invoke:ItemData|is_active|Blood Tribute}}
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| * (Expected: "true")
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| * **Active item (InstantCast):** {{#invoke:ItemData|is_active|Refresher}}
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| * (Expected: "true")
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| === get_prop ===
| | {{#invoke:Sandbox/LVL|write_hero_comparison_table|0|0|35|500}} |
| * **Simple property:** {{#invoke:ItemData|get_prop|Berserker|Tier}}
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| * (Expected: "3")
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| * **Table property (ShopFilters):** {{#invoke:ItemData|get_prop|Armor Piercing Rounds|ShopFilters}}
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| * (Expected: "ClipSize, WeaponDamage")
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| * **Property of a disabled item:** {{#invoke:ItemData|get_prop|Ablative Coat|MaxBulletResist}}
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| * (Expected: "30")
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| === get_codename ===
| | Notes: |
| * **Get codename for "Refresher":** {{#invoke:ItemData|get_codename|Refresher}} | | * Since Spirit Power scales with Boons (see Spirit Power column), it should also be accounted for when calculating level scaling for Spirit-scaling attributes. |
| * (Expected: "upgrade_refresher")
| | * DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging. |
| * **Get codename for "Witchmail":** {{#invoke:ItemData|get_codename|Witchmail}} | | * Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period. |
| * (Expected: "upgrade_absorbing_armor")
| | * {{HeroIcon|McGinnis}} and {{HeroIcon|Victor}} DPS and Sustained DPS values are at max spin up. |
| | * {{HeroIcon|Silver (Transformed)}} has no ammo count and no reload. |
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| === get_component_name === | | == Navigation == |
| * **Item with components:** {{#invoke:ItemData|get_component_name|Vortex Web}}
| | {{Tools Navbox}} |
| * (Expected: The name of the item with codename "upgrade_containment". This will be blank if that item has no name.)
| | {{Stat Navbox}} |
| * **Item without components:** {{#invoke:ItemData|get_component_name|Berserker}}
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| * (Expected: Blank)
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| === get_scalar (Testing Current Data) ===
| | [[:Category:Pages with tools]] |
| '''Note:''' This confirms the module correctly handles missing `SpiritScaling` data in the current JSON.
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| * **Call for "Torment Pulse":** {{#invoke:ItemData|get_scalar|Torment Pulse|DamagePulseAmount}}
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| * (Expected: A red error message like "SpiritScaling data not found for "Torment Pulse"")
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| === get_headcount ===
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| * **Total enabled items:** {{#invoke:ItemData|get_headcount}}
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| * (Expected: A number representing the total count of enabled items with names in your full JSON.)
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| === Integration Test (Using a common template) ===
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| * **Transcluding a key template with a real, enabled item:**
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| {{Infobox item|name=Witchmail}}
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| * (The entire infobox should render correctly.)
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| * **Transcluding with a disabled item:**
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| {{Infobox item|name=Ablative Coat}}
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| * (The infobox should still render, showing how the template handles disabled items.)
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| === DEBUGGING Ablative Coat ===
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| {{#invoke:ItemData|debug_lookup|Ablative Coat}}
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