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| '''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities. There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]].
| | {{Tabber|Heroes|Hero Comparison Table|Heroes by release|Voice actors|l1=Heroes|l2=Comparison Table|l3=Release Dates|l4=Voice Actors}} |
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| Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a [[Components|component]], the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item.
| | Below is a table comparing all currently playable [[Heroes]] by their stats. |
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| Purchased items can be sold back to the shop, allowing the player to recoup half of the cost.
| | Use the inputs above the table to adjust {{PageRef|Boons}} and {{PageRef|Spirit Power}} and see how stats scale in real-time. |
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| __TOC__
| | For heroes with Alt-Fire, click "Show Alt-Fire" or the <code>+</code> icon next to the hero to see Alt-Fire stats. |
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| ==Item Types==
| | {{#invoke:Sandbox/LVL|write_hero_comparison_table|0|0|35|500}} |
| Heroes start with eight item slots in their inventory which can hold an item of any type. Additionally, there are four [[Extra Slots]] that can be unlocked after completing certain map objectives. The Souls of each item will be added up per item type and a bonus will be given for each type. The strength of the bonus is dependent on the sum of the souls and the bonus for each type caps at {{Souls|28,800}} Souls.
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| * '''[[File:Weapon Icon.png|25x25px|link=]] Weapon''': Typically focus on improving base weapons by giving additional ammo, weapon damage, fire rate, or additional effects to bullets. | | Notes: |
| * '''[[File:Vitality Icon.png|25x25px|link=]] Vitality''': Typically focus on improving survivability, defense, and movement capabilities. | | * Since Spirit Power scales with Boons (see Spirit Power column), it should also be accounted for when calculating level scaling for Spirit-scaling attributes. |
| * '''[[File:Spirit icon.png|25x25px|link=]] Spirit''': Typically focus on improving abilities and spirit power. | | * DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging. |
| | * Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period. |
| | * {{HeroIcon|McGinnis}} and {{HeroIcon|Victor}} DPS and Sustained DPS values are at max spin up. |
| | * {{HeroIcon|Silver (Transformed)}} has no ammo count and no reload. |
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| {| class="wikitable"
| | == Navigation == |
| |+ Item Type Bonuses by Souls
| | {{Tools Navbox}} |
| ! scope="col" | Souls
| | {{Stat Navbox}} |
| ! scope="col" | [[File:Weapon Icon.png|20px|link=]] Weapon Damage
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| ! scope="col" | [[File:Vitality Icon.png|20px|link=]] Health
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| ! scope="col" | [[File:Spirit icon.png|20px|link=]] Spirit Power
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| |-
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| | {{Souls|800}} || +7% || +8% || +7
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| | {{Souls|1,600}} || +9% || +10% || +11
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| | {{Souls|2,400}} || +13% || +13% || +15
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| | {{Souls|3,200}} || +20% || +17% || +19
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| | {{Souls|4,800}} || +29% || +22% || +25
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| | {{Souls|7,200}} || +40% || +27% || +32
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| | {{Souls|9,600}} || +58% || +32% || +44
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| | {{Souls|16,000}} || +72% || +36% || +56
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| |-
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| | {{Souls|22,400}} || +83% || +40% || +69
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| |-
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| | {{Souls|28,800}} || +93% || +44% || +81
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| |}
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| == Active Items ==
| | [[:Category:Pages with tools]] |
| Active Items provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, a player cannot hold more than four active items at a time.
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| ==Item List==
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| {| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
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| ! Click to expand the full item grid.
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| | {{Infobox ShopItems|weapon items=true|armor items=true|tech items=true}}
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| |}
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| === List of Active Items ===
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| {| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
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| ! Click to expand the list of active items.
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| | {{Active Items}}
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| |}
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| == Gallery ==
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| <gallery>
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| File:Weapon shop.png|Weapon shop as of 2025-05-08
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| File:Vitality shop.png|Vitality shop as of 2025-05-08
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| File:Spirit shop.png|Spirit shop as of 2025-05-08
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| File:Weapon shop leak.png|Leaked work-in-progress Weapon shop
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| File:Vitality shop leak.png|Leaked work-in-progress Vitality shop
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| File:Spirit shop leak.png|Leaked work-in-progress Spirit shop
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| File:Old shop.png|Old item shop UI before the [[Update:May 8, 2025|Shop Rework]]
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| File:Vitality Shop UI.png|Old Vitality shop
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| File:Neon Prime Mods.jpg|[[Neon Prime]] shop
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| </gallery>
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| == External Links ==
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| * [https://statlocker.gg/items Updated item list and descriptions]
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| == Trivia ==
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| * Some Heroes refer to the Items as '''Relics'''.<ref>{{VoiceLineCite|name=Ivy|file=Tengu t3 shop reminder 02.mp3|transcription=A tier 3 relic might change the tide!}}</ref><ref>{{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}}</ref><ref>{{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}}</ref><ref>{{VoiceLineCite|name=Seven|file=Gigawatt t2 shop reminder 01.mp3|transcription=I need to buy a relic.}}</ref><ref>{{VoiceLineCite|name=Holliday|file=Astro t2 shop reminder 01.mp3|transcription=Might wanna buy a relic.}}</ref>
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| == References ==
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| <references />
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| {{Item Navbox}}
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| [[Category:Items| ]]
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