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<div style="float:right; background:var(--background-color-base);"><!--temporary hack to float infoboxes right. TODO: implement proper tabbers for infoboxes-->
{{Tabber|Heroes|Hero Comparison Table|Heroes by release|Voice actors|l1=Heroes|l2=Comparison Table|l3=Release Dates|l4=Voice Actors}}
<tabber>
 
|-|Side Walkers=
Below is a table comparing all currently playable [[Heroes]] by their stats.
{{Infobox unit
 
| name = Side Walker
Use the inputs above the table to adjust {{PageRef|Boons}} and {{PageRef|Spirit Power}} and see how stats scale in real-time.
| Image = Walker Icon.png
 
| max_health = {{NpcData|npc_boss_tier2_weak|MaxHealth}}
For heroes with Alt-Fire, click "Show Alt-Fire" or the <code>+</code> icon next to the hero to see Alt-Fire stats.
| bullet_resist = 60%→ -30
 
| spirit_resist = {{NpcData|npc_boss_tier2_weak|IntrinsicAbilityResistance}}
{{#invoke:Sandbox/LVL|write_hero_comparison_table|0|0|35|500}}  
| dps = 125
 
| attack_range = {{NpcData|npc_boss_tier2_weak|SightRangePlayers}}
Notes:
| melee_damage = {{NpcData|npc_boss_tier2_weak|StompDamage}}
* Since Spirit Power scales with Boons (see Spirit Power column), it should also be accounted for when calculating level scaling for Spirit-scaling attributes.
| soul_value = {{#invoke:GenericData|get_objective_param|Tier2GoldKill}}
* DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging.
}}
* Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period.
|-|Blue Walker=
* {{HeroIcon|McGinnis}} and {{HeroIcon|Victor}} DPS and Sustained DPS values are at max spin up.
{{Infobox unit
* {{HeroIcon|Silver (Transformed)}} has no ammo count and no reload.
| name = Blue Walker
 
| Image = Walker Icon.png
== Navigation ==
| max_health = {{NpcData|npc_boss_tier2|MaxHealth}}
{{Tools Navbox}}
| bullet_resist = 60%→ -30
{{Stat Navbox}}
| spirit_resist = {{NpcData|npc_boss_tier2|IntrinsicAbilityResistance}}
 
| dps = 125
[[:Category:Pages with tools]]
| attack_range = {{NpcData|npc_boss_tier2|SightRangePlayers}}
| melee_damage = {{NpcData|npc_boss_tier2|StompDamage}}
| soul_value = {{#invoke:GenericData|get_objective_param|Tier2GoldKill}}
}}
</tabber>
</div>