User:LVL/Sandbox: Difference between revisions

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<tabber>
{{Tabber|Heroes|Hero Comparison Table|Heroes by release|Voice actors|l1=Heroes|l2=Comparison Table|l3=Release Dates|l4=Voice Actors}}
|-|Ranged=
 
{{Infobox unit
Below is a table comparing all currently playable [[Heroes]] by their stats.
|name=Ranged Trooper
 
|Image=Ranged Troopers.png
Use the inputs above the table to adjust {{PageRef|Boons}} and {{PageRef|Spirit Power}} and see how stats scale in real-time.
|max_health={{NpcData|trooper_normal|MaxHealth}}
 
|bullet_resist=0
For heroes with Alt-Fire, click "Show Alt-Fire" or the <code>+</code> icon next to the hero to see Alt-Fire stats.
|spirit_resist=0%→70
 
|dps={{NpcData|trooper_normal|PlayerDPS}}
{{#invoke:Sandbox/LVL|write_hero_comparison_table|0|0|35|500}}  
|attack_range={{NpcData|trooper_normal|WeaponRange}}m
 
|melee_damage=25
Notes:
|move_speed={{NpcData|trooper_normal|WalkSpeed|2}}
* Since Spirit Power scales with Boons (see Spirit Power column), it should also be accounted for when calculating level scaling for Spirit-scaling attributes.
|sprint_speed={{NpcData|trooper_normal|RunSpeed}}
* DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging.
|soul_value=116
* Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period.
|soul_orbs=1
* {{HeroIcon|McGinnis}} and {{HeroIcon|Victor}} DPS and Sustained DPS values are at max spin up.
|can_move=true
* {{HeroIcon|Silver (Transformed)}} has no ammo count and no reload.
}}
 
|-|Melee=
== Navigation ==
{{Infobox unit
{{Tools Navbox}}
|name=Melee Trooper
{{Stat Navbox}}
|can_move=true
 
|Image=Melee Troopers.png
[[:Category:Pages with tools]]
|max_health={{NpcData|trooper_melee|MaxHealth}}
|bullet_resist=0
|spirit_resist=0%→70
|attack_range={{NpcData|trooper_melee|MeleeAttemptRange|1}}
|melee_damage={{NpcData|trooper_melee|MeleeDamage}}
|move_speed={{NpcData|trooper_melee|WalkSpeed|2}}
|sprint_speed={{NpcData|trooper_melee|RunSpeed}}
|soul_value=116
|soul_orbs=1
}}
|-|Medic=
{{Infobox unit
|name=Medic Trooper
|Image=Medic Troopers.png
|max_health={{NpcData|trooper_medic|MaxHealth}}
|bullet_resist=0
|spirit_resist=0%→70
|dps={{NpcData|trooper_medic|PlayerDPS}}
|attack_range={{NpcData|trooper_medic|WeaponRange|3}}
|melee_damage=25
|move_speed={{NpcData|trooper_medic|WalkSpeed|2}}
|sprint_speed={{NpcData|trooper_medic|RunSpeed}}
|soul_value=116
|soul_orbs=1
|can_move=true
}}
</tabber>