User:LVL/Sandbox: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Blanked the page Tags: Blanking Manual revert |
No edit summary |
||
| Line 1: | Line 1: | ||
== Buffs == | |||
The following are temporary, positive status effects. They are distinct from the permanent passive stats provided by items. Buffs are typically granted for a limited duration after activating an ability, meeting a specific condition (like getting a kill), or toggling an item on. | |||
{{StatusBox|isBuff=true|status=Barrier|status icon=Barrier}} | |||
=== Barrier === | |||
A temporary shield that absorbs a set amount of incoming damage before breaking. | |||
'''''Sources of Barrier:''''' | |||
* {{HeroIcon|Paige}}'s {{AbilityIcon|Defend and Fight!}} | |||
* {{HeroIcon|The Doorman}}'s {{AbilityIcon|Doorway}} (Tier 2 Upgrade) | |||
* {{HeroIcon|Warden}}'s {{AbilityIcon|Willpower}} | |||
* {{ItemIcon|Divine Barrier}} | |||
* {{ItemIcon|Diviner's Kevlar}} (after using an Ultimate) | |||
* {{ItemIcon|Guardian Ward}} | |||
* {{ItemIcon|Majestic Leap}} | |||
* {{ItemIcon|Reactive Barrier}} (when crowd-controlled) | |||
* {{ItemIcon|Spirit Shielding}} (when taking heavy Spirit Damage) | |||
* {{ItemIcon|Weapon Shielding}} (when taking heavy Weapon Damage) | |||
{{StatusBox|isBuff=true|status=Fire Rate Buff|status icon=Fire Rate}} | |||
=== Fire Rate Buff === | |||
A temporary buff that increases the weapon's rate of fire. | |||
'''''Sources of Fire Rate Buff:''''' | |||
* {{HeroIcon|Abrams}}'s {{AbilityIcon|Seismic Impact}} (Tier 2 Upgrade) | |||
* {{HeroIcon|Paige}}'s {{AbilityIcon|Defend and Fight!}} (Tier 2 Upgrade) | |||
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Full Auto}} | |||
* {{ItemIcon|Active Reload}} | |||
* {{ItemIcon|Blood Tribute}} (Toggle) | |||
* {{ItemIcon|Burst Fire}} (on hitting a hero) | |||
* {{ItemIcon|Heroic Aura}} (Active) | |||
* {{ItemIcon|Cultist Sacrifice}} | |||
* {{ItemIcon|Frenzy}} (when below 50% health) | |||
* {{ItemIcon|Fury Trance}} | |||
* {{ItemIcon|Healing Tempo}} (on applying a heal) | |||
* {{ItemIcon|Kinetic Dash}} (after Dash-Jump) | |||
* {{ItemIcon|Mercurial Magnum}} (on ability use) | |||
* {{ItemIcon|Quicksilver Reload}} (on ability use) | |||
* {{ItemIcon|Spellslinger}} (stacking buff on ability cast) | |||
* {{ItemIcon|Vampiric Burst}} | |||
{{StatusBox|isBuff=true|status=Health Regeneration}} | |||
=== Health Regeneration === | |||
A temporary buff that restores health over time (HoT). This does not include instant heals or lifesteal. | |||
'''''Sources of Health Regeneration:''''' | |||
* {{HeroIcon|Victor}}'s {{AbilityIcon|Jumpstart}} | |||
* {{HeroIcon|Infernus}}'s {{AbilityIcon|Infernal Resilience}} (conditional) | |||
* {{ItemIcon|Fortitude}} (conditional, after not taking damage) | |||
* {{ItemIcon|Healing Rite}} | |||
* {{ItemIcon|Radiant Regeneration}} (on ability cast) | |||
{{StatusBox|isBuff=true|status=Invincibility}} | |||
=== Invincibility === | |||
The user cannot be damaged or targeted by hostile effects for a short duration. This is the highest form of defensive buff. | |||
'''''Sources of Invincibility:''''' | |||
* {{HeroIcon|Calico}}'s {{AbilityIcon|Return to Shadows}} | |||
* {{HeroIcon|Dynamo}}'s {{AbilityIcon|Quantum Entanglement}} | |||
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form}} | |||
* {{HeroIcon|Pocket}}'s {{AbilityIcon|Enchanter's Satchel}} | |||
* {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} | |||
* {{ItemIcon|Cheat Death}} (prevents lethal damage) | |||
* {{ItemIcon|Ethereal Shift}} | |||
{{StatusBox|isBuff=true|status=Lifesteal}} | |||
=== Lifesteal === | |||
A temporary buff that causes the user to heal for a percentage of the damage they deal. | |||
'''''Sources of Lifesteal:''''' | |||
* {{HeroIcon|Infernus}}'s {{AbilityIcon|Concussive Combustion}} (Tier 3 Upgrade) | |||
* {{HeroIcon|Abrams}}'s {{AbilityIcon|Siphon Life}} | |||
* {{ItemIcon|Active Reload}} (Bullet Lifesteal) | |||
* {{ItemIcon|Fury Trance}} (Bullet Lifesteal) | |||
* {{ItemIcon|Infuser}} (Spirit Lifesteal) | |||
* {{ItemIcon|Vampiric Burst}} (Bullet Lifesteal) | |||
{{StatusBox|isBuff=true|status=Movement Speed Buff}} | |||
=== Movement Speed Buff === | |||
A temporary increase to movement speed, often after activating an item or ability. | |||
'''''Sources of Movement Speed Buff:''''' | |||
* {{HeroIcon|Calico}}'s {{AbilityIcon|Ava}} | |||
* {{HeroIcon|Drifter}}'s {{AbilityIcon|Bloodscent}} | |||
* {{HeroIcon|Victor}}'s {{AbilityIcon|Jumpstart}} | |||
* {{HeroIcon|Warden}}'s {{AbilityIcon|Willpower}} | |||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} (Tier 2 Upgrade) | |||
* {{ItemIcon|Active Reload}} | |||
* {{ItemIcon|Blood Tribute}} (Toggle) | |||
* {{ItemIcon|Burst Fire}} | |||
* {{ItemIcon|Counterspell}} | |||
* {{ItemIcon|Debuff Remover}} (Active) | |||
* {{ItemIcon|Divine Barrier}} | |||
* {{ItemIcon|Ethereal Shift}} | |||
* {{ItemIcon|Fleetfoot}} | |||
* {{ItemIcon|Guardian Ward}} | |||
* {{ItemIcon|Healing Rite}} | |||
* {{ItemIcon|Healing Tempo}} | |||
* {{ItemIcon|Headhunter}} | |||
* {{ItemIcon|Magic Carpet}} (Unique flight state) | |||
* {{ItemIcon|Radiant Regeneration}} | |||
* {{ItemIcon|Surge of Power}} | |||
* {{ItemIcon|Veil Walker}} | |||
{{StatusBox|isBuff=true|status=Resistance Buff}} | |||
=== Resistance Buff === | |||
A temporary buff that reduces incoming damage from a specific source. | |||
'''''Sources of Resistance Buff:''''' | |||
* {{HeroIcon|Billy}}'s {{AbilityIcon|Chain Gang}} (while pulling) | |||
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Power Slash}} (Tier 1 Upgrade - Bullet) | |||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} (Bullet and Spirit) | |||
* {{ItemIcon|Blood Tribute}} (Debuff Resistance) | |||
* {{ItemIcon|Colossus}} (Bullet and Spirit) | |||
* {{ItemIcon|Frenzy}} (Spirit, when below 50% health) | |||
* {{ItemIcon|Fury Trance}} (Spirit) | |||
* {{ItemIcon|Metal Skin}} (Bullet Immunity) | |||
* {{ItemIcon|Escalating Resilience}} (stacking Bullet Resist on hit) | |||
* {{ItemIcon|Spirit Snatch}} (steals Spirit Resist on melee hit) | |||
* {{ItemIcon|Warp Stone}} (Bullet) | |||
{{StatusBox|isBuff=true|status=Spirit Power Buff}} | |||
=== Spirit Power Buff === | |||
A temporary increase to Spirit Power, amplifying ability effects. | |||
'''''Sources of Spirit Power Buff:''''' | |||
* {{HeroIcon|Lady Geist}}'s {{AbilityIcon|Death Tax}} (Tier 3 Upgrade) | |||
* {{ItemIcon|Arcane Surge}} (on next ability after Dash-Jump) | |||
* {{ItemIcon|Diviner's Kevlar}} (after using an Ultimate) | |||
* {{ItemIcon|Ethereal Shift}} (after invulnerability ends) | |||
* {{ItemIcon|Spirit Snatch}} (steals Spirit Power on melee hit) | |||
{{StatusBox|isBuff=true|status=Stealth}} | |||
=== Stealth === | |||
A temporary buff that renders the user invisible. Also known as Invisibility. | |||
'''''Sources of Stealth:''''' | |||
* {{HeroIcon|Drifter}}'s {{AbilityIcon|Bloodscent}} | |||
* {{HeroIcon|Sinclair}}'s {{AbilityIcon|Escape Artist}} | |||
* {{HeroIcon|Calico}}'s {{AbilityIcon|Return to Shadows}} | |||
* {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} | |||
* {{ItemIcon|Shadow Weave}} | |||
* {{ItemIcon|Veil Walker}} | |||
{{StatusBox|isBuff=true|status=Unstoppable}} | |||
=== Unstoppable === | |||
A powerful buff that grants immunity to crowd control effects like Stun, Silence, Sleep, and Immobilize. The user can still take damage while Unstoppable. | |||
'''''Sources of Unstoppable:''''' | |||
* {{HeroIcon|Abrams}}'s {{AbilityIcon|Seismic Impact}} (Tier 3 Upgrade) | |||
* {{HeroIcon|Billy}}'s {{AbilityIcon|Chain Gang}} (while pulling) | |||
* {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}} (Tier 2 Upgrade) | |||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} | |||
* {{ItemIcon|Unstoppable}} (Active) | |||
{{StatusBox|isBuff=true|status=Weapon Damage Buff}} | |||
=== Weapon Damage Buff === | |||
A temporary increase to weapon damage output. | |||
'''''Sources of Weapon Damage Buff:''''' | |||
* {{HeroIcon|Pocket}}'s {{AbilityIcon|Defend and Fight!}} | |||
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Magewalk}} (on next attacks) | |||
* {{ItemIcon|Berserker}} (stacking buff on taking damage) | |||
* {{ItemIcon|Cultist Sacrifice}} | |||
* {{ItemIcon|Rebuttal}} (after a successful parry) | |||
* {{ItemIcon|Split Shot}} (stacking buff on multi-hit) | |||