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| == Buffs ==
| | {{#invoke:LVL/Sandbox|get_ability_card|Abrams|2}} |
| The following are temporary, positive status effects. They are distinct from the permanent passive stats provided by items. Buffs are typically granted for a limited duration after activating an ability, meeting a specific condition (like getting a kill), or activating an item.
| | {{#invoke:LVL/Sandbox|get_ability_card|Bebop|3}} |
| | | {{#invoke:LVL/Sandbox|get_ability_card|Sinclair|1}} |
| {{StatusBox|isBuff=true|status=Barrier|status icon=Barrier}} | | {{#invoke:LVL/Sandbox|get_ability_card|The Doorman|4}} |
| === Barrier ===
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| A temporary shield that absorbs a set amount of incoming damage before breaking.
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| '''''Sources of Barrier:'''''
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| * {{HeroIcon|Paige}}'s {{AbilityIcon|Defend and Fight!}}
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| * {{HeroIcon|The Doorman}}'s {{AbilityIcon|Doorway}} (Tier 2)
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| * {{HeroIcon|Warden}}'s {{AbilityIcon|Willpower}}
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| * {{ItemIcon|Divine Barrier}}
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| * {{ItemIcon|Diviner's Kevlar}} (after using an Ultimate)
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| * {{ItemIcon|Guardian Ward}}
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| * {{ItemIcon|Majestic Leap}}
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| * {{ItemIcon|Reactive Barrier}} (when crowd-controlled)
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| * {{ItemIcon|Spirit Shielding}} (when taking heavy Spirit Damage)
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| * {{ItemIcon|Weapon Shielding}} (when taking heavy Weapon Damage)
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| {{StatusBox|isBuff=true|status=Fire Rate Buff|status icon=Fire Rate}}
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| === Fire Rate Buff ===
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| A temporary buff that increases the weapon's rate of fire.
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| '''''Sources of Fire Rate Buff:'''''
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| * {{HeroIcon|Abrams}}'s {{AbilityIcon|Seismic Impact}} (Tier 2 Upgrade)
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| * {{HeroIcon|Paige}}'s {{AbilityIcon|Defend and Fight!}} (Tier 2 Upgrade)
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| * {{HeroIcon|Wraith}}'s {{AbilityIcon|Full Auto}}
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| * {{ItemIcon|Active Reload}}
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| * {{ItemIcon|Blood Tribute}}
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| * {{ItemIcon|Burst Fire}}
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| * {{ItemIcon|Heroic Aura}}
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| * {{ItemIcon|Cultist Sacrifice}}
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| * {{ItemIcon|Frenzy}}
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| * {{ItemIcon|Fury Trance}}
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| * {{ItemIcon|Healing Tempo}}
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| * {{ItemIcon|Kinetic Dash}}
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| * {{ItemIcon|Mercurial Magnum}}
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| * {{ItemIcon|Quicksilver Reload}}
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| * {{ItemIcon|Spellslinger}}
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| * {{ItemIcon|Vampiric Burst}}
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| {{StatusBox|isBuff=true|status=Health Regeneration}}
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| === Health Regeneration ===
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| A temporary buff that restores health over time (HoT). This does not include instant heals or lifesteal.
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| '''''Sources of Health Regeneration:'''''
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| * {{HeroIcon|Abrams}}'s {{AbilityIcon|Infernal Resilience}} (conditional)
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| * {{HeroIcon|Victor}}'s {{AbilityIcon|Jumpstart}}
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| * {{ItemIcon|Fortitude}} (conditional)
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| * {{ItemIcon|Healing Rite}}
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| * {{ItemIcon|Mystic Regeneration}}
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| * {{ItemIcon|Radiant Regeneration}}
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| {{StatusBox|isBuff=true|status=Invincibility}} | |
| === Invincibility ===
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| The user cannot be damaged or targeted by hostile effects for a short duration.
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| '''''Sources of Invincibility:'''''
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| * {{HeroIcon|Calico}}'s {{AbilityIcon|Return to Shadows}}
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| * {{HeroIcon|Dynamo}}'s {{AbilityIcon|Quantum Entanglement}}
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| * {{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form}}
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| * {{HeroIcon|Pocket}}'s {{AbilityIcon|Enchanter's Satchel}}
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| * {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}}
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| * {{ItemIcon|Ethereal Shift}}
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| {{StatusBox|isBuff=true|status=Lifesteal}}
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| === Lifesteal ===
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| A temporary buff that causes the user to heal for a percentage of the damage they deal.
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| '''''Sources of Lifesteal:'''''
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| * {{HeroIcon|Infernus}}'s {{AbilityIcon|Concussive Combustion}} (Tier 3 Upgrade)
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| * {{HeroIcon|Abrams}}'s {{AbilityIcon|Siphon Life}}
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| * {{ItemIcon|Active Reload}} (Bullet Lifesteal)
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| * {{ItemIcon|Fury Trance}} (Bullet Lifesteal)
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| * {{ItemIcon|Infuser}} (Spirit Lifesteal)
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| * {{ItemIcon|Vampiric Burst}} (Bullet Lifesteal)
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| {{StatusBox|isBuff=true|status=Movement Speed Buff}}
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| === Movement Speed Buff ===
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| A temporary increase to movement speed, often after activating an item or ability.
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| '''''Sources of Movement Speed Buff:'''''
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| * {{HeroIcon|Calico}}'s {{AbilityIcon|Ava}}
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| * {{HeroIcon|Drifter}}'s {{AbilityIcon|Bloodscent}}
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| * {{HeroIcon|Victor}}'s {{AbilityIcon|Jumpstart}}
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| * {{HeroIcon|Warden}}'s {{AbilityIcon|Willpower}}
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| * {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} (Tier 2 Upgrade)
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| * {{ItemIcon|Active Reload}}
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| * {{ItemIcon|Blood Tribute}}
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| * {{ItemIcon|Burst Fire}}
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| * {{ItemIcon|Counterspell}}
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| * {{ItemIcon|Debuff Remover}}
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| * {{ItemIcon|Divine Barrier}}
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| * {{ItemIcon|Ethereal Shift}}
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| * {{ItemIcon|Fleetfoot}}
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| * {{ItemIcon|Guardian Ward}}
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| * {{ItemIcon|Healing Rite}}
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| * {{ItemIcon|Healing Tempo}}
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| * {{ItemIcon|Headhunter}}
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| * {{ItemIcon|Magic Carpet}}
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| * {{ItemIcon|Radiant Regeneration}}
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| * {{ItemIcon|Surge of Power}}
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| * {{ItemIcon|Veil Walker}}
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| {{StatusBox|isBuff=true|status=Resistance Buff}}
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| === Resistance Buff ===
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| A temporary buff that reduces incoming damage from a specific source.
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| '''''Sources of Resistance Buff:'''''
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| * {{HeroIcon|Billy}}'s {{AbilityIcon|Chain Gang}} (while pulling)
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| * {{HeroIcon|Yamato}}'s {{AbilityIcon|Power Slash}} (Tier 1 Upgrade - Bullet)
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| * {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} (Bullet and Spirit)
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| * {{ItemIcon|Blood Tribute}} (Debuff Resistance)
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| * {{ItemIcon|Colossus}} (Bullet and Spirit)
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| * {{ItemIcon|Frenzy}} (Spirit, when below 50% health)
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| * {{ItemIcon|Fury Trance}} (Spirit)
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| * {{ItemIcon|Metal Skin}} (Bullet Immunity)
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| * {{ItemIcon|Escalating Resilience}} (stacking Bullet Resist on hit)
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| * {{ItemIcon|Spirit Snatch}} (steals Spirit Resist on melee hit)
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| * {{ItemIcon|Warp Stone}} (Bullet)
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| {{StatusBox|isBuff=true|status=Spirit Power Buff}}
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| === Spirit Power Buff ===
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| A temporary increase to Spirit Power.
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| '''''Sources of Spirit Power Buff:'''''
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| * {{ItemIcon|Arcane Surge}}
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| * {{ItemIcon|Diviner's Kevlar}}
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| * {{ItemIcon|Ethereal Shift}}
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| * {{ItemIcon|Spirit Snatch}}
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| {{StatusBox|isBuff=true|status=Stealth}}
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| === Stealth ===
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| A temporary buff that renders the user invisible.
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| '''''Sources of Stealth:'''''
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| * {{HeroIcon|Haze}}'s {{AbilityIcon|Smoke Bomb}}
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| * {{ItemIcon|Shadow Weave}}
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| * {{ItemIcon|Veil Walker}}
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| {{StatusBox|isBuff=true|status=Unstoppable}}
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| === Unstoppable ===
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| A powerful buff that grants immunity to crowd control effects like Stun, Silence, Sleep, and Immobilize. The user can still take damage while Unstoppable.
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| '''''Sources of Unstoppable:'''''
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| * {{HeroIcon|Abrams}}'s {{AbilityIcon|Seismic Impact}} (Tier 3 Upgrade)
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| * {{HeroIcon|Billy}}'s {{AbilityIcon|Chain Gang}} (while pulling)
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| * {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}} (Tier 2 Upgrade)
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| * {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}}
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| * {{ItemIcon|Unstoppable}} (Active)
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| {{StatusBox|isBuff=true|status=Weapon Damage Buff}}
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| === Weapon Damage Buff ===
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| A temporary increase to weapon damage output.
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| '''''Sources of Weapon Damage Buff:'''''
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| * {{HeroIcon|Paige}}'s {{AbilityIcon|Defend and Fight!}}
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| * {{ItemIcon|Berserker}}
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| * {{ItemIcon|Split Shot}}
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