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An '''Update''' is a new version of the build of a game that adds and adjusts content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. ''[[Deadlock]]'' gets updated several times a week and not all changes are recorded in patch notes. This page only lists changes mentioned on the [https://forums.playdeadlock.com Official Deadlock forum] patch notes, and some notable unlisted changes discovered by players. Update times are based on the Pacific Standard Time zone (PST) of [https://www.valvesoftware.com/ Valve Corporation's] headquarters in Bellevue, Washington.
<span class="simple-tooltip">{{{1}}}<span class="tooltip-content">{{{2}}}</span></span><noinclude>
 
{{Documentation}}
''Deadlock'' is currently in a [[Early Development Build|closed beta]] state.<ref>Listed as ''"Deadlock - Closed Beta Access"'' under Steam user licenses</ref>
</noinclude>
 
From August 1 2024 to December 6, the game had a schedule where a major update was released once every 2 weeks, usually on a Thursday. On January 8 2025 it was announced that this schedule was dropped in favor of having more time between major updates, for better testing and more internal development time.
 
== 2025 ==
{| class="wikitable mw-collapsible" style="width:100%; table-layout: fixed; min-width: 500px;"
|-
! style="width:11em;" | Update
! style="min-width:200px;" | Summary
! style="width:30%; min-width:185px;" | Hero Changes
{{User:LVL/Update row
| date = November 27 2025
| summary =
* Banner trooper health pack changes, healing is now divided by allies
* Walkers now have escalating health and size when other team walkers are destroyed
* Item changes
}}
{{User:LVL/Update row
| date = November 23 2025
| summary =
* Hero kill bounty split reduced
* More health and armor for Guardians
* Global 50 HP increase
* Item changes
}}
{{User:LVL/Update row
| date = November 22 2025
| summary =
* Gun base damage reduced by 5%
* Medic Pack missing health healing reduced by 2%
* Stamina regen change reverted
* Neutrals bounty increased by 5%
* Hero changes
| nerfs = Drifter, Warden
}}
{{User:LVL/Update row
| date = November 21 2025
| summary =
* Trooper bounty mechanics rework.
* Medic Troopers now drop a healing pack on death instead of pulsing heals.
* Player camera FOV changed.
* Neutrals bounty, HP and resists increased.
* Global gun damage increase.
* Global reduction to Cooldown Reduction stats on items.
* New Investment Bonuses added at 4,800 Souls.
* Changes to stamina regen and wall jump stamina usage.
* Guardian and Walker resistance/scaling changes.
* Changes to Blue lane Walker area.
* Base slot count increased to 9; Extra slot count reduced to 3. Extra slots are now unlocked only by destroying Walkers.
* Changes to Mid-Boss, Rejuv buffs, Soul Urn buffs and Bridge buffs.
* Item changes.
* Hero changes.
| buffs = Abrams, Billy, Drifter, Dynamo, Lash, Lady Geist, McGinnis, Mirage, Seven, Sinclair, Vyper, Wraith
| nerfs = Bebop, Calico, The Doorman, Holliday, Infernus, Kelvin, Mina, Mo & Krill, Paige, Paradox, Pocket, Shiv, Yamato
| adjs = Ivy, Viscous, Warden
}}
{{User:LVL/Update row
| date = November 7 2025
| summary =
* Anti-cheat system updated.
}}
{{User:LVL/Update row
| date = October 24 2025
| summary =
* Taking damage during the initial launch of a [[Jump pad]] now stuns the player.
* Item changes.
* Hero changes.
| buffs = Dynamo, McGinnis, Seven, Vyper, Warden
| nerfs = Calico, Infernus, Kelvin, Paradox, Shiv, Victor
| adjs = The Doorman, Drifter
}}
{{User:LVL/Update row
| date = October 10 2025
| summary =
* Rank redistribution.
}}
{{User:LVL/Update row
| date = October 5 2025
| summary =
* Hero changes.
| buffs = Victor
}}
{{User:LVL/Update row
| date = October 3 2025
| summary =
* Hero changes.
| nerfs = Victor
}}
{{User:LVL/Update row
| date = October 2 2025
| summary =
* Weapon item investments increased.
* Nerf to [[Crowd Control]] effects.
* Matchmaking adjustments.
* Movement nerfs (multiple wall jumps now cost [[Stamina]]).
* [[Mid-Boss]] and [[Soul Urn]] changes.
* Unsecured [[soul]] bags now have to be punched with heavy melee.
* Extra [[Boon]] level added (now max at 33 boons and 30 AP).
* Distance to attack [[Walkers]] reduced.
* Changes to bullet item procs.
* Hero changes.
* Item changes.
| buffs = Calico, The Doorman, Dynamo, Lady Geist, Mirage, Victor, Vindicta, Vyper
| nerfs = Drifter, Grey Talon, Kelvin, Lash, Seven
| adjs = Abrams, Billy, Ivy, Mina, Mo & Krill, Paige, Viscous, Warden, Wraith
}}
{{User:LVL/Update row
| date = September 11 2025
| summary =
* Hero changes.
| nerfs = The Doorman
}}
{{User:LVL/Update row
| date = September 8 2025
| summary =
* Hero changes.
| nerfs = Paige
}}
{{User:LVL/Update row
| date = September 4 2025
| summary =
* [[Rejuvenator|Rejuv]] now only heals the person hitting the crystal.
* Dying to a non-player unit now adds 10 seconds to the respawn timer.
* [[Patron]]'s first death timer is now a constant 12 seconds.
* Various item balance changes.
* Hero changes.
| buffs = Abrams, Bebop, Billy, Calico, Grey Talon, Kelvin, Mina, Mirage, Paige, Shiv, Vyper
| nerfs = Drifter, Holliday, Infernus, Mo & Krill, Paradox, Seven, Victor, Warden
| adjs = The Doorman, Sinclair, Vindicta, Viscous
}}
{{User:LVL/Update row
| date = August 29 2025
| summary =
* New hero: {{PageRef|Victor|size=20px}}
* New artwork and animations for {{PageRef|Drifter|size=20px}}
* New UI font
* Hero changes
| new = Victor
| nerfs = Drifter, Victor
}}
{{User:LVL/Update row
| date = August 28 2025
| summary =
* Hero changes
| buffs = Mina
| nerfs = The Doorman, Drifter
| adjs = Billy
| fixes = Paige
}}
{{User:LVL/Update row
| date = August 27 2025
| summary =
* New hero: {{PageRef|Drifter|size=20px}}
| new = Drifter
}}
{{User:LVL/Update row
| date = August 25 2025
| summary =
* New hero: {{PageRef|Paige|size=20px}}
* New option to disable custom hero crosshairs.
| new = Paige
}}
{{User:LVL/Update row
| date = August 22 2025
| summary =
* New hero: {{PageRef|The Doorman|size=20px}}
* Hero changes
| new = The Doorman
| buffs = Billy
}}
{{User:LVL/Update row
| date = August 20 2025
| summary =
* New hero: {{PageRef|Billy|size=20px}}
| new = Billy
}}
{{User:LVL/Update row
| date = August 19 2025
| summary =
* Hero changes
| adjs = Mina
}}
{{User:LVL/Update row
| date = August 18 2025
| summary =
* New hero: {{PageRef|Mina|size=20px}}
* Added [[Hideout|The Hideout]]
* Map Updates
* Various visual overhauls
* [[Hero Labs]] gamemode removed from the game
** {{PageRef|Fathom|size=20px}}, {{PageRef|Raven|size=20px}}, {{PageRef|Trapper|size=20px}}, and {{PageRef|Wrecker|size=20px}} removed from the game
| new = Mina
}}
{{User:LVL/Update row
| date = August 8 2025
| summary =
* Rejuv reworked, drops 1 crystal again and grants credits to the team after multiple melees
* Rejuv buff reduced to 4 minutes and values nerfed, now applies to the entire team
* "Bucket 3" heroes dash speed increased
* Hero changes
| buffs = Shiv
| nerfs = Seven, Vyper
}}
{{User:LVL/Update row
| date = August 1 2025
| summary =
* Rejuv duration reduced to 5 minutes
* Walkers HP increased
* Parry bonus damage reduced
}}
{{User:LVL/Update row
| date = July 29 2025
| summary =
* Mid Boss HP changes and Rejuvenator rework; Rejuv now grants an in-place revive and stat buffs to the heroes who have it.
* Melee system adjustments including reduced light melee damage, increased heavy melee cooldown, and parry changes.
* Hero dash speeds are now categorized into different tiers.
* Rope climbing is now slowed after taking player damage.
* Various economy adjustments to hero bounties, trooper bounties, neutral camps, and comeback mechanics.
* Objective Spirit Resistance removed; some abilities now do reduced damage to objectives.
* Walker teleporters and some bounce pads removed from the map.
* Various item balance changes.
* Hero changes.
| buffs = Dynamo, Grey Talon, Paradox, Pocket, Viscous
| nerfs = Bebop, Kelvin, McGinnis, Mirage, Shiv, Seven, Vindicta, Yamato
| adjs = Lady Geist, Warden, Wraith
}}
{{User:LVL/Update row
| date = July 4 2025
| summary =
* Global bullet DPS reduced by 5% and ability base damage reduced by ~8%
* Spirit from leveling reduced; ultimate cooldowns increased; spirit bonus from souls spent increased
* Souls boons swapped (300 souls gives AP, 600 gives Ability Unlock)
* Small neutral camp bounty increased; zip line improvements after taking base guardians
* Rejuv duration changed and trooper health bonus reduced
* Mid Boss bounty, shield regeneration, and HP adjusted; warning sound at 70% HP
* Walker and Guardian resistance and bounty changes
* Hero kill bounty: early reduced, late increased
* Lifesteal vs creeps increased
* Various item adjustments including a new T4 spirit item {{ItemIcon|Transcendent Cooldown}}
* Various gameplay changes and bug fixes
* Hero changes
| buffs = McGinnis, Wraith
| nerfs = Infernus, Lady Geist, Lash, Mirage, Seven, Sinclair, Warden
| adjs = Abrams, Ivy, Kelvin, Paradox, Pocket
}}
{{User:LVL/Update row
| date = June 17 2025
| summary =
* Major Mid Lane and Mid Boss layout reworks
* Extra Slots increased to 3 Guardians and 3 Walkers
* Hero kill bounty increased
* Walker HP buffed; Trooper damage vs. Walkers reduced
* Urn adjustments
* Soul and boon reward system rebalanced
* Various item balance changes
* Soul orb pickup radius and headshot multiplier reduced
* Bug fixes and visual improvements
| nerfs = Calico, Kelvin, Lady Geist, Viscous
| adjs = Warden, Wraith
}}
{{User:LVL/Update row
| date = May 27 2025
| summary =
* Breakable souls rescaled
* Trooper resistance near base reduced from 40% to 35%
* Map structure additions and lighting improvements
* Fixed Urn carry bug and Neutral camp resistance bug
* Various item balance changes
* Hero changes
| buffs = Bebop, Grey Talon, Infernus, Pocket, Sinclair
| nerfs = Calico, Shiv, Viscous, Warden, Wraith
| adjs = Abrams, Holliday, McGinnis, Mo & Krill, Seven
}}
{{User:LVL/Update row
| date = May 21 2025
| summary =
* Troopers base resistance reduced
* Breakables added to soul graph
* Melee PI scaling reduced by 5%
* Base map adjustments
* Item balance changes
}}
{{User:LVL/Update row
| date = May 19 2025
| summary =
* Troopers get 50% resistance at enemy base
* Walker buffs
* Base Guardian position changed
* Item balance changes
* Hero changes
| nerfs = Abrams, Dynamo, Kelvin, Lady Geist, McGinnis, Shiv, Vyper, Wraith, Yamato
| adjs = Warden
}}
{{User:LVL/Update row
| date = May 13 2025
| summary =
* Troopers get 30% resistance at enemy base
* Rejuvenator buffs
}}
{{User:LVL/Update row
| date = May 11 2025
| summary =
* Weapon item tree rebalanced
* Spirit scaling globally reduced by 7%
* Item balance changes
* Hero changes
| nerfs = Lady Geist, Pocket, Shiv, Vyper, Kelvin
}}
{{User:LVL/Update row
| date = May 8 2025
| summary =
* Shop rework, full item rebalance and new items
* Universal item slots, reduced from 16 to 12
* Map art pass, new base design
* New {{HeroIcon|Dynamo}} and {{HeroIcon|McGinnis}} models
* Soul orb rebalance
* Improved movement mechanics
* Various gameplay changes and bug fixes
* Hero changes
| buffs = McGinnis
| nerfs = Grey Talon, Ivy, Lash, Mo & Krill, Shiv, Viscous, Wraith
| adjs = Abrams, Bebop, Calico, Dynamo, Haze, Holliday, Infernus, Kelvin, Lady Geist, Mirage, Paradox, Pocket, Seven, Sinclair, Vindicta, Vyper, Warden, Yamato
}}
{{User:LVL/Update row
| date = April 17 2025
| summary =
* Soul Orb changes
* Trooper & Guardian stats/behavior changes
* Urn changes
* Item balance changes
* Hero changes
* Bug fixes
| buffs = McGinnis, Warden
| nerfs = Bebop, Lash, Mirage, Paradox, Vindicta
| adjs = Calico, Grey Talon, Haze, Holliday, Ivy, Kelvin, Lady Geist, Mo & Krill, Pocket, Seven, Sinclair
}}
{{User:LVL/Update row
| date = April 4 2025
| summary =
* Soul orb adjustments
* Outer lane teleporters removed
* Wall jump changes
* Item balance changes
* Hero changes
| nerfs = Calico, Holliday, Mirage, Seven, Sinclair, Vindicta
}}
{{User:LVL/Update row
| date = March 19 2025
| summary =
* Global sprint speed increase
}}
{{User:LVL/Update row
| date = March 16 2025
| summary =
* Neutral camp bounty increased
* Sinner's Sacrifice spawns earlier
* Item balance changes
}}
{{User:LVL/Update row
| date = March 13 2025
| summary =
* Soul orb adjustments
* Neutral camp rebalance
* Golden statue buff rebalance
* Hero changes
| nerfs = Holliday, Sinclair
| adjs = Haze
}}
{{User:LVL/Update row
| date = February 25 2025
| summary =
* Map overhaul (3 lanes)
* Soul orb changes
* Gameplay changes
* Various visual and audio improvements
| nerfs = Holliday
}}
{{User:LVL/Update row
| date = February 11 2025
| summary =
* Various item rebalances
* Hero changes
| nerfs = Calico, Holliday, Wraith
| adjs = Sinclair
}}
{{User:LVL/Update row
| date = January 27 2025
| summary =
* All objectives take 50% less damage from Spirit Damage
* Shrines are no longer vulnerable to Spirit Damage when out of range
* Various item rebalances
* Hero changes
| buffs = Abrams, Dynamo, Grey Talon, Haze, Kelvin, Seven, Shiv, Viscous
| nerfs = Bebop, Vindicta
| adjs = Calico, Holliday, Sinclair, Vyper
}}
{{User:LVL/Update row
| date = January 19 2025
| summary =
* All heroes' base gun damage and growth reduced by 10%
* Various item rebalances
* Hero changes
| buffs = Calico, Kelvin
| nerfs = Bebop, Vindicta, Vyper, Yamato
| adjs = Holliday, Mirage, Shiv, Sinclair, Wraith
}}
{{User:LVL/Update row
| date = January 17 2025
| summary =
* '''New Heroes:''' '''{{PageRef|Calico|size=20px}}, {{PageRef|Holliday|size=20px}}, {{PageRef|THE MAGNIFICENT SINCLAIR|size=20px}}''' and '''{{PageRef|Vyper|size=20px}}''' moved from Hero Labs to the main roster.
}}
{{User:LVL/Update row
| date = January 12 2025
| summary =
* Various item rebalances
* Hero changes
| nerfs = Yamato
}}
|}
 
== 2024 ==
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%; table-layout: fixed; min-width: 500px"
|-
! style="width:11em;" | Update
! style="min-width:200px;" | Summary
! style="width:30%; min-width:185px;" | Hero Changes
{{User:LVL/Update row
| date = December 31 2024
| summary =
* Rapid Recharge buffs
* Hero changes
| adjs = Infernus, Kelvin, Mirage, Shiv, Vindicta, Warden, Yamato
}}
{{User:LVL/Update row
| date = December 21 2024
| summary =
* Fixed move speed bugs near minimum (2 m/s)
* T4 [[Item]] cost reduced from {{Souls|6,200}} to {{Souls|6,000}}
* Various item rebalances
* Various ability rebalances
}}
{{User:LVL/Update row
| date = December 17 2024
| summary =
* Winter-themed visual [[Seasonal events|update]]
}}
{{User:LVL/Update row
| date = December 6 2024
| summary =
* Added Raven to Hero Labs.
* Map changes.
** Added park theming to purple lane
** Added park backdrop to park side of map
** Updated tree models to new visual style and added player collision to canopies
| adjs = Abrams, Bebop, Dynamo, Grey Talon, Haze, Infernus, Ivy, Kelvin, Lady Geist, Lash, McGinnis, Mirage, Mo & Krill, Paradox, Pocket, Seven, Shiv, Vindicta, Viscous, Warden, Wraith, Yamato
}}
{{User:LVL/Update row
| date = November 29 2024
| summary =
* Guardians take more damage from [[Trooper]]s and [[Hero]]es
* Guardians deal more damage to Troopers
* Soul sharing range reduced
* Respawn time adjustment
}}
{{User:LVL/Update row
| date = November 21 2024
| summary =
* Matchmaking rework.
* Heal/Anti-heal rebalance.
* General gameplay changes.
** Walker attacks deal additional max HP damage, provide nearby heroes with 25% resistance and has resistance based on nearby enemy heroes.
** Powerups require heavy melee to claim, and now scales from 10 minutes to 40 minutes.
* Map changes.
** Moved rooftop neutral camp closer to the Guardian
** Added a truck to climb up into the interior bridge area at the Port Authority and Jazz Club buildings
** Redesigned Radio Station interior to be more open
** Changed entrance to the Armory/Warehouse to be more direct
** Moved the side lane teleporters to the crawl space under the Hard camp
** Removed Rope inside the Police Station/Garment Building
* Item changes.
** New items: Spellslinger Headshots, Spirit Snatch, Arcane Surge.
* Hero changes.
| buffs = Seven
| nerfs = Kelvin, Lady Geist, Mirage, Viscous, Wraith
| adjs = Abrams, Bebop, Dynamo, Grey Talon, Haze, Infernus, Ivy, Lash, McGinnis, Mo & Krill, Paradox, Shiv, Vindicta, Warden, Yamato
}}
{{User:LVL/Update row
| date = November 13 2024
| summary =
* Troopers now do 20% more damage to each other
* Post-lane soul sharing ratios reduced
* First Urn of the game now always has the neutral delivery location
* Guardian resistance changes
* Heavy Melee cancelling can no longer be done with certain abilties
* Team vs Team NW comeback formula toned down
* Hero changes.
| buffs = Haze
| nerfs = Paradox, Vindicta, Yamato
}}
{{User:LVL/Update row
| date = November 10 2024
| summary =
* Post-lane soul sharing ratios reduced
* Hero changes.
| nerfs = Yamato
| adjs = Paradox
}}
{{User:LVL/Update row
| date = November 8 2024
| summary =
* {{PageRef|Trapper}} bug fix
| fixes = Trapper
}}
{{User:LVL/Update row
| date = November 7 2024
| summary =
* Added Trapper to Hero Labs.
* Added Quickbuy.
* General gameplay changes.
** Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls)
** Hero Kill gold increased from 150->1400 to 175->2000 (0 min to 45 min)
** Guardians will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian
* Map changes.
** Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Walkers to in between inner and outer lanes
** Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out
** Redesigned warehouse interior
** Various changes to stairs and roof props
* Item changes.
** Removed Soul Rebirth
* Hero changes.
| buffs = Ivy, Lash, Mo & Krill, Pocket, Viscous
| nerfs = Grey Talon, Infernus, McGinnis, Mirage, Wraith
| adjs = Abrams, Bebop, Dynamo, Haze, Paradox, Vindicta, Warden, Yamato
}}
{{User:LVL/Update row
| date = November 1 2024
| summary =
* {{ItemIcon|Metal Skin}}: Cooldown increased from 21s to 28s
* {{ItemIcon|Siphon Bullets}}: Max HP Steal is now affected by falloff
* {{ItemIcon|Tankbuster|l1=Improved Burst}}: Damage threshold requirement reduced from 200 to 175.
* Hero changes.
| buffs = Bebop
| nerfs = Grey Talon, Mirage, Paradox
}}
{{User:LVL/Update row
| date = October 27 2024
| summary =
* Urn net worth lead requirement increased from 8% to 10%
* {{ItemIcon|Majestic Leap}}: Cooldown reduced from 45s to 40s
* Hero changes.
| buffs = Seven, Shiv, Yamato
| nerfs = Grey Talon, Kelvin, McGinnis, Paradox
| adjs = Bebop
}}
{{User:LVL/Update row
| date = October 24 2024
| summary =
* Added Hero Lab mode with 6 new heroes (Holliday, Calico, Wrecker, Fathom, Viper and Magician).
* Added Commends.
* General gameplay changes.
** AP no longer granted for Walkers, AP/Souls no longer granted for Shrines and Patron (redestributed along soul reward line)
** Urn comeback properties now at 8% net work lead, drop-off location now variable based on team ahead being closer to losing team side.
** Guardian resist vs troopers scales from 60% to -35% at 8 minutes.
** Guardians resist vs players scales from 40% to -35% at 8 minutes.
** Walkers not have resist vs troopers and players scales from 60% to -30% at 14 minutes.
* Map changes.
** Redesigned stairs from central canal to the outer lanes (near Urn spawn).
** Connection hallways behind the Chapel and Firehouse now has an option to continue inside to the Walker arena, with added a Bounce Pad and Neutral camps moved from the ground floor to the upper floor.
** Redesigned traversal from ground floor to upper floor of the Garage and Night Club to get to the Sinner's Sacrifice neutrals.
* Item changes.
* Hero changes.
| buffs = Grey Talon, Mirage, Mo & Krill, Paradox, Vindicta
| nerfs = Abrams, Infernus, Kelvin, Lady Geist, Shiv, Viscous, Wraith
| adjs = Bebop, Ivy, McGinnis, Seven, Warden, Yamato
}}
{{User:LVL/Update row
| date = October 18 2024
| summary =
* Ranked Matchmaking Update:
** Adjusted the matchmaking schedule to not be split across many different hours throughout the day, primarily to help address queue times. There will now be a wider continuous, but more concentrated, set of hours that it is enabled in. The schedule is now more simplified as well, as there is no more user selection component.
** Ranked now has weekend specific hours (starts 5 hours earlier)
** Fixed some regions (South America, Oceania, Asia) that were off by 1-2 hours from their intended times
}}
{{User:LVL/Update row
| date = October 15 2024
| summary =
* Urn now reveals you after 20s from initial pickup
* Urn sprint changed from +3/5 for winning/losing team to +2/6
* First flex slot is now granted after 3 Guardians die instead of 4
* Base kill bounty reduced from 225 to 150 (still scales to 1400 over time)
* Respawn time at 20 minutes reduced from 45s to 40s
* T3 Golden Statues spawn time moved from 25 min to 30 min
* Range to attack lane Guardians increased from 19m to 20m
* Hero changes.
| nerfs = Seven, Shiv
}}
{{User:LVL/Update row
| date = October 11 2024
| summary =
* Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes)
* {{ItemIcon|Torment Pulse}} now scales with cooldown again
* {{ItemIcon|Torment Pulse}} power scaling reduced from 0.33 to 0.3
* Fixed {{ItemIcon|Ethereal Shift}} scaling with duration
* Hero changes.
| buffs = Bebop, Vindicta
| fixes = Bebop
}}
{{User:LVL/Update row
| date = October 10 2024
| summary =
* Added Ranked mode.
* Added 3rd casting mode, Quick Cast.
* Added input buffering.
* General gameplay changes.
** Players need to be above the ramp to attack Lane Guardian.
** Medium camp spawn times changed to 5 minute mark.
** Hard camp spawn times, teleporters and trooper bounty ltime changed to 8 minute mark.
** Urn causes runner to be revealed on minimap, heavy melee makes it drop, bouty increaesd by 15%.
* Map changes.
** Moved teleporters to travel between outer lane Walker.
** Moved Guardians back slightly futher from stairs.
** Added upper level connection through the Subway Entrance Building.
* Item changes.
* Hero changes.
| buffs = Shiv, Warden
| nerfs = Lash, Lady Geist, Pocket, Wraith, Yamato
| adjs = Abrams, Bebop, Dynamo, Grey Talon, Haze, Infernus, Ivy, McGinnis, Mirage, Mo & Krill, Paradox, Seven, Vindicta, Viscous
}}
{{User:LVL/Update row
| date = October 7 2024
| summary =
* {{ItemIcon|Shadow Weave}}. Ambush Fire Rate reduced from +40% to +30%
* {{PageRef|Wraith|size=20px}}: {{AbilityIcon|Card Trick}} Spirit scaling reduced from 1.5 to 1.2
* Fixed various cases where you could target/select units behind walls with abilities (like {{PageRef|Yamato|size=20px}}'s {{AbilityIcon|Flying Strike}})
| nerfs = Wraith
}}
{{User:LVL/Update row
| date = October 2 2024
| summary =
* Respawn time at 20min reduced from 50s to 45s (was 40s previous patch)
* Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min)
* Fixed certain player name lengths not being reportable
* {{PageRef|Ivy|size=20px}}, {{PageRef|Mirage|size=20px}}, {{PageRef|Pocket|size=20px}} changes.
| nerfs = Ivy, Mirage
| fixes = Pocket
}}
{{User:LVL/Update row
| date = September 29 2024
| summary =
* Outer ziplines hero speed increased by 20% relative to inner lanes. (same as [[trooper]]s on outer lanes zipline being faster)
* Initial respawn reduced from 12s to 8s.
* Urn now drops when teleporting with {{PageRef|Mirage}}'s {{AbilityIcon|Traveler}}
* Fixed {{PageRef|Wraith}} Cards, {{PageRef|Shiv}} Rage and lifesteal from increasing by shooting the shop.
}}
{{User:LVL/Update row
| date = September 27 2024
| summary =
* {{PageRef|Mirage|size=20px}} changes.
| buffs = Mirage
| nerfs = Mirage
}}
{{User:LVL/Update row
| date = September 26 2024
| summary =
* '''New hero: {{PageRef|Mirage|size=20px}}.'''
* Added an initial anti-cheat to the game.
* Added custom matches and private lobbies enhancements.
* General gameplay changes.
** Lane setup now always 1-2-2-1
* Map changes.
** Side lanes farther from Middle lanes
** Added connection from canal near the urn platforms through the Radio Station and Apartment buildings
** Reworked interior corridors of Fish Market/Nursery
** Redesigned outer lane path from Walker to Guardian on Amber Yellow and Sapphire Purple
* Item changes.
* Hero changes.
| new = Mirage
| buffs = Grey Talon, Ivy, Lady Geist, Paradox, Warden
| nerfs = Abrams, Bebop, Dynamo, Haze, Kelvin, Pocket, Seven, Shiv, Viscous, Yamato
| adjs = Mo & Krill, Vindicta
| fixes = McGinnis
}}
{{User:LVL/Update row
| date = September 19 2024
| summary =
* Replaced the recent soul duplication hotfix with new solution.
* Private lobbies can now assign players to duo and solo lanes.
* Fixed {{PageRef|Vindicta|size=20px}}'s Flight bugs.
* Nerf to {{ItemIcon|Veil Walker}}.
}}
{{User:LVL/Update row
| date = September 17 2024
| summary =
* Fix for a [[Soul]] sharing exploit across multiple lanes.
* Fixed [[Trooper|troopers]] sometimes not dying after doing their death flash state.
* Fixed {{ItemIcon|Unstoppable}} state not preventing fire rate reductions.
* Fixed {{PageRef|Grey Talon|size=20px}}'s Charge Shot and {{PageRef|Vindicta|size=20px}}'s Assassinate cameras not working properly.
}}
{{User:LVL/Update row
| date = September 14 2024
| summary =
* Item Changes.
* {{PageRef|Bebop|size=20px}}, {{PageRef|McGinnis|size=20px}} Changes
| nerfs = Bebop, McGinnis
}}
{{User:LVL/Update row
| date = September 12 2024
| summary =
* Matchmaking Open 24/7.
* New Minimap and Hero icons.
* New behavior system.
* Changed Orange Lane to Green Lane
* General gameplay changes.
** Flex Slot moved from "First Walker" to "Two Walkers"
** All ability and item cooldowns increased by 6% globally
* Map changes.
** Changes to cover and connections at Inner Lane.
** Changes to walkway and added juke closets in Base.
** Removed exterior ropes and replaced interior stairway with ropes.
* Item changes.
* Hero changes.
| buffs = Lady Geist
| nerfs = Abrams, Dynamo, Grey Talon, Ivy, Kelvin, Pocket, Seven, Shiv, Vindicta, Warden
| adjs = Bebop, Infernus, Lash, McGinnis, Mo & Krill, Viscous, Wraith, Yamato
| fixes = Haze, Paradox, Grey Talon
}}
{{User:LVL/Update row
| date = September 1 2024
| summary =
* Changes to Rope climbing.
* {{PageRef|Infernus|size=20px}}, {{PageRef|Ivy|size=20px}}, {{PageRef|Seven|size=20px}} and {{PageRef|Viscous|size=20px}} changes.
| buffs = Infernus, Ivy
| nerfs = Seven, Viscous
}}
{{User:LVL/Update row
| date = August 29 2024
| summary =
* Added Profile Page.
* Added Wall Jumping & Ropes.
* General gameplay changes.
** Moved a flex slot from "Set of enemy Base Guardians" to "All Enemy Lane Guardians"
** Guardians no longer give 1 AP, now at Soul levels: 3500, 5200, 8000, 9700
* Map changes.
** Buildings made taller and shorter to allow rooftop access.
** Teleporters moved. (and closed for the first 10 minutes)
* Item changes.
** New Item: {{ItemIcon|Headhunter}}.
* Hero changes.
| new = Viscous
| buffs = Bebop, Haze, Kelvin, Seven
| nerfs = Abrams, Dynamo, Grey Talon, Infernus, Ivy, Lash, Pocket, Seven, Shiv, Vindicta, Warden
| adjs = Viscous, Yamato
| fixes = Paradox
}}
{{User:LVL/Update row
| date = August 23 2024
| summary =
* Deadlock is announced and restriction on sharing game footage is lifted.
}}
{{User:LVL/Update row
| date = August 22 2024
| summary =
* General fixes.
* Nerfs to {{ItemIcon|Silence Wave|l1=Silence Glyph}}, {{ItemIcon|Reactive Barrier}} & {{ItemIcon|Return Fire}}.
* {{PageRef|Ivy|size=20px}} & {{PageRef|Shiv|size=20px}} changes.
| adjs = Ivy, Shiv
}}
{{User:LVL/Update row
| date = August 18 2024
| summary =
* Nerfs to {{ItemIcon|Restorative Locket}}.
}}
{{User:LVL/Update row
| date = August 16 2024
| summary =
* General fixes.
* {{PageRef|Ivy|size=20px}} & {{PageRef|Shiv|size=20px}} changes.
| nerfs = Ivy, Shiv
}}
{{User:LVL/Update row
| date = August 15 2024
| summary =
* '''New Hero: {{PageRef|Shiv|size=20px}}.'''
* General gameplay changes.
* Map changes.
* Item changes.
* New Items: {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}} & {{ItemIcon|Magic Carpet}}.
* Hero changes.
| new = Shiv
| buffs = Dynamo, Lash, McGinnis, Yamato, Viscous
| nerfs = Abrams, Grey Talon, Haze, Ivy, Paradox, Vindicta, Viscous
| adjs = Bebop, Infernus, Kelvin, Mo & Krill, Pocket, Seven, Warden, Wraith
| fixes = Abrams
}}
{{User:LVL/Update row
| date = August 6 2024
| summary =
* General gameplay changes and fixes.
* {{PageRef|Viscous|size=20px}} changes and fixes.
| buffs = Viscous
| nerfs = Viscous
}}
{{User:LVL/Update row
| date = August 1 2024
| summary =
* '''New Hero: {{PageRef|Viscous|size=20px}}.'''
* Hero Builds System rework.
* Added Oceania matchmaking region.
* General gameplay changes.
** Minimum hero roster requirement from 4 to 3
* Map changes.
* Item changes.
* Hero changes.
| new = Viscous
| buffs = Bebop, Dynamo, Kelvin, Wraith
| nerfs = Abrams, Haze, Lady Geist, Lash, Paradox, Pocket, Shiv
| adjs = Grey Talon, Infernus, McGinnis, Mo & Krill, Seven, Vindicta, Yamato
| fixes = Abrams
}}
{{User:LVL/Update row
| date = July 23 2024
| summary =
* General fixes
* Changes to Mid Boss
}}
{{User:LVL/Update row
| date = July 18 2024
| summary =
* General gameplay changes.
* Map changes.
** Reworked mid temple area and upper area's drop down entrances to the pit.
* Item changes.
* Hero changes.
| buffs = Kelvin
| nerfs = McGinnis
| adjs = Abrams, Bebop, Dynamo, Grey Talon, Haze, Ivy, Lady Geist, Lash, Paradox, Pocket, Seven
}}
{{User:LVL/Update row
| date = July 11 2024
| summary =
* Reworked Weakened Patron to low terrain pit.
* General gameplay changes.
* Map changes.
* Item changes.
* Hero changes.
| buffs = Abrams, Dynamo, Pocket
| nerfs = Haze, McGinnis, Mo & Krill, Paradox, Seven
| adjs = Grey Talon, Ivy, Lash, Vindicta, Warden, Yamato
| fixes = Mo & Krill, Paradox
}}
{{User:LVL/Update row
| date = July 4 2024
| summary =
* Added Asia and South America matchmaking region.
* Reworked top bar HUD.
* Added damage report feature, shows incoming and outgoing damage.
* General gameplay changes.
* Map changes.
* Item changes.
* Hero changes.
| buffs = Abrams, Grey Talon, Infernus, Ivy, Kelvin, Lady Geist, Pocket, Vindicta, Warden
| nerfs = Lash, Paradox, Seven, Wraith
| adjs = Bebop, Haze, McGinnis, Mo & Krill
}}
{{User:LVL/Update row
| date = June 27 2024
| summary =
* Added hero based mmr system.
* General gameplay changes.
* Map changes.
* Item changes.
* Hero changes.
| buffs = Haze, Kelvin, McGinnis, Mo & Krill, Vindicta
| nerfs = Dynamo, Infernus, Lash, Paradox
| adjs = Seven, Warden, Yamato, Wraith
| fixes = Haze, Vindicta
}}
{{User:LVL/Update row
| date = June 23 2024
| summary =
* Nerfs to {{ItemIcon|Spirit Strike}}, {{ItemIcon|Melee Charge}} and {{ItemIcon|Veil Walker}}.
* {{PageRef|Yamato|size=20px}} {{AbilityIcon|Shadow Transformation}} change.
| adjs = Yamato
}}
{{User:LVL/Update row
| date = June 20 2024
| summary =
* Added EU matchmaking region.
* General gameplay changes.
* Map changes.
* Item changes.
* New Items: {{ItemIcon|Infuser}}, {{ItemIcon|Ammo Scavenger}}, {{ItemIcon|Active Reload}}, {{ItemIcon|Veil Walker}}, {{ItemIcon|Melee Charge}}, {{ItemIcon|Colossus}}
* Hero changes.
| buffs = Mo & Krill, Seven, Vindicta
| nerfs = Bebop, Ivy, Paradox, Pocket, Yamato
| adjs = Abrams, Dynamo, Grey Talon, Haze, Kelvin, Lady Geist, McGinnis
| fixes = Infernus, Lash, Pocket
}}
{{User:LVL/Update row
| date = June 16 2024
| summary =
* Carrying the Soul Urn no longer causes your hero to be revealed to enemies.
}}
{{User:LVL/Update row
| date = June 14 2024
| summary =
* This update reverts the communication changes from yesterday.
}}
{{User:LVL/Update row
| date = June 13 2024
| summary =
* Voice/Text chat is now opt-in, with a prompt pre-match for joining the chat.
* General gameplay changes.
** Rejuvinator is no longer area pickup, requires heavy melee.
* Map changes.
** Added two new underground tunnels.
** Added two new teleporters.
* Item changes.
* Hero changes.
| buffs = Grey Talon, Haze, Kelvin, McGinnis
| nerfs = Abrams, Dynamo, Ivy, Yamato
| adjs = Bebop, Lash, Mo & Krill, Seven
| fixes = Infernus
}}
{{User:LVL/Update row
| date = June 7 2024
| summary =
* Rejuv buff to candle troopers reduced from +100% HP to +50%.
* Fixed rejuv buff applying to objectives.
* Fixed various performance related issues.
}}
{{User:LVL/Update row
| date = June 6 2024
| summary =
* Added Match History link.
* General gameplay changes.
* Item changes.
* Hero changes.
| buffs = Bebop, Haze, Kelvin, Pocket, Seven, Warden
| nerfs = Abrams, Infernus, Ivy
| adjs = Dynamo, McGinnis, Vindicta
}}
{{User:LVL/Update row
| date = May 30 2024
| summary =
* Reworked Watch tab.
* Added temporary matchmaking ban for leaving games.
* General gameplay changes.
* Item changes.
* Hero changes.
| buffs = Bebop, Grey Talon, Ivy, Kelvin, Lady Geist, Pocket, Warden, Wraith, Yamato
| nerfs = McGinnis, Mo & Krill, Paradox, Vindicta
| adjs = Abrams, Dynamo, Haze, Infernus
| fixes = Paradox, Yamato
}}
{{User:LVL/Update row
| date = May 24 2024
| summary =
* Nerfs to {{ItemIcon|Decay}} and {{ItemIcon|Rusted Barrel|l1=Withering Whip}}.
}}
{{User:LVL/Update row
| date = May 23 2024
| summary =
* Added in-game custom item build support.
* General gameplay changes.
* Map changes.
* Item changes.
* Hero changes.
| buffs = Ivy, Kelvin, Lady Geist, Pocket, Warden, Wraith
| nerfs = Dynamo, Mo & Krill, Paradox
| adjs = Abrams, Bebop, Grey Talon, Haze, Lash, Vindicta, Yamato
| fixes = McGinnis, Lady Geist, Lash, Pocket
}}
{{User:LVL/Update row
| date = May 19 2024
| summary =
* Nerfs to {{ItemIcon|Kinetic Dash}} and {{ItemIcon|Silence Wave|l1=Silence Glyph}}.
}}
{{User:LVL/Update row
| date = May 16 2024
| summary =
* General gameplay changes.
* Map changes.
* Item changes.
* Hero changes.
| buffs = Grey Talon, Infernus, Ivy, Kelvin, Warden, Yamato
| nerfs = Paradox
| adjs = Bebop, Haze, Lady Geist, Lash, McGinnis, Mo & Krill, Vindicta
}}
{{User:LVL/Update row
| date = May 13 2024
| summary =
* Added matchmaking, match no longer starts when 12 players in queue.
* Parties of too high skill gap will have pop-up warning.
* Fixed a bug when combining shields and resistance.
* Nerf to Alchemical Fire.
}}
{{User:LVL/Update row
| date = May 10 2024
| summary =
* General gameplay changes.
* Item changes.
* Hero changes.
| buffs = Grey Talon, Ivy, Kelvin, Lady Geist, McGinnis, Mo & Krill, Warden, Yamato
| nerfs = Paradox, Pocket
| adjs = Bebop, Lash, Seven
| fixes = Abrams, Infernus
}}
{{User:LVL/Update row
| date = May 3 2024
| summary =
* Added Recommend a Friend button.
* Added Resources page with browsable item shop.
* General gameplay changes.
* Hero changes.
| buffs = Abrams, Dynamo, Grey Talon, Infernus, Kelvin, Lady Geist, Mo & Krill
| nerfs = Vindicta
| adjs = Bebop, Haze, McGinnis, Yamato
| fixes = Lash
}}
|}
 
[[Category:Updates]]
 
== References ==
<references />{{#seo:
|description=Updates for Deadlock are new versions of the game that adjusts, adds, or removes content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. ''[[Deadlock]]'' gets updated several times a week and not all changes are recorded in patch notes.
|keywords=Deadlock, Updates, Patches, Patch Notes, Patch, Update, Shooter, Game, Heroes, Valve, Cursed Apple, MOBA, Items, Spirit
|image=DeadlockWikiSEO.png}}