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{{HeroTabs}}
<tabber>
<tabber>
|-|Ranged Trooper=
|-| Default=
{{User:LVL/Sandbox2
{{User:LVL/Sandbox2
|can_move=true|name=Ranged Trooper|Image=Ranged Troopers.png|max_health={{NpcData|trooper_normal|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_normal|PlayerDPS}}|attack_range={{NpcData|trooper_normal|WeaponInfo|Range|2}}m|melee_damage=25|move_speed={{NpcData|trooper_normal|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_normal|RunSpeed}}|soul_value=116|soul_orbs=1}}
| key = hero_werewolf
|-|Melee Trooper=
| voice_actor = Erica Lindbeck<ref name=":va">2026-02-09 - [[Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"yeah it's erica"''</ref>
{{Infobox unit
| release_date = February 2, 2026
|name=Melee Trooper|can_move=true|Image=Melee Troopers.png|max_health={{NpcData|trooper_melee|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|attack_range={{NpcData|trooper_melee|MeleeAttemptRange|1}}m|melee_damage={{NpcData|trooper_melee|MeleeDamage}}|move_speed={{NpcData|trooper_melee|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_melee|RunSpeed}}|soul_value=116|soul_orbs=1}}
| codenames = Werewolf
|-|Medic Trooper=
| no_summary = true
}}
|-| Transformed=
{{User:LVL/Sandbox2
{{User:LVL/Sandbox2
|name=Medic Trooper|Image=Medic Troopers.png|max_health={{NpcData|trooper_medic|MaxHealth}}|bullet_resist=0|spirit_resist=0%→70|dps={{NpcData|trooper_medic|PlayerDPS}}|attack_range={{NpcData|trooper_medic|WeaponInfo|Range|2}}m|melee_damage=25|move_speed={{NpcData|trooper_medic|WalkSpeed|2}}|sprint_speed={{NpcData|trooper_medic|RunSpeed}}|soul_value=116|soul_orbs=1|can_move=true}}
| key = hero_werewolf_transformed
| name = Silver
| card = Werewolf Silver Card.png
| icon = Silver
| weapon_name = Loose Muzzle
| voice_actor = Erica Lindbeck<ref name=":va" />
| release_date = February 2, 2026
| codenames = Werewolf
| no_summary = true
| no_ammo = true
| no_falloff = true
}}
</tabber>
</tabber>
'''Troopers''', also colloquially called '''Creeps''', are common offensive units summoned by the [[Patron]]. They are the primary force for pushing lanes and {{Souls}} [[Souls|Soul]] farming throughout the game.


== Overview ==
{{Quotation||<b>{{#invoke:HeroData|get_hero_tag|Silver|1}} - {{#invoke:HeroData|get_hero_tag|Silver|2}} - {{#invoke:HeroData|get_hero_tag|Silver|3}}</b>}}
Troopers appear to be small humanoid automata with a large burning candle atop their head. In combat, the amount of wax on the candle directly reflects the amount of health a trooper has. There are 3 types of basic troopers: Ranged Troopers, Melee Troopers and Medic Troopers. Each trooper wave has 2 Ranged, 1 Melee and 1 Medic.


Troopers serve as the primary means to pushing lanes, appearing in waves of 4 every 30 seconds; after 20 minutes, this spawn time is reduced to 25 seconds. Initially the waves consist of 3 Ranged Troopers and 1 Medic Trooper; after 5 minutes they become 2 Ranged, 1 Melee and 1 Medic. Troopers enter lanes by riding [[Ziplines]] in a vessel, which can be shot down to force them to drop early. Once on the ground, Troopers will attempt to move down the lane, attacking other enemy Troopers, [[Heroes]] and [[structures]] on the way.
'''Silver''' is a [[Hero]] in ''[[Deadlock]]'', making her living tracking down lowlifes, but today New York’s misanthrope lycanthrope plans on summoning a god. Fortunately, her career as a bounty hunter has prepared her well for all that the ritual requires. She makes quick work of adversaries by catching them with her Entangling Bola, Boot Kicking them in the face, and finishing them off with a Slam Fire from her rifle. But inevitably, the Lycan Curse comes calling whether she likes it or not, and her foes will regret being too close when it does.


During laning phase, Troopers are also the most reliable source of [[Souls]]. Slain Troopers will drop a [[Soul Orb]] on the ground that can be picked up by nearby ally players for 60% of the soul bounty, and release a floating Soul Orb that can be confirmed or denied by players for the remaining 40% souls. Killing a Trooper with a [[melee attack]] prevents orbs from spawning and awards 100% of the value on kill.
Lilah Silver has been a werewolf for as long as she can remember, insisting that she has her Lycanthropy under control. Despite her successes as a bounty hunter, Silver struggles with alcohol, smoking, financial, and personal troubles on a daily basis, driving her to seek the [[Patron]]'s help to "thrive".  


Once an enemy [[Shrine]] has been destroyed, allied Troopers from that Shrine's lane gain 30% damage and health for the rest of the match, and for the Blue lane once both Shrines have been destroyed.
Silver was released on [[Update:February 2, 2026|February 2, 2026]] as the third winner of the [[Update:January 22, 2026|Old Gods, New Blood]] update contest.


=== Combat Stats ===
== Abilities ==
Troopers have a complex set of resistances and vulnerabilities that change based on the game's state and their opponents.
<tabber>
Default=
{{#tag:tabber|
(1) Slam Fire=
{{Ability card v2
| hero_name=Silver
| ability_num=1
}}
{{!}}-{{!}}
(2) Boot Kick=
{{Ability card v2
| hero_name=Silver
| ability_num=2
|notes=
* Silver can change the direction that the enemy is thrown by moving her aim after landing the kick.
}}
{{!}}-{{!}}
(3) Entangling Bola=
{{Ability card v2
| hero_name=Silver
| ability_num=3
}}
{{!}}-{{!}}
(4) Lycan Curse=
{{Ability card v2
| hero_name=Silver
| ability_num=4
| notes=
* The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay.
* Damage to trigger Lycan Curse increases over time with [[boon]]s.
* Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse.
* After Lycan Curse ends, Silver's weapon is automatically reloaded.
* Lycan Curse's cooldown does not begin until the transformation ends.
* Silver passively builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% bloodlust per second in combat and loses {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% per second out of combat.
}}
}}
|-|
Transformed=
{{#tag:tabber|
(1) Go For The Throat=
{{Ability card v2
| hero_name=hero_werewolf_transformed
| ability_num=1
}}
{{!}}-{{!}}
(2) Mauling Leap=
{{Ability card v2
| hero_name=hero_werewolf_transformed
| ability_num=2
}}
{{!}}-{{!}}
(3) Tail Whack=
{{Ability card v2
| hero_name=hero_werewolf_transformed
| ability_num=3
}}
{{!}}-{{!}}
(4) Lycan Curse=
{{Ability card v2
| hero_name=hero_werewolf_transformed
| ability_num=4
| notes=
* The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay.
* Damage to trigger Lycan Curse increases over time with [[boon]]s.
* Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse.
* After Lycan Curse ends, Silver's weapon is automatically reloaded.
* Lycan Curse's cooldown does not begin until the transformation ends.
* Silver passively builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% bloodlust per second in combat and loses {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% per second out of combat.
}}
}}
</tabber>


'''Resistances & Vulnerabilities'''
== Weapon ==
* Troopers have '''{{NpcData|trooper_normal|PlayerDamageResistPct}}%''' bullet resistance against player [[Bullet Damage|bullet damage]], but not against player [[Melee Damage|melee damage]].
<tabber>
* They gradually gain spirit resistance over time, reaching 20% at 25 minutes and 70% at 50 minutes.
|-|Default=
* Troopers gain {{NpcData|trooper_base|EnemyBaseDamageReduction}}% damage resistance when near/in the enemy base.
{{WeaponCard|key=hero_werewolf}}<br>
* They have innate damage resistance against specific targets:
** '''Vs. other Troopers:''' {{NpcData|trooper_normal|TrooperDamageResistPct}}%
** '''Vs. Walkers:''' {{NpcData|trooper_normal|T2BossDamageResistPct}}%
** '''Vs. Patron:''' {{NpcData|trooper_normal|T3BossDamageResistPct}}%
* At 35 minutes, all Troopers gain +50% HP.
<!--'''Damage Output'''
* '''Vs. Players:''' {{NpcData|trooper_normal|PlayerDPS}} DPS
* '''Vs. other Troopers:''' {{NpcData|trooper_normal|TrooperDPS}} DPS
* '''Vs. Tier 1 Bosses:''' {{NpcData|trooper_normal|T1BossDPS}} DPS
* '''Vs. Base Guardians:''' {{NpcData|trooper_normal|BarrackBossDPS}} DPS-->


'''Sight Range'''
Hair of the Dog reloads single shots and the reload can be interrupted.
* Troopers have two different sight ranges:
** '''Vs. NPCs:''' {{NpcData|trooper_normal|SightRangeNPCs|2}}m
** '''Vs. Heroes:''' {{NpcData|trooper_normal|SightRangePlayers|2}}m


=== Math ===
|-|Transformed=
Trooper bounty is divided by 60% in the ground Orb and 40% in the floating Orb, or 100% on death if killed by a melee attack.
{{WeaponCard|key=hero_werewolf_transformed|weapon_name=Loose Muzzle|no_falloff=true}}<br>


The total Soul bounty per Trooper is equal to {{Souls|116}} + ({{Souls|1.16}} per min).
Loose Muzzle only hits enemies in [[Melee Attack|melee]] range, in a cone-shaped attack that can hit multiple enemies. The range cannot be increased by items such as {{ItemIcon|Sharpshooter}}. It has no ammo count and no reload, and does not deal headshot damage. It does proc Weapon item effects such as {{ItemIcon|Ricochet}}.


Additionally, they are divided among nearby ally players at the rates listed in table below:
{{ItemIcon|Split Shot}} has no effect on Loose Muzzle.
{| class="wikitable"
</tabber>
|+
!Players
!% share to each player
|-
|1
|{{#invoke:GenericData|get_trooper_gold_share_frac|1}}
|-
|2
|{{#invoke:GenericData|get_trooper_gold_share_frac|2}}
|-
|3
|{{#invoke:GenericData|get_trooper_gold_share_frac|3}}
|-
|4
|{{#invoke:GenericData|get_trooper_gold_share_frac|4}}
|-
|5
|{{#invoke:GenericData|get_trooper_gold_share_frac|5}}
|-
|6
|{{#invoke:GenericData|get_trooper_gold_share_frac|6}}
|}


== Ranged Trooper ==
== Background ==
'''Ranged Troopers''' are the most common type of Trooper. They attack with a ranged weapon that has a range of '''{{NpcData|trooper_normal|WeaponInfo|Range|2}}m''', resorting to a [[Melee attack|melee]] if enemies get too close.
{{Fates Tale|werewolf}}
=== Lore ===
Silver's goal in the ritual is to get money and sort her life out.<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Select|voice line]] (select): ''"Doing this for money and... well... just money."''</ref><ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Select|voice line]] (select): ''"There have got to be easier ways to get my life together..."''</ref><ref name=":0">{{VoiceLineCite|name=Hidden King|quotes=Silver/Quotes#Other Characters|context=(Silver start)|transcription=Lilah Silver. Yours is a…complicated life. But if you complete the ritual, The King will make sure you thrive.}}</ref><ref>{{ConvoCite|hero1=Silver|hero2=Seven|number=1|hero_quote1=Silver|quote1=Seven, I don't do my job out of a sense of justice. I do it to pay rent. And if we win today, that won't be a problem anymore. So, trust me. I got no problem workin' with you if it means we win.}}</ref> She hates her life and is aware of her self-destructive tendencies <ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Entangling Bola|voice line]] (desperate Entangling Bola): ''"God, I hate my life..."''</ref><ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Situational|voice line]] (escape on zipline): ''"I'm self-destructive, not stupid."''</ref> and has a habit of spending all of her money on rent or alcohol.<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Reminders|voice line]] (T4 shop reminder): ''"Well, look at that! I learned how to save money for something other than rent or whiskey."''</ref> While she doesn't love being a bounty hunter, she believes she isn't good at anything else and would end up homeless if she didn't do a job that paid well.<ref name=":1">{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Select|voice line]] (select): ''"Why does this have the one thing I'm good at? Why couldn't I have stuck with piano?"''</ref><ref>{{ConvoCite|hero1=Silver|hero2=Graves|number=3|hero_quote1=Graves|quote1=You always want to be a bounty hunter?|hero_quote2=Silver|quote2=Nah, I always wanted to not be homeless so I decided to do whatever paid the most.}}</ref>


== Melee Trooper ==
Silver has been a werewolf for as long as she can remember.<ref>{{ConvoCite|hero1=Silver|hero2=Graves|number=2}}</ref> She claims to have her Lycanthropy under control.<ref>{{ConvoCite|hero1=Silver|hero2=Haze|number=1}}</ref> Despite this, Silver seems unable to control her transformation due to it triggering automatically in-game without her compliance.<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Lycan Curse|voice line]] (use Lycan Curse): ''"I thought I had this under control!"''</ref>
'''Melee Troopers''' are tougher units with '''{{NpcData|trooper_melee|MaxHealth}}''' health and a faster walk speed of '''{{NpcData|trooper_melee|WalkSpeed|2}}''' m/s. They engage enemies with a powerful melee attack within a '''{{NpcData|trooper_melee|MeleeAttemptRange|1}}m''' range. Melee Troopers only start spawning after 5 minutes.


== Medic Trooper ==
Silver tries to take bounties in alive, although her methods usually end up killing them.<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Entangling Bola|voice line]] (upgrade Entangling Bola): ''"I try to start with non-lethal methods... usually end up killin' 'em, but... 's nice to try."''</ref> She's brought [[Vyper]] into custody on several occasions and is after a bounty on [[The Troubadour]].<ref name=":2">{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Vyper): ''"You can keep breakin' out of Rikers all you want, I'll keep sendin' your ass back there."''</ref><ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Holliday): ''"You're not keepin' me from that bounty on the Troubadour."''</ref>
[[File:Medic pack.png|thumb|224x224px|A medic pack dropped by a medic trooper]]
'''Medic Troopers,''' also referred to as '''Banner Troopers,''' are a special type of Trooper that can heal nearby Heroes and Troopers when they are killed.  


Killing a Medic Trooper will drop a '''Medic Pack''' that has to be picked up by a player. It heals allies in a 35m radius, based on the following formula:
Silver has an unnamed ex-partner who accused her of pushing people away.<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Boot Kick|voice line]] (upgrade Boot Kick): ''"My ex always said I was good at pushing people away."''</ref>


''Heal = (16% of hero's missing [[Health|HP]] + 150 HP + 4 HP per minute) / Number of nearby heroes''
== Character interactions ==


Medic Packs cannot be picked up by the Trooper's own team.  
* Silver is paranoid that her teammates will steal her bounties.<ref>{{ConvoCite|hero1=Silver|hero2=Haze|number=2|hero_quote1=Silver|quote1=We gonna have a conflict of interest? <-> Only one of us is makin' a salary, and it sure as hell ain't me.|hero_quote2=Haze|quote2=I'm not trying to take your paycheck, Silver. I just want them dead. Feel free to take all of the credit.}}</ref><ref>{{ConvoCite|hero1=Silver|hero2=Holliday|number=2|hero_quote1=Holliday|quote1=I'm not going after one of your bounties, Silver. Once I stop the Troubadour, I'm going back home.}}</ref>
 
* Silver loathes {{PageRef|name=Shiv}} with a passion and refuses to believe he could change from his criminal past.<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Shiv): ''"The Baxter Society can't protect you from me!"''</ref><ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Shiv): ''"I don't give a shit what the Baxter Society says, people don't change!"''</ref> She believes he deserves a fate worse than death.<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Shiv): ''"He deserved worse."''</ref> How Silver and Shiv met each other and why Silver hates Shiv is currently unknown.
Medic Packs pickup range increases from 18m at 10 minutes to 30m at 18 minutes.  
** An unfinished conversation with {{PageRef|name=Grey Talon}} hints at Silver in disbelief that Grey Talon would support Shiv.<ref>{{ConvoCite|hero1=Silver|hero2=Grey Talon|number=3|hero_quote1=Silver|quote1=I can't believe you took up for a man like him. <-> Yeah. But you're gonna reap what you sow.}}</ref>
 
* As a heavy drinker, Silver frequents [[Jezebel's]] and is friends with [[Minor characters#Hank|Hank]] and {{PageRef|name=Infernus}}.<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Infernus): ''"I'll be sure to tip well later."''</ref><ref>{{ConvoCite|hero1=Silver|hero2=Infernus|number=1|hero_quote1=Silver|quote1=Hank's lucky to have a friend like you.|hero_quote2=Infernus|quote2=Well, I'm lucky to have a friend like Hank.|hero_quote3=Silver|quote3=What do you say we summon a God and save a bar?}}</ref> She refers to Infernus as "Fern."<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Infernus): ''"Sorry, Fern."''</ref>
Troopers are also healed by a small amount when the Medic Pack is picked up by a player.
* Silver is old friends with {{PageRef|name=Abrams}}, referring to him as "Abe."<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Abrams): ''"We'll get some whiskey and laugh about this later, Abe."''</ref> According to Silver, they used to make "bad decisions" before Abrams became "boring."<ref>{{ConvoCite|hero1=Silver|hero2=Abrams|number=1}}</ref>
* Silver plays in {{PageRef|name=Wraith}}'s weekly poker games.<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Wraith): ''"See ya at the poker game, Wraith."''</ref>
* Silver is implied to have been hunting {{PageRef|name=Drifter}} for a while and hates him.<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Drifter): ''"I got you, you son of a bitch."''</ref><ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Drifter): ''"One way or another, this all ends today."''</ref> Silver is also after a bounty on {{PageRef|name=Calico}}.<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Calico): ''"Finally caught you, Calico."''</ref>
* Silver has hunted and caught {{PageRef|name=Vyper}} so many times that Vyper's use of Petrifying Bola comes from Silver's Entangling Bola.<ref name=":2" /><ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Entangling Bola|voice line]] (upgrade Entangling Bola): ''"I threw these at Vyper so many times she started carrying 'em around herself."''</ref>
* Silver and {{PageRef|name=Venator}} get along with each other, planning to go drink whiskey together after the ritual.<ref>{{ConvoCite|hero1=Silver|hero2=Venator|number=3}}</ref><ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Venator): ''"See ya at the bar later, Father."''</ref>
* {{PageRef|name=Mo & Krill}} have worked with Silver in the past and have a good working relationship with her.<ref>{{PageRef|name=Mo & Krill|alt_name=Krill}}'s in-game [[Mo & Krill/Quotes#Enemies|voice line]] (killed Silver): ''"And here I thought we had a good working relationship with her!"''</ref> While on the other team, they express concern over "how desperate" Silver has gotten and wish they could've helped her.<ref>{{PageRef|name=Mo & Krill|alt_name=Krill}}'s in-game [[Mo & Krill/Quotes#Enemies|voice line]] (killed Silver): ''"I didn't realise how desperate Silver had gotten... I wish we could've helped her."''</ref>
* According to {{PageRef|name=Rem}}, Silver's hair smells like Bourbon.<ref>{{PageRef|name=Rem}}'s in-game [[Rem/Quotes#Enemy|voice line]] (killed Silver): "''I never met someone whose hair smelled like Bourbon.''"</ref>


== Update history ==
== Update history ==
Line 99: Line 151:
== Gallery ==
== Gallery ==
<gallery>
<gallery>
File:New troopers.png|The Archmother's and the Hidden King's troopers
File:Silver Card.png|Silver's card.
File:Trooper.png|Old Trooper icon
File:Silver vertical.png|Silver's vertical portrait.
File:Banner Trooper.png|Old Banner trooper
File:Silver.png|Silver's icon.
File:Melee Trooper.png|Old Melee trooper
File:Silver Render.png|Silver's in-game render.
File:Ranged Trooper.png|Old Ranged trooper
File:Silver Reference Sheet.png|Silver Reference Sheet.
File:Troopers combat.png|Old troopers in combat
File:Silver name.png|Typography for Silver.
File:Silver Weapon.png|Silver's weapon - Hair of the Dog.
File:Silver VoterPoster.jpg|"Vote for Silver" poster/spray from the 1/23/26 major update.
File:Vote Silver Damaged.png|Damaged "Vote Silver" poster.
File:Silver Vote Box.png|Silver splash art from the vote screen.
File:Silver Voter Sticker.png|Silver voter sticker.
File:Silver shadow.png|Silver's shadow in the hideout.
File:Silver Gloat Portrait.png|Gloat portrait for Silver.
File:Silver Critical Health.png|Critical health portrait for Silver.
File:Werewolf Silver Card.png|Silver's werewolf form card.
File:Werewolf Silver Gloat.png|Gloat portrait for Silver (werewolf form).
File:Werewolf Silver Critical.png|Critical health portrait for Silver (werewolf form).
File:Silver Thank You Voting Poster.png|Thanks for voting Silver!
File:Silver Thank You Voting Poster Damaged.png|Awooooooo
</gallery>
</gallery>


== Commands ==
== Trivia ==
To summon Entities, in this case troopers (requires sv_cheats 1):<syntaxhighlight lang="text">npc_create [unit_name|npc_class_name] [name of npc (optional) ] [addon type (optional) ] [name of addon (optional) ]</syntaxhighlight>To summon specific troopers, use the following as unit names:
 
* During development, Silver was originally codenamed Shapeshifter, whose name was leaked in November 2025.<ref>https://x.com/MlNESWEEPER/status/1992243811419111459</ref>
* The name of Silver's weapon, '''Hair of the Dog''', is a shortening of the expression[[wikipedia:Hair of the Dog| ''Hair of the Dog that Bit You'']], referring to alcohol consumed to lessen the effect of a hangover.
* Silver is the first hero to possess a weapon without a traditional projectile or ranged option, as her primary fire in Werewolf form swings her claws to maim enemies in melee range. She's also the first hero to have two sets of abilities.
* "Figuring What Happened Last Night in the Hideout" is displayed as one's status in the in-game Friends List when playing as Silver in the [[Hideout]]
* Silver's name could be an ironic reference to the fact that silver is a common weakness to werewolves.
** The word "silver" is a common component-word primarily to describe appearance of non-human specimen (E.G. silver back, silver fang, etc.).
* Silver's release date, February 2, 2026, was under a full moon, a common association with werewolves.
* Silver's hairstyle is known as a Wolf Cut, originally known as a [[wikipedia:Shag_(haircut) | ''Shag'']].


trooper_melee, trooper_nano etc.
== References ==
<references/>


== Trivia ==
{{Hero Navbox}}
* There's an unused Trooper model in the game files labeled '''Trooper_Jetpack''', which has flying animations. The Jetpack Trooper was also present in [[Neon Prime|''Neon Prime'']].
[[Category:Heroes]]
* Before the [[Old Gods, New Blood]] update, both teams' Troopers were candle-shaped. The weapon carried by Ranged and Medic Troopers was shaped like a [[wikipedia:Candle_snuffer|candle snuffer]].
[[Category:Silver]]
{{Unit Navbox}}