User:LVL/Sandbox: Difference between revisions

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|-|Stats=
{{Tabber|Heroes|Hero Attributes Table|Heroes by release|l1=Heroes|l2=Attributes Table|l3=Release Date}}
Note: All heroes with [[Spirit Power|Spirit Scaling]] and [[Level#Power Increases|Level Scaling]] on their stats are shown at their base values. For a comparison with scaled values, view the [[Hero Attributes Table#Scaling|Scaling Comparison]]
 
{{#invoke:LVL/Sandbox|write_hero_comparison_table}}
Below are tables comparing all currently playable [[Heroes]] by their stats.
|-|Scaling=
 
<div id="hero-scaling-controls" style="display: flex; gap: 16px; align-items: center; margin-bottom: 12px; flex-wrap: wrap;">
Use the inputs below the table to adjust [[Spirit Power]] and [[Level#Power Increases|Power Increases]] and see how stats scale in real-time.
  <div style="display: flex; align-items: center; gap: 6px;">
 
    <label for="input-power-increases" style="white-space: nowrap;">Power Increases:</label>
{{#invoke:LVL/Sandbox|write_hero_comparison_table|0|0|25|500}}  
    <input type="number" id="input-power-increases"
          value="{{#var:powerincreases}}"
          min="0" max="99" step="1"
          style="width: 60px; padding: 3px 6px;" />
  </div>
  <div style="display: flex; align-items: center; gap: 6px;">
    <label for="input-spirit-power" style="white-space: nowrap;">Spirit Power:</label>
    <input type="number" id="input-spirit-power"
          value="100"
          min="0" max="99999" step="1"
          style="width: 70px; padding: 3px 6px;" />
  </div>
  <div style="display: flex; align-items: center; gap: 6px;">
    <label for="input-tech-power" style="white-space: nowrap;">Tech Power:</label>
    <input type="number" id="input-tech-power"
          value="0"
          min="0" max="99999" step="1"
          style="width: 70px; padding: 3px 6px;" />
  </div>
</div>


{{#vardefine:powerincreases|{{#invoke:SoulUnlock|get_max|PowerIncrease}}}}
{{#vardefine:spiritpower|100}}
Notes:  
Notes:  
* All heroes are shown at their base values. Adjust inputs above to scale.
* DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging.
* DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging.
* Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period.
* Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period.
* {{HeroIcon|Warden}} and {{HeroIcon|Vindicta}} show incorrect DPS and Sustained DPS. Correct DPS is 136.5 for Warden and 128.3 for Vindicta.
* {{HeroIcon|Warden}} and {{HeroIcon|Vindicta}} show incorrect DPS and Sustained DPS. Correct DPS is 136.5 for Warden and 128.3 for Vindicta.
{{#invoke:LVL/Sandbox|write_hero_comparison_table
 
|0
{{Stat Navbox}}
|0
|true
}}