Editing User:Monster Domosed/Sandbox2

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{{3D_Model|Bebop}}
=== Heroes ===
 
==== {{HeroIcon|Abrams}} ====
 
===== {{AbilityIcon|Infernal Resilience}} =====
* T1 changed from +1.5 Health Regen to +200 Max Health {{User:kai/change|adj}}
* T2 changed from 200 Max Health to +18% Melee Lifesteal (40% effective vs non-heroes) {{User:kai/change|adj}}
 
===== {{AbilityIcon|Seismic Impact}} =====
* T2 increased from +0.7s Stun Duration to +0.8s {{User:kai/change|buff}}
* T3 Unstoppable duration increased from 5s to 6s {{User:kai/change|buff}}
 
 
==== {{HeroIcon|Apollo}} ====
 
===== General =====
* Improved the hero's hitboxes (easier to hit) {{User:kai/change|nerf}}
* Base regen reduced from 2 to 1 {{User:kai/change|nerf}}
 
===== {{AbilityIcon|Riposte}} =====
* No longer automatically dashes. It now grants you a sub ability immediately to target the hero you want to jump to for a brief duration (can target the enemy before the parry to buffer it). Cast range is 25m {{User:kai/change|adj}}
* No longer triggers on damage auras
* No longer triggers off of objective damage
 
===== {{AbilityIcon|Flawless Advance}} =====
* Hitbox reduced by 10% {{User:kai/change|buff}}
 
 
==== {{HeroIcon|Bebop}} ====
 
===== General =====
* Bullet damage per boon reduced from 0.139 to 0.115 {{User:kai/change|nerf}}
 
===== {{AbilityIcon|Exploding Uppercut}} =====
* T2 weapon damage reduced from +40% to +30% {{User:kai/change|nerf}}
 
===== {{AbilityIcon|Sticky Bomb}} =====
* T2 increased from +75 Damage to +85 {{User:kai/change|buff}}
 
 
==== {{HeroIcon|Billy}} ====
 
===== General =====
* Health per boon increased from +48 to +59 {{User:kai/change|buff}}
* Bullet damage per boon reduced from 0.165 to 0.142 {{User:kai/change|nerf}}
 
===== {{AbilityIcon|Rising Ram}} =====
* Cooldown increased from 30s to 32s {{User:kai/change|nerf}}
* T2 increased from +0.3s Duration to +0.4s {{User:kai/change|buff}}
* T3 increased from -10s Cooldown to -13s {{User:kai/change|buff}}
 
 
==== {{HeroIcon|Calico}} ====
 
===== Gloom Bomb =====
* T2 changed from +75 Damage to Barriers to -5% Melee Resist for 5s Per Bomb (stacks) {{User:kai/change|adj}}
 
 
==== {{HeroIcon|Celeste}} ====
 
===== General =====
* Improved the hero's hitboxes (easier to hit) {{User:kai/change|nerf}}
* Stamina cooldown increased from 4.5s to 5s {{User:kai/change|nerf}}
 
===== {{AbilityIcon|Radiant Daggers}} =====
* T2 changed from -18s Cooldown and +70 Damage to -22s Cooldown and +80 Damage {{User:kai/change|buff}}
 
===== {{AbilityIcon|Shining Wonder}} =====
* T2 increased from +50 Damage to +70 {{User:kai/change|buff}}
 
 
==== {{HeroIcon|Doorman}} ====
 
===== {{AbilityIcon|Call Bell}} =====
* Radius reduced from 6m to 5.5m {{User:kai/change|nerf}}
* T3 radius increased from +4m to +4.5m {{User:kai/change|buff}}
* Explosion damage spirit scaling reduced from 1.4 to 1.3 {{User:kai/change|nerf}}
* Inaccuracy debuff no longer diminishes from 100% to 0% over 1 second {{User:kai/change|adj}}
* Inaccuracy debuff reduced from -100% to -40% {{User:kai/change|nerf}}
 
===== {{AbilityIcon|Doorway}} =====
* Doorways close sub ability now starts on cooldown for 8s {{User:kai/change|nerf}}
* Is no longer unsilenceable {{User:kai/change|nerf}}
 
===== {{AbilityIcon|Luggage Cart}} =====
* Fixed recent bug causing it not being dispelled
 
 
==== {{HeroIcon|Drifter}} ====
 
===== {{AbilityIcon|Rend}} =====
* T3 no longer increases scaling by 0.4 {{User:kai/change|nerf}}
* T3 now also deals Heavy Melee Damage (0.55 scale) {{User:kai/change|buff}}
 
 
==== {{HeroIcon|Dynamo}} ====
 
===== {{AbilityIcon|Kinetic Pulse}} =====
* T2 reduced from -18% Bullet Resistance to -15% {{User:kai/change|nerf}}
* Spirit scaling reduced from 1.65 to 1.55 {{User:kai/change|nerf}}
 
===== {{AbilityIcon|Quantum Entanglement}} =====
* T3 changed from dispelling non-ult debuffs to reducing the duration of non-ult debuffs by 50% {{User:kai/change|adj}}
 
 
==== {{HeroIcon|Graves}} ====
 
===== General =====
* Sprint speed increased from 1.6 to 2.2 {{User:kai/change|buff}}
* Bullet damage and growth reduced by -10% {{User:kai/change|nerf}}
 
===== {{AbilityIcon|Grasping Hands}} =====
* Now spawns a ghoul in the base ability {{User:kai/change|buff}}
 
===== {{AbilityIcon|Jar of Dead}} =====
* Spirit scaling reduced from 0.35 to 0.31 {{User:kai/change|nerf}}
 
 
==== {{HeroIcon|Grey Talon}} ====
 
===== {{AbilityIcon|Rain of Arrows}} =====
* Cooldown reduced from 30s to 22s {{User:kai/change|buff}}
* Cast delay reduced from 0.5s to 0.2s {{User:kai/change|buff}}
* Duration reduced from 7s to 4s {{User:kai/change|nerf}}
* Moving ability in air improved {{User:kai/change|buff}}
* Stamina distance changed from being -9% to +25% {{User:kai/change|buff}}
* Weapon Damage bonus reduced from +4 to +3 {{User:kai/change|nerf}}
* T1 changed from -14s Cooldown to +3 Weapon Damage and +30% Slow for 1.5s {{User:kai/change|adj}}
* T2 changed from +5 Weapon Damage and +40% Slow for 1.5s to -13s Cooldown {{User:kai/change|adj}}
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