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| {{Monster Domosed/Sandbox | | [[Module:Sandbox/Monster_Domosed/AbilityTable/ComplexRenderers]] |
| | item_name = Express Shot | | |
| | has_components = true | | [[Module:Sandbox/Monster_Domosed/AbilityTable]] |
| | has_passive1 = true
| | |
| | has_passive2 = false
| | {{#invoke:Sandbox/Monster Domosed/AbilityTable|render|scalingspirit}} |
| | has_active1 = false
| |
| | has_iscomponentof = false
| |
| | has_iscomponentof2 = false
| |
| | item_stat1 = +35% Bullet Velocity
| |
| | item_stat2 = +5% Fire Rate
| |
| | passive1_cooldown = 4s
| |
| | passive1_description = After not attacking for 4s, your next attack will '''fire twice''' in quick succession with '''increased damage''' and velocity. This attack consumes extra ammo.
| |
| | passive1_stat1 = +150% Weapon Damage (Conditional)
| |
| | passive1_stat2 = +100% Bullet Velocity
| |
| | passive1_stat3 = 30% Extra Ammo Consumed
| |
| | component1_name = High-Velocity Rounds
| |
| }} | |