User:Monster Domosed/Sandbox: Difference between revisions

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Walking allows your character to move around the map and play the game.
Walking allows your character to move around the map and play the game.
When you start walking, you will begin to start accelerating towards a peak speed which is dependent on character, which can be increased with items (e.g. the {{ItemType|Armor}}{{ItemIcon|Sprint Boots}} and {{ItemIcon|Enduring Speed}}, and the Active [[Spirit Item]] {{ItemIcon|Slowing Hex}}.) When you stop walking, you will begin to decelerate down to 0 u/s.
When you start walking, you will begin to start accelerating towards a peak speed which is dependent on character, which can be increased with items (e.g. the {{ItemType|Armor}} {{ItemIcon|Sprint Boots}} and {{ItemIcon|Enduring Speed}}, and the Active {{ItemType|Tech}}{{ItemIcon|Slowing Hex}}.) When you stop walking, you will begin to decelerate down to 0 u/s.
For characters that cannot sprint, firing while moving reduces move speed to 70%.
For characters that cannot sprint, firing while moving reduces move speed to 70%.
Certain characters have move speed that scales with [[Spirit]] (signified by this symbol: [[File:Spirit scaling.png|25px|link=Spirit Power]]); move speed increases by a set coefficient that depends on character.
Certain characters have move speed that scales with [[Spirit]] (signified by this symbol: [[File:Spirit scaling.png|25px|link=Spirit Power]]); move speed increases by a set coefficient that depends on character.