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Walking allows your character to move around the map and play the game. | Walking allows your character to move around the map and play the game. | ||
When you start walking, you will begin to start accelerating towards a peak speed which is dependent on character, which can be increased with items (e.g. the | When you start walking, you will begin to start accelerating towards a peak speed which is dependent on character, which can be increased with items (e.g. the {{ItemType|Armor}}{{ItemIcon|Sprint Boots}} and {{ItemIcon|Enduring Speed}}, and the Active [[Spirit Item]] {{ItemIcon|Slowing Hex}}.) When you stop walking, you will begin to decelerate down to 0 u/s. | ||
For characters that cannot sprint, firing while moving reduces move speed to 70%. | For characters that cannot sprint, firing while moving reduces move speed to 70%. | ||
Certain characters have move speed that scales with [[Spirit]] (signified by this symbol: [[File:Spirit scaling.png|25px|link=Spirit Power]]); move speed increases by a set coefficient that depends on character. | Certain characters have move speed that scales with [[Spirit]] (signified by this symbol: [[File:Spirit scaling.png|25px|link=Spirit Power]]); move speed increases by a set coefficient that depends on character. | ||