User:Monster Domosed/Sandbox: Difference between revisions

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Replaced content with "{{Infobox item | item_name = Close Quarters | item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|MeleeResistPercent}} Melee Resist | passive1_description = {{#invoke:Lang|get_string|upgrade_close_range_desc}} | passive1_stat1 = +{{ItemData|{{#var:item_key_or_en}}|CloseRangeBonusWeaponPower}} Weapon Damage (Conditional) | passive1_stat2 = {{ItemData|{{#var:item_key_or_en}}|CloseRangeBonusDamageRange}} Close Range | iscomponentof1..."
Tag: Replaced
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=== Crushing Fists ===
<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
<tabber>
Default=
{{Infobox item
{{Infobox item
| item_name            = Crushing Fists
| item_name            = Close Quarters
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|MeleeDistanceScale}} [[Melee Distance|Heavy Melee Distance]]
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|MeleeResistPercent}} [[Melee Resist]]
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}} [[Melee Damage]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_close_range_desc}}
| item_stat3          = +{{ItemData|{{#var:item_key_or_en}}|BulletResist}} [[Bullet Resist]]
| passive1_stat1      = +{{ItemData|{{#var:item_key_or_en}}|CloseRangeBonusWeaponPower}} [[Weapon Damage]] (Conditional)
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat2       = {{ItemData|{{#var:item_key_or_en}}|CloseRangeBonusDamageRange}} Close Range
| passive1_description = {{#invoke:Lang|get_string|upgrade_melee_charge_desc}}
| iscomponentof1_name  = Point Blank
| passive1_stat1      = +{{ItemData|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}} Bonus Heavy Damage
| passive2_description = {{#invoke:Lang|get_string|upgrade_crushing_fists_desc}}
| passive2_stat1      = +{{ItemData|{{#var:item_key_or_en}}|LightMeleeAmmo}} [[Ammo]]
| passive2_stat2      = {{ItemData|{{#var:item_key_or_en}}|BulletResistReduction}} [[Bullet Resist]] (Conditional)
| passive2_stat3       = {{ItemData|{{#var:item_key_or_en}}|MaxStacks}} Max [[Stack]]s
| passive2_stat4      = {{ItemData|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| passive2_stat5      = {{ItemData|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff Duration]]
| component1_name      = Melee Charge
| sound1              = Crushing Fists Hit.mp3
| sound2              = Crushing Fists Stun.mp3
}}
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Crushing Fists
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MeleeDistanceScale|prefix=+|suffix=|noicon=true}} [[Melee Distance|Heavy Melee Distance]]
| item_stat2          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusMeleeDamagePercent|prefix=+|suffix=|noicon=true}} [[Melee Damage]]
| item_stat3          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BulletResist|prefix=+|suffix=|noicon=true}} [[Bullet Resist]]
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_melee_charge_desc}}
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage|prefix=+|suffix=|noicon=true}} Bonus Heavy Damage
| passive2_description = {{#invoke:Lang|get_string|upgrade_crushing_fists_desc}}
| passive2_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|LightMeleeAmmo|prefix=+|suffix=|noicon=true}} [[Ammo]]
| passive2_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BulletResistReduction|prefix=|suffix=|noicon=true}} [[Bullet Resist]] (Conditional)
| passive2_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MaxStacks|prefix=|suffix=|noicon=true}} Max [[Stack]]s
| passive2_stat4      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|StunDuration|prefix=|suffix=s|noicon=true}} [[Stun]] Duration
| passive2_stat5      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DebuffDuration|prefix=|suffix=s|noicon=true}} [[Debuff Duration]]
| component1_name      = Melee Charge
| sound1              = Crushing Fists Hit.mp3
| sound2              = Crushing Fists Stun.mp3
}}
</tabber>
</div>
=== Juggernaut ===
<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
<tabber>
Default=
{{Infobox item
| item_name            = Juggernaut
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|SlowResistancePercent}} [[Slow Resistance|Slow Resist]]
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]]
| item_stat3          = +{{ItemData|{{#var:item_key_or_en}}|MeleeResistPercent}} [[Damage Resistance#Melee Resist|Melee Resist]]
| item_stat4          = +{{ItemData|{{#var:item_key_or_en}}|BonusHealthRegen}} [[Health Regen]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_juggernaut_slow_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = -{{ItemData|{{#var:item_key_or_en}}|FireRateSlow}} [[Fire Rate]] Slow
| passive1_stat2      = {{ItemData|{{#var:item_key_or_en}}|FireRateSlowDuration}}s Duration
| component1_name      = Enduring Speed
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Juggernaut
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|SlowResistancePercent|prefix=+|suffix=|noicon=true}} [[Slow Resistance|Slow Resist]]
| item_stat2          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusMoveSpeed|prefix=+|suffix=m/s|noicon=true}} [[Move Speed]]
| item_stat3          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MeleeResistPercent|prefix=+|suffix=|noicon=true}} [[Damage Resistance#Melee Resist|Melee Resist]]
| item_stat4          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHealthRegen|prefix=+|suffix=|noicon=true}} [[Health Regen]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_juggernaut_slow_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|FireRateSlow|prefix=|suffix=|minus=1|noicon=true}} [[Fire Rate]] Slow
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|FireRateSlowDuration|prefix=|suffix=s|noicon=true}} Duration
| component1_name      = Enduring Speed
}}
</tabber>
</div>

Revision as of 04:55, 11 February 2026

Close Quarters
Image for the Deadlock item Close Quarters
Cost Souls800
Tier 1
+20% Melee Resist
Passive
Deal additional Weapon Damage when in close range to your target.
Upgrades To:
Point Blank
Internal name: upgrade_close_range